#include <animChannelFixed.h>
Inheritance diagram for AnimChannelFixed< SwitchType >:
Public Types | |
typedef TYPENAME AnimChannel< SwitchType >::ValueType | ValueType |
Public Member Functions | |
AnimChannelFixed (AnimGroup *parent, const string &name, const ValueType &value) | |
This is the flavor of AnimChannelFixed that puts it in a hierarchy. | |
AnimChannelFixed (const string &name, const ValueType &value) | |
This flavor creates an AnimChannelFixed that is not in a hierarchy. | |
virtual bool | has_changed (int last_frame, int this_frame) |
Returns true if the value has changed since the last call to has_changed(). | |
virtual void | get_value (int frame, ValueType &value) |
virtual void | output (ostream &out) const |
Writes a one-line description of the channel. | |
virtual TypeHandle | get_type () const |
virtual TypeHandle | force_init_type () |
virtual void | get_value_no_scale (int frame, ValueType &value) |
Returns the value associated with the current frame, with no scale components. | |
virtual void | get_scale (int frame, float scale[3]) |
Returns the x, y, and z scale components associated with the current frame. | |
virtual TypeHandle | get_value_type () const |
Returns the TypeHandle associated with the ValueType we return. | |
virtual void | write_datagram (BamWriter *manager, Datagram &me) |
Function to write the important information in the particular object to a Datagram. | |
int | get_num_children () const |
Returns the number of child nodes of the group. | |
AnimGroup * | get_child (int n) const |
Returns the nth child of the group. | |
AnimGroup * | find_child (const string &name) const |
Returns the first descendant found with the indicated name, or NULL if no such descendant exists. | |
void | sort_descendants () |
Sorts the children nodes at each level of the hierarchy into alphabetical order. | |
virtual void | write (ostream &out, int indent_level) const |
Writes a brief description of the group and all of its descendants. | |
virtual int | complete_pointers (TypedWritable **p_list, BamReader *manager) |
Takes in a vector of pointes to TypedWritable objects that correspond to all the requests for pointers that this object made to BamReader. | |
virtual void | finalize () |
Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed. | |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. | |
int | get_ref_count () const |
Returns the current reference count. | |
int | ref () const |
Explicitly increments the reference count. | |
int | unref () const |
Explicitly decrements the reference count. | |
void | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
void | set_name (const string &name) |
void | clear_name () |
Resets the Namable's name to empty. | |
bool | has_name () const |
Returns true if the Namable has a nonempty name set, false if the name is empty. | |
const string & | get_name () const |
Static Public Member Functions | |
TypeHandle | get_class_type () |
void | init_type () |
void | register_with_read_factory (void) |
Factory method to generate a AnimGroup object. | |
TypedWritable * | make_AnimGroup (const FactoryParams ¶ms) |
Factory method to generate a AnimGroup object. | |
Public Attributes | |
ValueType | _value |
Static Public Attributes | |
TypedWritable *const | Null = (TypedWritable*)0L |
Protected Types | |
typedef pvector< PointerTo< AnimGroup > > | Children |
Protected Member Functions | |
void | fillin (DatagramIterator &scan, BamReader *manager) |
Function that reads out of the datagram (or asks manager to read) all of the data that is needed to re-create this object and stores it in the appropiate place. | |
void | write_descendants (ostream &out, int indent_level) const |
Writes a brief description of all of the group's descendants. | |
Protected Attributes | |
int | _last_frame |
Children | _children |
AnimBundle * | _root |
Static Private Attributes | |
TypeHandle | _type_handle |
It is a special channel, in that it need not be assigned within a hierarchy. It may stand alone, so that it may be created on-the-fly for parts that need default anims to bind against.
Definition at line 48 of file animChannelFixed.h.
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Definition at line 78 of file animGroup.h. |
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Reimplemented from AnimChannel< SwitchType >. Definition at line 50 of file animChannelFixed.h. |
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This is the flavor of AnimChannelFixed that puts it in a hierarchy.
Definition at line 37 of file animChannelFixed.I. References INLINE. |
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This flavor creates an AnimChannelFixed that is not in a hierarchy.
Definition at line 56 of file animChannelFixed.I. |
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Resets the Namable's name to empty.
Definition at line 82 of file namable.I. References Namable::_name, and INLINE. |
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Takes in a vector of pointes to TypedWritable objects that correspond to all the requests for pointers that this object made to BamReader.
Reimplemented from TypedWritable. Definition at line 281 of file animGroup.cxx. |
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Function that reads out of the datagram (or asks manager to read) all of the data that is needed to re-create this object and stores it in the appropiate place.
Reimplemented from AnimGroup. Reimplemented in AnimChannelMatrixXfmTable, and AnimChannelScalarTable. Definition at line 96 of file animChannelBase.cxx. |
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Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed.
Reimplemented in PartBundle, RenderAttrib, RenderEffect, RenderEffects, RenderState, and TransformState. Definition at line 112 of file typedWritable.cxx. Referenced by BamReader::skip_pointer(). |
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Returns the first descendant found with the indicated name, or NULL if no such descendant exists.
Definition at line 99 of file animGroup.cxx. References TypeHandle::none(). |
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Reimplemented from AnimChannel< SwitchType >. Definition at line 66 of file animChannelFixed.h. References AnimChannelFixed< SwitchType >::_type_handle. |
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Returns the nth child of the group.
Definition at line 83 of file animGroup.cxx. References AnimGroup::_children. |
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Reimplemented from AnimChannel< SwitchType >. Definition at line 67 of file animChannelFixed.h. |
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Returns the number of child nodes of the group.
Definition at line 69 of file animGroup.cxx. References AnimGroup::_children, nassertr, and NULL. Referenced by PartGroup::sort_descendants(). |
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Returns the current reference count.
Definition at line 183 of file referenceCount.I. Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture(). |
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Returns the x, y, and z scale components associated with the current frame. As above, this only makes sense for a matrix-type channel. Reimplemented in AnimChannelMatrixXfmTable. Definition at line 134 of file animChannel.I. |
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Reimplemented from AnimChannel< SwitchType >. Definition at line 63 of file animChannelFixed.h. |
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Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). Definition at line 71 of file typedObject.I. References TypeHandle::get_name(), TypedObject::get_type(), and INLINE. |
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Implements AnimChannel< SwitchType >. Definition at line 85 of file animChannelFixed.I. |
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Returns the value associated with the current frame, with no scale components. This only makes sense for a matrix-type channel, although for fiddly technical reasons the function exists for all channels. Definition at line 116 of file animChannel.I. |
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Returns the TypeHandle associated with the ValueType we return. This is provided to allow a bit of run-time checking that joints and channels are matching properly in type. Implements AnimChannelBase. Definition at line 157 of file animChannel.I. |
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Returns true if the value has changed since the last call to has_changed(). last_frame is the frame number of the last call; this_frame is the current frame number. Reimplemented from AnimChannelBase. Definition at line 71 of file animChannelFixed.I. References AnimChannelFixed< SwitchType >::_value. |
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Returns true if the Namable has a nonempty name set, false if the name is empty.
Definition at line 97 of file namable.I. References Namable::get_name(), and INLINE. Referenced by EggGroupUniquifier::EggGroupUniquifier(), Texture::read(), and Texture::Texture(). |
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Reimplemented from AnimChannel< SwitchType >. Definition at line 70 of file animChannelFixed.h. Referenced by MovingPartScalar::get_type(). |
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Returns true if the current object is the indicated type exactly.
Definition at line 101 of file typedObject.I. Referenced by PT(), and CollisionNode::xform(). |
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Factory method to generate a AnimGroup object.
Definition at line 309 of file animGroup.cxx. |
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Writes a one-line description of the channel.
Reimplemented from AnimChannelBase. Definition at line 99 of file animChannelFixed.I. |
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Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 225 of file referenceCount.I. Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering(). |
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Factory method to generate a AnimGroup object.
Reimplemented in AnimBundle, AnimChannelMatrixXfmTable, and AnimChannelScalarTable. Definition at line 329 of file animGroup.cxx. |
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Definition at line 69 of file namable.I. References Namable::_name. Referenced by BuilderBucket::BuilderBucket(), SceneGraphReducer::do_flatten_siblings(), Texture::read(), PandaNode::reparent(), and Texture::Texture(). |
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Sorts the children nodes at each level of the hierarchy into alphabetical order. This should be done after creating the hierarchy, to guarantee that the correct names will match up together when the AnimBundle is later bound to a PlayerRoot. Definition at line 160 of file animGroup.cxx. |
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Does some easy checks to make sure that the reference count isn't completely bogus.
Definition at line 328 of file referenceCount.I. References INLINE. Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount(). |
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Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 293 of file referenceCount.I. References INLINE. Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds(). |
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Writes a brief description of the group and all of its descendants.
Reimplemented in AnimChannelMatrixXfmTable, and AnimChannelScalarTable. Definition at line 194 of file animGroup.cxx. |
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Function to write the important information in the particular object to a Datagram.
Reimplemented from AnimGroup. Reimplemented in AnimChannelMatrixXfmTable, and AnimChannelScalarTable. Definition at line 75 of file animChannelBase.cxx. References AnimChannelBase::_last_frame, AnimGroup::fillin(), and DatagramIterator::get_uint16(). |
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Writes a brief description of all of the group's descendants.
Definition at line 211 of file animGroup.cxx. References BamReader::read_pointer(). Referenced by AnimChannelScalarTable::set_table(). |
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Definition at line 79 of file animGroup.h. Referenced by AnimGroup::AnimGroup(), AnimGroup::get_child(), AnimGroup::get_num_children(), AnimGroup::get_value_type(), AnimGroup::output(), and AnimChannelScalarTable::set_table(). |
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Definition at line 65 of file animChannelBase.h. Referenced by AnimChannelBase::AnimChannelBase(), AnimChannelBase::output(), and AnimChannelBase::write_datagram(). |
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Definition at line 80 of file animGroup.h. Referenced by AnimChannelMatrixXfmTable::get_scale(), and AnimChannelScalarTable::get_value(). |
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Reimplemented from AnimChannel< SwitchType >. Definition at line 23 of file animChannelFixed.I. Referenced by AnimChannelFixed< SwitchType >::force_init_type(). |
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Definition at line 60 of file animChannelFixed.h. Referenced by AnimChannelFixed< SwitchType >::has_changed(). |
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Definition at line 25 of file typedWritable.cxx. Referenced by Child::complete_pointers(), Parent::complete_pointers(), Person::complete_pointers(), LoaderFileTypeBam::get_extension(), PartGroup::pick_channel_index(), BamReader::read_pointer(), and AnimGroup::write_datagram(). |