#include <eggGroup.h>
Inheritance diagram for EggGroup:
Public Types | |
typedef pmap< PT_EggVertex, double > | VertexRef |
enum | GroupType { GT_invalid = -1, GT_group = 0x00000000, GT_instance = 0x00000001, GT_joint = 0x00000002 } |
enum | DartType { DT_none = 0x00000000, DT_sync = 0x00000004, DT_nosync = 0x00000008, DT_default = 0x0000000c } |
enum | DCSType { DC_none = 0x00000000, DC_local = 0x00000010, DC_net = 0x00000020, DC_default = 0x00000030 } |
enum | BillboardType { BT_none = 0x00000000, BT_axis = 0x00000020, BT_point_camera_relative = 0x00000040, BT_point_world_relative = 0x00000080 } |
enum | CollisionSolidType { CST_none = 0x00000000, CST_plane = 0x00010000, CST_polygon = 0x00020000, CST_polyset = 0x00030000, CST_sphere = 0x00040000, CST_inverse_sphere = 0x00050000, CST_geode = 0x00060000 } |
enum | CollideFlags { CF_none = 0x00000000, CF_intangible = 0x00080000, CF_descend = 0x00100000, CF_event = 0x00200000, CF_keep = 0x00400000, CF_solid = 0x00800000, CF_center = 0x01000000, CF_turnstile = 0x02000000 } |
typedef Children::const_pointer | pointer |
typedef Children::const_pointer | const_pointer |
typedef Children::const_reference | reference |
typedef Children::const_reference | const_reference |
typedef Children::const_iterator | iterator |
typedef Children::const_iterator | const_iterator |
typedef Children::const_reverse_iterator | reverse_iterator |
typedef Children::const_reverse_iterator | const_reverse_iterator |
typedef Children::size_type | size_type |
typedef Children::difference_type | difference_type |
enum | AlphaMode { AM_unspecified, AM_off, AM_on, AM_blend, AM_blend_no_occlude, AM_ms, AM_ms_mask, AM_binary, AM_dual } |
enum | DepthWriteMode { DWM_unspecified, DWM_off, DWM_on } |
enum | DepthTestMode { DTM_unspecified, DTM_off, DTM_on } |
enum | ComponentType { CT_invalid, CT_translate, CT_rotx, CT_roty, CT_rotz, CT_rotate, CT_scale, CT_uniform_scale, CT_matrix } |
Public Member Functions | |
EggGroup (const string &name="") | |
EggGroup (const EggGroup ©) | |
EggGroup & | operator= (const EggGroup ©) |
~EggGroup () | |
virtual void | write (ostream &out, int indent_level) const |
Writes the group and all of its children to the indicated output stream in Egg format. | |
virtual EggRenderMode * | determine_alpha_mode () |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has an alpha_mode other than AM_unspecified. | |
virtual EggRenderMode * | determine_depth_write_mode () |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has an depth_write_mode other than DWM_unspecified. | |
virtual EggRenderMode * | determine_depth_test_mode () |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has an depth_test_mode other than DTM_unspecified. | |
virtual EggRenderMode * | determine_draw_order () |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has a draw_order specified. | |
virtual EggRenderMode * | determine_bin () |
Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has a bin specified. | |
void | set_group_type (GroupType type) |
GroupType | get_group_type () const |
bool | is_instance_type () const |
Returns true if this group is an instance type node; i.e. | |
void | set_billboard_type (BillboardType type) |
BillboardType | get_billboard_type () const |
void | set_billboard_center (const LPoint3d &billboard_center) |
Sets the point around which the billboard will rotate, if this node contains a billboard specification. | |
void | clear_billboard_center () |
bool | has_billboard_center () const |
const LPoint3d & | get_billboard_center () const |
void | set_cs_type (CollisionSolidType type) |
CollisionSolidType | get_cs_type () const |
void | set_collide_flags (int flags) |
CollideFlags | get_collide_flags () const |
void | set_collision_name (const string &collision_name) |
void | clear_collision_name () |
bool | has_collision_name () const |
const string & | get_collision_name () const |
void | set_dcs_type (DCSType type) |
DCSType | get_dcs_type () const |
void | set_dart_type (DartType type) |
DartType | get_dart_type () const |
void | set_switch_flag (bool flag) |
bool | get_switch_flag () const |
void | set_switch_fps (double fps) |
double | get_switch_fps () const |
void | add_object_type (const string &object_type) |
void | clear_object_types () |
int | get_num_object_types () const |
string | get_object_type (int index) const |
bool | has_object_type (const string &object_type) const |
Returns true if the indicated object type has been added to the group, or false otherwise. | |
bool | remove_object_type (const string &object_type) |
Removes the first instance of the indicated object type from the group if it is present. | |
void | set_model_flag (bool flag) |
bool | get_model_flag () const |
void | set_texlist_flag (bool flag) |
bool | get_texlist_flag () const |
void | set_nofog_flag (bool flag) |
bool | get_nofog_flag () const |
void | set_decal_flag (bool flag) |
bool | get_decal_flag () const |
void | set_direct_flag (bool flag) |
bool | get_direct_flag () const |
void | set_collide_mask (CollideMask mask) |
void | clear_collide_mask () |
bool | has_collide_mask () const |
CollideMask | get_collide_mask () const |
void | set_from_collide_mask (CollideMask mask) |
void | clear_from_collide_mask () |
bool | has_from_collide_mask () const |
CollideMask | get_from_collide_mask () const |
void | set_into_collide_mask (CollideMask mask) |
void | clear_into_collide_mask () |
bool | has_into_collide_mask () const |
CollideMask | get_into_collide_mask () const |
void | set_lod (const EggSwitchCondition &lod) |
void | clear_lod () |
bool | has_lod () const |
const EggSwitchCondition & | get_lod () const |
void | ref_vertex (EggVertex *vert, double membership=1.0) |
Adds the vertex to the set of those referenced by the group, at the indicated membership level. | |
void | unref_vertex (EggVertex *vert) |
Removes the vertex from the set of those referenced by the group. | |
void | unref_all_vertices () |
Removes all vertices from the reference list. | |
double | get_vertex_membership (const EggVertex *vert) const |
Returns the amount of membership of the indicated vertex in this group. | |
VertexRef::const_iterator | vref_begin () const |
Returns an iterator that can, in conjunction with vref_end(), be used to traverse the entire set of referenced vertices. | |
VertexRef::const_iterator | vref_end () const |
Returns an iterator that can, in conjunction with vref_begin(), be used to traverse the entire set of referenced vertices. | |
VertexRef::size_type | vref_size () const |
Returns the number of elements between vref_begin() and vref_end(). | |
void | test_vref_integrity () const |
Verifies that each vertex in the group exists and that it knows it is referenced by the group. | |
virtual TypeHandle | get_type () const |
virtual TypeHandle | force_init_type () |
iterator | begin () const |
iterator | end () const |
reverse_iterator | rbegin () const |
reverse_iterator | rend () const |
bool | empty () const |
size_type | size () const |
iterator | insert (iterator position, PointerTo< EggNode > x) |
iterator | erase (iterator position) |
iterator | erase (iterator first, iterator last) |
void | replace (iterator position, PointerTo< EggNode > x) |
Replaces the node at the indicated position with the indicated node. | |
void | clear () |
PointerTo< EggNode > | add_child (PointerTo< EggNode > node) |
Adds the indicated child to the group and returns it. | |
PointerTo< EggNode > | remove_child (PointerTo< EggNode > node) |
Removes the indicated child node from the group and returns it. | |
void | steal_children (EggGroupNode &other) |
Moves all the children from the other node to this one. | |
void | resolve_filenames (const DSearchPath &searchpath) |
Walks the tree and attempts to resolve any filenames encountered. | |
void | reverse_vertex_ordering () |
Reverses the vertex ordering of all polygons defined at this node and below. | |
void | recompute_vertex_normals (double threshold, CoordinateSystem cs=CS_default) |
Recomputes all the vertex normals for polygon geometry at this group node and below so that they accurately reflect the vertex positions. | |
void | recompute_polygon_normals (CoordinateSystem cs=CS_default) |
Recomputes all the polygon normals for polygon geometry at this group node and below so that they accurately reflect the vertex positions. | |
void | strip_normals () |
Removes all normals from primitives, and the vertices they reference, at this node and below. | |
int | triangulate_polygons (bool convex_also) |
Replace all higher-order polygons at this point in the scene graph and below with triangles. | |
int | remove_unused_vertices () |
Removes all vertices from VertexPools within this group or below that are not referenced by at least one primitive. | |
int | remove_invalid_primitives () |
Removes primitives at this level and below which appear to be degenerate; e.g. | |
EggGroupNode * | get_parent () const |
int | get_depth () const |
Returns the number of nodes above this node in the egg hierarchy. | |
bool | is_under_instance () const |
Returns true if there is an node somewhere in the egg tree at or above this node, false otherwise. | |
bool | is_under_transform () const |
Returns true if there is a entry somewhere in the egg tree at or above this node, false otherwise. | |
bool | is_local_coord () const |
Returns true if this node's vertices are not in the global coordinate space. | |
const LMatrix4d & | get_vertex_frame () const |
Returns the coordinate frame of the vertices referenced by primitives at or under this node. | |
const LMatrix4d & | get_node_frame () const |
Returns the coordinate frame of the node itself. | |
const LMatrix4d & | get_vertex_frame_inv () const |
Returns the inverse of the matrix returned by get_vertex_frame(). | |
const LMatrix4d & | get_node_frame_inv () const |
Returns the inverse of the matrix returned by get_node_frame(). | |
const LMatrix4d & | get_vertex_to_node () const |
Returns the transformation matrix suitable for converting the vertices as read from the egg file into the coordinate space of the node. | |
const LMatrix4d & | get_node_to_vertex () const |
Returns the transformation matrix suitable for converting vertices in the coordinate space of the node to the appropriate coordinate space for storing in the egg file. | |
void | transform (const LMatrix4d &mat) |
Applies the indicated transformation to the node and all of its descendants. | |
void | transform_vertices_only (const LMatrix4d &mat) |
Applies the indicated transformation only to vertices that appear in global space within vertex pools at this node and below. | |
void | flatten_transforms () |
Removes any transform and instance records from this node in the scene graph and below. | |
void | apply_texmats () |
Applies the texture matrices to the UV's of the vertices that reference them, and then removes the texture matrices from the textures themselves. | |
bool | parse_egg (const string &egg_syntax) |
Parses the egg syntax given in the indicate string as if it had been read from the egg file within this object's definition. | |
void | test_under_integrity () const |
Recursively checks the integrity of the _under_flags, _parent, and _depth members of this node and all of its ancestors. | |
void | write_header (ostream &out, int indent_level, const char *egg_keyword) const |
Writes the first line of the egg object, e.g. | |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. | |
int | get_ref_count () const |
Returns the current reference count. | |
int | ref () const |
Explicitly increments the reference count. | |
int | unref () const |
Explicitly decrements the reference count. | |
void | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
void | set_name (const string &name) |
void | clear_name () |
Resets the Namable's name to empty. | |
bool | has_name () const |
Returns true if the Namable has a nonempty name set, false if the name is empty. | |
const string & | get_name () const |
void | output (ostream &out) const |
Outputs the Namable. | |
void | set_alpha_mode (AlphaMode mode) |
Specifies precisely how the transparency for this geometry should be achieved, or if it should be used. | |
AlphaMode | get_alpha_mode () const |
Returns the alpha mode that was set, or AM_unspecified if nothing was set. | |
void | set_depth_write_mode (DepthWriteMode mode) |
Specifies whether writes should be made to the depth buffer (assuming the rendering backend provides a depth buffer) when rendering this geometry. | |
DepthWriteMode | get_depth_write_mode () const |
Returns the depth_write mode that was set, or DWM_unspecified if nothing was set. | |
void | set_depth_test_mode (DepthTestMode mode) |
Specifies whether this geometry should be tested against the depth buffer when it is drawn (assuming the rendering backend provides a depth buffer). | |
DepthTestMode | get_depth_test_mode () const |
Returns the depth_test mode that was set, or DTM_unspecified if nothing was set. | |
void | set_draw_order (int order) |
Sets the "draw-order" flag associated with this object. | |
int | get_draw_order () const |
Returns the "draw-order" flag as set for this particular object. | |
bool | has_draw_order () const |
Returns true if the draw-order flag has been set for this particular object. | |
void | clear_draw_order () |
Removes the draw-order flag from this particular object. | |
void | set_bin (const string &bin) |
Sets the "bin" string for this particular object. | |
string | get_bin () const |
Returns the bin name that has been set for this particular object, if any. | |
bool | has_bin () const |
Returns true if a bin name has been set for this particular object. | |
void | clear_bin () |
Removes the bin name that was set for this particular object. | |
bool | operator== (const EggRenderMode &other) const |
bool | operator!= (const EggRenderMode &other) const |
bool | operator< (const EggRenderMode &other) const |
void | clear_transform () |
Resets the transform to empty, identity. | |
void | add_translate (const LVector3d &translate) |
Appends a translation operation to the current transform. | |
void | add_rotx (double angle) |
Appends a rotation about the X axis to the current transform. | |
void | add_roty (double angle) |
Appends a rotation about the Y axis to the current transform. | |
void | add_rotz (double angle) |
Appends a rotation about the Z axis to the current transform. | |
void | add_rotate (double angle, const LVector3d &axis) |
Appends a rotation about an arbitrary axis to the current transform. | |
void | add_rotate (const LQuaterniond &quat) |
Appends an arbitrary rotation to the current transform, expressed as a quaternion. | |
void | add_scale (const LVecBase3d &scale) |
Appends a possibly non-uniform scale to the current transform. | |
void | add_uniform_scale (double scale) |
Appends a uniform scale to the current transform. | |
void | add_matrix (const LMatrix4d &mat) |
Appends an arbitrary 4x4 matrix to the current transform. | |
bool | has_transform () const |
Returns true if the transform is nonempty, false if it is empty (no transform components have been added). | |
void | set_transform (const LMatrix4d &mat) |
Sets the overall transform as a 4x4 matrix. | |
const LMatrix4d & | get_transform () const |
Returns the overall transform as a 4x4 matrix. | |
bool | transform_is_identity () const |
Returns true if the described transform is identity, false otherwise. | |
int | get_num_components () const |
Returns the number of components that make up the transform. | |
ComponentType | get_component_type (int n) const |
Returns the type of the nth component. | |
double | get_component_number (int n) const |
Returns the solitary number associated with the nth component. | |
const LVector3d & | get_component_vector (int n) const |
Returns the 3-component vector associated with the nth component. | |
const LMatrix4d & | get_component_matrix (int n) const |
Returns the 4x4 matrix associated with the nth component. | |
Static Public Member Functions | |
GroupType | string_group_type (const string &string) |
Returns the GroupType value associated with the given string representation, or GT_invalid if the string does not match any known GroupType value. | |
DartType | string_dart_type (const string &string) |
Returns the DartType value associated with the given string representation, or DT_none if the string does not match any known DartType value. | |
DCSType | string_dcs_type (const string &string) |
Returns the DCSType value associated with the given string representation, or DC_none if the string does not match any known DCSType value. | |
BillboardType | string_billboard_type (const string &string) |
Returns the BillboardType value associated with the given string representation, or BT_none if the string does not match any known BillboardType value. | |
CollisionSolidType | string_cs_type (const string &string) |
Returns the CollisionSolidType value associated with the given string representation, or CST_none if the string does not match any known CollisionSolidType value. | |
CollideFlags | string_collide_flags (const string &string) |
Returns the CollideFlags value associated with the given string representation, or CF_none if the string does not match any known CollideFlags value. | |
TypeHandle | get_class_type () |
void | init_type () |
AlphaMode | string_alpha_mode (const string &string) |
Returns the AlphaMode value associated with the given string representation, or AM_unspecified if the string does not match any known AlphaMode value. | |
DepthWriteMode | string_depth_write_mode (const string &string) |
Returns the DepthWriteMode value associated with the given string representation, or DWM_unspecified if the string does not match any known DepthWriteMode value. | |
DepthTestMode | string_depth_test_mode (const string &string) |
Returns the DepthTestMode value associated with the given string representation, or DWM_unspecified if the string does not match any known DepthTestMode value. | |
Protected Types | |
typedef RefCountObj< LMatrix4d > | MatrixFrame |
enum | UnderFlags { UF_under_instance = 0x001, UF_under_transform = 0x002, UF_local_coord = 0x004 } |
Protected Member Functions | |
void | write_vertex_ref (ostream &out, int indent_level) const |
Writes out the vertex ref component of the group body only. | |
virtual bool | egg_start_parse_body () |
This function is called within parse_egg(). | |
virtual void | adjust_under () |
This is called within update_under() after all the various under settings have been inherited directly from the parent node. | |
virtual void | r_transform (const LMatrix4d &mat, const LMatrix4d &inv, CoordinateSystem to_cs) |
This is called from within the egg code by transform(). | |
virtual void | r_flatten_transforms () |
The recursive implementation of flatten_transforms(). | |
virtual void | transform_changed () |
This virtual method is inherited by EggTransform3d; it is called whenever the transform is changed. | |
virtual void | update_under (int depth_offset) |
This function is called from within EggGroupNode whenever the parentage of the node has changed. | |
virtual void | r_transform_vertices (const LMatrix4d &mat) |
This is called from within the egg code by transform_vertices_only()(). | |
virtual void | r_mark_coordsys (CoordinateSystem cs) |
This is only called immediately after loading an egg file from disk, to propagate the value found in the CoordinateSystem entry (or the default Y-up coordinate system) to all nodes that care about what the coordinate system is. | |
virtual void | r_apply_texmats (EggTextureCollection &textures) |
The recursive implementation of apply_texmats(). | |
CoordinateSystem | find_coordsys_entry () |
Walks the tree, looking for an EggCoordinateSystem entry. | |
int | find_textures (EggTextureCollection *collection) |
Walks the tree, looking for EggTextures. | |
int | find_materials (EggMaterialCollection *collection) |
Walks the tree, looking for EggMaterials. | |
bool | r_load_externals (const DSearchPath &searchpath, CoordinateSystem coordsys) |
Walks the tree and locates unloaded external reference nodes, which it attempts to locate and load in. | |
void | internal_clear_transform () |
Resets the transform to empty without calling transform_changed(). | |
void | internal_add_matrix (const LMatrix4d &mat) |
Appends an arbitrary 4x4 matrix to the current transform, without calling transform_changed(). | |
void | internal_set_transform (const LMatrix4d &mat) |
Sets the overall transform without calling transform_changed(). | |
Protected Attributes | |
EggGroupNode * | _parent |
int | _depth |
int | _under_flags |
PointerTo< MatrixFrame > | _vertex_frame |
PointerTo< MatrixFrame > | _node_frame |
PointerTo< MatrixFrame > | _vertex_frame_inv |
PointerTo< MatrixFrame > | _node_frame_inv |
PointerTo< MatrixFrame > | _vertex_to_node |
PointerTo< MatrixFrame > | _node_to_vertex |
Private Types | |
enum | Flags { F_group_type = 0x00000003, F_dart_type = 0x0000000c, F_billboard_type = 0x000000e0, F_switch_flag = 0x00000100, F_model_flag = 0x00000400, F_texlist_flag = 0x00000800, F_nofog_flag = 0x00001000, F_decal_flag = 0x00002000, F_direct_flag = 0x00004000, F_cs_type = 0x00070000, F_collide_flags = 0x03f80000 } |
enum | Flags2 { F2_collide_mask = 0x00000001, F2_from_collide_mask = 0x00000002, F2_into_collide_mask = 0x00000004, F2_billboard_center = 0x00000008, F2_dcs_type = 0x00000030 } |
Private Attributes | |
int | _flags |
int | _flags2 |
CollideMask | _collide_mask |
CollideMask | _from_collide_mask |
CollideMask | _into_collide_mask |
LPoint3d | _billboard_center |
vector_string | _object_types |
string | _collision_name |
double | _fps |
PointerTo< EggSwitchCondition > | _lod |
VertexRef | _vref |
Static Private Attributes | |
TypeHandle | _type_handle |
Definition at line 47 of file eggGroup.h.
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Definition at line 104 of file eggGroupNode.h. Referenced by CharacterMaker::build_joint_hierarchy(), AnimBundleMaker::create_xfm_channel(), get_textures_by_filename(), EggLoader::make_collision_plane(), EggLoader::make_collision_solids(), EggLoader::make_node(), and AnimBundleMaker::make_node(). |
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Definition at line 99 of file eggGroupNode.h. |
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Definition at line 102 of file eggGroupNode.h. |
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Definition at line 106 of file eggGroupNode.h. |
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Definition at line 108 of file eggGroupNode.h. |
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Definition at line 118 of file eggNode.h. Referenced by string_collide_flags(). |
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Definition at line 98 of file eggGroupNode.h. |
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Definition at line 101 of file eggGroupNode.h. |
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Definition at line 105 of file eggGroupNode.h. Referenced by EggGroupNode::begin(), and EggGroupNode::end(). |
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Definition at line 107 of file eggGroupNode.h. |
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Definition at line 49 of file eggGroup.h. |
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Definition at line 64 of file eggRenderMode.h. |
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Definition at line 73 of file eggGroup.h. |
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Definition at line 90 of file eggGroup.h. Referenced by set_collision_name(). |
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Definition at line 80 of file eggGroup.h. Referenced by clear_billboard_center(). |
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Definition at line 67 of file eggTransform3d.h. |
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Definition at line 59 of file eggGroup.h. |
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Definition at line 66 of file eggGroup.h. Referenced by get_vertex_membership(). |
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Definition at line 80 of file eggRenderMode.h. Referenced by EggRenderMode::get_depth_write_mode(), and EggLoader::setup_bucket(). |
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Definition at line 76 of file eggRenderMode.h. |
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Definition at line 226 of file eggGroup.h. |
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Definition at line 240 of file eggGroup.h. |
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Definition at line 52 of file eggGroup.h. Referenced by unref_vertex(). |
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Definition at line 43 of file eggGroup.cxx. |
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Definition at line 57 of file eggGroup.cxx. References _collision_name, _flags, _flags2, _fps, _object_types, EggTransform3d::operator=(), and unref_all_vertices(). |
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Definition at line 111 of file eggGroup.cxx. References _flags, F_group_type, nassertv, and EggGroupNode::update_under(). |
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Adds the indicated child to the group and returns it. If the child node is already a child of some other node, removes it first. Definition at line 269 of file eggGroupNode.cxx. Referenced by EggPolygon::decomp_concave(). |
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Appends an arbitrary 4x4 matrix to the current transform.
Definition at line 133 of file eggTransform3d.I. References INLINE, EggTransform3d::internal_set_transform(), and EggTransform3d::transform_changed(). |
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Definition at line 391 of file eggGroup.I. References _flags, F_texlist_flag, and INLINE. |
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Appends an arbitrary rotation to the current transform, expressed as a quaternion. This is converted to axis-angle notation for the egg file. Definition at line 186 of file eggTransform3d.cxx. References EggTransform3d::CT_rotx, EggTransform3d::CT_roty, and EggTransform3d::CT_translate. |
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Appends a rotation about an arbitrary axis to the current transform. The rotation angle is specified in degrees counterclockwise about the axis. Definition at line 165 of file eggTransform3d.cxx. References EggTransform3d::_components, EggTransform3d::_transform, EggTransform3d::CT_uniform_scale, and EggTransform3d::transform_changed(). Referenced by EggTransform3d::add_rotz(). |
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Appends a rotation about the X axis to the current transform. The rotation angle is specified in degrees counterclockwise about the axis. Definition at line 108 of file eggTransform3d.cxx. References EggTransform3d::_components, EggTransform3d::_transform, EggTransform3d::CT_rotz, and EggTransform3d::transform_changed(). |
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Appends a rotation about the Y axis to the current transform. The rotation angle is specified in degrees counterclockwise about the axis. Definition at line 127 of file eggTransform3d.cxx. References EggTransform3d::_components, EggTransform3d::_transform, EggTransform3d::CT_rotate, and EggTransform3d::transform_changed(). |
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Appends a rotation about the Z axis to the current transform. The rotation angle is specified in degrees counterclockwise about the axis. Definition at line 146 of file eggTransform3d.cxx. References EggTransform3d::add_rotate(), and EggTransform3d::transform_changed(). |
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Appends a possibly non-uniform scale to the current transform.
Definition at line 202 of file eggTransform3d.cxx. References EggTransform3d::CT_rotate, EggTransform3d::CT_rotz, and EggTransform3d::CT_scale. |
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Appends a translation operation to the current transform.
Definition at line 88 of file eggTransform3d.cxx. References EggTransform3d::_components, EggTransform3d::_transform, EggTransform3d::CT_rotx, and EggTransform3d::transform_changed(). |
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Appends a uniform scale to the current transform.
Definition at line 218 of file eggTransform3d.cxx. References EggTransform3d::CT_invalid, EggTransform3d::CT_matrix, and EggTransform3d::CT_uniform_scale. |
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This is called within update_under() after all the various under settings have been inherited directly from the parent node. It is responsible for adjusting these settings to reflect states local to the current node; for instance, an node will force the UF_under_instance bit on. Reimplemented from EggNode. Definition at line 877 of file eggGroup.cxx. |
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Applies the texture matrices to the UV's of the vertices that reference them, and then removes the texture matrices from the textures themselves.
Definition at line 49 of file eggNode.cxx. References EggNode::_parent, EggNode::determine_alpha_mode(), and NULL. |
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Definition at line 251 of file eggGroupNode.cxx. |
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Definition at line 148 of file eggGroup.I. References _flags, CollisionSolidType, F_cs_type, and INLINE. |
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Removes the bin name that was set for this particular object. See set_bin(). Definition at line 326 of file eggRenderMode.I. |
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Definition at line 594 of file eggGroup.I. References _lod, INLINE, and EggSwitchCondition::make_copy(). |
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Definition at line 225 of file eggGroup.I. References _flags2, F2_dcs_type, and nassertv. |
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Removes the draw-order flag from this particular object. See set_draw_order(). Definition at line 254 of file eggRenderMode.I. |
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Definition at line 644 of file eggGroup.I. |
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Definition at line 694 of file eggGroup.I. |
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Definition at line 743 of file eggGroup.I. |
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Resets the Namable's name to empty.
Definition at line 82 of file namable.I. References Namable::_name, and INLINE. |
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Definition at line 403 of file eggGroup.I. References _flags, and F_nofog_flag. Referenced by EggLoader::create_collision_polygons(). |
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Resets the transform to empty, identity.
Definition at line 117 of file eggTransform3d.I. References EggTransform3d::_components, and INLINE. |
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Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has an alpha_mode other than AM_unspecified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. Reimplemented from EggNode. Definition at line 341 of file eggGroup.cxx. References EggNode::determine_depth_test_mode(), EggRenderMode::DTM_unspecified, and EggRenderMode::get_depth_test_mode(). |
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Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has a bin specified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. Reimplemented from EggNode. Definition at line 437 of file eggGroup.cxx. |
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Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has an depth_test_mode other than DTM_unspecified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. Reimplemented from EggNode. Definition at line 389 of file eggGroup.cxx. References EggVertex::_gref, _vref, and unref_vertex(). |
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Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has an depth_write_mode other than DWM_unspecified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. Reimplemented from EggNode. Definition at line 365 of file eggGroup.cxx. References EggNode::determine_bin(), and EggRenderMode::has_bin(). |
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Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this group that has a draw_order specified. Returns a valid EggRenderMode pointer if one is found, or NULL otherwise. Reimplemented from EggNode. Definition at line 413 of file eggGroup.cxx. |
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This function is called within parse_egg(). It should call the appropriate function on the lexer to initialize the parser into the state associated with this object. If the object cannot be parsed into directly, it should return false. Reimplemented from EggNode. Definition at line 853 of file eggGroup.cxx. References GT_group, GT_instance, and set_group_type(). |
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Definition at line 163 of file eggGroupNode.cxx. |
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Definition at line 213 of file eggGroupNode.cxx. References EggGroupNode::begin(), EggGroupNode::end(), and EggGroupNode::erase(). |
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Definition at line 200 of file eggGroupNode.cxx. References x. Referenced by EggGroupNode::erase(), and EggGroupNode::replace(). |
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Walks the tree, looking for an EggCoordinateSystem entry. If one is found, extracts it and returns its value. If multiple entries are found, extracts all of them and returns CS_invalid if they disagree. Definition at line 956 of file eggGroupNode.cxx. |
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Walks the tree, looking for EggMaterials. Each EggMaterial that is found is removed from the hierarchy and added to the EggMaterialCollection. Returns the number of EggMaterials found. Definition at line 1072 of file eggGroupNode.cxx. Referenced by EggMaterialCollection::clear(). |
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Walks the tree, looking for EggTextures. Each EggTexture that is found is removed from the hierarchy and added to the EggTextureCollection. Returns the number of EggTextures found. Definition at line 1020 of file eggGroupNode.cxx. References EggGroupNode::_children, EggGroupNode::NVertexReference::_normal, EggGroupNode::NVertexReference::_polygon, EggGroupNode::NVertexReference::_vertex, EggPolygon::calculate_normal(), EggAttributes::clear_normal(), cs, DCAST, EggGroupNode::get_class_type(), EggPolygon::get_class_type(), EggVertex::get_pos3(), EggPrimitive::get_vertex(), TypedObject::is_of_type(), EggNode::is_under_instance(), EggGroupNode::prepare_remove_child(), EggGroupNode::r_collect_vertex_normals(), EggGroupNode::recompute_vertex_normals(), ReferenceCount::ref(), EggPrimitive::size(), and size_t. Referenced by EggTextureCollection::clear(). |
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Removes any transform and instance records from this node in the scene graph and below. If an instance node is encountered, removes the instance and applies the transform to its vertices, duplicating vertices if necessary. Since this function may result in duplicated vertices, it may be a good idea to call remove_unused_vertices() after calling this. |
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Reimplemented from EggGroupNode. Reimplemented in EggBin. Definition at line 275 of file eggGroup.h. |
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Returns the alpha mode that was set, or AM_unspecified if nothing was set. See set_alpha_mode(). Definition at line 186 of file eggRenderMode.I. References EggRenderMode::_has_draw_order, and INLINE. |
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Definition at line 174 of file eggGroup.I. References _collision_name. |
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Definition at line 88 of file eggGroup.I. References _billboard_center, _flags2, F2_billboard_center, INLINE, and EggGroupNode::update_under(). Referenced by get_group_type(). |
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Returns the bin name that has been set for this particular object, if any. See set_bin(). Definition at line 296 of file eggRenderMode.I. |
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Reimplemented from EggGroupNode. Reimplemented in EggBin. Definition at line 262 of file eggGroup.h. Referenced by CharacterMaker::create_slider(), and EggGroupUniquifier::EggGroupUniquifier(). |
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Definition at line 275 of file eggGroup.I. Referenced by EggLoader::make_node(). |
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Definition at line 618 of file eggGroup.I. |
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Definition at line 249 of file eggGroup.I. References _flags, and F_dart_type. |
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Returns the 4x4 matrix associated with the nth component. It is an error to call this if the component type is not CT_matrix. Definition at line 289 of file eggTransform3d.I. |
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Returns the solitary number associated with the nth component. In the case of a rotation, this is the angle in degrees to rotate; in the case of uniform scale, this is the amount of the scale. Other types do not use this property. Definition at line 248 of file eggTransform3d.I. |
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Returns the type of the nth component.
Definition at line 226 of file eggTransform3d.I. References EggTransform3d::_components. |
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Returns the 3-component vector associated with the nth component. This may be the translate vector, rotate axis, or non-uniform scale. It is an error to call this if the component type does not use a vector property. Definition at line 270 of file eggTransform3d.I. |
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Definition at line 201 of file eggGroup.I. References _flags, F_collide_flags, INLINE, and nassertv. Referenced by EggLoader::make_node(). |
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Definition at line 327 of file eggGroup.I. References _object_types, and INLINE. Referenced by EggLoader::make_node(). |
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Definition at line 301 of file eggGroup.I. |
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Definition at line 540 of file eggGroup.I. |
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Returns the number of nodes above this node in the egg hierarchy.
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Returns the depth_test mode that was set, or DTM_unspecified if nothing was set. Definition at line 138 of file eggRenderMode.I. References EggRenderMode::_alpha_mode. Referenced by determine_alpha_mode(), and EggPrimitive::determine_depth_write_mode(). |
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Returns the depth_write mode that was set, or DWM_unspecified if nothing was set. Definition at line 100 of file eggRenderMode.I. References EggRenderMode::_depth_test_mode, EggRenderMode::DepthTestMode, and INLINE. |
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Definition at line 568 of file eggGroup.I. References _flags2, F2_into_collide_mask, and INLINE. |
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Returns the "draw-order" flag as set for this particular object. See set_draw_order(). Definition at line 224 of file eggRenderMode.I. References EggRenderMode::_bin, and INLINE. |
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Definition at line 668 of file eggGroup.I. |
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Definition at line 31 of file eggGroup.I. References BT_none, get_billboard_type(), GT_instance, has_billboard_center(), and INLINE. Referenced by CharacterMaker::create_slider(). |
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Definition at line 718 of file eggGroup.I. |
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Definition at line 767 of file eggGroup.I. |
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Definition at line 456 of file eggGroup.I. |
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Returns the coordinate frame of the node itself. This is simply the net product of all transformations up to the root. Definition at line 210 of file eggNode.I. Referenced by string_collide_flags(). |
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Returns the inverse of the matrix returned by get_node_frame(). See get_node_frame(). Definition at line 249 of file eggNode.I. Referenced by string_collide_flags(). |
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Returns the transformation matrix suitable for converting vertices in the coordinate space of the node to the appropriate coordinate space for storing in the egg file. This is the same thing as: |
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Definition at line 512 of file eggGroup.I. References _flags2, _from_collide_mask, F2_from_collide_mask, and INLINE. |
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Returns the number of components that make up the transform.
Definition at line 213 of file eggTransform3d.I. References EggTransform3d::_components. |
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Definition at line 415 of file eggGroup.I. References _flags, F_nofog_flag, and INLINE. Referenced by EggLoader::create_collision_polygons(), and EggLoader::make_node(). |
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Definition at line 427 of file eggGroup.I. References _flags, and F_decal_flag. Referenced by EggLoader::create_collision_polygons(). |
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Definition at line 75 of file eggNode.I. References EggNode::_depth. Referenced by EggNode::determine_draw_order(), and CharacterMaker::make_dynamic_primitive(). |
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Returns the current reference count.
Definition at line 183 of file referenceCount.I. Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture(). |
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Definition at line 355 of file eggGroup.I. References _flags, and F_model_flag. Referenced by EggLoader::make_node(). |
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Definition at line 379 of file eggGroup.I. References _flags, and F_texlist_flag. Referenced by EggLoader::make_node(). |
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Definition at line 484 of file eggGroup.I. References _flags2, F2_collide_mask, and INLINE. |
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Returns the overall transform as a 4x4 matrix.
Definition at line 182 of file eggTransform3d.I. References EggTransform3d::_components. Referenced by CharacterMaker::make_bundle(), and string_collide_flags(). |
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Reimplemented from EggGroupNode. Reimplemented in EggBin. Definition at line 272 of file eggGroup.h. |
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Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). Definition at line 71 of file typedObject.I. References TypeHandle::get_name(), TypedObject::get_type(), and INLINE. |
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Returns the coordinate frame of the vertices referenced by primitives at or under this node. This is not the same as get_node_frame(). Generally, vertices in an egg file are stored in the global coordinate space, regardless of the transforms defined at each node. Thus, get_vertex_frame() will usually return the identity transform (global coordinate space). However, primitives under an entry reference their vertices in the coordinate system under effect at the time of the . Thus, nodes under an entry may return this non-identity matrix. Specifically, this may return a non-identity matrix only if is_local_coord() is true. Definition at line 188 of file eggNode.I. References EggNode::_node_frame_inv, and NULL. Referenced by string_collide_flags(). |
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Returns the inverse of the matrix returned by get_vertex_frame(). See get_vertex_frame(). Definition at line 229 of file eggNode.I. Referenced by string_collide_flags(). |
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Returns the amount of membership of the indicated vertex in this group. If the vertex is not reffed by the group, returns 0. Definition at line 550 of file eggGroup.cxx. References cmp_nocase_uh(), DC_default, DC_local, DC_net, DC_none, and DCSType. Referenced by split_vertex(). |
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Returns the transformation matrix suitable for converting the vertices as read from the egg file into the coordinate space of the node. This is the same thing as: get_vertex_frame() * get_node_frame_inv() Definition at line 278 of file eggNode.I. References INLINE, EggNode::r_flatten_transforms(), and EggNode::update_under(). Referenced by EggLoader::find_collision_geometry(). |
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Definition at line 162 of file eggGroup.I. References _collision_name, and INLINE. Referenced by get_group_type(). |
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Returns true if a bin name has been set for this particular object. See set_bin(). Definition at line 311 of file eggRenderMode.I. Referenced by determine_depth_write_mode(). |
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Definition at line 606 of file eggGroup.I. |
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Definition at line 237 of file eggGroup.I. References _flags2, and F2_dcs_type. |
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Returns true if the draw-order flag has been set for this particular object. See set_draw_order(). Definition at line 239 of file eggRenderMode.I. Referenced by EggPrimitive::determine_depth_test_mode(). |
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Definition at line 656 of file eggGroup.I. |
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Definition at line 706 of file eggGroup.I. |
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Definition at line 755 of file eggGroup.I. |
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Returns true if the Namable has a nonempty name set, false if the name is empty.
Definition at line 97 of file namable.I. References Namable::get_name(), and INLINE. Referenced by EggGroupUniquifier::EggGroupUniquifier(), Texture::read(), and Texture::Texture(). |
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Returns true if the indicated object type has been added to the group, or false otherwise.
Definition at line 146 of file eggGroup.cxx. References _object_types, and cmp_nocase_uh(). |
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Returns true if the transform is nonempty, false if it is empty (no transform components have been added).
Definition at line 151 of file eggTransform3d.I. References EggTransform3d::_components, EggTransform3d::_transform, and INLINE. |
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Reimplemented from EggGroupNode. Reimplemented in EggBin. Definition at line 265 of file eggGroup.h. References EggGroupNode::get_class_type(). |
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Definition at line 187 of file eggGroupNode.cxx. References EggGroupNode::_children. Referenced by EggMaterialCollection::extract_materials(), and EggTextureCollection::extract_textures(). |
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Appends an arbitrary 4x4 matrix to the current transform, without calling transform_changed().
Definition at line 319 of file eggTransform3d.cxx. |
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Resets the transform to empty without calling transform_changed().
Definition at line 303 of file eggTransform3d.cxx. Referenced by EggTransform3d::Component::~Component(). |
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Sets the overall transform without calling transform_changed().
Definition at line 306 of file eggTransform3d.I. Referenced by EggTransform3d::add_matrix(). |
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Returns true if the current object is the indicated type exactly.
Definition at line 101 of file typedObject.I. Referenced by PT(), and CollisionNode::xform(). |
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Returns true if this group is an instance type node; i.e. it begins the root of a local coordinate space. This is not related to instancing (multiple copies of a node in a scene graph). This also includes the case of the node including a billboard flag without an explicit center, which implicitly makes the node behave like an instance. Definition at line 58 of file eggGroup.I. References _flags, and F_billboard_type. |
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Returns true if this node's vertices are not in the global coordinate space. This will be the case if there was an node under a transform at or above this node. Definition at line 144 of file eggNode.I. Referenced by EggVertex::sorts_less_than(). |
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Returns true if there is an node somewhere in the egg tree at or above this node, false otherwise.
Definition at line 108 of file eggNode.I. References EggNode::_under_flags, INLINE, and EggNode::UF_local_coord. Referenced by EggGroupNode::find_textures(). |
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Returns true if there is a entry somewhere in the egg tree at or above this node, false otherwise.
Definition at line 125 of file eggNode.I. References EggNode::_vertex_frame, INLINE, and NULL. |
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Definition at line 338 of file eggRenderMode.I. |
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Definition at line 100 of file eggRenderMode.cxx. References EggRenderMode::_has_draw_order. |
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Definition at line 69 of file eggGroup.cxx. References _vref. |
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Definition at line 71 of file eggRenderMode.cxx. References EggRenderMode::_draw_order. |
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Outputs the Namable. This function simply writes the name to the output stream; most Namable derivatives will probably redefine this. Reimplemented in BuilderBucket, AnimBundle, AnimChannelBase, AnimChannelFixed< SwitchType >, AnimGroup, PartBundle, CollisionNode, ButtonNode, HermiteCurve, RopeNode, Fog, GeomNode, LensNode, LightLensNode, LightNode, LODNode, PandaNode, PlaneNode, MouseWatcher, and MouseWatcherRegion. |
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Parses the egg syntax given in the indicate string as if it had been read from the egg file within this object's definition. Updates the object accordingly. Returns true if successful, false if there was some parse error or if the object does not support this functionality. Definition at line 200 of file eggNode.cxx. References EggNode::_parent. |
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The recursive implementation of apply_texmats().
Reimplemented from EggNode. Definition at line 932 of file eggGroupNode.cxx. References ReferenceCount::ref(). |
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The recursive implementation of flatten_transforms().
Reimplemented from EggGroupNode. Definition at line 986 of file eggGroup.cxx. References CF_center, CF_descend, CF_event, CF_intangible, CF_keep, CF_none, CF_solid, CF_turnstile, and t. |
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Walks the tree and locates unloaded external reference nodes, which it attempts to locate and load in. The reference node is replaced with the entire subtree loaded. This is intended to be called from EggData::load_externals(). Definition at line 1126 of file eggGroupNode.cxx. |
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This is only called immediately after loading an egg file from disk, to propagate the value found in the CoordinateSystem entry (or the default Y-up coordinate system) to all nodes that care about what the coordinate system is.
Reimplemented from EggNode. Reimplemented in EggXfmSAnim. Definition at line 896 of file eggGroupNode.cxx. |
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This is called from within the egg code by transform(). It applies a transformation matrix to the current node in some sensible way, then continues down the tree. The first matrix is the transformation to apply; the second is its inverse. The third parameter is the coordinate system we are changing to, or CS_default if we are not changing coordinate systems. Reimplemented from EggGroupNode. Definition at line 941 of file eggGroup.cxx. References BT_axis, BT_none, BT_point_camera_relative, BT_point_world_relative, and nassertr. |
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This is called from within the egg code by transform_vertices_only()(). It applies a transformation matrix to the current node in some sensible way (if the current node is a vertex pool with vertices), then continues down the tree. Reimplemented from EggNode. Definition at line 870 of file eggGroupNode.cxx. References EggGroupNode::_children, EggMaterialCollection::add_material(), DCAST, EggMaterial::get_class_type(), TypedObject::is_of_type(), EggGroupNode::prepare_remove_child(), and tex. |
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Definition at line 139 of file eggGroupNode.cxx. References EggGroupNode::_children. |
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Recomputes all the polygon normals for polygon geometry at this group node and below so that they accurately reflect the vertex positions. Normals are removed from the vertices and defined only on polygons, giving the geometry a faceted appearance. This function also removes degenerate polygons that do not have enough vertices to define a normal. It does not affect normals for other kinds of primitives like Nurbs or Points. This function does not remove or adjust vertices in the vertex pool; it only adds new vertices with the normals removed. Thus, it is a good idea to call remove_unused_vertices() after calling this. Definition at line 532 of file eggGroupNode.cxx. References EggGroupNode::_children, DCAST, EggGroupNode::get_class_type(), EggPolygon::get_class_type(), TypedObject::is_of_type(), and EggPolygon::triangulate_in_place(). Referenced by EggData::get_egg_filename(). |
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Recomputes all the vertex normals for polygon geometry at this group node and below so that they accurately reflect the vertex positions. A shared edge between two polygons (even in different groups) is considered smooth if the angle between the two edges is less than threshold degrees. This function also removes degenerate polygons that do not have enough vertices to define a normal. It does not affect normals for other kinds of primitives like Nurbs or Points. This function does not remove or adjust vertices in the vertex pool; it only adds new vertices with the correct normals. Thus, it is a good idea to call remove_unused_vertices() after calling this. Definition at line 442 of file eggGroupNode.cxx. References EggGroupNode::_children. Referenced by EggGroupNode::find_textures(), and EggData::set_egg_filename(). |
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Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 225 of file referenceCount.I. Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering(). |
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Adds the vertex to the set of those referenced by the group, at the indicated membership level. If the vertex is already being referenced, increases the membership amount by the indicated amount. Definition at line 459 of file eggGroup.cxx. References _vref. Referenced by split_vertex(). |
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Removes the indicated child node from the group and returns it. If the child was not already in the group, does nothing and returns NULL. Definition at line 291 of file eggGroupNode.cxx. References DCAST, ImageBuffer::get_alpha_filename(), ImageBuffer::get_filename(), ImageBuffer::has_alpha_filename(), Filename::resolve_filename(), ImageBuffer::set_alpha_filename(), ImageBuffer::set_filename(), and tex. |
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Removes primitives at this level and below which appear to be degenerate; e.g. polygons with fewer than 3 vertices, etc. Returns the number of primitives removed. Definition at line 754 of file eggGroupNode.cxx. |
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Removes the first instance of the indicated object type from the group if it is present. Returns true if the object type was found and removed, false otherwise. Definition at line 171 of file eggGroup.cxx. References GT_instance, and GT_joint. |
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Removes all vertices from VertexPools within this group or below that are not referenced by at least one primitive. Also renumbers all vertices after the operation so their indices are consecutive, beginning at zero. Returns the total number of vertices removed. Note that this operates on the VertexPools within this group level, without respect to primitives that reference these vertices (unlike other functions like strip_normals()). It is therefore most useful to call this on the EggData root, rather than on a subgroup within the hierarchy, since a VertexPool may appear anywhere in the hierarchy. Definition at line 709 of file eggGroupNode.cxx. References EggGroupNode::_children, and cs. |
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Definition at line 151 of file eggGroupNode.cxx. References EggGroupNode::_children. |
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Replaces the node at the indicated position with the indicated node. It is an error to call this with an invalid position iterator (e.g. end()). Definition at line 235 of file eggGroupNode.cxx. References EggGroupNode::begin(), EggGroupNode::end(), EggGroupNode::erase(), EggGroupNode::iterator, and PT. |
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Walks the tree and attempts to resolve any filenames encountered. This looks up filenames in the search path, etc. It does not automatically search the egg_path for missing files. Definition at line 344 of file eggGroupNode.cxx. References cs, deg_2_rad(), and EggGroupNode::r_collect_vertex_normals(). |
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Reverses the vertex ordering of all polygons defined at this node and below. Does not change the surface normals, if any. Definition at line 387 of file eggGroupNode.cxx. References EggGroupNode::NVertexReference::_normal, dot(), and ReferenceCount::ref(). |
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Specifies precisely how the transparency for this geometry should be achieved, or if it should be used. The default, AM_unspecified, is to use transparency if the geometry has a color whose alpha value is non-1, or if it has a four-channel texture applied; otherwise, AM_on forces transparency on, and AM_off forces it off. The other flavors of transparency are specific ways to turn on transparency, which may or may not be supported by a particular rendering backend. Definition at line 169 of file eggRenderMode.I. References EggRenderMode::_has_draw_order, and INLINE. |
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Sets the point around which the billboard will rotate, if this node contains a billboard specification. If a billboard type is given but no billboard_center is specified, then the group node is treated as an , and the billboard rotates around the origin. If, however, a billboard_center is specified, then the group node is *not* treated as an , and the billboard rotates around the specified point. The point is in the same coordinate system as the vertices of this node: usually global, but possibly local if there is an somewhere above. Specifically, this is the coordinate system defined by get_vertex_frame(). Definition at line 133 of file eggGroup.I. |
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Definition at line 72 of file eggGroup.I. |
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Sets the "bin" string for this particular object. This names a particular bin in which the object should be rendered. The exact meaning of a bin is implementation defined, but generally a GeomBin matching each bin name must also be specifically added to the rendering engine (e.g. the CullTraverser) in use for this to work. See also set_draw_order(). Definition at line 281 of file eggRenderMode.I. |
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Definition at line 261 of file eggGroup.I. |
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Definition at line 581 of file eggGroup.I. References _flags2, and F2_into_collide_mask. |
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Definition at line 213 of file eggGroup.I. References _flags, CollideFlags, F_collide_flags, and INLINE. |
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Definition at line 187 of file eggGroup.I. References _collision_name, and INLINE. |
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Definition at line 313 of file eggGroup.I. References _object_types. |
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Definition at line 287 of file eggGroup.I. |
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Definition at line 524 of file eggGroup.I. References _flags2, F2_from_collide_mask, and INLINE. |
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Specifies whether this geometry should be tested against the depth buffer when it is drawn (assuming the rendering backend provides a depth buffer). Note that this is different, and independent from, the depth_write mode. Definition at line 121 of file eggRenderMode.I. References EggRenderMode::_alpha_mode, and INLINE. |
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Specifies whether writes should be made to the depth buffer (assuming the rendering backend provides a depth buffer) when rendering this geometry.
Definition at line 83 of file eggRenderMode.I. |
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Definition at line 552 of file eggGroup.I. References _flags2, _into_collide_mask, F2_into_collide_mask, and INLINE. |
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Sets the "draw-order" flag associated with this object. This specifies a particular order in which objects of this type should be drawn, within the specified bin. If a bin is not explicitly specified, "fixed" is used. See also set_bin(). Definition at line 208 of file eggRenderMode.I. References EggRenderMode::_bin, and INLINE. |
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Definition at line 631 of file eggGroup.I. References _lod. |
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Definition at line 123 of file eggGroup.cxx. References _object_types, and cmp_nocase_uh(). Referenced by egg_start_parse_body(). |
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Definition at line 681 of file eggGroup.I. |
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Definition at line 731 of file eggGroup.I. |
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Definition at line 440 of file eggGroup.I. References _flags, and F_decal_flag. |
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Definition at line 69 of file namable.I. References Namable::_name. Referenced by BuilderBucket::BuilderBucket(), SceneGraphReducer::do_flatten_siblings(), Texture::read(), PandaNode::reparent(), and Texture::Texture(). |
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Definition at line 496 of file eggGroup.I. References _flags2, and F2_collide_mask. |
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Definition at line 339 of file eggGroup.I. References _object_types, INLINE, and nassertr. |
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Definition at line 367 of file eggGroup.I. References _flags, F_model_flag, and INLINE. |
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Definition at line 468 of file eggGroup.I. References _collide_mask, _flags2, F2_collide_mask, and INLINE. |
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Sets the overall transform as a 4x4 matrix. This completely replaces whatever componentwise transform may have been defined. Definition at line 168 of file eggTransform3d.I. References EggTransform3d::_components, and INLINE. |
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Definition at line 175 of file eggGroupNode.cxx. References EggGroupNode::iterator, and EggGroupNode::prepare_remove_child(). |
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Moves all the children from the other node to this one. This is especially useful because the group node copy assignment operator does not copy children. Definition at line 316 of file eggGroupNode.cxx. References EggGroupNode::_children, DCAST, EggGroupNode::get_class_type(), EggPrimitive::get_class_type(), TypedObject::is_of_type(), and EggPrimitive::reverse_vertex_ordering(). Referenced by EggXfmSAnim::add_data(). |
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Returns the AlphaMode value associated with the given string representation, or AM_unspecified if the string does not match any known AlphaMode value.
Definition at line 141 of file eggRenderMode.cxx. References EggRenderMode::AM_dual. |
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Returns the BillboardType value associated with the given string representation, or BT_none if the string does not match any known BillboardType value.
Definition at line 679 of file eggGroup.cxx. |
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Returns the CollideFlags value associated with the given string representation, or CF_none if the string does not match any known CollideFlags value. This only recognizes a single keyword; it does not attempt to parse a string of keywords. Definition at line 741 of file eggGroup.cxx. References EggNode::_node_frame, EggNode::_node_frame_inv, EggNode::_node_to_vertex, EggNode::_under_flags, EggNode::_vertex_to_node, EggNode::get_node_frame(), EggNode::get_node_frame_inv(), EggTransform3d::get_transform(), EggNode::get_vertex_frame(), EggNode::get_vertex_frame_inv(), EggNode::MatrixFrame, and EggNode::UF_under_transform. |
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Returns the CollisionSolidType value associated with the given string representation, or CST_none if the string does not match any known CollisionSolidType value.
Definition at line 706 of file eggGroup.cxx. |
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Returns the DartType value associated with the given string representation, or DT_none if the string does not match any known DartType value.
Definition at line 629 of file eggGroup.cxx. |
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Returns the DCSType value associated with the given string representation, or DC_none if the string does not match any known DCSType value.
Definition at line 654 of file eggGroup.cxx. References _vref, EggVertex::get_index(), and EggVertex::get_pool(). |
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Returns the DepthTestMode value associated with the given string representation, or DWM_unspecified if the string does not match any known DepthTestMode value.
Definition at line 203 of file eggRenderMode.cxx. References EggRenderMode::AM_binary, EggRenderMode::AM_dual, and EggRenderMode::AM_ms_mask. |
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Returns the DepthWriteMode value associated with the given string representation, or DWM_unspecified if the string does not match any known DepthWriteMode value.
Definition at line 178 of file eggRenderMode.cxx. |
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Returns the GroupType value associated with the given string representation, or GT_invalid if the string does not match any known GroupType value.
Definition at line 604 of file eggGroup.cxx. References CST_sphere. |
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Removes all normals from primitives, and the vertices they reference, at this node and below. This function does not remove or adjust vertices in the vertex pool; it only adds new vertices with the normal removed. Thus, it is a good idea to call remove_unused_vertices() after calling this. Reimplemented in EggData. Definition at line 595 of file eggGroupNode.cxx. |
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Does some easy checks to make sure that the reference count isn't completely bogus.
Definition at line 328 of file referenceCount.I. References INLINE. Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount(). |
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Recursively checks the integrity of the _under_flags, _parent, and _depth members of this node and all of its ancestors.
Definition at line 235 of file eggNode.cxx. References EggNode::_depth, EggNode::_node_frame, EggNode::_node_frame_inv, EggNode::_node_to_vertex, EggNode::_parent, EggNode::_under_flags, EggNode::_vertex_frame, EggNode::_vertex_frame_inv, EggNode::_vertex_to_node, EggNode::adjust_under(), and NULL. |
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Verifies that each vertex in the group exists and that it knows it is referenced by the group.
Definition at line 574 of file eggGroup.cxx. References BT_axis, BT_none, BT_point_camera_relative, BT_point_world_relative, and cmp_nocase_uh(). |
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Applies the indicated transformation to the node and all of its descendants.
Reimplemented in EggVertexPool. |
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This virtual method is inherited by EggTransform3d; it is called whenever the transform is changed.
Reimplemented from EggTransform3d. Definition at line 1026 of file eggGroup.cxx. |
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Returns true if the described transform is identity, false otherwise.
Definition at line 197 of file eggTransform3d.I. References EggTransform3d::_components. |
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Applies the indicated transformation only to vertices that appear in global space within vertex pools at this node and below. Joints and other transforms are not affected, nor are local vertices. |
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Replace all higher-order polygons at this point in the scene graph and below with triangles. Returns the total number of new triangles produced, less degenerate polygons removed. If convex_also is true, both concave and convex polygons will be subdivided into triangles; otherwise, only concave polygons will be subdivided, and convex polygons will be largely unchanged. Definition at line 651 of file eggGroupNode.cxx. References EggGroupNode::_children, nassertv, and EggNode::update_under(). |
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Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 293 of file referenceCount.I. References INLINE. Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds(). |
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Removes all vertices from the reference list.
Definition at line 521 of file eggGroup.cxx. Referenced by EggGroup(). |
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Removes the vertex from the set of those referenced by the group. Does nothing if the vertex is not already reffed. Definition at line 500 of file eggGroup.cxx. References cmp_nocase_uh(), GroupType, GT_group, GT_instance, and GT_joint. Referenced by determine_depth_test_mode(). |
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This function is called from within EggGroupNode whenever the parentage of the node has changed. It should update the depth and under_instance flags accordingly. Offset is the difference between the old depth value and the new value. It should be consistent with the supplied depth value. If it is not, we have some error. Reimplemented from EggNode. Definition at line 806 of file eggGroupNode.cxx. Referenced by get_billboard_type(), and ~EggGroup(). |
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Returns an iterator that can, in conjunction with vref_end(), be used to traverse the entire set of referenced vertices. Each iterator returns a pair<PT(EggVertex), double>. This interface is not safe to use outside of PANDAEGG.DLL. Definition at line 793 of file eggGroup.I. |
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Returns an iterator that can, in conjunction with vref_begin(), be used to traverse the entire set of referenced vertices. Each iterator returns a pair<PT(EggVertex), double>. This interface is not safe to use outside of PANDAEGG.DLL. Definition at line 818 of file eggGroup.I. |
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Returns the number of elements between vref_begin() and vref_end(). This interface is not safe to use outside of PANDAEGG.DLL. Definition at line 839 of file eggGroup.I. |
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Writes the group and all of its children to the indicated output stream in Egg format.
Reimplemented from EggGroupNode. Definition at line 193 of file eggGroup.cxx. |
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Writes the first line of the egg object, e.g. "<Group> group_name {" or some such. It automatically enquotes the name if it contains any special characters. egg_keyword is the keyword that begins the line, e.g. "<Group>". Definition at line 46 of file eggNamedObject.cxx. Referenced by EggPoint::cleanup(), EggNurbsSurface::is_closed_u(), and EggExternalReference::operator=(). |
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Writes out the vertex ref component of the group body only. This may consist of a number of entries, each with its own membership value. Definition at line 776 of file eggGroup.cxx. |
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Definition at line 252 of file eggGroup.h. Referenced by get_billboard_type(). |
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Definition at line 251 of file eggGroup.h. Referenced by set_texlist_flag(). |
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Definition at line 254 of file eggGroup.h. Referenced by EggGroup(), get_billboard_center(), has_billboard_center(), and set_cs_type(). |
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Definition at line 115 of file eggNode.h. Referenced by EggNode::determine_bin(), EggNode::EggNode(), EggNode::get_parent(), and EggNode::test_under_integrity(). |
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Definition at line 249 of file eggGroup.h. Referenced by add_object_type(), clear_billboard_center(), clear_object_types(), EggGroup(), get_collision_name(), get_cs_type(), get_num_object_types(), get_object_type(), get_switch_flag(), get_switch_fps(), is_instance_type(), set_collision_name(), set_model_flag(), set_switch_fps(), and ~EggGroup(). |
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Definition at line 250 of file eggGroup.h. Referenced by clear_collision_name(), EggGroup(), get_billboard_type(), get_direct_flag(), get_nofog_flag(), get_texlist_flag(), has_collision_name(), set_collide_mask(), set_decal_flag(), set_direct_flag(), set_nofog_flag(), and set_texlist_flag(). |
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Definition at line 255 of file eggGroup.h. Referenced by EggGroup(), get_dcs_type(), and set_dcs_type(). |
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Definition at line 251 of file eggGroup.h. Referenced by get_nofog_flag(). |
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Definition at line 251 of file eggGroup.h. Referenced by set_direct_flag(). |
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Definition at line 256 of file eggGroup.h. Referenced by clear_collide_mask(), get_collide_mask(), has_collide_mask(), and set_from_collide_mask(). |
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Definition at line 121 of file eggNode.h. Referenced by string_collide_flags(), and EggNode::test_under_integrity(). |
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Definition at line 123 of file eggNode.h. Referenced by EggNode::get_vertex_frame(), string_collide_flags(), and EggNode::test_under_integrity(). |
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Definition at line 125 of file eggNode.h. Referenced by string_collide_flags(), and EggNode::test_under_integrity(). |
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Definition at line 253 of file eggGroup.h. Referenced by EggGroup(), get_dart_type(), has_object_type(), set_dart_type(), set_group_type(), and set_switch_flag(). |
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Definition at line 114 of file eggNode.h. Referenced by EggNode::apply_texmats(), EggNode::determine_alpha_mode(), EggNode::determine_bin(), EggNode::determine_depth_test_mode(), EggNode::EggNode(), EggNode::operator=(), EggNode::parse_egg(), and EggNode::test_under_integrity(). |
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Reimplemented from EggGroupNode. Reimplemented in EggBin. Definition at line 33 of file eggGroup.cxx. |
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Definition at line 116 of file eggNode.h. Referenced by EggNode::determine_bin(), EggNode::EggNode(), EggNode::is_under_instance(), string_collide_flags(), and EggNode::test_under_integrity(). |
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Definition at line 120 of file eggNode.h. Referenced by EggNode::is_under_transform(), and EggNode::test_under_integrity(). |
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Definition at line 122 of file eggNode.h. Referenced by EggNode::test_under_integrity(). |
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Definition at line 124 of file eggNode.h. Referenced by string_collide_flags(), and EggNode::test_under_integrity(). |
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Definition at line 257 of file eggGroup.h. Referenced by clear_from_collide_mask(), determine_depth_test_mode(), get_from_collide_mask(), has_from_collide_mask(), operator=(), ref_vertex(), and string_dcs_type(). |