#include <texMatrixAttrib.h>
Inheritance diagram for TexMatrixAttrib:
Public Types | |
enum | PandaCompareFunc { M_none = 0, M_never, M_less, M_equal, M_less_equal, M_greater, M_not_equal, M_greater_equal, M_always } |
Public Member Functions | |
const LMatrix4f & | get_mat () const |
Returns the UV transformation matrix. | |
virtual void | issue (GraphicsStateGuardianBase *gsg) const |
Calls the appropriate method on the indicated GSG to issue the graphics commands appropriate to the given attribute. | |
virtual void | output (ostream &out) const |
virtual void | write_datagram (BamWriter *manager, Datagram &dg) |
Writes the contents of this object to the datagram for shipping out to a Bam file. | |
virtual TypeHandle | get_type () const |
virtual TypeHandle | force_init_type () |
ConstPointerTo< RenderAttrib > | compose (const RenderAttrib *other) const |
ConstPointerTo< RenderAttrib > | invert_compose (const RenderAttrib *other) const |
ConstPointerTo< RenderAttrib > | make_default () const |
int | compare_to (const RenderAttrib &other) const |
Provides an arbitrary ordering among all unique RenderAttribs, so we can store the essentially different ones in a big set and throw away the rest. | |
virtual void | write (ostream &out, int indent_level) const |
virtual void | finalize () |
Method to ensure that any necessary clean up tasks that have to be performed by this object are performed. | |
virtual int | complete_pointers (TypedWritable **p_list, BamReader *manager) |
Receives an array of pointers, one for each time manager->read_pointer() was called in fillin(). | |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. | |
int | get_ref_count () const |
Returns the current reference count. | |
int | ref () const |
Explicitly increments the reference count. | |
int | unref () const |
Explicitly decrements the reference count. | |
void | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
Static Public Member Functions | |
ConstPointerTo< RenderAttrib > | make (const LMatrix4f &mat) |
Constructs a new TexMatrixAttrib object that indicates geometry should be scaled by the indicated factor. | |
void | register_with_read_factory () |
Tells the BamReader how to create objects of type TexMatrixAttrib. | |
TypeHandle | get_class_type () |
void | init_type () |
TypedWritable * | change_this (TypedWritable *old_ptr, BamReader *manager) |
Called immediately after complete_pointers(), this gives the object a chance to adjust its own pointer if desired. | |
Static Public Attributes | |
TypedWritable *const | Null = (TypedWritable*)0L |
Protected Member Functions | |
virtual int | compare_to_impl (const RenderAttrib *other) const |
Intended to be overridden by derived TexMatrixAttrib types to return a unique number indicating whether this TexMatrixAttrib is equivalent to the other one. | |
virtual ConstPointerTo< RenderAttrib > | compose_impl (const RenderAttrib *other) const |
Intended to be overridden by derived RenderAttrib types to specify how two consecutive RenderAttrib objects of the same type interact. | |
virtual ConstPointerTo< RenderAttrib > | invert_compose_impl (const RenderAttrib *other) const |
Intended to be overridden by derived RenderAttrib types to specify how two consecutive RenderAttrib objects of the same type interact. | |
virtual RenderAttrib * | make_default_impl () const |
Intended to be overridden by derived TexMatrixAttrib types to specify what the default property for a TexMatrixAttrib of this type should be. | |
void | fillin (DatagramIterator &scan, BamReader *manager) |
This internal function is called by make_from_bam to read in all of the relevant data from the BamFile for the new TexMatrixAttrib. | |
void | output_comparefunc (ostream &out, PandaCompareFunc fn) const |
Static Protected Member Functions | |
TypedWritable * | make_from_bam (const FactoryParams ¶ms) |
This function is called by the BamReader's factory when a new object of type TexMatrixAttrib is encountered in the Bam file. | |
ConstPointerTo< RenderAttrib > | return_new (RenderAttrib *attrib) |
This function is used by derived RenderAttrib types to share a common RenderAttrib pointer for all equivalent RenderAttrib objects. | |
TypedWritable * | new_from_bam (RenderAttrib *attrib, BamReader *manager) |
Private Member Functions | |
TexMatrixAttrib (const LMatrix4f &mat) | |
Use TexMatrixAttrib::make() to construct a new TexMatrixAttrib object. | |
Private Attributes | |
LMatrix4f | _mat |
Static Private Attributes | |
TypeHandle | _type_handle |
Definition at line 39 of file texMatrixAttrib.h.
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Definition at line 107 of file renderAttrib.h. Referenced by AlphaTestAttrib::AlphaTestAttrib(), DepthTestAttrib::DepthTestAttrib(), DXGraphicsStateGuardian8::enable_texturing(), GLGraphicsStateGuardian::issue_tex_matrix(), and GLGraphicsStateGuardian::issue_transform(). |
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Use TexMatrixAttrib::make() to construct a new TexMatrixAttrib object.
Definition at line 34 of file texMatrixAttrib.I. Referenced by invert_compose_impl(). |
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Called immediately after complete_pointers(), this gives the object a chance to adjust its own pointer if desired. Most objects don't change pointers after completion, but some need to. Once this function has been called, the old pointer will no longer be accessed. Definition at line 362 of file renderAttrib.cxx. |
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Provides an arbitrary ordering among all unique RenderAttribs, so we can store the essentially different ones in a big set and throw away the rest. This method is not needed outside of the RenderAttrib class because all equivalent RenderAttrib objects are guaranteed to share the same pointer; thus, a pointer comparison is always sufficient. Definition at line 125 of file renderAttrib.I. |
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Intended to be overridden by derived TexMatrixAttrib types to return a unique number indicating whether this TexMatrixAttrib is equivalent to the other one. This should return 0 if the two TexMatrixAttrib objects are equivalent, a number less than zero if this one should be sorted before the other one, and a number greater than zero otherwise. This will only be called with two TexMatrixAttrib objects whose get_type() functions return the same. Reimplemented from RenderAttrib. Definition at line 111 of file texMatrixAttrib.cxx. |
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Receives an array of pointers, one for each time manager->read_pointer() was called in fillin(). Returns the number of pointers processed. This is the callback function that is made by the BamReader at some later point, after all of the required pointers have been filled in. It is necessary because there might be forward references in a bam file; when we call read_pointer() in fillin(), the object may not have been read from the file yet, so we do not have a pointer available at that time. Thus, instead of returning a pointer, read_pointer() simply reserves a later callback. This function provides that callback. The calling object is responsible for keeping track of the number of times it called read_pointer() and extracting the same number of pointers out of the supplied vector, and storing them appropriately within the object. Reimplemented in AnimBundleNode, AnimGroup, PartBundleNode, PartGroup, Character, CharacterJoint, CollisionNode, GeomSprite, PiecewiseCurve, ClipPlaneAttrib, FogAttrib, LensNode, LightAttrib, MaterialAttrib, RenderEffects, RenderState, TextureAttrib, Person, and Child. Definition at line 94 of file typedWritable.cxx. Referenced by RenderState::do_invert_compose(). |
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Referenced by LightAttrib::get_light(), LightAttrib::get_num_lights(), ClipPlaneAttrib::get_num_planes(), and ClipPlaneAttrib::get_plane(). |
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Intended to be overridden by derived RenderAttrib types to specify how two consecutive RenderAttrib objects of the same type interact. This should return the result of applying the other RenderAttrib to a node in the scene graph below this RenderAttrib, which was already applied. In most cases, the result is the same as the other RenderAttrib (that is, a subsequent RenderAttrib completely replaces the preceding one). On the other hand, some kinds of RenderAttrib (for instance, ColorTransformAttrib) might combine in meaningful ways. Reimplemented from RenderAttrib. Definition at line 150 of file texMatrixAttrib.cxx. References get_class_type(), BamReader::get_factory(), make_from_bam(), and Factory< TypedWritable >::register_factory(). |
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This internal function is called by make_from_bam to read in all of the relevant data from the BamFile for the new TexMatrixAttrib.
Reimplemented from RenderAttrib. Definition at line 283 of file texMatrixAttrib.cxx. Referenced by invert_compose_impl(). |
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Method to ensure that any necessary clean up tasks that have to be performed by this object are performed.
Reimplemented from TypedWritable. Definition at line 393 of file renderAttrib.cxx. |
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Reimplemented from RenderAttrib. Definition at line 81 of file texMatrixAttrib.h. |
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Reimplemented from RenderAttrib. Definition at line 70 of file texMatrixAttrib.h. Referenced by compose_impl(). |
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Returns the UV transformation matrix.
Definition at line 48 of file texMatrixAttrib.I. Referenced by CRGraphicsStateGuardian::copy_pixel_buffer(). |
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Returns the current reference count.
Definition at line 183 of file referenceCount.I. Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture(). |
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Reimplemented from RenderAttrib. Definition at line 78 of file texMatrixAttrib.h. |
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Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). Definition at line 71 of file typedObject.I. References TypeHandle::get_name(), TypedObject::get_type(), and INLINE. |
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Reimplemented from RenderAttrib. Definition at line 73 of file texMatrixAttrib.h. |
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Intended to be overridden by derived RenderAttrib types to specify how two consecutive RenderAttrib objects of the same type interact. See invert_compose() and compose_impl(). Reimplemented from RenderAttrib. Definition at line 176 of file texMatrixAttrib.cxx. References fillin(), parse_params(), and TexMatrixAttrib(). |
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Returns true if the current object is the indicated type exactly.
Definition at line 101 of file typedObject.I. Referenced by PT(), and CollisionNode::xform(). |
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Calls the appropriate method on the indicated GSG to issue the graphics commands appropriate to the given attribute. This is normally called (indirectly) only from GraphicsStateGuardian::set_state() or modify_state(). Reimplemented from RenderAttrib. Definition at line 65 of file texMatrixAttrib.cxx. |
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Constructs a new TexMatrixAttrib object that indicates geometry should be scaled by the indicated factor.
Definition at line 43 of file texMatrixAttrib.cxx. References GraphicsStateGuardianBase::issue_tex_matrix(). |
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Intended to be overridden by derived TexMatrixAttrib types to specify what the default property for a TexMatrixAttrib of this type should be. This should return a newly-allocated TexMatrixAttrib of the same type that corresponds to whatever the standard default for this kind of TexMatrixAttrib is. Implements RenderAttrib. Definition at line 208 of file texMatrixAttrib.cxx. |
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This function is called by the BamReader's factory when a new object of type TexMatrixAttrib is encountered in the Bam file. It should create the TexMatrixAttrib and extract its information from the file. Definition at line 259 of file texMatrixAttrib.cxx. Referenced by compose_impl(). |
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Reimplemented from RenderAttrib. Definition at line 78 of file texMatrixAttrib.cxx. References _mat, and DCAST_INTO_R. |
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Definition at line 141 of file renderAttrib.cxx. References RenderAttrib::_attribs, RenderAttrib::_saved_entry, nassertr, and NULL. |
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Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 225 of file referenceCount.I. Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering(). |
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Tells the BamReader how to create objects of type TexMatrixAttrib.
Definition at line 223 of file texMatrixAttrib.cxx. |
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This function is used by derived RenderAttrib types to share a common RenderAttrib pointer for all equivalent RenderAttrib objects. The make() function of the derived type should create a new RenderAttrib and pass it through return_new(), which will either save the pointer and return it unchanged (if this is the first similar such object) or delete it and return an equivalent pointer (if there was already a similar object saved). Definition at line 186 of file renderAttrib.cxx. Referenced by CullFaceAttrib::compare_to_impl(), TextureAttrib::make(), MaterialAttrib::make(), LightAttrib::make(), FogAttrib::make(), CullFaceAttrib::make(), ClipPlaneAttrib::make(), LightAttrib::make_all_off(), ClipPlaneAttrib::make_all_off(), ColorAttrib::make_flat(), and ColorAttrib::make_vertex(). |
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Does some easy checks to make sure that the reference count isn't completely bogus.
Definition at line 328 of file referenceCount.I. References INLINE. Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount(). |
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Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 293 of file referenceCount.I. References INLINE. Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds(). |
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Definition at line 155 of file renderAttrib.cxx. References RenderAttrib::_attribs. |
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Writes the contents of this object to the datagram for shipping out to a Bam file.
Reimplemented from RenderAttrib. Definition at line 238 of file texMatrixAttrib.cxx. |
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Definition at line 59 of file texMatrixAttrib.h. Referenced by output(), and TexMatrixAttrib(). |
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Reimplemented from RenderAttrib. Definition at line 30 of file texMatrixAttrib.cxx. |
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Definition at line 25 of file typedWritable.cxx. Referenced by Child::complete_pointers(), Parent::complete_pointers(), Person::complete_pointers(), LoaderFileTypeBam::get_extension(), PartGroup::pick_channel_index(), BamReader::read_pointer(), and AnimGroup::write_datagram(). |