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EggSwitchConditionDistance Class Reference

A SwitchCondition that switches the levels-of-detail based on distance from the camera's eyepoint. More...

#include <eggSwitchCondition.h>

Inheritance diagram for EggSwitchConditionDistance:

EggSwitchCondition EggObject TypedReferenceCount TypedObject ReferenceCount List of all members.

Public Member Functions

 EggSwitchConditionDistance (double switch_in, double switch_out, const LPoint3d &center, double fade=0.0)
virtual EggSwitchConditionmake_copy () const
virtual void write (ostream &out, int indent_level) const
virtual void transform (const LMatrix4d &mat)
 Applies the indicated transformation matrix to the switch condition parameters.

virtual TypeHandle get_type () const
virtual TypeHandle force_init_type ()
int get_type_index () const
 Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.

bool is_of_type (TypeHandle handle) const
 Returns true if the current object is or derives from the indicated type.

bool is_exact_type (TypeHandle handle) const
 Returns true if the current object is the indicated type exactly.

int get_ref_count () const
 Returns the current reference count.

int ref () const
 Explicitly increments the reference count.

int unref () const
 Explicitly decrements the reference count.

void test_ref_count_integrity () const
 Does some easy checks to make sure that the reference count isn't completely bogus.


Static Public Member Functions

TypeHandle get_class_type ()
void init_type ()

Public Attributes

double _switch_in
double _switch_out
double _fade
LPoint3d _center

Static Private Attributes

TypeHandle _type_handle

Detailed Description

A SwitchCondition that switches the levels-of-detail based on distance from the camera's eyepoint.

Definition at line 86 of file eggSwitchCondition.h.


Constructor & Destructor Documentation

EggSwitchConditionDistance::EggSwitchConditionDistance double  switch_in,
double  switch_out,
const LPoint3d &  center,
double  fade = 0.0
 

Definition at line 38 of file eggSwitchCondition.cxx.

References _fade.


Member Function Documentation

virtual TypeHandle EggSwitchCondition::force_init_type void   )  [inline, virtual, inherited]
 

Reimplemented from EggObject.

Definition at line 70 of file eggSwitchCondition.h.

References EXPCL_PANDAEGG, EggSwitchCondition::get_class_type(), EggSwitchCondition::make_copy(), EggSwitchCondition::transform(), and EggSwitchCondition::write().

TypeHandle EggSwitchConditionDistance::get_class_type void   )  [inline, static]
 

Reimplemented from EggSwitchCondition.

Definition at line 101 of file eggSwitchCondition.h.

int ReferenceCount::get_ref_count  )  const [inline, inherited]
 

Returns the current reference count.

Definition at line 183 of file referenceCount.I.

Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture().

virtual TypeHandle EggSwitchConditionDistance::get_type void   )  const [inline, virtual]
 

Reimplemented from EggSwitchCondition.

Definition at line 109 of file eggSwitchCondition.h.

int TypedObject::get_type_index  )  const [inline, inherited]
 

Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.

This is equivalent to get_type().get_index().

Definition at line 71 of file typedObject.I.

References TypeHandle::get_name(), TypedObject::get_type(), and INLINE.

void EggSwitchConditionDistance::init_type void   )  [inline, static]
 

Reimplemented from EggSwitchCondition.

Definition at line 104 of file eggSwitchCondition.h.

bool TypedObject::is_exact_type TypeHandle  handle  )  const [inline, inherited]
 

Returns true if the current object is the indicated type exactly.

Definition at line 101 of file typedObject.I.

Referenced by PT(), and CollisionNode::xform().

bool TypedObject::is_of_type TypeHandle  handle  )  const [inline, inherited]
 

Returns true if the current object is or derives from the indicated type.

Definition at line 86 of file typedObject.I.

Referenced by EggMaterialCollection::collapse_equivalent_materials(), EggTextureCollection::collapse_equivalent_textures(), DeferredNodeProperty::compose(), AnimBundleMaker::create_s_channel(), CharacterMaker::create_slider(), ProjectionScreen::cull_callback(), DataNode::define_output(), EggNode::determine_draw_order(), CharacterMaker::egg_to_index(), EggGroupUniquifier::EggGroupUniquifier(), EggPoolUniquifier::EggPoolUniquifier(), EggGroupNode::find_textures(), StaticTextFont::get_glyph(), EggMaterialCollection::insert_materials(), EggTextureCollection::insert_textures(), CharacterJoint::make_copy(), PT(), EggGroupNode::r_flatten_transforms(), EggGroupNode::r_transform_vertices(), EggGroupNode::recompute_polygon_normals(), CollisionLevelState::reserve(), PandaFramework::reset_frame_rate(), PandaFramework::set_texture(), EggGroupNode::steal_children(), and DataGraphTraverser::traverse().

EggSwitchCondition * EggSwitchConditionDistance::make_copy void   )  const [virtual]
 

Implements EggSwitchCondition.

Definition at line 55 of file eggSwitchCondition.cxx.

References _fade, _switch_in, _switch_out, and indent().

int ReferenceCount::ref  )  const [inline, inherited]
 

Explicitly increments the reference count.

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

The return value is the new reference count.

Definition at line 225 of file referenceCount.I.

Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering().

void ReferenceCount::test_ref_count_integrity  )  const [inline, inherited]
 

Does some easy checks to make sure that the reference count isn't completely bogus.

Definition at line 328 of file referenceCount.I.

References INLINE.

Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount().

void EggSwitchConditionDistance::transform const LMatrix4d &  mat  )  [virtual]
 

Applies the indicated transformation matrix to the switch condition parameters.

Implements EggSwitchCondition.

Definition at line 93 of file eggSwitchCondition.cxx.

int ReferenceCount::unref  )  const [inline, inherited]
 

Explicitly decrements the reference count.

Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete().

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

The return value is the new reference count.

Definition at line 293 of file referenceCount.I.

References INLINE.

Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds().

void EggSwitchConditionDistance::write ostream &  out,
int  indent_level
const [virtual]
 

Implements EggSwitchCondition.

Definition at line 68 of file eggSwitchCondition.cxx.

References _center.


Member Data Documentation

LPoint3d EggSwitchConditionDistance::_center
 

Definition at line 97 of file eggSwitchCondition.h.

Referenced by write().

double EggSwitchConditionDistance::_fade
 

Definition at line 96 of file eggSwitchCondition.h.

Referenced by EggSwitchConditionDistance(), and make_copy().

double EggSwitchConditionDistance::_switch_in
 

Definition at line 96 of file eggSwitchCondition.h.

Referenced by make_copy().

double EggSwitchConditionDistance::_switch_out
 

Definition at line 96 of file eggSwitchCondition.h.

Referenced by make_copy().

TypeHandle EggSwitchConditionDistance::_type_handle [static, private]
 

Reimplemented from EggSwitchCondition.

Definition at line 27 of file eggSwitchCondition.cxx.


The documentation for this class was generated from the following files:
Generated on Fri May 2 00:50:24 2003 for Panda by doxygen1.3