#include <mouseWatcherRegion.h>
Inheritance diagram for MouseWatcherRegion:
Public Types | |
enum | SuppressFlags { SF_mouse_button = 0x001, SF_other_button = 0x002, SF_any_button = 0x003, SF_mouse_position = 0x004 } |
Public Member Functions | |
MouseWatcherRegion (const string &name, float left, float right, float bottom, float top) | |
MouseWatcherRegion (const string &name, const LVecBase4f &frame) | |
void | set_frame (float left, float right, float bottom, float top) |
void | set_frame (const LVecBase4f &frame) |
const LVecBase4f & | get_frame () const |
float | get_area () const |
Returns the area of the rectangular region. | |
void | set_sort (int sort) |
Changes the sorting order of this particular region. | |
int | get_sort () const |
Returns the current sorting order of this region. | |
void | set_active (bool active) |
Sets whether the region is active or not. | |
bool | get_active () const |
Returns whether the region is active or not. | |
void | set_keyboard (bool keyboard) |
Sets whether the region is interested in global keyboard events. | |
bool | get_keyboard () const |
Returns whether the region is interested in global keyboard events; see set_keyboard(). | |
void | set_suppress_flags (int suppress_flags) |
Sets which events are suppressed when the mouse is over the region. | |
int | get_suppress_flags () const |
Returns the current suppress_flags. | |
void | output (ostream &out) const |
Outputs the Namable. | |
void | write (ostream &out, int indent_level=0) const |
bool | operator< (const MouseWatcherRegion &other) const |
Returns true if this region should be preferred over the other region when they overlap, false otherwise. | |
virtual void | enter (const MouseWatcherParameter ¶m) |
This is a callback hook function, called whenever the mouse enters the region. | |
virtual void | exit (const MouseWatcherParameter ¶m) |
This is a callback hook function, called whenever the mouse exits the region. | |
virtual void | within (const MouseWatcherParameter ¶m) |
This is a callback hook function, called whenever the mouse moves within the boundaries of the region, even if it is also within the boundaries of a nested region. | |
virtual void | without (const MouseWatcherParameter ¶m) |
This is a callback hook function, called whenever the mouse moves completely outside the boundaries of the region. | |
virtual void | press (const MouseWatcherParameter ¶m) |
This is a callback hook function, called whenever a mouse or keyboard button is depressed while the mouse is within the region. | |
virtual void | release (const MouseWatcherParameter ¶m) |
This is a callback hook function, called whenever a mouse or keyboard button previously depressed with press() is released. | |
virtual void | keystroke (const MouseWatcherParameter ¶m) |
This is a callback hook function, called whenever a keystroke is generated by the user. | |
virtual TypeHandle | get_type () const |
virtual TypeHandle | force_init_type () |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. | |
int | get_ref_count () const |
Returns the current reference count. | |
int | ref () const |
Explicitly increments the reference count. | |
int | unref () const |
Explicitly decrements the reference count. | |
void | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
void | set_name (const string &name) |
void | clear_name () |
Resets the Namable's name to empty. | |
bool | has_name () const |
Returns true if the Namable has a nonempty name set, false if the name is empty. | |
const string & | get_name () const |
Static Public Member Functions | |
TypeHandle | get_class_type () |
void | init_type () |
Private Types | |
enum | Flags { F_suppress_flags = 0x0ff, F_active = 0x100, F_keyboard = 0x200 } |
Private Attributes | |
LVecBase4f | _frame |
float | _area |
int | _sort |
int | _flags |
ModifierButtons | _mods |
Static Private Attributes | |
TypeHandle | _type_handle |
Definition at line 44 of file mouseWatcherRegion.h.
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Definition at line 93 of file mouseWatcherRegion.h. |
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Definition at line 64 of file mouseWatcherRegion.h. |
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Definition at line 31 of file mouseWatcherRegion.I. |
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Definition at line 48 of file mouseWatcherRegion.I. References INLINE, and set_frame(). |
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Resets the Namable's name to empty.
Definition at line 82 of file namable.I. References Namable::_name, and INLINE. |
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This is a callback hook function, called whenever the mouse enters the region. The mouse is only considered to be "entered" in one region at a time; in the case of nested regions, it exits the outer region before entering the inner one. Reimplemented in PGMouseWatcherRegion. Definition at line 72 of file mouseWatcherRegion.cxx. |
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This is a callback hook function, called whenever the mouse exits the region. The mouse is only considered to be "entered" in one region at a time; in the case of nested regions, it exits the outer region before entering the inner one. Reimplemented in PGMouseWatcherRegion. Definition at line 92 of file mouseWatcherRegion.cxx. |
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Reimplemented from TypedReferenceCount. Reimplemented in PGMouseWatcherBackground, and PGMouseWatcherRegion. Definition at line 117 of file mouseWatcherRegion.h. |
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Returns whether the region is active or not. See set_active(). Definition at line 182 of file mouseWatcherRegion.I. References _flags, F_suppress_flags, and INLINE. |
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Returns the area of the rectangular region.
Definition at line 102 of file mouseWatcherRegion.I. References _sort. |
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Reimplemented from Namable. Reimplemented in PGMouseWatcherBackground, and PGMouseWatcherRegion. Definition at line 104 of file mouseWatcherRegion.h. |
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Definition at line 89 of file mouseWatcherRegion.I. References INLINE. |
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Returns whether the region is interested in global keyboard events; see set_keyboard().
Definition at line 224 of file mouseWatcherRegion.I. Referenced by MouseWatcher::press(). |
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Returns the current reference count.
Definition at line 183 of file referenceCount.I. Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture(). |
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Returns the current sorting order of this region. See set_sort(). Definition at line 142 of file mouseWatcherRegion.I. |
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Returns the current suppress_flags. See set_suppress_flags(). Definition at line 268 of file mouseWatcherRegion.I. |
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Reimplemented from TypedReferenceCount. Reimplemented in PGMouseWatcherBackground, and PGMouseWatcherRegion. Definition at line 114 of file mouseWatcherRegion.h. |
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Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). Definition at line 71 of file typedObject.I. References TypeHandle::get_name(), TypedObject::get_type(), and INLINE. |
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Returns true if the Namable has a nonempty name set, false if the name is empty.
Definition at line 97 of file namable.I. References Namable::get_name(), and INLINE. Referenced by EggGroupUniquifier::EggGroupUniquifier(), Texture::read(), and Texture::Texture(). |
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Reimplemented from Namable. Reimplemented in PGMouseWatcherBackground, and PGMouseWatcherRegion. Definition at line 107 of file mouseWatcherRegion.h. References Namable::get_class_type(). |
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Returns true if the current object is the indicated type exactly.
Definition at line 101 of file typedObject.I. Referenced by PT(), and CollisionNode::xform(). |
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This is a callback hook function, called whenever a keystroke is generated by the user.
Reimplemented in PGMouseWatcherBackground, and PGMouseWatcherRegion. Definition at line 176 of file mouseWatcherRegion.cxx. Referenced by MouseWatcher::press(). |
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Returns true if this region should be preferred over the other region when they overlap, false otherwise.
Definition at line 283 of file mouseWatcherRegion.I. |
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Outputs the Namable. This function simply writes the name to the output stream; most Namable derivatives will probably redefine this. Reimplemented from Namable. Definition at line 37 of file mouseWatcherRegion.cxx. References _frame, _sort, Namable::get_name(), and indent(). |
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This is a callback hook function, called whenever a mouse or keyboard button is depressed while the mouse is within the region.
Reimplemented in PGMouseWatcherBackground, and PGMouseWatcherRegion. Definition at line 146 of file mouseWatcherRegion.cxx. Referenced by MouseWatcher::release(). |
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Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 225 of file referenceCount.I. Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering(). |
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This is a callback hook function, called whenever a mouse or keyboard button previously depressed with press() is released.
Reimplemented in PGMouseWatcherBackground, and PGMouseWatcherRegion. Definition at line 162 of file mouseWatcherRegion.cxx. |
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Sets whether the region is active or not. If it is not active, the MouseWatcher will never consider the mouse to be over the region. The region might still receive keypress events if its set_keyboard() flag is true. Definition at line 163 of file mouseWatcherRegion.I. |
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Definition at line 76 of file mouseWatcherRegion.I. References _frame. |
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Definition at line 64 of file mouseWatcherRegion.I. References _area, _frame, and INLINE. Referenced by MouseWatcherRegion(). |
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Sets whether the region is interested in global keyboard events. If this is true, then any keyboard button events will be passed to press() and release() regardless of the position of the mouse onscreen; otherwise, these events will only be passed if the mouse is over the region. Definition at line 205 of file mouseWatcherRegion.I. |
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Definition at line 69 of file namable.I. References Namable::_name. Referenced by BuilderBucket::BuilderBucket(), SceneGraphReducer::do_flatten_siblings(), Texture::read(), PandaNode::reparent(), and Texture::Texture(). |
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Changes the sorting order of this particular region. The sorting order is used to resolve conflicts in the case of overlapping region; the region with the highest sort value will be preferred, and between regions of the same sort value, the smallest region will be preferred. The default sorting order, if none is explicitly specified, is 0. Definition at line 127 of file mouseWatcherRegion.I. |
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Sets which events are suppressed when the mouse is over the region. This is the union of zero or more various SF_* values. Normally, this is 0, indicating that no events are suppressed. If you set this to a non-zero value, for instance SF_mouse_position, then the mouse position will not be sent along the data graph when the mouse is over this particular region. Definition at line 253 of file mouseWatcherRegion.I. |
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Does some easy checks to make sure that the reference count isn't completely bogus.
Definition at line 328 of file referenceCount.I. References INLINE. Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount(). |
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Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 293 of file referenceCount.I. References INLINE. Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds(). |
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This is a callback hook function, called whenever the mouse moves within the boundaries of the region, even if it is also within the boundaries of a nested region. This is different from "enter", which is only called whenever the mouse is within only that region. Reimplemented in PGMouseWatcherRegion. Definition at line 114 of file mouseWatcherRegion.cxx. |
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This is a callback hook function, called whenever the mouse moves completely outside the boundaries of the region. See within(). Reimplemented in PGMouseWatcherRegion. Definition at line 130 of file mouseWatcherRegion.cxx. |
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Definition at line 49 of file mouseWatcherRegion.cxx. |
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Definition at line 90 of file mouseWatcherRegion.h. Referenced by set_frame(), and set_keyboard(). |
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Definition at line 100 of file mouseWatcherRegion.h. Referenced by get_active(), get_sort(), and set_sort(). |
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Definition at line 89 of file mouseWatcherRegion.h. Referenced by output(), and set_frame(). |
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Definition at line 101 of file mouseWatcherRegion.h. |
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Definition at line 91 of file mouseWatcherRegion.h. Referenced by get_area(), output(), and set_keyboard(). |
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Reimplemented from Namable. Reimplemented in PGMouseWatcherBackground, and PGMouseWatcherRegion. Definition at line 27 of file mouseWatcherRegion.cxx. |