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LinearCylinderVortexForce Class Reference

Defines a cylinder inside of which all forces are tangential to the theta of the particle wrt the z-axis in local coord. More...

#include <linearCylinderVortexForce.h>

Inheritance diagram for LinearCylinderVortexForce:

LinearForce BaseForce TypedReferenceCount TypedObject ReferenceCount List of all members.

Public Member Functions

 LinearCylinderVortexForce (float radius=1.0f, float length=0.0f, float coef=1.0f, float a=1.0f, bool md=false)
 Simple Constructor.

 LinearCylinderVortexForce (const LinearCylinderVortexForce &copy)
 copy Constructor

virtual ~LinearCylinderVortexForce (void)
 Destructor.

void set_coef (float coef)
float get_coef (void) const
void set_radius (float radius)
float get_radius (void) const
void set_length (float length)
float get_length (void) const
virtual TypeHandle get_type (void) const
virtual TypeHandle force_init_type ()
void set_amplitude (const float a)
void set_mass_dependent (bool m)
float get_amplitude (void) const
bool get_mass_dependent (void) const
void set_vector_masks (bool x, bool y, bool z)
virtual LVector3f get_vector (const PhysicsObject *po)
virtual bool is_linear (void) const
bool get_active (void) const
void set_active (bool active)
ForceNodeget_force_node (void) const
int get_type_index () const
 Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.

bool is_of_type (TypeHandle handle) const
 Returns true if the current object is or derives from the indicated type.

bool is_exact_type (TypeHandle handle) const
 Returns true if the current object is the indicated type exactly.

int get_ref_count () const
 Returns the current reference count.

int ref () const
 Explicitly increments the reference count.

int unref () const
 Explicitly decrements the reference count.

void test_ref_count_integrity () const
 Does some easy checks to make sure that the reference count isn't completely bogus.


Static Public Member Functions

TypeHandle get_class_type (void)
void init_type (void)

Private Member Functions

virtual LinearForcemake_copy (void)
 child copier

virtual LVector3f get_child_vector (const PhysicsObject *po)
 returns the centripetal force vector for the passed-in object


Private Attributes

float _radius
float _length
float _coef

Static Private Attributes

TypeHandle _type_handle

Detailed Description

Defines a cylinder inside of which all forces are tangential to the theta of the particle wrt the z-axis in local coord.

space. This happens by assigning the force a node by which the cylinder is transformed. Be warned- this will suck anything that it can reach directly into orbit and will NOT let go.

Definition at line 46 of file linearCylinderVortexForce.h.


Constructor & Destructor Documentation

LinearCylinderVortexForce::LinearCylinderVortexForce float  radius = 1.0f,
float  length = 0.0f,
float  coef = 1.0f,
float  a = 1.0f,
bool  md = false
 

Simple Constructor.

Definition at line 37 of file linearCylinderVortexForce.cxx.

References _coef, _length, and _radius.

LinearCylinderVortexForce::LinearCylinderVortexForce const LinearCylinderVortexForce &  copy  ) 
 

copy Constructor

Definition at line 53 of file linearCylinderVortexForce.cxx.

LinearCylinderVortexForce::~LinearCylinderVortexForce void   )  [virtual]
 

Destructor.

Definition at line 69 of file linearCylinderVortexForce.cxx.


Member Function Documentation

virtual TypeHandle LinearCylinderVortexForce::force_init_type void   )  [inline, virtual]
 

Reimplemented from LinearForce.

Definition at line 85 of file linearCylinderVortexForce.h.

bool BaseForce::get_active void   )  const [inline, inherited]
 

Definition at line 51 of file baseForce.I.

float LinearForce::get_amplitude void   )  const [inline, inherited]
 

Definition at line 40 of file linearForce.I.

References LinearForce::_mass_dependent, and INLINE.

LVector3f LinearCylinderVortexForce::get_child_vector const PhysicsObject po  )  [private, virtual]
 

returns the centripetal force vector for the passed-in object

Implements LinearForce.

Definition at line 96 of file linearCylinderVortexForce.cxx.

References _coef.

TypeHandle LinearCylinderVortexForce::get_class_type void   )  [inline, static]
 

Reimplemented from LinearForce.

Definition at line 74 of file linearCylinderVortexForce.h.

float LinearCylinderVortexForce::get_coef void   )  const [inline]
 

Definition at line 84 of file linearCylinderVortexForce.I.

ForceNode * BaseForce::get_force_node void   )  const [inline, inherited]
 

Definition at line 29 of file baseForce.I.

References BaseForce::_active, and INLINE.

float LinearCylinderVortexForce::get_length void   )  const [inline]
 

Definition at line 73 of file linearCylinderVortexForce.I.

bool LinearForce::get_mass_dependent void   )  const [inline, inherited]
 

Definition at line 51 of file linearForce.I.

References LinearForce::_mass_dependent.

float LinearCylinderVortexForce::get_radius void   )  const [inline]
 

Definition at line 62 of file linearCylinderVortexForce.I.

int ReferenceCount::get_ref_count  )  const [inline, inherited]
 

Returns the current reference count.

Definition at line 183 of file referenceCount.I.

Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture().

virtual TypeHandle LinearCylinderVortexForce::get_type void   )  const [inline, virtual]
 

Reimplemented from LinearForce.

Definition at line 82 of file linearCylinderVortexForce.h.

int TypedObject::get_type_index  )  const [inline, inherited]
 

Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.

This is equivalent to get_type().get_index().

Definition at line 71 of file typedObject.I.

References TypeHandle::get_name(), TypedObject::get_type(), and INLINE.

LVector3f LinearForce::get_vector const PhysicsObject po  )  [virtual, inherited]
 

Implements BaseForce.

Definition at line 83 of file linearForce.cxx.

void LinearCylinderVortexForce::init_type void   )  [inline, static]
 

Reimplemented from LinearForce.

Definition at line 77 of file linearCylinderVortexForce.h.

bool TypedObject::is_exact_type TypeHandle  handle  )  const [inline, inherited]
 

Returns true if the current object is the indicated type exactly.

Definition at line 101 of file typedObject.I.

Referenced by PT(), and CollisionNode::xform().

bool LinearForce::is_linear void   )  const [virtual, inherited]
 

Implements BaseForce.

Definition at line 105 of file linearForce.cxx.

bool TypedObject::is_of_type TypeHandle  handle  )  const [inline, inherited]
 

Returns true if the current object is or derives from the indicated type.

Definition at line 86 of file typedObject.I.

Referenced by EggMaterialCollection::collapse_equivalent_materials(), EggTextureCollection::collapse_equivalent_textures(), DeferredNodeProperty::compose(), AnimBundleMaker::create_s_channel(), CharacterMaker::create_slider(), ProjectionScreen::cull_callback(), DataNode::define_output(), EggNode::determine_draw_order(), CharacterMaker::egg_to_index(), EggGroupUniquifier::EggGroupUniquifier(), EggPoolUniquifier::EggPoolUniquifier(), EggGroupNode::find_textures(), StaticTextFont::get_glyph(), EggMaterialCollection::insert_materials(), EggTextureCollection::insert_textures(), CharacterJoint::make_copy(), PT(), EggGroupNode::r_flatten_transforms(), EggGroupNode::r_transform_vertices(), EggGroupNode::recompute_polygon_normals(), CollisionLevelState::reserve(), PandaFramework::reset_frame_rate(), PandaFramework::set_texture(), EggGroupNode::steal_children(), and DataGraphTraverser::traverse().

LinearForce * LinearCylinderVortexForce::make_copy void   )  [private, virtual]
 

child copier

Implements LinearForce.

Definition at line 81 of file linearCylinderVortexForce.cxx.

References _length, and _radius.

int ReferenceCount::ref  )  const [inline, inherited]
 

Explicitly increments the reference count.

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

The return value is the new reference count.

Definition at line 225 of file referenceCount.I.

Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering().

void BaseForce::set_active bool  active  )  [inline, inherited]
 

Definition at line 40 of file baseForce.I.

References BaseForce::_active, and INLINE.

void LinearForce::set_amplitude const float  a  )  [inline, inherited]
 

Definition at line 29 of file linearForce.I.

References LinearForce::_amplitude, and INLINE.

void LinearCylinderVortexForce::set_coef float  coef  )  [inline]
 

Definition at line 51 of file linearCylinderVortexForce.I.

References _radius.

void LinearCylinderVortexForce::set_length float  length  )  [inline]
 

Definition at line 40 of file linearCylinderVortexForce.I.

References _coef, and INLINE.

void LinearForce::set_mass_dependent bool  m  )  [inline, inherited]
 

Definition at line 62 of file linearForce.I.

References LinearForce::_y_mask, LinearForce::_z_mask, and y.

void LinearCylinderVortexForce::set_radius float  radius  )  [inline]
 

Definition at line 29 of file linearCylinderVortexForce.I.

References _length, INLINE, and length.

void LinearForce::set_vector_masks bool  x,
bool  y,
bool  z
[inline, inherited]
 

Definition at line 73 of file linearForce.I.

void ReferenceCount::test_ref_count_integrity  )  const [inline, inherited]
 

Does some easy checks to make sure that the reference count isn't completely bogus.

Definition at line 328 of file referenceCount.I.

References INLINE.

Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount().

int ReferenceCount::unref  )  const [inline, inherited]
 

Explicitly decrements the reference count.

Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete().

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

The return value is the new reference count.

Definition at line 293 of file referenceCount.I.

References INLINE.

Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds().


Member Data Documentation

float LinearCylinderVortexForce::_coef [private]
 

Definition at line 50 of file linearCylinderVortexForce.h.

Referenced by get_child_vector(), LinearCylinderVortexForce(), and set_length().

float LinearCylinderVortexForce::_length [private]
 

Definition at line 49 of file linearCylinderVortexForce.h.

Referenced by LinearCylinderVortexForce(), make_copy(), and set_radius().

float LinearCylinderVortexForce::_radius [private]
 

Definition at line 48 of file linearCylinderVortexForce.h.

Referenced by LinearCylinderVortexForce(), make_copy(), and set_coef().

TypeHandle LinearCylinderVortexForce::_type_handle [static, private]
 

Reimplemented from LinearForce.

Definition at line 26 of file linearCylinderVortexForce.cxx.


The documentation for this class was generated from the following files:
Generated on Fri May 2 00:51:47 2003 for Panda by doxygen1.3