#include <eggSwitchCondition.h>
Inheritance diagram for EggSwitchConditionDistance:
Public Member Functions | |
EggSwitchConditionDistance (double switch_in, double switch_out, const LPoint3d ¢er, double fade=0.0) | |
virtual EggSwitchCondition * | make_copy () const |
virtual void | write (ostream &out, int indent_level) const |
virtual void | transform (const LMatrix4d &mat) |
Applies the indicated transformation matrix to the switch condition parameters. | |
virtual TypeHandle | get_type () const |
virtual TypeHandle | force_init_type () |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. | |
int | get_ref_count () const |
Returns the current reference count. | |
int | ref () const |
Explicitly increments the reference count. | |
int | unref () const |
Explicitly decrements the reference count. | |
void | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
Static Public Member Functions | |
TypeHandle | get_class_type () |
void | init_type () |
Public Attributes | |
double | _switch_in |
double | _switch_out |
double | _fade |
LPoint3d | _center |
Static Private Attributes | |
TypeHandle | _type_handle |
Definition at line 86 of file eggSwitchCondition.h.
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Definition at line 38 of file eggSwitchCondition.cxx. References _fade. |
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Reimplemented from EggObject. Definition at line 70 of file eggSwitchCondition.h. References EXPCL_PANDAEGG, EggSwitchCondition::get_class_type(), EggSwitchCondition::make_copy(), EggSwitchCondition::transform(), and EggSwitchCondition::write(). |
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Reimplemented from EggSwitchCondition. Definition at line 101 of file eggSwitchCondition.h. |
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Returns the current reference count.
Definition at line 183 of file referenceCount.I. Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture(). |
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Reimplemented from EggSwitchCondition. Definition at line 109 of file eggSwitchCondition.h. |
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Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). Definition at line 71 of file typedObject.I. References TypeHandle::get_name(), TypedObject::get_type(), and INLINE. |
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Reimplemented from EggSwitchCondition. Definition at line 104 of file eggSwitchCondition.h. |
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Returns true if the current object is the indicated type exactly.
Definition at line 101 of file typedObject.I. Referenced by PT(), and CollisionNode::xform(). |
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Implements EggSwitchCondition. Definition at line 55 of file eggSwitchCondition.cxx. References _fade, _switch_in, _switch_out, and indent(). |
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Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 225 of file referenceCount.I. Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering(). |
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Does some easy checks to make sure that the reference count isn't completely bogus.
Definition at line 328 of file referenceCount.I. References INLINE. Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount(). |
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Applies the indicated transformation matrix to the switch condition parameters.
Implements EggSwitchCondition. Definition at line 93 of file eggSwitchCondition.cxx. |
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Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 293 of file referenceCount.I. References INLINE. Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds(). |
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Implements EggSwitchCondition. Definition at line 68 of file eggSwitchCondition.cxx. References _center. |
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Definition at line 97 of file eggSwitchCondition.h. Referenced by write(). |
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Definition at line 96 of file eggSwitchCondition.h. Referenced by EggSwitchConditionDistance(), and make_copy(). |
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Definition at line 96 of file eggSwitchCondition.h. Referenced by make_copy(). |
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Definition at line 96 of file eggSwitchCondition.h. Referenced by make_copy(). |
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Reimplemented from EggSwitchCondition. Definition at line 27 of file eggSwitchCondition.cxx. |