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panda/src/pgraph/colorAttrib.cxx

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00001 // Filename: colorAttrib.cxx
00002 // Created by:  drose (22Feb02)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #include "colorAttrib.h"
00020 #include "graphicsStateGuardianBase.h"
00021 #include "dcast.h"
00022 #include "bamReader.h"
00023 #include "bamWriter.h"
00024 #include "datagram.h"
00025 #include "datagramIterator.h"
00026 
00027 TypeHandle ColorAttrib::_type_handle;
00028 
00029 ////////////////////////////////////////////////////////////////////
00030 //     Function: ColorAttrib::make_vertex
00031 //       Access: Published, Static
00032 //  Description: Constructs a new ColorAttrib object that indicates
00033 //               geometry should be rendered according to its own
00034 //               vertex color.
00035 ////////////////////////////////////////////////////////////////////
00036 CPT(RenderAttrib) ColorAttrib::
00037 make_vertex() {
00038   ColorAttrib *attrib = new ColorAttrib(T_vertex);
00039   return return_new(attrib);
00040 }
00041 
00042 ////////////////////////////////////////////////////////////////////
00043 //     Function: ColorAttrib::make_flat
00044 //       Access: Published, Static
00045 //  Description: Constructs a new ColorAttrib object that indicates
00046 //               geometry should be rendered in the indicated color.
00047 ////////////////////////////////////////////////////////////////////
00048 CPT(RenderAttrib) ColorAttrib::
00049 make_flat(const Colorf &color) {
00050   ColorAttrib *attrib = new ColorAttrib(T_flat, color);
00051   return return_new(attrib);
00052 }
00053 
00054 ////////////////////////////////////////////////////////////////////
00055 //     Function: ColorAttrib::make_off
00056 //       Access: Published, Static
00057 //  Description: Constructs a new ColorAttrib object that indicates
00058 //               geometry should be rendered without any color
00059 //               commands at all.
00060 ////////////////////////////////////////////////////////////////////
00061 CPT(RenderAttrib) ColorAttrib::
00062 make_off() {
00063   ColorAttrib *attrib = new ColorAttrib(T_off);
00064   return return_new(attrib);
00065 }
00066 
00067 ////////////////////////////////////////////////////////////////////
00068 //     Function: ColorAttrib::issue
00069 //       Access: Public, Virtual
00070 //  Description: Calls the appropriate method on the indicated GSG
00071 //               to issue the graphics commands appropriate to the
00072 //               given attribute.  This is normally called
00073 //               (indirectly) only from
00074 //               GraphicsStateGuardian::set_state() or modify_state().
00075 ////////////////////////////////////////////////////////////////////
00076 void ColorAttrib::
00077 issue(GraphicsStateGuardianBase *gsg) const {
00078   gsg->issue_color(this);
00079 }
00080 
00081 ////////////////////////////////////////////////////////////////////
00082 //     Function: ColorAttrib::output
00083 //       Access: Public, Virtual
00084 //  Description: 
00085 ////////////////////////////////////////////////////////////////////
00086 void ColorAttrib::
00087 output(ostream &out) const {
00088   out << get_type() << ":";
00089   switch (get_color_type()) {
00090   case T_vertex:
00091     out << "vertex";
00092     break;
00093 
00094   case T_flat:
00095     out << "(" << get_color() << ")";
00096     break;
00097 
00098   case T_off:
00099     out << "off";
00100     break;
00101   }
00102 }
00103 
00104 ////////////////////////////////////////////////////////////////////
00105 //     Function: ColorAttrib::compare_to_impl
00106 //       Access: Protected, Virtual
00107 //  Description: Intended to be overridden by derived ColorAttrib
00108 //               types to return a unique number indicating whether
00109 //               this ColorAttrib is equivalent to the other one.
00110 //
00111 //               This should return 0 if the two ColorAttrib objects
00112 //               are equivalent, a number less than zero if this one
00113 //               should be sorted before the other one, and a number
00114 //               greater than zero otherwise.
00115 //
00116 //               This will only be called with two ColorAttrib
00117 //               objects whose get_type() functions return the same.
00118 ////////////////////////////////////////////////////////////////////
00119 int ColorAttrib::
00120 compare_to_impl(const RenderAttrib *other) const {
00121   const ColorAttrib *ta;
00122   DCAST_INTO_R(ta, other, 0);
00123   if (_type != ta->_type) {
00124     return (int)_type - (int)ta->_type;
00125   }
00126   if (_type == T_flat) {
00127     return _color.compare_to(ta->_color);
00128   }
00129   return 0;
00130 }
00131 
00132 ////////////////////////////////////////////////////////////////////
00133 //     Function: ColorAttrib::make_default_impl
00134 //       Access: Protected, Virtual
00135 //  Description: Intended to be overridden by derived ColorAttrib
00136 //               types to specify what the default property for a
00137 //               ColorAttrib of this type should be.
00138 //
00139 //               This should return a newly-allocated ColorAttrib of
00140 //               the same type that corresponds to whatever the
00141 //               standard default for this kind of ColorAttrib is.
00142 ////////////////////////////////////////////////////////////////////
00143 RenderAttrib *ColorAttrib::
00144 make_default_impl() const {
00145   return new ColorAttrib;
00146 }
00147 
00148 ////////////////////////////////////////////////////////////////////
00149 //     Function: ColorAttrib::register_with_read_factory
00150 //       Access: Public, Static
00151 //  Description: Tells the BamReader how to create objects of type
00152 //               ColorAttrib.
00153 ////////////////////////////////////////////////////////////////////
00154 void ColorAttrib::
00155 register_with_read_factory() {
00156   BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
00157 }
00158 
00159 ////////////////////////////////////////////////////////////////////
00160 //     Function: ColorAttrib::write_datagram
00161 //       Access: Public, Virtual
00162 //  Description: Writes the contents of this object to the datagram
00163 //               for shipping out to a Bam file.
00164 ////////////////////////////////////////////////////////////////////
00165 void ColorAttrib::
00166 write_datagram(BamWriter *manager, Datagram &dg) {
00167   RenderAttrib::write_datagram(manager, dg);
00168 
00169   dg.add_int8(_type);
00170   _color.write_datagram(dg);
00171 }
00172 
00173 ////////////////////////////////////////////////////////////////////
00174 //     Function: ColorAttrib::make_from_bam
00175 //       Access: Protected, Static
00176 //  Description: This function is called by the BamReader's factory
00177 //               when a new object of type ColorAttrib is encountered
00178 //               in the Bam file.  It should create the ColorAttrib
00179 //               and extract its information from the file.
00180 ////////////////////////////////////////////////////////////////////
00181 TypedWritable *ColorAttrib::
00182 make_from_bam(const FactoryParams &params) {
00183   ColorAttrib *attrib = new ColorAttrib;
00184   DatagramIterator scan;
00185   BamReader *manager;
00186 
00187   parse_params(params, scan, manager);
00188   attrib->fillin(scan, manager);
00189 
00190   return attrib;
00191 }
00192 
00193 ////////////////////////////////////////////////////////////////////
00194 //     Function: ColorAttrib::fillin
00195 //       Access: Protected
00196 //  Description: This internal function is called by make_from_bam to
00197 //               read in all of the relevant data from the BamFile for
00198 //               the new ColorAttrib.
00199 ////////////////////////////////////////////////////////////////////
00200 void ColorAttrib::
00201 fillin(DatagramIterator &scan, BamReader *manager) {
00202   RenderAttrib::fillin(scan, manager);
00203 
00204   _type = (Type)scan.get_int8();
00205   _color.read_datagram(scan);
00206 }

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