Main Page   Class Hierarchy   Alphabetical List   Compound List   File List   Compound Members   File Members  

MouseWatcherRegion Class Reference

This is the class that defines a rectangular region on the screen for the MouseWatcher. More...

#include <mouseWatcherRegion.h>

Inheritance diagram for MouseWatcherRegion:

TypedReferenceCount Namable TypedObject ReferenceCount PGMouseWatcherBackground PGMouseWatcherRegion List of all members.

Public Types

enum  SuppressFlags { SF_mouse_button = 0x001, SF_other_button = 0x002, SF_any_button = 0x003, SF_mouse_position = 0x004 }

Public Member Functions

 MouseWatcherRegion (const string &name, float left, float right, float bottom, float top)
 MouseWatcherRegion (const string &name, const LVecBase4f &frame)
void set_frame (float left, float right, float bottom, float top)
void set_frame (const LVecBase4f &frame)
const LVecBase4f & get_frame () const
float get_area () const
 Returns the area of the rectangular region.

void set_sort (int sort)
 Changes the sorting order of this particular region.

int get_sort () const
 Returns the current sorting order of this region.

void set_active (bool active)
 Sets whether the region is active or not.

bool get_active () const
 Returns whether the region is active or not.

void set_keyboard (bool keyboard)
 Sets whether the region is interested in global keyboard events.

bool get_keyboard () const
 Returns whether the region is interested in global keyboard events; see set_keyboard().

void set_suppress_flags (int suppress_flags)
 Sets which events are suppressed when the mouse is over the region.

int get_suppress_flags () const
 Returns the current suppress_flags.

void output (ostream &out) const
 Outputs the Namable.

void write (ostream &out, int indent_level=0) const
bool operator< (const MouseWatcherRegion &other) const
 Returns true if this region should be preferred over the other region when they overlap, false otherwise.

virtual void enter (const MouseWatcherParameter &param)
 This is a callback hook function, called whenever the mouse enters the region.

virtual void exit (const MouseWatcherParameter &param)
 This is a callback hook function, called whenever the mouse exits the region.

virtual void within (const MouseWatcherParameter &param)
 This is a callback hook function, called whenever the mouse moves within the boundaries of the region, even if it is also within the boundaries of a nested region.

virtual void without (const MouseWatcherParameter &param)
 This is a callback hook function, called whenever the mouse moves completely outside the boundaries of the region.

virtual void press (const MouseWatcherParameter &param)
 This is a callback hook function, called whenever a mouse or keyboard button is depressed while the mouse is within the region.

virtual void release (const MouseWatcherParameter &param)
 This is a callback hook function, called whenever a mouse or keyboard button previously depressed with press() is released.

virtual void keystroke (const MouseWatcherParameter &param)
 This is a callback hook function, called whenever a keystroke is generated by the user.

virtual TypeHandle get_type () const
virtual TypeHandle force_init_type ()
int get_type_index () const
 Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.

bool is_of_type (TypeHandle handle) const
 Returns true if the current object is or derives from the indicated type.

bool is_exact_type (TypeHandle handle) const
 Returns true if the current object is the indicated type exactly.

int get_ref_count () const
 Returns the current reference count.

int ref () const
 Explicitly increments the reference count.

int unref () const
 Explicitly decrements the reference count.

void test_ref_count_integrity () const
 Does some easy checks to make sure that the reference count isn't completely bogus.

void set_name (const string &name)
void clear_name ()
 Resets the Namable's name to empty.

bool has_name () const
 Returns true if the Namable has a nonempty name set, false if the name is empty.

const string & get_name () const

Static Public Member Functions

TypeHandle get_class_type ()
void init_type ()

Private Types

enum  Flags { F_suppress_flags = 0x0ff, F_active = 0x100, F_keyboard = 0x200 }

Private Attributes

LVecBase4f _frame
float _area
int _sort
int _flags
ModifierButtons _mods

Static Private Attributes

TypeHandle _type_handle

Detailed Description

This is the class that defines a rectangular region on the screen for the MouseWatcher.

Definition at line 44 of file mouseWatcherRegion.h.


Member Enumeration Documentation

enum MouseWatcherRegion::Flags [private]
 

Enumeration values:
F_suppress_flags 
F_active 
F_keyboard 

Definition at line 93 of file mouseWatcherRegion.h.

enum MouseWatcherRegion::SuppressFlags
 

Enumeration values:
SF_mouse_button 
SF_other_button 
SF_any_button 
SF_mouse_position 

Definition at line 64 of file mouseWatcherRegion.h.


Constructor & Destructor Documentation

MouseWatcherRegion::MouseWatcherRegion const string &  name,
float  left,
float  right,
float  bottom,
float  top
[inline]
 

Definition at line 31 of file mouseWatcherRegion.I.

MouseWatcherRegion::MouseWatcherRegion const string &  name,
const LVecBase4f &  frame
[inline]
 

Definition at line 48 of file mouseWatcherRegion.I.

References INLINE, and set_frame().


Member Function Documentation

void Namable::clear_name  )  [inline, inherited]
 

Resets the Namable's name to empty.

Definition at line 82 of file namable.I.

References Namable::_name, and INLINE.

void MouseWatcherRegion::enter const MouseWatcherParameter param  )  [virtual]
 

This is a callback hook function, called whenever the mouse enters the region.

The mouse is only considered to be "entered" in one region at a time; in the case of nested regions, it exits the outer region before entering the inner one.

Reimplemented in PGMouseWatcherRegion.

Definition at line 72 of file mouseWatcherRegion.cxx.

void MouseWatcherRegion::exit const MouseWatcherParameter param  )  [virtual]
 

This is a callback hook function, called whenever the mouse exits the region.

The mouse is only considered to be "entered" in one region at a time; in the case of nested regions, it exits the outer region before entering the inner one.

Reimplemented in PGMouseWatcherRegion.

Definition at line 92 of file mouseWatcherRegion.cxx.

virtual TypeHandle MouseWatcherRegion::force_init_type void   )  [inline, virtual]
 

Reimplemented from TypedReferenceCount.

Reimplemented in PGMouseWatcherBackground, and PGMouseWatcherRegion.

Definition at line 117 of file mouseWatcherRegion.h.

bool MouseWatcherRegion::get_active void   )  const [inline]
 

Returns whether the region is active or not.

See set_active().

Definition at line 182 of file mouseWatcherRegion.I.

References _flags, F_suppress_flags, and INLINE.

float MouseWatcherRegion::get_area  )  const [inline]
 

Returns the area of the rectangular region.

Definition at line 102 of file mouseWatcherRegion.I.

References _sort.

TypeHandle MouseWatcherRegion::get_class_type void   )  [inline, static]
 

Reimplemented from Namable.

Reimplemented in PGMouseWatcherBackground, and PGMouseWatcherRegion.

Definition at line 104 of file mouseWatcherRegion.h.

const LVecBase4f & MouseWatcherRegion::get_frame  )  const [inline]
 

Definition at line 89 of file mouseWatcherRegion.I.

References INLINE.

bool MouseWatcherRegion::get_keyboard  )  const [inline]
 

Returns whether the region is interested in global keyboard events; see set_keyboard().

Definition at line 224 of file mouseWatcherRegion.I.

Referenced by MouseWatcher::press().

const string & Namable::get_name  )  const [inline, inherited]
 

Definition at line 109 of file namable.I.

Referenced by ComputedVerticesMaker::add_normal(), GLGraphicsStateGuardian::begin_bind_clip_planes(), GLGraphicsStateGuardian::begin_bind_lights(), BuilderBucket::BuilderBucket(), EggVertex::clear_grefs(), AnimBundleMaker::create_xfm_channel(), SceneGraphReducer::do_flatten_siblings(), BuilderBucket::done_geom(), DXTextureContext8::DXTextureContext8(), PartGroup::find_child(), EggLoader::find_collision_geometry(), EggGroupUniquifier::get_category(), PartBundle::get_control_effect(), PartGroup::get_num_children(), EggMorph< Parameter >::get_offset(), AnimChannelBase::has_changed(), Namable::has_name(), EggMaterial::is_equivalent_to(), Texture::load(), EggLoader::make_node(), AnimBundleMaker::make_node(), FindApproxPath::Component::matches(), LineSegs::move_to(), MovingPartBase::MovingPartBase(), NodeMap::NodeMap(), EggMorph< Parameter >::operator<(), operator<<(), output(), AnimGroup::output(), EggXfmSAnim::r_transform(), Texture::read(), MouseWatcherGroup::remove_region(), EggLoader::reparent_decals(), CRGraphicsStateGuardian::set_blend_mode(), NodePath::set_color(), GLGraphicsStateGuardian::set_draw_buffer(), AnimChannelScalarTable::set_table(), NodePath::set_transparency(), NodePathComponent::uncollapse(), Texture::unprepare(), TextNode::wordwrap_to(), MovingPartBase::write(), CollisionNode::xform(), and EggVertex::~EggVertex().

int ReferenceCount::get_ref_count  )  const [inline, inherited]
 

Returns the current reference count.

Definition at line 183 of file referenceCount.I.

Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture().

int MouseWatcherRegion::get_sort  )  const [inline]
 

Returns the current sorting order of this region.

See set_sort().

Definition at line 142 of file mouseWatcherRegion.I.

References _flags, and F_active.

int MouseWatcherRegion::get_suppress_flags  )  const [inline]
 

Returns the current suppress_flags.

See set_suppress_flags().

Definition at line 268 of file mouseWatcherRegion.I.

virtual TypeHandle MouseWatcherRegion::get_type void   )  const [inline, virtual]
 

Reimplemented from TypedReferenceCount.

Reimplemented in PGMouseWatcherBackground, and PGMouseWatcherRegion.

Definition at line 114 of file mouseWatcherRegion.h.

int TypedObject::get_type_index  )  const [inline, inherited]
 

Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.

This is equivalent to get_type().get_index().

Definition at line 71 of file typedObject.I.

References TypeHandle::get_name(), TypedObject::get_type(), and INLINE.

bool Namable::has_name  )  const [inline, inherited]
 

Returns true if the Namable has a nonempty name set, false if the name is empty.

Definition at line 97 of file namable.I.

References Namable::get_name(), and INLINE.

Referenced by EggGroupUniquifier::EggGroupUniquifier(), Texture::read(), and Texture::Texture().

void MouseWatcherRegion::init_type void   )  [inline, static]
 

Reimplemented from Namable.

Reimplemented in PGMouseWatcherBackground, and PGMouseWatcherRegion.

Definition at line 107 of file mouseWatcherRegion.h.

References Namable::get_class_type().

bool TypedObject::is_exact_type TypeHandle  handle  )  const [inline, inherited]
 

Returns true if the current object is the indicated type exactly.

Definition at line 101 of file typedObject.I.

Referenced by PT(), and CollisionNode::xform().

bool TypedObject::is_of_type TypeHandle  handle  )  const [inline, inherited]
 

Returns true if the current object is or derives from the indicated type.

Definition at line 86 of file typedObject.I.

Referenced by EggMaterialCollection::collapse_equivalent_materials(), EggTextureCollection::collapse_equivalent_textures(), DeferredNodeProperty::compose(), AnimBundleMaker::create_s_channel(), CharacterMaker::create_slider(), ProjectionScreen::cull_callback(), DataNode::define_output(), EggNode::determine_draw_order(), CharacterMaker::egg_to_index(), EggGroupUniquifier::EggGroupUniquifier(), EggPoolUniquifier::EggPoolUniquifier(), EggGroupNode::find_textures(), StaticTextFont::get_glyph(), EggMaterialCollection::insert_materials(), EggTextureCollection::insert_textures(), CharacterJoint::make_copy(), PT(), EggGroupNode::r_flatten_transforms(), EggGroupNode::r_transform_vertices(), EggGroupNode::recompute_polygon_normals(), CollisionLevelState::reserve(), PandaFramework::reset_frame_rate(), PandaFramework::set_texture(), EggGroupNode::steal_children(), and DataGraphTraverser::traverse().

void MouseWatcherRegion::keystroke const MouseWatcherParameter param  )  [virtual]
 

This is a callback hook function, called whenever a keystroke is generated by the user.

Reimplemented in PGMouseWatcherBackground, and PGMouseWatcherRegion.

Definition at line 176 of file mouseWatcherRegion.cxx.

Referenced by MouseWatcher::press().

bool MouseWatcherRegion::operator< const MouseWatcherRegion &  other  )  const [inline]
 

Returns true if this region should be preferred over the other region when they overlap, false otherwise.

Definition at line 283 of file mouseWatcherRegion.I.

void MouseWatcherRegion::output ostream &  out  )  const
 

Outputs the Namable.

This function simply writes the name to the output stream; most Namable derivatives will probably redefine this.

Reimplemented from Namable.

Definition at line 37 of file mouseWatcherRegion.cxx.

References _frame, _sort, Namable::get_name(), and indent().

void MouseWatcherRegion::press const MouseWatcherParameter param  )  [virtual]
 

This is a callback hook function, called whenever a mouse or keyboard button is depressed while the mouse is within the region.

Reimplemented in PGMouseWatcherBackground, and PGMouseWatcherRegion.

Definition at line 146 of file mouseWatcherRegion.cxx.

Referenced by MouseWatcher::release().

int ReferenceCount::ref  )  const [inline, inherited]
 

Explicitly increments the reference count.

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

The return value is the new reference count.

Definition at line 225 of file referenceCount.I.

Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering().

void MouseWatcherRegion::release const MouseWatcherParameter param  )  [virtual]
 

This is a callback hook function, called whenever a mouse or keyboard button previously depressed with press() is released.

Reimplemented in PGMouseWatcherBackground, and PGMouseWatcherRegion.

Definition at line 162 of file mouseWatcherRegion.cxx.

void MouseWatcherRegion::set_active bool  active  )  [inline]
 

Sets whether the region is active or not.

If it is not active, the MouseWatcher will never consider the mouse to be over the region. The region might still receive keypress events if its set_keyboard() flag is true.

Definition at line 163 of file mouseWatcherRegion.I.

void MouseWatcherRegion::set_frame const LVecBase4f &  frame  )  [inline]
 

Definition at line 76 of file mouseWatcherRegion.I.

References _frame.

void MouseWatcherRegion::set_frame float  left,
float  right,
float  bottom,
float  top
[inline]
 

Definition at line 64 of file mouseWatcherRegion.I.

References _area, _frame, and INLINE.

Referenced by MouseWatcherRegion().

void MouseWatcherRegion::set_keyboard bool  keyboard  )  [inline]
 

Sets whether the region is interested in global keyboard events.

If this is true, then any keyboard button events will be passed to press() and release() regardless of the position of the mouse onscreen; otherwise, these events will only be passed if the mouse is over the region.

Definition at line 205 of file mouseWatcherRegion.I.

References _area, _sort, and INLINE.

void Namable::set_name const string &  name  )  [inline, inherited]
 

Definition at line 69 of file namable.I.

References Namable::_name.

Referenced by BuilderBucket::BuilderBucket(), SceneGraphReducer::do_flatten_siblings(), Texture::read(), PandaNode::reparent(), and Texture::Texture().

void MouseWatcherRegion::set_sort int  sort  )  [inline]
 

Changes the sorting order of this particular region.

The sorting order is used to resolve conflicts in the case of overlapping region; the region with the highest sort value will be preferred, and between regions of the same sort value, the smallest region will be preferred. The default sorting order, if none is explicitly specified, is 0.

Definition at line 127 of file mouseWatcherRegion.I.

References _flags, and F_active.

void MouseWatcherRegion::set_suppress_flags int  suppress_flags  )  [inline]
 

Sets which events are suppressed when the mouse is over the region.

This is the union of zero or more various SF_* values. Normally, this is 0, indicating that no events are suppressed.

If you set this to a non-zero value, for instance SF_mouse_position, then the mouse position will not be sent along the data graph when the mouse is over this particular region.

Definition at line 253 of file mouseWatcherRegion.I.

void ReferenceCount::test_ref_count_integrity  )  const [inline, inherited]
 

Does some easy checks to make sure that the reference count isn't completely bogus.

Definition at line 328 of file referenceCount.I.

References INLINE.

Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount().

int ReferenceCount::unref  )  const [inline, inherited]
 

Explicitly decrements the reference count.

Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete().

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

The return value is the new reference count.

Definition at line 293 of file referenceCount.I.

References INLINE.

Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds().

void MouseWatcherRegion::within const MouseWatcherParameter param  )  [virtual]
 

This is a callback hook function, called whenever the mouse moves within the boundaries of the region, even if it is also within the boundaries of a nested region.

This is different from "enter", which is only called whenever the mouse is within only that region.

Reimplemented in PGMouseWatcherRegion.

Definition at line 114 of file mouseWatcherRegion.cxx.

void MouseWatcherRegion::without const MouseWatcherParameter param  )  [virtual]
 

This is a callback hook function, called whenever the mouse moves completely outside the boundaries of the region.

See within().

Reimplemented in PGMouseWatcherRegion.

Definition at line 130 of file mouseWatcherRegion.cxx.

void MouseWatcherRegion::write ostream &  out,
int  indent_level = 0
const
 

Definition at line 49 of file mouseWatcherRegion.cxx.


Member Data Documentation

float MouseWatcherRegion::_area [private]
 

Definition at line 90 of file mouseWatcherRegion.h.

Referenced by set_frame(), and set_keyboard().

int MouseWatcherRegion::_flags [private]
 

Definition at line 100 of file mouseWatcherRegion.h.

Referenced by get_active(), get_sort(), and set_sort().

LVecBase4f MouseWatcherRegion::_frame [private]
 

Definition at line 89 of file mouseWatcherRegion.h.

Referenced by output(), and set_frame().

ModifierButtons MouseWatcherRegion::_mods [private]
 

Definition at line 101 of file mouseWatcherRegion.h.

int MouseWatcherRegion::_sort [private]
 

Definition at line 91 of file mouseWatcherRegion.h.

Referenced by get_area(), output(), and set_keyboard().

TypeHandle MouseWatcherRegion::_type_handle [static, private]
 

Reimplemented from Namable.

Reimplemented in PGMouseWatcherBackground, and PGMouseWatcherRegion.

Definition at line 27 of file mouseWatcherRegion.cxx.


The documentation for this class was generated from the following files:
Generated on Fri May 2 00:52:23 2003 for Panda by doxygen1.3