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EggSwitchCondition Class Reference

This corresponds to a entry within a group. More...

#include <eggSwitchCondition.h>

Inheritance diagram for EggSwitchCondition:

EggObject TypedReferenceCount TypedObject ReferenceCount EggSwitchConditionDistance List of all members.

Public Member Functions

virtual EggSwitchCondition * make_copy () const=0
virtual void write (ostream &out, int indent_level) const=0
virtual void transform (const LMatrix4d &mat)=0
virtual TypeHandle get_type () const
virtual TypeHandle force_init_type ()
int get_type_index () const
 Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.

bool is_of_type (TypeHandle handle) const
 Returns true if the current object is or derives from the indicated type.

bool is_exact_type (TypeHandle handle) const
 Returns true if the current object is the indicated type exactly.

int get_ref_count () const
 Returns the current reference count.

int ref () const
 Explicitly increments the reference count.

int unref () const
 Explicitly decrements the reference count.

void test_ref_count_integrity () const
 Does some easy checks to make sure that the reference count isn't completely bogus.


Static Public Member Functions

TypeHandle get_class_type ()
void init_type ()

Static Private Attributes

TypeHandle _type_handle

Detailed Description

This corresponds to a entry within a group.

It indicates the condition at which a level-of-detail is switched in or out. This is actually an abstract base class for potentially any number of specific different kinds of switching conditions; presently, only a type is actually supported.

Definition at line 49 of file eggSwitchCondition.h.


Member Function Documentation

virtual TypeHandle EggSwitchCondition::force_init_type void   )  [inline, virtual]
 

Reimplemented from EggObject.

Definition at line 70 of file eggSwitchCondition.h.

References EXPCL_PANDAEGG, get_class_type(), make_copy(), transform(), and write().

TypeHandle EggSwitchCondition::get_class_type void   )  [inline, static]
 

Reimplemented from EggObject.

Reimplemented in EggSwitchConditionDistance.

Definition at line 59 of file eggSwitchCondition.h.

Referenced by force_init_type().

int ReferenceCount::get_ref_count  )  const [inline, inherited]
 

Returns the current reference count.

Definition at line 183 of file referenceCount.I.

Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture().

virtual TypeHandle EggSwitchCondition::get_type void   )  const [inline, virtual]
 

Reimplemented from EggObject.

Reimplemented in EggSwitchConditionDistance.

Definition at line 67 of file eggSwitchCondition.h.

int TypedObject::get_type_index  )  const [inline, inherited]
 

Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.

This is equivalent to get_type().get_index().

Definition at line 71 of file typedObject.I.

References TypeHandle::get_name(), TypedObject::get_type(), and INLINE.

void EggSwitchCondition::init_type void   )  [inline, static]
 

Reimplemented from EggObject.

Reimplemented in EggSwitchConditionDistance.

Definition at line 62 of file eggSwitchCondition.h.

bool TypedObject::is_exact_type TypeHandle  handle  )  const [inline, inherited]
 

Returns true if the current object is the indicated type exactly.

Definition at line 101 of file typedObject.I.

Referenced by PT(), and CollisionNode::xform().

bool TypedObject::is_of_type TypeHandle  handle  )  const [inline, inherited]
 

Returns true if the current object is or derives from the indicated type.

Definition at line 86 of file typedObject.I.

Referenced by EggMaterialCollection::collapse_equivalent_materials(), EggTextureCollection::collapse_equivalent_textures(), DeferredNodeProperty::compose(), AnimBundleMaker::create_s_channel(), CharacterMaker::create_slider(), ProjectionScreen::cull_callback(), DataNode::define_output(), EggNode::determine_draw_order(), CharacterMaker::egg_to_index(), EggGroupUniquifier::EggGroupUniquifier(), EggPoolUniquifier::EggPoolUniquifier(), EggGroupNode::find_textures(), StaticTextFont::get_glyph(), EggMaterialCollection::insert_materials(), EggTextureCollection::insert_textures(), CharacterJoint::make_copy(), PT(), EggGroupNode::r_flatten_transforms(), EggGroupNode::r_transform_vertices(), EggGroupNode::recompute_polygon_normals(), CollisionLevelState::reserve(), PandaFramework::reset_frame_rate(), PandaFramework::set_texture(), EggGroupNode::steal_children(), and DataGraphTraverser::traverse().

virtual EggSwitchCondition* EggSwitchCondition::make_copy  )  const [pure virtual]
 

Implemented in EggSwitchConditionDistance.

Referenced by EggGroup::clear_collide_mask(), and force_init_type().

int ReferenceCount::ref  )  const [inline, inherited]
 

Explicitly increments the reference count.

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

The return value is the new reference count.

Definition at line 225 of file referenceCount.I.

Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering().

void ReferenceCount::test_ref_count_integrity  )  const [inline, inherited]
 

Does some easy checks to make sure that the reference count isn't completely bogus.

Definition at line 328 of file referenceCount.I.

References INLINE.

Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount().

virtual void EggSwitchCondition::transform const LMatrix4d &  mat  )  [pure virtual]
 

Implemented in EggSwitchConditionDistance.

Referenced by force_init_type().

int ReferenceCount::unref  )  const [inline, inherited]
 

Explicitly decrements the reference count.

Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete().

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

The return value is the new reference count.

Definition at line 293 of file referenceCount.I.

References INLINE.

Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds().

virtual void EggSwitchCondition::write ostream &  out,
int  indent_level
const [pure virtual]
 

Implemented in EggSwitchConditionDistance.

Referenced by force_init_type().


Member Data Documentation

TypeHandle EggSwitchCondition::_type_handle [static, private]
 

Reimplemented from EggObject.

Reimplemented in EggSwitchConditionDistance.

Definition at line 26 of file eggSwitchCondition.cxx.


The documentation for this class was generated from the following files:
Generated on Fri May 2 00:50:23 2003 for Panda by doxygen1.3