00001 // Filename: eggAnimData.h 00002 // Created by: drose (19Feb99) 00003 // 00004 //////////////////////////////////////////////////////////////////// 00005 // 00006 // PANDA 3D SOFTWARE 00007 // Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved 00008 // 00009 // All use of this software is subject to the terms of the Panda 3d 00010 // Software license. You should have received a copy of this license 00011 // along with this source code; you will also find a current copy of 00012 // the license at http://www.panda3d.org/license.txt . 00013 // 00014 // To contact the maintainers of this program write to 00015 // panda3d@yahoogroups.com . 00016 // 00017 //////////////////////////////////////////////////////////////////// 00018 00019 #ifndef EGGANIMDATA_H 00020 #define EGGANIMDATA_H 00021 00022 #include <pandabase.h> 00023 00024 #include "eggNode.h" 00025 00026 #include <pointerToArray.h> 00027 #include <pta_double.h> 00028 00029 //////////////////////////////////////////////////////////////////// 00030 // Class : EggAnimData 00031 // Description : A base class for EggSAnimData and EggXfmAnimData, 00032 // which contain rows and columns of numbers. 00033 //////////////////////////////////////////////////////////////////// 00034 class EXPCL_PANDAEGG EggAnimData : public EggNode { 00035 public: 00036 00037 INLINE EggAnimData(const string &name = ""); 00038 INLINE EggAnimData(const EggAnimData ©); 00039 INLINE EggAnimData &operator = (const EggAnimData ©); 00040 00041 INLINE void set_fps(double type); 00042 INLINE void clear_fps(); 00043 INLINE bool has_fps() const; 00044 INLINE double get_fps() const; 00045 00046 INLINE void clear_data(); 00047 INLINE void add_data(double value); 00048 00049 INLINE int get_size() const; 00050 INLINE PTA_double get_data() const; 00051 INLINE void set_data(const PTA_double &data); 00052 00053 protected: 00054 PTA_double _data; 00055 00056 private: 00057 double _fps; 00058 bool _has_fps; 00059 00060 00061 public: 00062 00063 static TypeHandle get_class_type() { 00064 return _type_handle; 00065 } 00066 static void init_type() { 00067 EggNode::init_type(); 00068 register_type(_type_handle, "EggAnimData", 00069 EggNode::get_class_type()); 00070 } 00071 virtual TypeHandle get_type() const { 00072 return get_class_type(); 00073 } 00074 virtual TypeHandle force_init_type() {init_type(); return get_class_type();} 00075 00076 private: 00077 static TypeHandle _type_handle; 00078 }; 00079 00080 #include "eggAnimData.I" 00081 00082 #endif