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panda/src/physics/linearForce.h

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00001 // Filename: linearForce.h
00002 // Created by:  charles (13Jun00)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #ifndef LINEARFORCE_H
00020 #define LINEARFORCE_H
00021 
00022 #include "baseForce.h"
00023 
00024 ///////////////////////////////////////////////////////////////////
00025 //       Class : LinearForce
00026 // Description : A force that acts on a PhysicsObject by way of an
00027 //               Integrator.  This is a pure virtual base class.
00028 ///////////////////////////////////////////////////////////////////
00029 class EXPCL_PANDAPHYSICS LinearForce : public BaseForce {
00030 private:
00031   float _amplitude;
00032   bool _mass_dependent;
00033 
00034   bool _x_mask;
00035   bool _y_mask;
00036   bool _z_mask;
00037 
00038   virtual LVector3f get_child_vector(const PhysicsObject *po) = 0;
00039 
00040 protected:
00041   LinearForce(float a, bool mass);
00042   LinearForce(const LinearForce& copy);
00043 
00044 PUBLISHED:
00045   ~LinearForce(void);
00046 
00047   INLINE void set_amplitude(const float a);
00048   INLINE void set_mass_dependent(bool m);
00049 
00050   INLINE float get_amplitude(void) const;
00051   INLINE bool get_mass_dependent(void) const;
00052 
00053   INLINE void set_vector_masks(bool x, bool y, bool z);
00054 
00055   virtual LVector3f get_vector(const PhysicsObject *po);
00056 
00057   virtual LinearForce *make_copy(void) = 0;
00058 
00059   virtual bool is_linear(void) const;
00060 
00061 public:
00062   static TypeHandle get_class_type(void) {
00063     return _type_handle;
00064   }
00065   static void init_type(void) {
00066     BaseForce::init_type();
00067     register_type(_type_handle, "LinearForce",
00068                   BaseForce::get_class_type());
00069   }
00070   virtual TypeHandle get_type(void) const {
00071     return get_class_type();
00072   }
00073   virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
00074 
00075 private:
00076   static TypeHandle _type_handle;
00077 };
00078 
00079 #include "linearForce.I"
00080 
00081 #endif // BASELINEARFORCE_H

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