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panda/src/chan/animChannelBase.h

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00001 // Filename: animChannelBase.h
00002 // Created by:  drose (19Feb99)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef ANIMCHANNELBASE_H
00020 #define ANIMCHANNELBASE_H
00021 
00022 #include <pandabase.h>
00023 
00024 #include "animGroup.h"
00025 #include "animControl.h"
00026 
00027 #include <pointerTo.h>
00028 
00029 ////////////////////////////////////////////////////////////////////
00030 //       Class : AnimChannelBase
00031 // Description : Parent class for all animation channels.  An
00032 //               AnimChannel is an arbitrary function that changes
00033 //               over time (actually, over frames), usually defined by
00034 //               a table read from an egg file (but possibly computed
00035 //               or generated in any other way).
00036 ////////////////////////////////////////////////////////////////////
00037 class EXPCL_PANDA AnimChannelBase : public AnimGroup {
00038 protected:
00039   // The default constructor is protected: don't try to create an
00040   // AnimChannel without a parent.  To create an AnimChannel hierarchy,
00041   // you must first create an AnimBundle, and use that to create any
00042   // subsequent children.
00043   INLINE AnimChannelBase(const string &name = "");
00044 
00045 public:
00046   INLINE AnimChannelBase(AnimGroup *parent, const string &name);
00047 
00048   virtual bool has_changed(int last_frame, int this_frame);
00049 
00050   virtual TypeHandle get_value_type() const=0;
00051   virtual void output(ostream &out) const;
00052 
00053 protected:
00054 
00055   int _last_frame;
00056 
00057 public:
00058   virtual void write_datagram(BamWriter* manager, Datagram &me);
00059 
00060 protected:
00061   void fillin(DatagramIterator& scan, BamReader* manager);
00062 
00063 public:
00064 
00065   virtual TypeHandle get_type() const {
00066     return get_class_type();
00067   }
00068   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00069   static TypeHandle get_class_type() {
00070     return _type_handle;
00071   }
00072   static void init_type() {
00073     AnimGroup::init_type();
00074     register_type(_type_handle, "AnimChannelBase",
00075                   AnimGroup::get_class_type());
00076   }
00077 
00078 private:
00079   static TypeHandle _type_handle;
00080 };
00081 
00082 #include "animChannelBase.I"
00083 
00084 #endif

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