#include <event.h>
Inheritance diagram for Event:
Public Member Functions | |
Event (const string &event_name, EventReceiver *receiver=NULL) | |
Event (const Event ©) | |
void | operator= (const Event ©) |
~Event () | |
void | set_name (const string &name) |
void | clear_name () |
Resets the Event's name to empty. | |
bool | has_name () const |
Returns true if the Event has a nonempty name set, false if the name is empty. | |
const string & | get_name () const |
void | add_parameter (const EventParameter &obj) |
int | get_num_parameters () const |
EventParameter | get_parameter (int n) const |
bool | has_receiver () const |
EventReceiver * | get_receiver () const |
void | set_receiver (EventReceiver *receiver) |
void | clear_receiver () |
void | output (ostream &out) const |
virtual TypeHandle | get_type () const |
virtual TypeHandle | force_init_type () |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. | |
int | get_ref_count () const |
Returns the current reference count. | |
int | ref () const |
Explicitly increments the reference count. | |
int | unref () const |
Explicitly decrements the reference count. | |
void | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
Static Public Member Functions | |
TypeHandle | get_class_type () |
void | init_type () |
Protected Types | |
typedef pvector< EventParameter > | ParameterList |
Protected Attributes | |
ParameterList | _parameters |
EventReceiver * | _receiver |
Private Attributes | |
string | _name |
Static Private Attributes | |
TypeHandle | _type_handle |
Anyone in any thread may throw an event at any time; there will be one process responsible for reading and dispacting on the events (but not necessarily immediately).
This function use to inherit from Namable, but that makes it too expensive to get its name the Python code. Now it just copies the Namable interface in.
Definition at line 54 of file event.h.
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Definition at line 49 of file event.cxx. References _name, _parameters, and _receiver. |
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Definition at line 89 of file event.cxx. Referenced by throw_event(), and throw_event_directly(). |
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Resets the Event's name to empty.
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Reimplemented from TypedReferenceCount. |
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Reimplemented from TypedReferenceCount. |
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Definition at line 114 of file event.cxx. References _receiver. |
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Returns the current reference count.
Definition at line 183 of file referenceCount.I. Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture(). |
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Reimplemented from TypedReferenceCount. |
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Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). Definition at line 71 of file typedObject.I. References TypeHandle::get_name(), TypedObject::get_type(), and INLINE. |
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Returns true if the Event has a nonempty name set, false if the name is empty.
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Definition at line 128 of file event.cxx. References _receiver. |
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Reimplemented from TypedReferenceCount. Definition at line 90 of file event.h. References INLINE. |
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Returns true if the current object is the indicated type exactly.
Definition at line 101 of file typedObject.I. Referenced by PT(), and CollisionNode::xform(). |
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Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 225 of file referenceCount.I. Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering(). |
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Does some easy checks to make sure that the reference count isn't completely bogus.
Definition at line 328 of file referenceCount.I. References INLINE. Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount(). |
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Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 293 of file referenceCount.I. References INLINE. Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds(). |
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Definition at line 84 of file event.h. Referenced by clear_name(), Event(), and set_name(). |
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Definition at line 80 of file event.h. Referenced by Event(). |
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Definition at line 81 of file event.h. Referenced by Event(), get_num_parameters(), get_parameter(), get_receiver(), and has_receiver(). |
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Reimplemented from TypedReferenceCount. |