#include <referenceCount.h>
Inheritance diagram for RefCountProxy< Base >:
Public Member Functions | |
RefCountProxy () | |
RefCountProxy (const Base ©) | |
operator Base & () | |
operator const Base & () const | |
int | get_ref_count () const |
Returns the current reference count. | |
int | ref () const |
Explicitly increments the reference count. | |
int | unref () const |
Explicitly decrements the reference count. | |
void | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
Static Public Member Functions | |
TypeHandle | get_class_type () |
void | init_type () |
Private Attributes | |
Base | _base |
Static Private Attributes | |
TypeHandle | _type_handle |
RefCountPr<MyClass> can be treated as an instance of MyClass directly, for the most part, except that it can be reference counted.
If you want to declare a RefCountProxy to something that does not have get_class_type(), you will have to define a template specialization on _get_type_handle() and _do_init_type(), as in typedObject.h.
Definition at line 111 of file referenceCount.h.
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Definition at line 399 of file referenceCount.I. |
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Definition at line 411 of file referenceCount.I. |
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Reimplemented from ReferenceCount. Definition at line 119 of file referenceCount.h. References RefCountObj< Base >::_type_handle, and INLINE. |
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Returns the current reference count.
Definition at line 183 of file referenceCount.I. Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture(). |
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Reimplemented from ReferenceCount. Definition at line 449 of file referenceCount.I. |
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Definition at line 423 of file referenceCount.I. |
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Definition at line 436 of file referenceCount.I. |
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Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 225 of file referenceCount.I. Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering(). |
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Does some easy checks to make sure that the reference count isn't completely bogus.
Definition at line 328 of file referenceCount.I. References INLINE. Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount(). |
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Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 293 of file referenceCount.I. References INLINE. Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds(). |
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Definition at line 125 of file referenceCount.h. |
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Reimplemented from ReferenceCount. Definition at line 23 of file referenceCount.I. |