#include <cullBin.h>
Inheritance diagram for CullBin:
Public Member Functions | |
CullBin (GraphicsStateGuardianBase *gsg) | |
virtual | ~CullBin () |
virtual PointerTo< CullBin > | make_next () const |
Returns a newly-allocated CullBin object that contains a copy of just the subset of the data from this CullBin object that is worth keeping around for next frame. | |
virtual void | add_object (CullableObject *object)=0 |
Adds a geom, along with its associated state, to the bin for rendering. | |
virtual void | finish_cull () |
Called after all the geoms have been added, this indicates that the cull process is finished for this frame and gives the bins a chance to do any post-processing (like sorting) before moving on to draw. | |
virtual void | draw ()=0 |
Draws all the geoms in the bin, in the appropriate order. | |
virtual TypeHandle | get_type () const |
virtual TypeHandle | force_init_type () |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. | |
int | get_ref_count () const |
Returns the current reference count. | |
int | ref () const |
Explicitly increments the reference count. | |
int | unref () const |
Explicitly decrements the reference count. | |
void | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
Static Public Member Functions | |
TypeHandle | get_class_type () |
void | init_type () |
Protected Attributes | |
GraphicsStateGuardianBase * | _gsg |
Static Private Attributes | |
TypeHandle | _type_handle |
The cull traversal (and the BinCullHandler) assigns Geoms to bins as it comes across them.
This is an abstract base class; derived classes like CullBinStateSorted and CullBinBackToFront provide the actual implementation.
Definition at line 54 of file cullBin.h.
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Definition at line 36 of file cullBin.cxx. References NULL. |
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Adds a geom, along with its associated state, to the bin for rendering.
Implemented in CullBinBackToFront, CullBinFixed, CullBinFrontToBack, and CullBinUnsorted. Definition at line 79 of file cullBin.cxx. Referenced by CullResult::add_object(). |
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Draws all the geoms in the bin, in the appropriate order.
Implemented in CullBinBackToFront, CullBinFixed, CullBinFrontToBack, and CullBinUnsorted. Definition at line 113 of file cullBin.cxx. |
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Called after all the geoms have been added, this indicates that the cull process is finished for this frame and gives the bins a chance to do any post-processing (like sorting) before moving on to draw.
Reimplemented in CullBinBackToFront, CullBinFixed, and CullBinFrontToBack. Definition at line 99 of file cullBin.cxx. |
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Reimplemented from TypedReferenceCount. Reimplemented in CullBinBackToFront, CullBinFixed, CullBinFrontToBack, and CullBinUnsorted. |
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Reimplemented from TypedReferenceCount. Reimplemented in CullBinBackToFront, CullBinFixed, CullBinFrontToBack, and CullBinUnsorted. Definition at line 70 of file cullBin.h. Referenced by CullBinFrontToBack::get_class_type(). |
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Returns the current reference count.
Definition at line 183 of file referenceCount.I. Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture(). |
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Reimplemented from TypedReferenceCount. Reimplemented in CullBinBackToFront, CullBinFixed, CullBinFrontToBack, and CullBinUnsorted. |
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Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). Definition at line 71 of file typedObject.I. References TypeHandle::get_name(), TypedObject::get_type(), and INLINE. |
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Reimplemented from TypedReferenceCount. Reimplemented in CullBinBackToFront, CullBinFixed, CullBinFrontToBack, and CullBinUnsorted. Definition at line 73 of file cullBin.h. Referenced by CullBinFrontToBack::get_class_type(). |
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Returns true if the current object is the indicated type exactly.
Definition at line 101 of file typedObject.I. Referenced by PT(), and CollisionNode::xform(). |
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Returns a newly-allocated CullBin object that contains a copy of just the subset of the data from this CullBin object that is worth keeping around for next frame. If a particular CullBin object has no data worth preserving till next frame, it is acceptable to return NULL (which is the default behavior of this method). Definition at line 64 of file cullBin.cxx. |
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Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 225 of file referenceCount.I. Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering(). |
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Does some easy checks to make sure that the reference count isn't completely bogus.
Definition at line 328 of file referenceCount.I. References INLINE. Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount(). |
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Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 293 of file referenceCount.I. References INLINE. Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds(). |
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Definition at line 67 of file cullBin.h. Referenced by CullBinUnsorted::add_object(), CullBinFrontToBack::add_object(), and CullBinBackToFront::add_object(). |
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Reimplemented from TypedReferenceCount. Reimplemented in CullBinBackToFront, CullBinFixed, CullBinFrontToBack, and CullBinUnsorted. Definition at line 25 of file cullBin.cxx. |