#include <eggPoolUniquifier.h>
Inheritance diagram for EggPoolUniquifier:
Public Member Functions | |
EggPoolUniquifier () | |
virtual string | get_category (EggNode *node) |
Returns the category name into which the given node should be collected, or the empty string if the node's name should be left alone. | |
virtual TypeHandle | get_type () const |
virtual TypeHandle | force_init_type () |
void | clear () |
Empties the table of used named and prepares the Uniquifier for a new tree. | |
void | uniquify (EggNode *node) |
Begins the traversal from the indicated node. | |
EggNode * | get_node (const string &category, const string &name) const |
Returns the node associated with the given category and name, or NULL if the name has not been used. | |
bool | has_name (const string &category, const string &name) const |
Returns true if the name has been used for the indicated category already, false otherwise. | |
bool | add_name (const string &category, const string &name, EggNode *node=NULL) |
Adds the name to the indicated category. | |
virtual string | filter_name (EggNode *node) |
Returns the name of the given node, or at least the name it should be. | |
virtual string | generate_name (EggNode *node, const string &category, int index) |
Generates a new name for the given node when its existing name clashes with some other node. | |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. | |
int | get_ref_count () const |
Returns the current reference count. | |
int | ref () const |
Explicitly increments the reference count. | |
int | unref () const |
Explicitly decrements the reference count. | |
void | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
Static Public Member Functions | |
TypeHandle | get_class_type () |
void | init_type () |
Static Private Attributes | |
TypeHandle | _type_handle |
It's automatically called by EggData prior to writing out an egg file.
Definition at line 44 of file eggPoolUniquifier.h.
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Definition at line 41 of file eggPoolUniquifier.cxx. References EggVertexPool::get_class_type(), EggMaterial::get_class_type(), EggTexture::get_class_type(), and TypedObject::is_of_type(). |
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Adds the name to the indicated category. This name will not be used for any other egg node within this category. Returns true if the name was added, or false if it was already in use for the category. Definition at line 184 of file eggNameUniquifier.cxx. References EggNameUniquifier::filter_name(), and ostringstream::str(). |
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Empties the table of used named and prepares the Uniquifier for a new tree.
Definition at line 65 of file eggNameUniquifier.cxx. References EggNameUniquifier::_categories, EggNameUniquifier::_index, EggNameUniquifier::filter_name(), and EggNameUniquifier::get_category(). |
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Returns the name of the given node, or at least the name it should be. This provides a hook to adjust the name before attempting to uniquify it, if desired, for instance to remove invalid characters. Reimplemented in EggGroupUniquifier. Definition at line 205 of file eggNameUniquifier.cxx. Referenced by EggNameUniquifier::add_name(), and EggNameUniquifier::clear(). |
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Reimplemented from EggNameUniquifier. Definition at line 62 of file eggPoolUniquifier.h. |
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Generates a new name for the given node when its existing name clashes with some other node. This function will be called repeatedly, if necessary, until it returns a name that actually is unique. The category is the string returned by get_category(), and index is a uniquely-generated number that may be useful for synthesizing the name. Reimplemented in EggGroupUniquifier. Definition at line 232 of file eggNameUniquifier.cxx. |
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Returns the category name into which the given node should be collected, or the empty string if the node's name should be left alone.
Implements EggNameUniquifier. Definition at line 57 of file eggPoolUniquifier.cxx. |
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Reimplemented from EggNameUniquifier. Definition at line 51 of file eggPoolUniquifier.h. |
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Returns the node associated with the given category and name, or NULL if the name has not been used.
Definition at line 124 of file eggNameUniquifier.cxx. |
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Returns the current reference count.
Definition at line 183 of file referenceCount.I. Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture(). |
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Reimplemented from EggNameUniquifier. Definition at line 59 of file eggPoolUniquifier.h. |
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Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). Definition at line 71 of file typedObject.I. References TypeHandle::get_name(), TypedObject::get_type(), and INLINE. |
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Returns true if the name has been used for the indicated category already, false otherwise.
Definition at line 152 of file eggNameUniquifier.cxx. |
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Reimplemented from EggNameUniquifier. Definition at line 54 of file eggPoolUniquifier.h. |
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Returns true if the current object is the indicated type exactly.
Definition at line 101 of file typedObject.I. Referenced by PT(), and CollisionNode::xform(). |
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Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 225 of file referenceCount.I. Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering(). |
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Does some easy checks to make sure that the reference count isn't completely bogus.
Definition at line 328 of file referenceCount.I. References INLINE. Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount(). |
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Begins the traversal from the indicated node.
Definition at line 79 of file eggNameUniquifier.cxx. |
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Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 293 of file referenceCount.I. References INLINE. Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds(). |
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Reimplemented from EggNameUniquifier. Definition at line 30 of file eggPoolUniquifier.cxx. |