#include <wglGraphicsPipe.h>
Inheritance diagram for wglGraphicsPipe:
Public Member Functions | |
wglGraphicsPipe () | |
virtual | ~wglGraphicsPipe () |
virtual string | get_interface_name () const |
Returns the name of the rendering interface associated with this GraphicsPipe. | |
virtual TypeHandle | get_type () const |
virtual TypeHandle | force_init_type () |
bool | is_valid () const |
Returns false if this pipe is known to be invalid, meaning that an attempt to create a GraphicsWindow with the pipe will certainly fail. | |
bool | supports_fullscreen () const |
Returns false if this pipe is known to not support any creation of fullscreen windows. | |
int | get_display_width () const |
Returns the width of the entire display, if it is known. | |
int | get_display_height () const |
Returns the height of the entire display, if it is known. | |
virtual int | get_num_hw_channels () |
Returns the number of hardware channels available for pipes of this type. | |
virtual HardwareChannel * | get_hw_channel (GraphicsWindow *window, int index) |
Creates and returns an accessor to the HardwareChannel at the given index number, which must be in the range 0 <= index < get_num_hw_channels(). | |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. | |
int | get_ref_count () const |
Returns the current reference count. | |
int | ref () const |
Explicitly increments the reference count. | |
int | unref () const |
Explicitly decrements the reference count. | |
void | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
Static Public Member Functions | |
PT (GraphicsPipe) pipe_ const ructor() | |
TypeHandle | get_class_type () |
void | init_type () |
Protected Member Functions | |
virtual | PT (GraphicsStateGuardian) make_gsg(const FrameBufferProperties &properties) |
virtual | PT (GraphicsWindow) make_window(GraphicsStateGuardian *gsg) |
virtual PointerTo< GraphicsStateGuardian > | make_gsg (const FrameBufferProperties &properties) |
Creates a new GSG to use the pipe (but no windows have been created yet for the GSG). | |
virtual void | close_gsg (GraphicsStateGuardian *gsg) |
This will be called in the draw thread (the same thread in which the GSG was created via make_gsg, above) to close the indicated GSG and free its associated graphics objects just before it is destructed. | |
virtual PointerTo< GraphicsWindow > | make_window (GraphicsStateGuardian *gsg)=0 |
Protected Attributes | |
Mutex | _lock |
bool | _is_valid |
bool | _supports_fullscreen |
int | _display_width |
int | _display_height |
Private Member Functions | |
int | choose_pfnum (FrameBufferProperties &properties, HDC hdc) const |
Selects a suitable pixel format number for the given frame buffer properties. | |
int | find_pixfmtnum (FrameBufferProperties &properties, HDC hdc, bool bLookforHW) const |
This helper routine looks for either HW-only or SW-only format, but not both. | |
Static Private Attributes | |
TypeHandle | _type_handle |
Definition at line 39 of file wglGraphicsPipe.h.
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Definition at line 40 of file wglGraphicsPipe.cxx. |
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Definition at line 52 of file wglGraphicsPipe.cxx. |
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Selects a suitable pixel format number for the given frame buffer properties. Returns the selected number if successful, or 0 otherwise. If successful, this may modify properties to reflect the actual visual chosen. Definition at line 175 of file wglGraphicsPipe.cxx. |
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This will be called in the draw thread (the same thread in which the GSG was created via make_gsg, above) to close the indicated GSG and free its associated graphics objects just before it is destructed. This method exists to provide a hook for the graphics pipe to do any necessary cleanup, if any. Definition at line 173 of file graphicsPipe.cxx. |
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This helper routine looks for either HW-only or SW-only format, but not both. Returns the pixelformat number, or 0 if a suitable format could not be found. Definition at line 236 of file wglGraphicsPipe.cxx. |
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Reimplemented from WinGraphicsPipe. Definition at line 68 of file wglGraphicsPipe.h. |
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Reimplemented from WinGraphicsPipe. Definition at line 57 of file wglGraphicsPipe.h. References WinGraphicsPipe::get_class_type(). |
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Returns the height of the entire display, if it is known. This may return 0. See the caveats for get_display_width(). Definition at line 115 of file graphicsPipe.I. |
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Returns the width of the entire display, if it is known. This may return 0. This is not a guarantee that windows (particularly fullscreen windows) may not be created larger than this width, but it is intended to provide a hint to the application. Definition at line 98 of file graphicsPipe.I. |
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Creates and returns an accessor to the HardwareChannel at the given index number, which must be in the range 0 <= index < get_num_hw_channels(). This function will return NULL if the index number is out of range or the hardware channel at that index is unavailable. Most kinds of GraphicsPipes do not have any special hardware channels available, and this function will always return NULL. Definition at line 129 of file graphicsPipe.cxx. References GraphicsStateGuardian::close_gsg(), and NULL. |
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Returns the name of the rendering interface associated with this GraphicsPipe. This is used to present to the user to allow him/her to choose between several possible GraphicsPipes available on a particular platform, so the name should be meaningful and unique for a given platform. Implements GraphicsPipe. Definition at line 74 of file wglGraphicsPipe.cxx. References GraphicsPipe::_is_valid, and NULL. |
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Returns the number of hardware channels available for pipes of this type. See get_hw_channel(). Definition at line 98 of file graphicsPipe.cxx. |
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Returns the current reference count.
Definition at line 183 of file referenceCount.I. Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture(). |
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Reimplemented from WinGraphicsPipe. Definition at line 65 of file wglGraphicsPipe.h. |
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Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). Definition at line 71 of file typedObject.I. References TypeHandle::get_name(), TypedObject::get_type(), and INLINE. |
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Reimplemented from WinGraphicsPipe. Definition at line 60 of file wglGraphicsPipe.h. References WinGraphicsPipe::get_class_type(), and WinGraphicsPipe::init_type(). Referenced by ConfigureFn(). |
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Returns true if the current object is the indicated type exactly.
Definition at line 101 of file typedObject.I. Referenced by PT(), and CollisionNode::xform(). |
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Returns false if this pipe is known to be invalid, meaning that an attempt to create a GraphicsWindow with the pipe will certainly fail. Returns true if the pipe is probably valid (is this case, an attempt to create a GraphicsWindow should succeed, but might still fail). Use the GraphicsEngine class to create a GraphicsWindow on a particular pipe. Definition at line 48 of file graphicsPipe.I. References GraphicsPipe::_supports_fullscreen, and INLINE. |
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Creates a new GSG to use the pipe (but no windows have been created yet for the GSG). This method will be called in the draw thread for the GSG. Definition at line 146 of file graphicsPipe.cxx. Referenced by GraphicsEngine::set_threading_model(). |
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Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 225 of file referenceCount.I. Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering(). |
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Returns false if this pipe is known to not support any creation of fullscreen windows. If this returns false, any attempt to create a window with the fullscreen property set will certainly fail. Returns true when the pipe will probably support fullscreen windows. This is not, however, a guarantee that an attempt to create a fullscreen window will not fail. Definition at line 77 of file graphicsPipe.I. References GraphicsPipe::_display_height, and INLINE. |
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Does some easy checks to make sure that the reference count isn't completely bogus.
Definition at line 328 of file referenceCount.I. References INLINE. Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount(). |
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Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 293 of file referenceCount.I. References INLINE. Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds(). |
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Definition at line 105 of file graphicsPipe.h. Referenced by GraphicsPipe::GraphicsPipe(), and GraphicsPipe::supports_fullscreen(). |
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Definition at line 104 of file graphicsPipe.h. Referenced by GraphicsPipe::GraphicsPipe(). |
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Definition at line 102 of file graphicsPipe.h. Referenced by get_interface_name(), glxGraphicsPipe::get_interface_name(), and wdxGraphicsPipe8::get_interface_name(). |
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Definition at line 100 of file graphicsPipe.h. |
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Definition at line 103 of file graphicsPipe.h. Referenced by GraphicsPipe::GraphicsPipe(), and GraphicsPipe::is_valid(). |
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Reimplemented from WinGraphicsPipe. Definition at line 29 of file wglGraphicsPipe.cxx. |