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EggXfmAnimData Class Reference

Corresponding to an <Xfm$Anim> entry, this stores a two-dimensional table with up to nine columns, one for each component of a transformation. More...

#include <eggXfmAnimData.h>

Inheritance diagram for EggXfmAnimData:

EggAnimData EggNode EggNamedObject EggObject Namable TypedReferenceCount TypedObject ReferenceCount List of all members.

Public Member Functions

 EggXfmAnimData (const string &name="", CoordinateSystem cs=CS_default)
 EggXfmAnimData (const EggXfmSAnim &convert_from)
 Converts the newer-style XfmSAnim table to the older-style XfmAnim table.

 EggXfmAnimData (const EggXfmAnimData &copy)
EggXfmAnimData & operator= (const EggXfmAnimData &copy)
void set_order (const string &order)
void clear_order ()
bool has_order () const
const string & get_order () const
void set_contents (const string &contents)
void clear_contents ()
bool has_contents () const
const string & get_contents () const
CoordinateSystem get_coordinate_system () const
 Returns the coordinate system this table believes it is defined within.

int get_num_rows () const
 Returns the number of rows in the table.

int get_num_cols () const
 Returns the number of columns in the table.

double get_value (int row, int col) const
 Returns the value at the indicated row.

void get_value (int row, LMatrix4d &mat) const
 Returns the value of the aggregate row of the table as a matrix.

virtual void write (ostream &out, int indent_level) const
 Writes the data to the indicated output stream in Egg format.

virtual TypeHandle get_type () const
virtual TypeHandle force_init_type ()
void set_fps (double type)
void clear_fps ()
bool has_fps () const
double get_fps () const
 This is only valid if has_fps() returns true.

void clear_data ()
 Removes all data and empties the table.

void add_data (double value)
 Adds a single element to the table.

int get_size () const
 Returns the number of elements in the table.

PTA_double get_data () const
 Returns the entire table of data.

void set_data (const PTA_double &data)
 Replaces the entire table of data.

EggGroupNodeget_parent () const
int get_depth () const
 Returns the number of nodes above this node in the egg hierarchy.

bool is_under_instance () const
 Returns true if there is an node somewhere in the egg tree at or above this node, false otherwise.

bool is_under_transform () const
 Returns true if there is a entry somewhere in the egg tree at or above this node, false otherwise.

bool is_local_coord () const
 Returns true if this node's vertices are not in the global coordinate space.

const LMatrix4d & get_vertex_frame () const
 Returns the coordinate frame of the vertices referenced by primitives at or under this node.

const LMatrix4d & get_node_frame () const
 Returns the coordinate frame of the node itself.

const LMatrix4d & get_vertex_frame_inv () const
 Returns the inverse of the matrix returned by get_vertex_frame().

const LMatrix4d & get_node_frame_inv () const
 Returns the inverse of the matrix returned by get_node_frame().

const LMatrix4d & get_vertex_to_node () const
 Returns the transformation matrix suitable for converting the vertices as read from the egg file into the coordinate space of the node.

const LMatrix4d & get_node_to_vertex () const
 Returns the transformation matrix suitable for converting vertices in the coordinate space of the node to the appropriate coordinate space for storing in the egg file.

void transform (const LMatrix4d &mat)
 Applies the indicated transformation to the node and all of its descendants.

void transform_vertices_only (const LMatrix4d &mat)
 Applies the indicated transformation only to vertices that appear in global space within vertex pools at this node and below.

void flatten_transforms ()
 Removes any transform and instance records from this node in the scene graph and below.

void apply_texmats ()
 Applies the texture matrices to the UV's of the vertices that reference them, and then removes the texture matrices from the textures themselves.

virtual EggRenderModedetermine_alpha_mode ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has an alpha_mode other than AM_unspecified.

virtual EggRenderModedetermine_depth_write_mode ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_write_mode other than DWM_unspecified.

virtual EggRenderModedetermine_depth_test_mode ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_test_mode other than DTM_unspecified.

virtual EggRenderModedetermine_draw_order ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a draw_order specified.

virtual EggRenderModedetermine_bin ()
 Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a bin specified.

bool parse_egg (const string &egg_syntax)
 Parses the egg syntax given in the indicate string as if it had been read from the egg file within this object's definition.

void test_under_integrity () const
 Recursively checks the integrity of the _under_flags, _parent, and _depth members of this node and all of its ancestors.

void write_header (ostream &out, int indent_level, const char *egg_keyword) const
 Writes the first line of the egg object, e.g.

int get_type_index () const
 Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.

bool is_of_type (TypeHandle handle) const
 Returns true if the current object is or derives from the indicated type.

bool is_exact_type (TypeHandle handle) const
 Returns true if the current object is the indicated type exactly.

int get_ref_count () const
 Returns the current reference count.

int ref () const
 Explicitly increments the reference count.

int unref () const
 Explicitly decrements the reference count.

void test_ref_count_integrity () const
 Does some easy checks to make sure that the reference count isn't completely bogus.

void set_name (const string &name)
void clear_name ()
 Resets the Namable's name to empty.

bool has_name () const
 Returns true if the Namable has a nonempty name set, false if the name is empty.

const string & get_name () const
void output (ostream &out) const
 Outputs the Namable.


Static Public Member Functions

const string & get_standard_order ()
 Returns the standard order of matrix component composition.

TypeHandle get_class_type ()
void init_type ()

Protected Types

typedef RefCountObj< LMatrix4d > MatrixFrame
enum  UnderFlags { UF_under_instance = 0x001, UF_under_transform = 0x002, UF_local_coord = 0x004 }

Protected Member Functions

virtual void r_transform (const LMatrix4d &mat, const LMatrix4d &inv, CoordinateSystem to_cs)
 Applies the indicated transform to all the rows of the table.

virtual void r_mark_coordsys (CoordinateSystem cs)
 This is only called immediately after loading an egg file from disk, to propagate the value found in the CoordinateSystem entry (or the default Y-up coordinate system) to all nodes that care about what the coordinate system is.

virtual bool egg_start_parse_body ()
 This function is called within parse_egg().

virtual void update_under (int depth_offset)
 This function is called from within EggGroupNode whenever the parentage of the node has changed.

virtual void adjust_under ()
 This is called within update_under() after all the various under settings have been inherited directly from the parent node.

virtual void r_transform_vertices (const LMatrix4d &mat)
 This is called from within the egg code by transform_vertices_only()().

virtual void r_flatten_transforms ()
 The recursive implementation of flatten_transforms().

virtual void r_apply_texmats (EggTextureCollection &textures)
 The recursive implementation of apply_texmats().


Protected Attributes

PTA_double _data
EggGroupNode_parent
int _depth
int _under_flags
PointerTo< MatrixFrame_vertex_frame
PointerTo< MatrixFrame_node_frame
PointerTo< MatrixFrame_vertex_frame_inv
PointerTo< MatrixFrame_node_frame_inv
PointerTo< MatrixFrame_vertex_to_node
PointerTo< MatrixFrame_node_to_vertex

Private Attributes

string _order
string _contents
CoordinateSystem _coordsys

Static Private Attributes

TypeHandle _type_handle

Detailed Description

Corresponding to an <Xfm$Anim> entry, this stores a two-dimensional table with up to nine columns, one for each component of a transformation.

This is an older syntax of egg anim table, not often used currently--it's replaced by EggXfmSAnim.

Definition at line 46 of file eggXfmAnimData.h.


Member Typedef Documentation

typedef RefCountObj<LMatrix4d> EggNode::MatrixFrame [protected, inherited]
 

Definition at line 118 of file eggNode.h.

Referenced by EggGroup::string_collide_flags().


Member Enumeration Documentation

enum EggNode::UnderFlags [protected, inherited]
 

Enumeration values:
UF_under_instance 
UF_under_transform 
UF_local_coord 

Definition at line 92 of file eggNode.h.


Constructor & Destructor Documentation

EggXfmAnimData::EggXfmAnimData const string &  name = "",
CoordinateSystem  cs = CS_default
[inline]
 

Definition at line 31 of file eggXfmAnimData.I.

References INLINE.

EggXfmAnimData::EggXfmAnimData const EggXfmSAnim convert_from  ) 
 

Converts the newer-style XfmSAnim table to the older-style XfmAnim table.

Definition at line 47 of file eggXfmAnimData.cxx.

EggXfmAnimData::EggXfmAnimData const EggXfmAnimData &  copy  )  [inline]
 

Definition at line 44 of file eggXfmAnimData.I.

References _contents, _coordsys, _order, INLINE, and EggAnimData::operator=().


Member Function Documentation

void EggAnimData::add_data double  value  )  [inline, inherited]
 

Adds a single element to the table.

Definition at line 144 of file eggAnimData.I.

References EggAnimData::_data.

Referenced by EggXfmSAnim::r_mark_coordsys().

void EggNode::adjust_under  )  [protected, virtual, inherited]
 

This is called within update_under() after all the various under settings have been inherited directly from the parent node.

It is responsible for adjusting these settings to reflect states local to the current node; for instance, an node will force the UF_under_instance bit on.

Reimplemented in EggGroup.

Definition at line 361 of file eggNode.cxx.

Referenced by EggNode::test_under_integrity().

void EggNode::apply_texmats  )  [inherited]
 

Applies the texture matrices to the UV's of the vertices that reference them, and then removes the texture matrices from the textures themselves.

Definition at line 49 of file eggNode.cxx.

References EggNode::_parent, EggNode::determine_alpha_mode(), and NULL.

void EggXfmAnimData::clear_contents  )  [inline]
 

Definition at line 162 of file eggXfmAnimData.I.

References _coordsys, CoordinateSystem, and INLINE.

void EggAnimData::clear_data  )  [inline, inherited]
 

Removes all data and empties the table.

Definition at line 131 of file eggAnimData.I.

References EggAnimData::_data, INLINE, and PointerToArray< double >::size().

void EggAnimData::clear_fps  )  [inline, inherited]
 

Definition at line 91 of file eggAnimData.I.

References EggAnimData::_fps, EggAnimData::has_fps(), INLINE, and nassertr.

void Namable::clear_name  )  [inline, inherited]
 

Resets the Namable's name to empty.

Definition at line 82 of file namable.I.

References Namable::_name, and INLINE.

void EggXfmAnimData::clear_order  )  [inline]
 

Definition at line 90 of file eggXfmAnimData.I.

References _order, get_standard_order(), has_order(), and INLINE.

EggRenderMode * EggNode::determine_alpha_mode  )  [virtual, inherited]
 

Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has an alpha_mode other than AM_unspecified.

Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.

Reimplemented in EggGroup, and EggPrimitive.

Definition at line 72 of file eggNode.cxx.

References EggNode::_parent, EggNode::determine_depth_write_mode(), and NULL.

Referenced by EggNode::apply_texmats().

EggRenderMode * EggNode::determine_bin  )  [virtual, inherited]
 

Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a bin specified.

Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.

Reimplemented in EggGroup, and EggPrimitive.

Definition at line 172 of file eggNode.cxx.

References EggNode::_depth, EggNode::_parent, EggNode::_under_flags, EggGroupNode::begin(), EggGroupNode::end(), EggGroupNode::iterator, nassertv, NULL, and ReferenceCount::test_ref_count_integrity().

Referenced by EggNode::determine_depth_test_mode(), and EggGroup::determine_depth_write_mode().

EggRenderMode * EggNode::determine_depth_test_mode  )  [virtual, inherited]
 

Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_test_mode other than DTM_unspecified.

Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.

Reimplemented in EggGroup, and EggPrimitive.

Definition at line 122 of file eggNode.cxx.

References EggNode::_parent, EggNode::determine_bin(), and NULL.

Referenced by EggGroup::determine_alpha_mode(), and EggPrimitive::determine_depth_write_mode().

EggRenderMode * EggNode::determine_depth_write_mode  )  [virtual, inherited]
 

Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_write_mode other than DWM_unspecified.

Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.

Reimplemented in EggGroup, and EggPrimitive.

Definition at line 97 of file eggNode.cxx.

Referenced by EggNode::determine_alpha_mode().

EggRenderMode * EggNode::determine_draw_order  )  [virtual, inherited]
 

Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a draw_order specified.

Returns a valid EggRenderMode pointer if one is found, or NULL otherwise.

Reimplemented in EggGroup, and EggPrimitive.

Definition at line 147 of file eggNode.cxx.

References DCAST_INTO_R, egg_cleanup_parser(), egg_error_count(), egg_init_parser(), EggNode::egg_start_parse_body(), eggyyparse(), EggGroupNode::get_class_type(), EggNode::get_parent(), and TypedObject::is_of_type().

Referenced by EggPrimitive::determine_depth_test_mode().

bool EggNode::egg_start_parse_body  )  [protected, virtual, inherited]
 

This function is called within parse_egg().

It should call the appropriate function on the lexer to initialize the parser into the state associated with this object. If the object cannot be parsed into directly, it should return false.

Reimplemented in EggGroup, EggPrimitive, and EggTexture.

Definition at line 282 of file eggNode.cxx.

Referenced by EggNode::determine_draw_order().

void EggNode::flatten_transforms  )  [inline, inherited]
 

Removes any transform and instance records from this node in the scene graph and below.

If an instance node is encountered, removes the instance and applies the transform to its vertices, duplicating vertices if necessary.

Since this function may result in duplicated vertices, it may be a good idea to call remove_unused_vertices() after calling this.

Definition at line 381 of file eggNode.I.

virtual TypeHandle EggXfmAnimData::force_init_type void   )  [inline, virtual]
 

Reimplemented from EggAnimData.

Definition at line 99 of file eggXfmAnimData.h.

TypeHandle EggXfmAnimData::get_class_type void   )  [inline, static]
 

Reimplemented from EggAnimData.

Definition at line 88 of file eggXfmAnimData.h.

Referenced by AnimBundleMaker::create_s_channel().

const string & EggXfmAnimData::get_contents  )  const [inline]
 

Definition at line 186 of file eggXfmAnimData.I.

CoordinateSystem EggXfmAnimData::get_coordinate_system  )  const [inline]
 

Returns the coordinate system this table believes it is defined within.

This should always match the coordinate system of the EggData structure that owns it. It is necessary to store it here because the meaning of the h, p, and r columns depends on the coordinate system.

Definition at line 209 of file eggXfmAnimData.I.

References EggAnimData::_data, get_num_cols(), get_num_rows(), and nassertr.

PTA_double EggAnimData::get_data  )  const [inline, inherited]
 

Returns the entire table of data.

Definition at line 173 of file eggAnimData.I.

int EggNode::get_depth  )  const [inline, inherited]
 

Returns the number of nodes above this node in the egg hierarchy.

Definition at line 90 of file eggNode.I.

double EggAnimData::get_fps  )  const [inline, inherited]
 

This is only valid if has_fps() returns true.

Definition at line 116 of file eggAnimData.I.

References EggAnimData::_data, INLINE, and PointerToArray< double >::push_back().

const string & Namable::get_name  )  const [inline, inherited]
 

Definition at line 109 of file namable.I.

Referenced by ComputedVerticesMaker::add_normal(), GLGraphicsStateGuardian::begin_bind_clip_planes(), GLGraphicsStateGuardian::begin_bind_lights(), BuilderBucket::BuilderBucket(), EggVertex::clear_grefs(), AnimBundleMaker::create_xfm_channel(), SceneGraphReducer::do_flatten_siblings(), BuilderBucket::done_geom(), DXTextureContext8::DXTextureContext8(), PartGroup::find_child(), EggLoader::find_collision_geometry(), EggGroupUniquifier::get_category(), PartBundle::get_control_effect(), PartGroup::get_num_children(), EggMorph< Parameter >::get_offset(), AnimChannelBase::has_changed(), Namable::has_name(), EggMaterial::is_equivalent_to(), Texture::load(), EggLoader::make_node(), AnimBundleMaker::make_node(), FindApproxPath::Component::matches(), LineSegs::move_to(), MovingPartBase::MovingPartBase(), NodeMap::NodeMap(), EggMorph< Parameter >::operator<(), operator<<(), MouseWatcherRegion::output(), AnimGroup::output(), EggXfmSAnim::r_transform(), Texture::read(), MouseWatcherGroup::remove_region(), EggLoader::reparent_decals(), CRGraphicsStateGuardian::set_blend_mode(), NodePath::set_color(), GLGraphicsStateGuardian::set_draw_buffer(), AnimChannelScalarTable::set_table(), NodePath::set_transparency(), NodePathComponent::uncollapse(), Texture::unprepare(), TextNode::wordwrap_to(), MovingPartBase::write(), CollisionNode::xform(), and EggVertex::~EggVertex().

const LMatrix4d & EggNode::get_node_frame  )  const [inline, inherited]
 

Returns the coordinate frame of the node itself.

This is simply the net product of all transformations up to the root.

Definition at line 210 of file eggNode.I.

Referenced by EggGroup::string_collide_flags().

const LMatrix4d & EggNode::get_node_frame_inv  )  const [inline, inherited]
 

Returns the inverse of the matrix returned by get_node_frame().

See get_node_frame().

Definition at line 249 of file eggNode.I.

Referenced by EggGroup::string_collide_flags().

const LMatrix4d & EggNode::get_node_to_vertex  )  const [inline, inherited]
 

Returns the transformation matrix suitable for converting vertices in the coordinate space of the node to the appropriate coordinate space for storing in the egg file.

This is the same thing as:

get_node_frame() * get_vertex_frame_inv()

Definition at line 307 of file eggNode.I.

int EggXfmAnimData::get_num_cols  )  const [inline]
 

Returns the number of columns in the table.

This is set according to the "contents" string, which defines the meaning of each column.

Definition at line 243 of file eggXfmAnimData.I.

Referenced by get_coordinate_system(), and has_contents().

int EggXfmAnimData::get_num_rows  )  const [inline]
 

Returns the number of rows in the table.

Definition at line 223 of file eggXfmAnimData.I.

Referenced by get_coordinate_system().

const string & EggXfmAnimData::get_order  )  const [inline]
 

Definition at line 114 of file eggXfmAnimData.I.

References EggXfmSAnim::get_standard_order().

EggGroupNode * EggNode::get_parent  )  const [inline, inherited]
 

Definition at line 75 of file eggNode.I.

References EggNode::_depth.

Referenced by EggNode::determine_draw_order(), and CharacterMaker::make_dynamic_primitive().

int ReferenceCount::get_ref_count  )  const [inline, inherited]
 

Returns the current reference count.

Definition at line 183 of file referenceCount.I.

Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture().

int EggAnimData::get_size  )  const [inline, inherited]
 

Returns the number of elements in the table.

Definition at line 159 of file eggAnimData.I.

Referenced by has_contents(), and EggSAnimData::operator=().

const string & EggXfmAnimData::get_standard_order  )  [inline, static]
 

Returns the standard order of matrix component composition.

This is what the order string must be set to in order to use set_value() or add_data() successfully.

Definition at line 137 of file eggXfmAnimData.I.

Referenced by clear_order().

virtual TypeHandle EggXfmAnimData::get_type void   )  const [inline, virtual]
 

Reimplemented from EggAnimData.

Definition at line 96 of file eggXfmAnimData.h.

int TypedObject::get_type_index  )  const [inline, inherited]
 

Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.

This is equivalent to get_type().get_index().

Definition at line 71 of file typedObject.I.

References TypeHandle::get_name(), TypedObject::get_type(), and INLINE.

void EggXfmAnimData::get_value int  row,
LMatrix4d &  mat
const
 

Returns the value of the aggregate row of the table as a matrix.

This is a convenience function that treats the 2-d table as if it were a single table of matrices.

Definition at line 108 of file eggXfmAnimData.cxx.

double EggXfmAnimData::get_value int  row,
int  col
const [inline]
 

Returns the value at the indicated row.

Row must be in the range 0 <= row < get_num_rows(); col must be in the range 0 <= col < get_num_cols().

Definition at line 261 of file eggXfmAnimData.I.

const LMatrix4d & EggNode::get_vertex_frame  )  const [inline, inherited]
 

Returns the coordinate frame of the vertices referenced by primitives at or under this node.

This is not the same as get_node_frame().

Generally, vertices in an egg file are stored in the global coordinate space, regardless of the transforms defined at each node. Thus, get_vertex_frame() will usually return the identity transform (global coordinate space). However, primitives under an entry reference their vertices in the coordinate system under effect at the time of the . Thus, nodes under an entry may return this non-identity matrix.

Specifically, this may return a non-identity matrix only if is_local_coord() is true.

Definition at line 188 of file eggNode.I.

References EggNode::_node_frame_inv, and NULL.

Referenced by EggGroup::string_collide_flags().

const LMatrix4d & EggNode::get_vertex_frame_inv  )  const [inline, inherited]
 

Returns the inverse of the matrix returned by get_vertex_frame().

See get_vertex_frame().

Definition at line 229 of file eggNode.I.

Referenced by EggGroup::string_collide_flags().

const LMatrix4d & EggNode::get_vertex_to_node  )  const [inline, inherited]
 

Returns the transformation matrix suitable for converting the vertices as read from the egg file into the coordinate space of the node.

This is the same thing as:

get_vertex_frame() * get_node_frame_inv()

Definition at line 278 of file eggNode.I.

References INLINE, EggNode::r_flatten_transforms(), and EggNode::update_under().

Referenced by EggLoader::find_collision_geometry().

bool EggXfmAnimData::has_contents  )  const [inline]
 

Definition at line 174 of file eggXfmAnimData.I.

References get_num_cols(), EggAnimData::get_size(), and INLINE.

bool EggAnimData::has_fps  )  const [inline, inherited]
 

Definition at line 103 of file eggAnimData.I.

References EggAnimData::_data, PointerToArray< double >::clear(), and INLINE.

Referenced by EggAnimData::clear_fps().

bool Namable::has_name  )  const [inline, inherited]
 

Returns true if the Namable has a nonempty name set, false if the name is empty.

Definition at line 97 of file namable.I.

References Namable::get_name(), and INLINE.

Referenced by EggGroupUniquifier::EggGroupUniquifier(), Texture::read(), and Texture::Texture().

bool EggXfmAnimData::has_order  )  const [inline]
 

Definition at line 102 of file eggXfmAnimData.I.

Referenced by clear_order().

void EggXfmAnimData::init_type void   )  [inline, static]
 

Reimplemented from EggAnimData.

Definition at line 91 of file eggXfmAnimData.h.

bool TypedObject::is_exact_type TypeHandle  handle  )  const [inline, inherited]
 

Returns true if the current object is the indicated type exactly.

Definition at line 101 of file typedObject.I.

Referenced by PT(), and CollisionNode::xform().

bool EggNode::is_local_coord  )  const [inline, inherited]
 

Returns true if this node's vertices are not in the global coordinate space.

This will be the case if there was an node under a transform at or above this node.

Definition at line 144 of file eggNode.I.

Referenced by EggVertex::sorts_less_than().

bool TypedObject::is_of_type TypeHandle  handle  )  const [inline, inherited]
 

Returns true if the current object is or derives from the indicated type.

Definition at line 86 of file typedObject.I.

Referenced by EggMaterialCollection::collapse_equivalent_materials(), EggTextureCollection::collapse_equivalent_textures(), DeferredNodeProperty::compose(), AnimBundleMaker::create_s_channel(), CharacterMaker::create_slider(), ProjectionScreen::cull_callback(), DataNode::define_output(), EggNode::determine_draw_order(), CharacterMaker::egg_to_index(), EggGroupUniquifier::EggGroupUniquifier(), EggPoolUniquifier::EggPoolUniquifier(), EggGroupNode::find_textures(), StaticTextFont::get_glyph(), EggMaterialCollection::insert_materials(), EggTextureCollection::insert_textures(), CharacterJoint::make_copy(), PT(), EggGroupNode::r_flatten_transforms(), EggGroupNode::r_transform_vertices(), EggGroupNode::recompute_polygon_normals(), CollisionLevelState::reserve(), PandaFramework::reset_frame_rate(), PandaFramework::set_texture(), EggGroupNode::steal_children(), and DataGraphTraverser::traverse().

bool EggNode::is_under_instance  )  const [inline, inherited]
 

Returns true if there is an node somewhere in the egg tree at or above this node, false otherwise.

Definition at line 108 of file eggNode.I.

References EggNode::_under_flags, INLINE, and EggNode::UF_local_coord.

Referenced by EggGroupNode::find_textures().

bool EggNode::is_under_transform  )  const [inline, inherited]
 

Returns true if there is a entry somewhere in the egg tree at or above this node, false otherwise.

Definition at line 125 of file eggNode.I.

References EggNode::_vertex_frame, INLINE, and NULL.

EggXfmAnimData & EggXfmAnimData::operator= const EggXfmAnimData &  copy  )  [inline]
 

Definition at line 60 of file eggXfmAnimData.I.

References _order, and INLINE.

void Namable::output ostream &  out  )  const [inline, inherited]
 

Outputs the Namable.

This function simply writes the name to the output stream; most Namable derivatives will probably redefine this.

Reimplemented in BuilderBucket, AnimBundle, AnimChannelBase, AnimChannelFixed< SwitchType >, AnimGroup, PartBundle, CollisionNode, ButtonNode, HermiteCurve, RopeNode, Fog, GeomNode, LensNode, LightLensNode, LightNode, LODNode, PandaNode, PlaneNode, MouseWatcher, and MouseWatcherRegion.

Definition at line 126 of file namable.I.

bool EggNode::parse_egg const string &  egg_syntax  )  [inherited]
 

Parses the egg syntax given in the indicate string as if it had been read from the egg file within this object's definition.

Updates the object accordingly. Returns true if successful, false if there was some parse error or if the object does not support this functionality.

Definition at line 200 of file eggNode.cxx.

References EggNode::_parent.

void EggNode::r_apply_texmats EggTextureCollection textures  )  [protected, virtual, inherited]
 

The recursive implementation of apply_texmats().

Reimplemented in EggGroupNode, EggNurbsSurface, and EggPrimitive.

Definition at line 454 of file eggNode.cxx.

void EggNode::r_flatten_transforms  )  [protected, virtual, inherited]
 

The recursive implementation of flatten_transforms().

Reimplemented in EggGroup, EggGroupNode, and EggPrimitive.

Definition at line 442 of file eggNode.cxx.

Referenced by EggNode::get_vertex_to_node().

void EggXfmAnimData::r_mark_coordsys CoordinateSystem  cs  )  [protected, virtual]
 

This is only called immediately after loading an egg file from disk, to propagate the value found in the CoordinateSystem entry (or the default Y-up coordinate system) to all nodes that care about what the coordinate system is.

Reimplemented from EggNode.

Definition at line 296 of file eggXfmAnimData.cxx.

void EggXfmAnimData::r_transform const LMatrix4d &  mat,
const LMatrix4d &  inv,
CoordinateSystem  to_cs
[protected, virtual]
 

Applies the indicated transform to all the rows of the table.

This actually forces the generation of a totally new set of rows.

Reimplemented from EggNode.

Definition at line 213 of file eggXfmAnimData.cxx.

References _coordsys.

void EggNode::r_transform_vertices const LMatrix4d &  mat  )  [protected, virtual, inherited]
 

This is called from within the egg code by transform_vertices_only()().

It applies a transformation matrix to the current node in some sensible way (if the current node is a vertex pool with vertices), then continues down the tree.

Reimplemented in EggGroupNode, and EggVertexPool.

Definition at line 410 of file eggNode.cxx.

int ReferenceCount::ref  )  const [inline, inherited]
 

Explicitly increments the reference count.

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

The return value is the new reference count.

Definition at line 225 of file referenceCount.I.

Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering().

void EggXfmAnimData::set_contents const string &  contents  )  [inline]
 

Definition at line 150 of file eggXfmAnimData.I.

References _contents, and INLINE.

void EggAnimData::set_data const PTA_double data  )  [inline, inherited]
 

Replaces the entire table of data.

Definition at line 187 of file eggAnimData.I.

void EggAnimData::set_fps double  type  )  [inline, inherited]
 

Definition at line 77 of file eggAnimData.I.

References EggAnimData::_has_fps, and INLINE.

void Namable::set_name const string &  name  )  [inline, inherited]
 

Definition at line 69 of file namable.I.

References Namable::_name.

Referenced by BuilderBucket::BuilderBucket(), SceneGraphReducer::do_flatten_siblings(), Texture::read(), PandaNode::reparent(), and Texture::Texture().

void EggXfmAnimData::set_order const string &  order  )  [inline]
 

Definition at line 78 of file eggXfmAnimData.I.

References _order.

void ReferenceCount::test_ref_count_integrity  )  const [inline, inherited]
 

Does some easy checks to make sure that the reference count isn't completely bogus.

Definition at line 328 of file referenceCount.I.

References INLINE.

Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount().

void EggNode::test_under_integrity  )  const [inherited]
 

Recursively checks the integrity of the _under_flags, _parent, and _depth members of this node and all of its ancestors.

Definition at line 235 of file eggNode.cxx.

References EggNode::_depth, EggNode::_node_frame, EggNode::_node_frame_inv, EggNode::_node_to_vertex, EggNode::_parent, EggNode::_under_flags, EggNode::_vertex_frame, EggNode::_vertex_frame_inv, EggNode::_vertex_to_node, EggNode::adjust_under(), and NULL.

void EggNode::transform const LMatrix4d &  mat  )  [inline, inherited]
 

Applies the indicated transformation to the node and all of its descendants.

Reimplemented in EggVertexPool.

Definition at line 327 of file eggNode.I.

void EggNode::transform_vertices_only const LMatrix4d &  mat  )  [inline, inherited]
 

Applies the indicated transformation only to vertices that appear in global space within vertex pools at this node and below.

Joints and other transforms are not affected, nor are local vertices.

Definition at line 352 of file eggNode.I.

int ReferenceCount::unref  )  const [inline, inherited]
 

Explicitly decrements the reference count.

Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete().

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

The return value is the new reference count.

Definition at line 293 of file referenceCount.I.

References INLINE.

Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds().

void EggNode::update_under int  depth_offset  )  [protected, virtual, inherited]
 

This function is called from within EggGroupNode whenever the parentage of the node has changed.

It should update the depth and under_instance flags accordingly.

depth_offset is the difference between the old depth value and the new value. It should be consistent with the supplied depth value. If it is not, we have some error.

Reimplemented in EggGroupNode.

Definition at line 311 of file eggNode.cxx.

Referenced by EggNode::EggNode(), EggNode::get_vertex_to_node(), and EggGroupNode::triangulate_polygons().

void EggXfmAnimData::write ostream &  out,
int  indent_level
const [virtual]
 

Writes the data to the indicated output stream in Egg format.

Implements EggNode.

Definition at line 175 of file eggXfmAnimData.cxx.

References EggAnimData::_data.

void EggNamedObject::write_header ostream &  out,
int  indent_level,
const char *  egg_keyword
const [inherited]
 

Writes the first line of the egg object, e.g.

"<Group> group_name {" or some such. It automatically enquotes the name if it contains any special characters. egg_keyword is the keyword that begins the line, e.g. "<Group>".

Definition at line 46 of file eggNamedObject.cxx.

Referenced by EggPoint::cleanup(), EggNurbsSurface::is_closed_u(), and EggExternalReference::operator=().


Member Data Documentation

string EggXfmAnimData::_contents [private]
 

Definition at line 83 of file eggXfmAnimData.h.

Referenced by EggXfmAnimData(), and set_contents().

CoordinateSystem EggXfmAnimData::_coordsys [private]
 

Definition at line 84 of file eggXfmAnimData.h.

Referenced by clear_contents(), EggXfmAnimData(), and r_transform().

PTA_double EggAnimData::_data [protected, inherited]
 

Definition at line 61 of file eggAnimData.h.

Referenced by EggAnimData::add_data(), EggAnimData::clear_data(), EggAnimData::EggAnimData(), get_coordinate_system(), EggAnimData::get_fps(), EggSAnimData::get_num_rows(), EggAnimData::has_fps(), and write().

int EggNode::_depth [protected, inherited]
 

Definition at line 115 of file eggNode.h.

Referenced by EggNode::determine_bin(), EggNode::EggNode(), EggNode::get_parent(), and EggNode::test_under_integrity().

PointerTo< MatrixFrame > EggNode::_node_frame [protected, inherited]
 

Definition at line 121 of file eggNode.h.

Referenced by EggGroup::string_collide_flags(), and EggNode::test_under_integrity().

PointerTo< MatrixFrame > EggNode::_node_frame_inv [protected, inherited]
 

Definition at line 123 of file eggNode.h.

Referenced by EggNode::get_vertex_frame(), EggGroup::string_collide_flags(), and EggNode::test_under_integrity().

PointerTo< MatrixFrame > EggNode::_node_to_vertex [protected, inherited]
 

Definition at line 125 of file eggNode.h.

Referenced by EggGroup::string_collide_flags(), and EggNode::test_under_integrity().

string EggXfmAnimData::_order [private]
 

Definition at line 82 of file eggXfmAnimData.h.

Referenced by clear_order(), EggXfmAnimData(), operator=(), and set_order().

EggGroupNode* EggNode::_parent [protected, inherited]
 

Definition at line 114 of file eggNode.h.

Referenced by EggNode::apply_texmats(), EggNode::determine_alpha_mode(), EggNode::determine_bin(), EggNode::determine_depth_test_mode(), EggNode::EggNode(), EggNode::operator=(), EggNode::parse_egg(), and EggNode::test_under_integrity().

TypeHandle EggXfmAnimData::_type_handle [static, private]
 

Reimplemented from EggAnimData.

Definition at line 33 of file eggXfmAnimData.cxx.

int EggNode::_under_flags [protected, inherited]
 

Definition at line 116 of file eggNode.h.

Referenced by EggNode::determine_bin(), EggNode::EggNode(), EggNode::is_under_instance(), EggGroup::string_collide_flags(), and EggNode::test_under_integrity().

PointerTo< MatrixFrame > EggNode::_vertex_frame [protected, inherited]
 

Definition at line 120 of file eggNode.h.

Referenced by EggNode::is_under_transform(), and EggNode::test_under_integrity().

PointerTo< MatrixFrame > EggNode::_vertex_frame_inv [protected, inherited]
 

Definition at line 122 of file eggNode.h.

Referenced by EggNode::test_under_integrity().

PointerTo< MatrixFrame > EggNode::_vertex_to_node [protected, inherited]
 

Definition at line 124 of file eggNode.h.

Referenced by EggGroup::string_collide_flags(), and EggNode::test_under_integrity().


The documentation for this class was generated from the following files:
Generated on Fri May 2 00:50:31 2003 for Panda by doxygen1.3