#include <nodePathLerps.h>
Inheritance diagram for ColorLerpFunctor:
Public Member Functions | |
ColorLerpFunctor (NodePath np, LVecBase4f start, LVecBase4f end) | |
ColorLerpFunctor (NodePath np, float sr, float sg, float sb, float sa, float er, float eg, float eb, float ea) | |
ColorLerpFunctor (NodePath np, LVecBase4f start, LVecBase4f end, NodePath wrt) | |
ColorLerpFunctor (NodePath np, float sr, float sg, float sb, float sa, float er, float eg, float eb, float ea, NodePath wrt) | |
ColorLerpFunctor (const ColorLerpFunctor &) | |
virtual | ~ColorLerpFunctor (void) |
ColorLerpFunctor & | operator= (const ColorLerpFunctor &) |
virtual void | operator() (float) |
virtual TypeHandle | get_type (void) const |
virtual TypeHandle | force_init_type (void) |
LVecBase4f | interpolate (float) |
const LVecBase4f & | get_start () const |
const LVecBase4f & | get_end () const |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. | |
int | get_ref_count () const |
Returns the current reference count. | |
int | ref () const |
Explicitly increments the reference count. | |
int | unref () const |
Explicitly decrements the reference count. | |
void | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
Static Public Member Functions | |
TypeHandle | get_class_type (void) |
void | init_type (void) |
Protected Attributes | |
LVecBase4f | _start |
LVecBase4f | _end |
LVecBase4f | _diff_cache |
Private Attributes | |
NodePath | _node_path |
bool | _is_wrt |
NodePath | _wrt_path |
Static Private Attributes | |
TypeHandle | _type_handle |
Definition at line 206 of file nodePathLerps.h.
|
Definition at line 213 of file nodePathLerps.h. |
|
Definition at line 215 of file nodePathLerps.h. |
|
Definition at line 218 of file nodePathLerps.h. |
|
Definition at line 221 of file nodePathLerps.h. |
|
Definition at line 114 of file nodePathLerps.cxx. |
|
Definition at line 117 of file nodePathLerps.cxx. References _node_path, and SimpleLerpFunctor< LVecBase4f >::operator=(). |
|
Reimplemented from SimpleLerpFunctor< LVecBase4f >. Definition at line 245 of file nodePathLerps.h. References PUBLISHED. |
|
Reimplemented from SimpleLerpFunctor< LVecBase4f >. Definition at line 234 of file nodePathLerps.h. |
|
Definition at line 77 of file lerpfunctor.h. References SimpleLerpFunctor< value >::_type_handle. |
|
Returns the current reference count.
Definition at line 183 of file referenceCount.I. Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture(). |
|
Definition at line 76 of file lerpfunctor.h. |
|
Reimplemented from SimpleLerpFunctor< LVecBase4f >. Definition at line 242 of file nodePathLerps.h. References EXPCL_PANDA. |
|
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). Definition at line 71 of file typedObject.I. References TypeHandle::get_name(), TypedObject::get_type(), and INLINE. |
|
Reimplemented from SimpleLerpFunctor< LVecBase4f >. Definition at line 237 of file nodePathLerps.h. |
|
|
|
Returns true if the current object is the indicated type exactly.
Definition at line 101 of file typedObject.I. Referenced by PT(), and CollisionNode::xform(). |
|
|
Reimplemented from SimpleLerpFunctor< LVecBase4f >. Definition at line 127 of file nodePathLerps.cxx. |
|
Definition at line 121 of file nodePathLerps.cxx. |
|
Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 225 of file referenceCount.I. Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering(). |
|
Does some easy checks to make sure that the reference count isn't completely bogus.
Definition at line 328 of file referenceCount.I. References INLINE. Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount(). |
|
Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 293 of file referenceCount.I. References INLINE. Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds(). |
|
Definition at line 63 of file lerpfunctor.h. |
|
Definition at line 62 of file lerpfunctor.h. |
|
Definition at line 209 of file nodePathLerps.h. |
|
Definition at line 208 of file nodePathLerps.h. Referenced by ~ColorLerpFunctor(). |
|
Definition at line 61 of file lerpfunctor.h. |
|
Reimplemented from SimpleLerpFunctor< LVecBase4f >. Definition at line 27 of file nodePathLerps.cxx. |
|
Definition at line 210 of file nodePathLerps.h. |