#include <virtualFileList.h>
Inheritance diagram for VirtualFileList:
Public Member Functions | |
VirtualFileList () | |
~VirtualFileList () | |
void | add_file (VirtualFile *file) |
Adds a new file to the list. | |
int | get_num_files () const |
Returns the number of files in the list. | |
VirtualFile * | get_file (int n) const |
Returns the nth file in the list. | |
int | get_ref_count () const |
Returns the current reference count. | |
int | ref () const |
Explicitly increments the reference count. | |
int | unref () const |
Explicitly decrements the reference count. | |
void | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
Static Public Member Functions | |
TypeHandle | get_class_type () |
void | init_type () |
Private Types | |
typedef pvector< PointerTo< VirtualFile > > | Files |
Private Attributes | |
Files | _files |
Definition at line 39 of file virtualFileList.h.
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Definition at line 54 of file virtualFileList.h. |
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Definition at line 32 of file virtualFileList.I. References INLINE. |
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Definition at line 44 of file virtualFileList.I. References _files. |
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Adds a new file to the list.
Definition at line 56 of file virtualFileList.I. |
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Returns the nth file in the list.
Definition at line 82 of file virtualFileList.I. |
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Returns the number of files in the list.
Definition at line 69 of file virtualFileList.I. |
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Returns the current reference count.
Definition at line 183 of file referenceCount.I. Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture(). |
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Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 225 of file referenceCount.I. Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering(). |
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Does some easy checks to make sure that the reference count isn't completely bogus.
Definition at line 328 of file referenceCount.I. References INLINE. Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount(). |
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Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 293 of file referenceCount.I. References INLINE. Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds(). |
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Definition at line 55 of file virtualFileList.h. Referenced by ~VirtualFileList(). |