#include <wdxGraphicsPipe8.h>
Inheritance diagram for wdxGraphicsPipe8:
Public Member Functions | |
wdxGraphicsPipe8 () | |
virtual | ~wdxGraphicsPipe8 () |
virtual string | get_interface_name () const |
Returns the name of the rendering interface associated with this GraphicsPipe. | |
virtual | PT (GraphicsStateGuardian) make_gsg(const FrameBufferProperties &properties) |
bool | find_best_depth_format (DXScreenData &Display, D3DDISPLAYMODE &TestDisplayMode, D3DFORMAT *pBestFmt, bool bWantStencil, bool bForce16bpp, bool bVerboseMode=false) const |
void | search_for_valid_displaymode (DXScreenData &scrn, UINT RequestedX_Size, UINT RequestedY_Size, bool bWantZBuffer, bool bWantStencil, UINT *pSupportedScreenDepthsMask, bool *pCouldntFindAnyValidZBuf, D3DFORMAT *pSuggestedPixFmt, bool bForce16bppZBuffer, bool bVerboseMode=false) |
All ptr args are output parameters. | |
bool | special_check_fullscreen_resolution (DXScreenData &scrn, UINT x_size, UINT y_size) |
overrides of the general estimator for known working cases | |
virtual TypeHandle | get_type () const |
virtual TypeHandle | force_init_type () |
bool | is_valid () const |
Returns false if this pipe is known to be invalid, meaning that an attempt to create a GraphicsWindow with the pipe will certainly fail. | |
bool | supports_fullscreen () const |
Returns false if this pipe is known to not support any creation of fullscreen windows. | |
int | get_display_width () const |
Returns the width of the entire display, if it is known. | |
int | get_display_height () const |
Returns the height of the entire display, if it is known. | |
virtual int | get_num_hw_channels () |
Returns the number of hardware channels available for pipes of this type. | |
virtual HardwareChannel * | get_hw_channel (GraphicsWindow *window, int index) |
Creates and returns an accessor to the HardwareChannel at the given index number, which must be in the range 0 <= index < get_num_hw_channels(). | |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. | |
int | get_ref_count () const |
Returns the current reference count. | |
int | ref () const |
Explicitly increments the reference count. | |
int | unref () const |
Explicitly decrements the reference count. | |
void | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
Static Public Member Functions | |
PT (GraphicsPipe) pipe_ const ructor() | |
TypeHandle | get_class_type () |
void | init_type () |
Protected Member Functions | |
virtual | PT (GraphicsWindow) make_window(GraphicsStateGuardian *gsg) |
virtual PointerTo< GraphicsStateGuardian > | make_gsg (const FrameBufferProperties &properties) |
Creates a new GSG to use the pipe (but no windows have been created yet for the GSG). | |
virtual void | close_gsg (GraphicsStateGuardian *gsg) |
This will be called in the draw thread (the same thread in which the GSG was created via make_gsg, above) to close the indicated GSG and free its associated graphics objects just before it is destructed. | |
virtual PointerTo< GraphicsWindow > | make_window (GraphicsStateGuardian *gsg)=0 |
Protected Attributes | |
Mutex | _lock |
bool | _is_valid |
bool | _supports_fullscreen |
int | _display_width |
int | _display_height |
Private Types | |
typedef LPDIRECT3D8(WINAPI * | Direct3DCreate8_ProcPtr )(UINT SDKVersion) |
typedef HRESULT(WINAPI * | LPDIRECTDRAWCREATEEX )(GUID FAR *lpGuid, LPVOID *lplpDD, REFIID iid, IUnknown FAR *pUnkOuter) |
typedef pvector< CardID > | CardIDs |
Private Member Functions | |
bool | init () |
Performs some initialization steps to load up function pointers from the relevant DLL's, and determine the number and type of available graphics adapters, etc. | |
bool | find_all_card_memavails () |
Uses DX7 calls to determine how much video memory is available for each video adapter in the system. | |
Static Private Member Functions | |
BOOL WINAPI | dx7_driver_enum_callback (GUID *pGUID, TCHAR *strDesc, TCHAR *strName, VOID *argptr, HMONITOR hm) |
Private Attributes | |
HINSTANCE | _hDDrawDLL |
HINSTANCE | _hD3D8_DLL |
LPDIRECT3D8 | _pD3D8 |
LPDIRECTDRAWCREATEEX | _DirectDrawCreateEx |
LPDIRECTDRAWENUMERATEEX | _DirectDrawEnumerateExA |
Direct3DCreate8_ProcPtr | _Direct3DCreate8 |
CardIDs | _card_ids |
bool | _bIsDX81 |
Static Private Attributes | |
TypeHandle | _type_handle |
Friends | |
class | wdxGraphicsWindow8 |
Definition at line 50 of file wdxGraphicsPipe8.h.
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Definition at line 110 of file wdxGraphicsPipe8.h. |
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Definition at line 92 of file wdxGraphicsPipe8.h. |
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Definition at line 93 of file wdxGraphicsPipe8.h. |
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Definition at line 42 of file wdxGraphicsPipe8.cxx. References _hD3D8_DLL, _hDDrawDLL, _pD3D8, RELEASE, RELEASE_DOWN_TO_ZERO, and SAFE_FREELIB. |
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Definition at line 58 of file wdxGraphicsPipe8.cxx. |
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This will be called in the draw thread (the same thread in which the GSG was created via make_gsg, above) to close the indicated GSG and free its associated graphics objects just before it is destructed. This method exists to provide a hook for the graphics pipe to do any necessary cleanup, if any. Definition at line 173 of file graphicsPipe.cxx. |
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Definition at line 389 of file wdxGraphicsPipe8.cxx. |
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Uses DX7 calls to determine how much video memory is available for each video adapter in the system. Returns true on success, false on failure. Definition at line 223 of file wdxGraphicsPipe8.cxx. References D3DERRORSTRING, and NULL. |
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Definition at line 425 of file wdxGraphicsPipe8.cxx. |
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Reimplemented from WinGraphicsPipe. Definition at line 126 of file wdxGraphicsPipe8.h. |
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Reimplemented from WinGraphicsPipe. Definition at line 115 of file wdxGraphicsPipe8.h. |
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Returns the height of the entire display, if it is known. This may return 0. See the caveats for get_display_width(). Definition at line 115 of file graphicsPipe.I. |
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Returns the width of the entire display, if it is known. This may return 0. This is not a guarantee that windows (particularly fullscreen windows) may not be created larger than this width, but it is intended to provide a hint to the application. Definition at line 98 of file graphicsPipe.I. |
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Creates and returns an accessor to the HardwareChannel at the given index number, which must be in the range 0 <= index < get_num_hw_channels(). This function will return NULL if the index number is out of range or the hardware channel at that index is unavailable. Most kinds of GraphicsPipes do not have any special hardware channels available, and this function will always return NULL. Definition at line 129 of file graphicsPipe.cxx. References GraphicsStateGuardian::close_gsg(), and NULL. |
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Returns the name of the rendering interface associated with this GraphicsPipe. This is used to present to the user to allow him/her to choose between several possible GraphicsPipes available on a particular platform, so the name should be meaningful and unique for a given platform. Implements GraphicsPipe. Definition at line 84 of file wdxGraphicsPipe8.cxx. References GraphicsPipe::_is_valid, NULL, and wdxGraphicsWindow8. |
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Returns the number of hardware channels available for pipes of this type. See get_hw_channel(). Definition at line 98 of file graphicsPipe.cxx. |
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Returns the current reference count.
Definition at line 183 of file referenceCount.I. Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture(). |
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Reimplemented from WinGraphicsPipe. Definition at line 123 of file wdxGraphicsPipe8.h. |
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Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). Definition at line 71 of file typedObject.I. References TypeHandle::get_name(), TypedObject::get_type(), and INLINE. |
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Performs some initialization steps to load up function pointers from the relevant DLL's, and determine the number and type of available graphics adapters, etc. Returns true on success, false on failure. Definition at line 141 of file wdxGraphicsPipe8.cxx. |
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Reimplemented from WinGraphicsPipe. Definition at line 118 of file wdxGraphicsPipe8.h. |
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Returns true if the current object is the indicated type exactly.
Definition at line 101 of file typedObject.I. Referenced by PT(), and CollisionNode::xform(). |
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Returns false if this pipe is known to be invalid, meaning that an attempt to create a GraphicsWindow with the pipe will certainly fail. Returns true if the pipe is probably valid (is this case, an attempt to create a GraphicsWindow should succeed, but might still fail). Use the GraphicsEngine class to create a GraphicsWindow on a particular pipe. Definition at line 48 of file graphicsPipe.I. References GraphicsPipe::_supports_fullscreen, and INLINE. |
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Creates a new GSG to use the pipe (but no windows have been created yet for the GSG). This method will be called in the draw thread for the GSG. Definition at line 146 of file graphicsPipe.cxx. Referenced by GraphicsEngine::set_threading_model(). |
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Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 225 of file referenceCount.I. Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering(). |
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All ptr args are output parameters. If no valid mode found, returns *pSuggestedPixFmt = D3DFMT_UNKNOWN; Definition at line 563 of file wdxGraphicsPipe8.cxx. |
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overrides of the general estimator for known working cases
Definition at line 525 of file wdxGraphicsPipe8.cxx. |
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Returns false if this pipe is known to not support any creation of fullscreen windows. If this returns false, any attempt to create a window with the fullscreen property set will certainly fail. Returns true when the pipe will probably support fullscreen windows. This is not, however, a guarantee that an attempt to create a fullscreen window will not fail. Definition at line 77 of file graphicsPipe.I. References GraphicsPipe::_display_height, and INLINE. |
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Does some easy checks to make sure that the reference count isn't completely bogus.
Definition at line 328 of file referenceCount.I. References INLINE. Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount(). |
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Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 293 of file referenceCount.I. References INLINE. Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds(). |
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Definition at line 131 of file wdxGraphicsPipe8.h. Referenced by get_interface_name(). |
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Definition at line 112 of file wdxGraphicsPipe8.h. Referenced by init(). |
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Definition at line 111 of file wdxGraphicsPipe8.h. |
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Definition at line 97 of file wdxGraphicsPipe8.h. |
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Definition at line 95 of file wdxGraphicsPipe8.h. |
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Definition at line 96 of file wdxGraphicsPipe8.h. |
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Definition at line 105 of file graphicsPipe.h. Referenced by GraphicsPipe::GraphicsPipe(), and GraphicsPipe::supports_fullscreen(). |
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Definition at line 104 of file graphicsPipe.h. Referenced by GraphicsPipe::GraphicsPipe(). |
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Definition at line 88 of file wdxGraphicsPipe8.h. Referenced by wdxGraphicsPipe8(). |
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Definition at line 87 of file wdxGraphicsPipe8.h. Referenced by wdxGraphicsPipe8(). |
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Definition at line 102 of file graphicsPipe.h. Referenced by wglGraphicsPipe::get_interface_name(), glxGraphicsPipe::get_interface_name(), and get_interface_name(). |
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Definition at line 100 of file graphicsPipe.h. |
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Definition at line 89 of file wdxGraphicsPipe8.h. Referenced by init(), and wdxGraphicsPipe8(). |
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Definition at line 103 of file graphicsPipe.h. Referenced by GraphicsPipe::GraphicsPipe(), and GraphicsPipe::is_valid(). |
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Reimplemented from WinGraphicsPipe. Definition at line 26 of file wdxGraphicsPipe8.cxx. |