#include <pgItem.h>
Inheritance diagram for PGItem:
Public Types | |
enum | BoundingVolumeType { BVT_static, BVT_dynamic_sphere } |
Public Member Functions | |
PGItem (const string &name) | |
virtual | ~PGItem () |
void | activate_region (const LMatrix4f &transform, int sort) |
Applies the indicated scene graph transform and order as determined by the traversal from PGTop. | |
PGMouseWatcherRegion * | get_region () const |
Returns the MouseWatcherRegion associated with this item. | |
virtual void | enter (const MouseWatcherParameter ¶m) |
This is a callback hook function, called whenever the mouse enters the region. | |
virtual void | exit (const MouseWatcherParameter ¶m) |
This is a callback hook function, called whenever the mouse exits the region. | |
virtual void | within (const MouseWatcherParameter ¶m) |
This is a callback hook function, called whenever the mouse moves within the boundaries of the region, even if it is also within the boundaries of a nested region. | |
virtual void | without (const MouseWatcherParameter ¶m) |
This is a callback hook function, called whenever the mouse moves completely outside the boundaries of the region. | |
virtual void | focus_in () |
This is a callback hook function, called whenever the widget gets the keyboard focus. | |
virtual void | focus_out () |
This is a callback hook function, called whenever the widget loses the keyboard focus. | |
virtual void | press (const MouseWatcherParameter ¶m, bool background) |
This is a callback hook function, called whenever a mouse or keyboard button is depressed while the mouse is within the region. | |
virtual void | release (const MouseWatcherParameter ¶m, bool background) |
This is a callback hook function, called whenever a mouse or keyboard button previously depressed with press() is released. | |
virtual void | keystroke (const MouseWatcherParameter ¶m, bool background) |
This is a callback hook function, called whenever the user presses a key. | |
void | set_frame (float left, float right, float bottom, float top) |
Sets the bounding rectangle of the item, in local coordinates. | |
void | set_frame (const LVecBase4f &frame) |
Sets the bounding rectangle of the item, in local coordinates. | |
const LVecBase4f & | get_frame () const |
Returns the bounding rectangle of the item. | |
bool | has_frame () const |
Returns true if the item has a bounding rectangle; see set_frame(). | |
void | clear_frame () |
Removes the bounding rectangle from the item. | |
void | set_state (int state) |
Sets the "state" of this particular PGItem. | |
int | get_state () const |
Returns the "state" of this particular PGItem. | |
virtual void | set_active (bool active) |
Sets whether the PGItem is active for mouse watching. | |
bool | get_active () const |
Returns whether the PGItem is currently active for mouse events. | |
virtual void | set_focus (bool focus) |
Sets whether the PGItem currently has keyboard focus. | |
bool | get_focus () const |
Returns whether the PGItem currently has focus for keyboard events. | |
void | set_background_focus (bool focus) |
Sets the background_focus flag for this item. | |
bool | get_background_focus () const |
Returns whether background_focus is currently enabled. | |
void | set_suppress_flags (int suppress_flags) |
This is just an interface to set the suppress flags on the underlying MouseWatcherRegion. | |
int | get_suppress_flags () const |
This is just an interface to get the suppress flags on the underlying MouseWatcherRegion. | |
int | get_num_state_defs () const |
Returns one more than the highest-numbered state def that was ever assigned to the PGItem. | |
void | clear_state_def (int state) |
Resets the NodePath assigned to the indicated state to its initial default, with only a frame representation if appropriate. | |
bool | has_state_def (int state) const |
Returns true if get_state_def() has ever been called for the indicated state (thus defining a render subgraph for this state index), false otherwise. | |
NodePath & | get_state_def (int state) |
Returns the Node that is the root of the subgraph that will be drawn when the PGItem is in the indicated state. | |
NodePath | instance_to_state_def (int state, const NodePath &path) |
Parents an instance of the bottom node of the indicated NodePath to the indicated state index. | |
PGFrameStyle | get_frame_style (int state) |
Returns the kind of frame that will be drawn behind the item when it is in the indicated state. | |
void | set_frame_style (int state, const PGFrameStyle &style) |
Changes the kind of frame that will be drawn behind the item when it is in the indicated state. | |
const string & | get_id () const |
Returns the unique ID assigned to this PGItem. | |
void | set_id (const string &id) |
Set the unique ID assigned to this PGItem. | |
string | get_enter_event () const |
Returns the event name that will be thrown when the item is active and the mouse enters its frame, but not any nested frames. | |
string | get_exit_event () const |
Returns the event name that will be thrown when the item is active and the mouse exits its frame, or enters a nested frame. | |
string | get_within_event () const |
Returns the event name that will be thrown when the item is active and the mouse moves within the boundaries of the frame. | |
string | get_without_event () const |
Returns the event name that will be thrown when the item is active and the mouse moves completely outside the boundaries of the frame. | |
string | get_focus_in_event () const |
Returns the event name that will be thrown when the item gets the keyboard focus. | |
string | get_focus_out_event () const |
Returns the event name that will be thrown when the item loses the keyboard focus. | |
string | get_press_event (const ButtonHandle &button) const |
Returns the event name that will be thrown when the item is active and the indicated mouse or keyboard button is depressed while the mouse is within the frame. | |
string | get_release_event (const ButtonHandle &button) const |
Returns the event name that will be thrown when the item is active and the indicated mouse or keyboard button, formerly clicked down is within the frame, is released. | |
string | get_keystroke_event () const |
Returns the event name that will be thrown when the item is active and any key is pressed by the user. | |
virtual TypeHandle | get_type () const |
virtual TypeHandle | force_init_type () |
virtual bool | safe_to_flatten () const |
Returns true if it is generally safe to flatten out this particular kind of PandaNode by duplicating instances, false otherwise (for instance, a Camera cannot be safely flattened, because the Camera pointer itself is meaningful). | |
virtual bool | safe_to_transform () const |
Returns true if it is generally safe to transform this particular kind of PandaNode by calling the xform() method, false otherwise. | |
virtual bool | safe_to_modify_transform () const |
Returns true if it is safe to automatically adjust the transform on this kind of node. | |
virtual bool | safe_to_combine () const |
Returns true if it is generally safe to combine this particular kind of PandaNode with other kinds of PandaNodes, adding children or whatever. | |
virtual bool | safe_to_flatten_below () const |
Returns true if a flatten operation may safely continue past this node, or false if it should drop all attributes here and stop. | |
virtual bool | preserve_name () const |
Returns true if the node's name has extrinsic meaning and must be preserved across a flatten operation, false otherwise. | |
virtual int | get_unsafe_to_apply_attribs () const |
Returns the union of all attributes from SceneGraphReducer::AttribTypes that may not safely be applied to the vertices of this node. | |
virtual void | apply_attribs_to_vertices (const AccumulatedAttribs &attribs, int attrib_types, GeomTransformer &transformer) |
Applies whatever attributes are specified in the AccumulatedAttribs object (and by the attrib_types bitmask) to the vertices on this node, if appropriate. | |
virtual PandaNode * | combine_with (PandaNode *other) |
Collapses this PandaNode with the other PandaNode, if possible, and returns a pointer to the combined PandaNode, or NULL if the two PandaNodes cannot safely be combined. | |
virtual ConstPointerTo< TransformState > | calc_tight_bounds (LPoint3f &min_point, LPoint3f &max_point, bool &found_any, const TransformState *transform) const |
This is used to support NodePath::calc_tight_bounds(). | |
virtual bool | has_selective_visibility () const |
Should be overridden by derived classes to return true if this kind of node has some restrictions on the set of children that should be rendered. | |
virtual int | get_first_visible_child () const |
Returns the index number of the first visible child of this node, or a number >= get_num_children() if there are no visible children of this node. | |
virtual int | get_next_visible_child (int n) const |
Returns the index number of the next visible child of this node following the indicated child, or a number >= get_num_children() if there are no more visible children of this node. | |
virtual bool | has_single_child_visibility () const |
Should be overridden by derived classes to return true if this kind of node has the special property that just one of its children is visible at any given time, and furthermore that the particular visible child can be determined without reference to any external information (such as a camera). | |
virtual int | get_visible_child () const |
Returns the index number of the currently visible child of this node. | |
PointerTo< PandaNode > | copy_subgraph () const |
Allocates and returns a complete copy of this PandaNode and the entire scene graph rooted at this PandaNode. | |
int | get_num_parents () const |
Returns the number of parent nodes this node has. | |
PandaNode * | get_parent (int n) const |
Returns the nth parent node of this node. | |
int | find_parent (PandaNode *node) const |
Returns the index of the indicated parent node, if it is a parent, or -1 if it is not. | |
int | get_num_children () const |
Returns the number of child nodes this node has. | |
PandaNode * | get_child (int n) const |
Returns the nth child node of this node. | |
int | get_child_sort (int n) const |
Returns the sort index of the nth child node of this node (that is, the number that was passed to add_child()). | |
int | find_child (PandaNode *node) const |
Returns the index of the indicated child node, if it is a child, or -1 if it is not. | |
void | add_child (PandaNode *child_node, int sort=0) |
Adds a new child to the node. | |
void | remove_child (int n) |
Removes the nth child from the node. | |
bool | remove_child (PandaNode *child_node) |
Removes the indicated child from the node. | |
bool | replace_child (PandaNode *orig_child, PandaNode *new_child) |
Searches for the orig_child node in the node's list of children, and replaces it with the new_child instead. | |
bool | stash_child (PandaNode *child_node) |
Stashes the indicated child node. | |
void | stash_child (int child_index) |
Stashes the indicated child node. | |
bool | unstash_child (PandaNode *child_node) |
Returns the indicated stashed node to normal child status. | |
void | unstash_child (int stashed_index) |
Returns the indicated stashed node to normal child status. | |
int | get_num_stashed () const |
Returns the number of stashed nodes this node has. | |
PandaNode * | get_stashed (int n) const |
Returns the nth stashed node of this node. | |
int | get_stashed_sort (int n) const |
Returns the sort index of the nth stashed node of this node (that is, the number that was passed to add_child()). | |
int | find_stashed (PandaNode *node) const |
Returns the index of the indicated stashed node, if it is a stashed child, or -1 if it is not. | |
void | add_stashed (PandaNode *child_node, int sort=0) |
Adds a new child to the node, directly as a stashed child. | |
void | remove_stashed (int n) |
Removes the nth stashed child from the node. | |
void | remove_all_children () |
Removes all the children from the node at once, including stashed children. | |
void | steal_children (PandaNode *other) |
Moves all the children from the other node onto this node. | |
void | copy_children (PandaNode *other) |
Makes another instance of all the children of the other node, copying them to this node. | |
void | set_attrib (const RenderAttrib *attrib, int override=0) |
Adds the indicated render attribute to the scene graph on this node. | |
const RenderAttrib * | get_attrib (TypeHandle type) const |
Returns the render attribute of the indicated type, if it is defined on the node, or NULL if it is not. | |
bool | has_attrib (TypeHandle type) const |
Returns true if there is a render attribute of the indicated type defined on this node, or false if there is not. | |
void | clear_attrib (TypeHandle type) |
Removes the render attribute of the given type from this node. | |
void | set_effect (const RenderEffect *effect) |
Adds the indicated render effect to the scene graph on this node. | |
const RenderEffect * | get_effect (TypeHandle type) const |
Returns the render effect of the indicated type, if it is defined on the node, or NULL if it is not. | |
bool | has_effect (TypeHandle type) const |
Returns true if there is a render effect of the indicated type defined on this node, or false if there is not. | |
void | clear_effect (TypeHandle type) |
Removes the render effect of the given type from this node. | |
void | set_state (const RenderState *state) |
Sets the complete RenderState that will be applied to all nodes at this level and below. | |
void | clear_state () |
Resets this node to leave the render state alone. | |
void | set_effects (const RenderEffects *effects) |
Sets the complete RenderEffects that will be applied this node. | |
const RenderEffects * | get_effects () const |
Returns the complete RenderEffects that will be applied to this node. | |
void | clear_effects () |
Resets this node to have no render effects. | |
void | set_transform (const TransformState *transform) |
Sets the transform that will be applied to this node and below. | |
const TransformState * | get_transform () const |
Returns the transform that has been set on this particular node. | |
void | clear_transform () |
Resets the transform on this node to the identity transform. | |
void | set_draw_mask (DrawMask mask) |
Sets the hide/show bits of this particular node. | |
DrawMask | get_draw_mask () const |
Returns the hide/show bits of this particular node. | |
CollideMask | get_net_collide_mask () const |
Returns the union of all into_collide_mask() values set at CollisionNodes at this level and below. | |
virtual void | output (ostream &out) const |
Outputs the Namable. | |
virtual void | write (ostream &out, int indent_level) const |
void | ls (ostream &out, int indent_level) const |
Lists all the nodes at and below the current path hierarchically. | |
void | set_bound (BoundingVolumeType type) |
Sets the type of the external bounding volume that is placed around this node and all of its children. | |
void | set_bound (const BoundingVolume &volume) |
Resets the internal bounding volume so that it is the indicated volume. | |
void | set_bound (BoundingVolumeType type) |
Sets the type of the bounding volume that will be dynamically computed for this particular node. | |
const BoundingVolume & | get_bound () const |
Returns the node's external bounding volume. | |
const BoundingVolume & | get_internal_bound () const |
Returns the node's internal bounding volume. | |
virtual bool | is_geom_node () const |
A simple downcast check. | |
virtual Light * | as_light () |
Cross-casts the node to a Light pointer, if it is one of the four kinds of Light nodes, or returns NULL if it is not. | |
virtual void | set_velocity (const LVector3f &vel) |
Indicates the instantaneous velocity of this node. | |
Children | get_children () const |
Returns an object that can be used to walk through the list of children of the node. | |
ChildrenCopy | get_children_copy () const |
Returns an object that can be used to walk through the list of children of the node. | |
virtual void | write_datagram (BamWriter *manager, Datagram &dg) |
Writes the contents of this object to the datagram for shipping out to a Bam file. | |
virtual int | complete_pointers (TypedWritable **p_list, BamReader *manager) |
Receives an array of pointers, one for each time manager->read_pointer() was called in fillin(). | |
virtual void | finalize () |
Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed. | |
int | get_type_index () const |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
bool | is_of_type (TypeHandle handle) const |
Returns true if the current object is or derives from the indicated type. | |
bool | is_exact_type (TypeHandle handle) const |
Returns true if the current object is the indicated type exactly. | |
void | set_name (const string &name) |
void | clear_name () |
Resets the Namable's name to empty. | |
bool | has_name () const |
Returns true if the Namable has a nonempty name set, false if the name is empty. | |
const string & | get_name () const |
bool | mark_bound_stale () |
Marks the current bounding volume as stale, so that it will be recomputed later. | |
void | force_bound_stale () |
Marks the current volume as stale and propagates the effect at least one level, even if it had already been marked stale. | |
bool | is_bound_stale () const |
Returns true if the bound is currently marked stale and will be recomputed the next time get_bound() is called. | |
void | set_final (bool flag) |
Sets the "final" flag on this BoundedObject. | |
bool | is_final () const |
Returns the current state of the "final" flag. | |
int | get_ref_count () const |
Returns the current reference count. | |
int | ref () const |
Explicitly increments the reference count. | |
int | unref () const |
Explicitly decrements the reference count. | |
void | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
Static Public Member Functions | |
void | background_press (const MouseWatcherParameter ¶m) |
Calls press() on all the PGItems with background focus. | |
void | background_release (const MouseWatcherParameter ¶m) |
Calls release() on all the PGItems with background focus. | |
void | background_keystroke (const MouseWatcherParameter ¶m) |
Calls keystroke() on all the PGItems with background focus. | |
string | get_enter_prefix () |
Returns the prefix that is used to define the enter event for all PGItems. | |
string | get_exit_prefix () |
Returns the prefix that is used to define the exit event for all PGItems. | |
string | get_within_prefix () |
Returns the prefix that is used to define the within event for all PGItems. | |
string | get_without_prefix () |
Returns the prefix that is used to define the without event for all PGItems. | |
string | get_focus_in_prefix () |
Returns the prefix that is used to define the focus_in event for all PGItems. | |
string | get_focus_out_prefix () |
Returns the prefix that is used to define the focus_out event for all PGItems. | |
string | get_press_prefix () |
Returns the prefix that is used to define the press event for all PGItems. | |
string | get_release_prefix () |
Returns the prefix that is used to define the release event for all PGItems. | |
string | get_keystroke_prefix () |
Returns the prefix that is used to define the keystroke event for all PGItems. | |
TextNode * | get_text_node () |
Returns the TextNode object that will be used by all PGItems to generate default labels given a string. | |
void | set_text_node (TextNode *node) |
Changes the TextNode object that will be used by all PGItems to generate default labels given a string. | |
PGItem * | get_focus_item () |
Returns the one PGItem in the world that currently has keyboard focus, if any, or NULL if no item has keyboard focus. | |
TypeHandle | get_class_type () |
void | init_type () |
void | register_with_read_factory () |
Tells the BamReader how to create objects of type PandaNode. | |
Static Public Attributes | |
TypedWritable *const | Null = (TypedWritable*)0L |
Protected Types | |
typedef pmap< PandaNode *, PandaNode * > | InstanceMap |
Protected Member Functions | |
PGItem (const PGItem ©) | |
virtual PandaNode * | make_copy () const |
Returns a newly-allocated Node that is a shallow copy of this one. | |
virtual void | xform (const LMatrix4f &mat) |
Transforms the contents of this node by the indicated matrix, if it means anything to do so. | |
virtual bool | has_cull_callback () const |
Should be overridden by derived classes to return true if cull_callback() has been defined. | |
virtual bool | cull_callback (CullTraverser *trav, CullTraverserData &data) |
If has_cull_callback() returns true, this function will be called during the cull traversal to perform any additional operations that should be performed at cull time. | |
virtual BoundingVolume * | recompute_internal_bound () |
Called when needed to recompute the node's _internal_bound object. | |
void | play_sound (const string &event) |
Plays the sound associated with the indicated event, if there is one. | |
virtual void | propagate_stale_bound () |
Called by BoundedObject::mark_bound_stale(), this should make sure that all bounding volumes that depend on this one are marked stale also. | |
virtual BoundingVolume * | recompute_bound () |
Recomputes the dynamic bounding volume for this object. | |
void | changed_internal_bound () |
Should be called whenever you adjust the _internal_bound member, to force the external bounding volume to be recomputed. | |
virtual void | parents_changed () |
Called after a scene graph update that either adds or remove parents from this node, this just provides a hook for derived PandaNode objects that need to update themselves based on the set of parents the node has. | |
virtual void | children_changed () |
Called after a scene graph update that either adds or remove children from this node, this just provides a hook for derived PandaNode objects that need to update themselves based on the set of children the node has. | |
virtual void | transform_changed () |
Called after the node's transform has been changed for any reason, this just provides a hook so derived classes can do something special in this case. | |
void | add_net_collide_mask (CollideMask mask) |
Adds the indicated bits into the net_collide_mask for this node. | |
virtual PointerTo< PandaNode > | r_copy_subgraph (InstanceMap &inst_map) const |
This is the recursive implementation of copy_subgraph(). | |
virtual void | r_copy_children (const PandaNode *from, InstanceMap &inst_map) |
This is called by r_copy_subgraph(); the copy has already been made of this particular node (and this is the copy); this function's job is to copy all of the children from the original. | |
void | fillin (DatagramIterator &scan, BamReader *manager) |
This internal function is called by make_from_bam to read in all of the relevant data from the BamFile for the new PandaNode. | |
const BoundingVolume * | get_bound_ptr () const |
Returns the state of the _bound pointer. | |
BoundingVolume * | set_bound_ptr (BoundingVolume *bound) |
Changes the _bound pointer. | |
Static Protected Member Functions | |
TypedWritable * | make_from_bam (const FactoryParams ¶ms) |
This function is called by the BamReader's factory when a new object of type PandaNode is encountered in the Bam file. | |
Protected Attributes | |
BoundedObject | _internal_bound |
Private Types | |
typedef pvector< StateDef > | StateDefs |
typedef pset< PGItem * > | BackgroundFocus |
enum | Flags { F_active = 0x01, F_focus = 0x02, F_background_focus = 0x04 } |
Private Member Functions | |
void | slot_state_def (int state) |
Ensures there is a slot in the array for the given state definition. | |
void | update_frame (int state) |
Generates a new instance of the frame geometry for the indicated state. | |
void | mark_frames_stale () |
Marks all the frames in all states stale, so that they will be regenerated the next time each state is requested. | |
Private Attributes | |
bool | _has_frame |
LVecBase4f | _frame |
int | _state |
int | _flags |
PointerTo< PGMouseWatcherRegion > | _region |
StateDefs | _state_defs |
Static Private Attributes | |
PointerTo< TextNode > | _text_node |
PGItem * | _focus_item = (PGItem *)NULL |
BackgroundFocus | _background_focus |
TypeHandle | _type_handle |
Friends | |
class | PandaNode::Children |
It is a Node which corresponds to a rectangular region on the screen, and it may have any number of "state" subgraphs, one of which is rendered at any given time according to its current state.
The PGItem node must be parented to the scene graph somewhere beneath a PGTop node in order for this behavior to work.
Definition at line 69 of file pgItem.h.
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Definition at line 206 of file pandaNode.h. |
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Definition at line 58 of file boundedObject.h. |
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Reimplemented from BoundedObject. |
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Definition at line 55 of file pgItem.cxx. References _flags, and _state. Referenced by PGItem(). |
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Definition at line 74 of file pgItem.cxx. References _region. |
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Definition at line 93 of file pgItem.cxx. References PGItem(). |
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Applies the indicated scene graph transform and order as determined by the traversal from PGTop.
Definition at line 339 of file pgItem.cxx. References get_within_event(), play_sound(), and throw_event(). |
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Adds a new child to the node. The child is added in the relative position indicated by sort; if all children have the same sort index, the child is added at the end. If the same child is added to a node more than once, the previous instance is first removed. Definition at line 1090 of file pandaNode.cxx. References PandaNode::_cycler, PandaNode::children_changed(), PandaNode::new_connection(), PT, and PandaNode::remove_child(). Referenced by PandaNode::replace_child(), and PandaNode::steal_children(). |
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Adds the indicated bits into the net_collide_mask for this node. This is normally called only by CollisionNode::recompute_bound(). Definition at line 1071 of file pandaNode.I. |
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Adds a new child to the node, directly as a stashed child. The child is not added in the normal sense, but will be revealed if unstash_child() is called on it later. If the same child is added to a node more than once, the previous instance is first removed. Definition at line 1406 of file pandaNode.cxx. |
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Applies whatever attributes are specified in the AccumulatedAttribs object (and by the attrib_types bitmask) to the vertices on this node, if appropriate. If this node uses geom arrays like a GeomNode, the supplied GeomTransformer may be used to unify shared arrays across multiple different nodes. This is a generalization of xform(). Reimplemented in GeomNode, and TextNode. Definition at line 687 of file pandaNode.cxx. |
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Cross-casts the node to a Light pointer, if it is one of the four kinds of Light nodes, or returns NULL if it is not.
Reimplemented in LightLensNode, and LightNode. Definition at line 1641 of file pandaNode.cxx. |
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Calls keystroke() on all the PGItems with background focus.
Definition at line 604 of file pgItem.cxx. References _state_defs. |
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Calls press() on all the PGItems with background focus.
Definition at line 562 of file pgItem.cxx. Referenced by PGMouseWatcherBackground::~PGMouseWatcherBackground(). |
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Calls release() on all the PGItems with background focus.
Definition at line 583 of file pgItem.cxx. |
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This is used to support NodePath::calc_tight_bounds(). It is not intended to be called directly, and it has nothing to do with the normal Panda bounding-volume computation. If the node contains any geometry, this updates min_point and max_point to enclose its bounding box. found_any is to be set true if the node has any geometry at all, or left alone if it has none. This method may be called over several nodes, so it may enter with min_point, max_point, and found_any already set. This function is recursive, and the return value is the transform after it has been modified by this node's transform. Reimplemented in GeomNode, and TextNode. Definition at line 807 of file pandaNode.cxx. Referenced by NodePath::clear_depth_test(). |
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Should be called whenever you adjust the _internal_bound member, to force the external bounding volume to be recomputed.
Definition at line 1054 of file pandaNode.I. |
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Called after a scene graph update that either adds or remove children from this node, this just provides a hook for derived PandaNode objects that need to update themselves based on the set of children the node has.
Definition at line 1840 of file pandaNode.cxx. Referenced by PandaNode::add_child(), and PandaNode::remove_child(). |
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Removes the render attribute of the given type from this node. This node, and the subgraph below, will now inherit the indicated render attribute from the nodes above this one. Definition at line 630 of file pandaNode.I. Referenced by NodePath::clear_bin(), NodePath::clear_render_mode(), NodePath::has_texture(), and NodePath::set_texture_off(). |
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Removes the render effect of the given type from this node.
Definition at line 703 of file pandaNode.I. References PandaNode::_cycler, BoundedObject::get_bound(), and INLINE. |
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Resets this node to have no render effects.
Definition at line 819 of file pandaNode.I. References PandaNode::_cycler, and INLINE. |
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Removes the bounding rectangle from the item. It will no longer be possible to position the mouse within the item; see set_frame(). |
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Resets the Namable's name to empty.
Definition at line 82 of file namable.I. References Namable::_name, and INLINE. |
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Resets this node to leave the render state alone. Nodes at this level and below will once again inherit their render state unchanged from the nodes above this level. Definition at line 769 of file pandaNode.I. References PandaNode::_internal_bound. |
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Resets the NodePath assigned to the indicated state to its initial default, with only a frame representation if appropriate.
Definition at line 794 of file pgItem.cxx. References AudioSound::play(). Referenced by PGButton::release(), and PGButton::setup(). |
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Resets the transform on this node to the identity transform.
Definition at line 875 of file pandaNode.I. Referenced by NodePath::get_transform(). |
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Collapses this PandaNode with the other PandaNode, if possible, and returns a pointer to the combined PandaNode, or NULL if the two PandaNodes cannot safely be combined. The return value may be this, other, or a new PandaNode altogether. This function is called from GraphReducer::flatten(), and need not deal with children; its job is just to decide whether to collapse the two PandaNodes and what the collapsed PandaNode should look like. Reimplemented in CollisionNode, and GeomNode. Definition at line 741 of file pandaNode.cxx. Referenced by CollisionNode::xform(). |
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Receives an array of pointers, one for each time manager->read_pointer() was called in fillin(). Returns the number of pointers processed. This is the callback function that is made by the BamReader at some later point, after all of the required pointers have been filled in. It is necessary because there might be forward references in a bam file; when we call read_pointer() in fillin(), the object may not have been read from the file yet, so we do not have a pointer available at that time. Thus, instead of returning a pointer, read_pointer() simply reserves a later callback. This function provides that callback. The calling object is responsible for keeping track of the number of times it called read_pointer() and extracting the same number of pointers out of the supplied vector, and storing them appropriately within the object. Reimplemented in AnimBundleNode, AnimGroup, PartBundleNode, PartGroup, Character, CharacterJoint, CollisionNode, GeomSprite, PiecewiseCurve, ClipPlaneAttrib, FogAttrib, LensNode, LightAttrib, MaterialAttrib, RenderEffects, RenderState, TextureAttrib, Person, and Child. Definition at line 94 of file typedWritable.cxx. Referenced by RenderState::do_invert_compose(). |
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Makes another instance of all the children of the other node, copying them to this node.
Definition at line 1546 of file pandaNode.cxx. References NULL. |
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Allocates and returns a complete copy of this PandaNode and the entire scene graph rooted at this PandaNode. Some data may still be shared from the original (e.g. vertex index tables), but nothing that will impede normal use of the PandaNode. Definition at line 1037 of file pandaNode.cxx. References PandaNode::_cycler, PandaNode::get_num_stashed(), PandaNode::get_stashed(), PandaNode::get_stashed_sort(), nassertv, PT, and PandaNode::remove_stashed(). |
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If has_cull_callback() returns true, this function will be called during the cull traversal to perform any additional operations that should be performed at cull time. This may include additional manipulation of render state or additional visible/invisible decisions, or any other arbitrary operation. By the time this function is called, the node has already passed the bounding-volume test for the viewing frustum, and the node's transform and state have already been applied to the indicated CullTraverserData object. The return value is true if this node should be visible, or false if it should be culled. Reimplemented from PandaNode. Reimplemented in PGEntry, and PGWaitBar. Definition at line 220 of file pgItem.cxx. |
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This is a callback hook function, called whenever the mouse enters the region. The mouse is only considered to be "entered" in one region at a time; in the case of nested regions, it exits the outer region before entering the inner one. Reimplemented in PGButton. Definition at line 376 of file pgItem.cxx. References get_focus_in_event(), play_sound(), and throw_event(). Referenced by PGMouseWatcherRegion::~PGMouseWatcherRegion(). |
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This is a callback hook function, called whenever the mouse exits the region. The mouse is only considered to be "entered" in one region at a time; in the case of nested regions, it exits the outer region before entering the inner one. Reimplemented in PGButton. Definition at line 400 of file pgItem.cxx. References MouseWatcherParameter::get_button(), get_press_event(), play_sound(), and throw_event(). Referenced by PGMouseWatcherRegion::enter(), and PGButton::make_copy(). |
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This internal function is called by make_from_bam to read in all of the relevant data from the BamFile for the new PandaNode.
Reimplemented from TypedWritable. Reimplemented in AnimBundleNode, PartBundleNode, Character, CollisionNode, ClassicNurbsCurve, CubicCurveseg, HermiteCurve, ParametricCurve, PiecewiseCurve, RopeNode, AmbientLight, Camera, DirectionalLight, Fog, GeomNode, LensNode, LightLensNode, LightNode, LODNode, ModelNode, ModelRoot, PlaneNode, PointLight, SequenceNode, Spotlight, and SwitchNode. Definition at line 2580 of file pandaNode.cxx. Referenced by SequenceNode::has_single_child_visibility(), GeomNode::output(), PlaneNode::register_with_read_factory(), LightNode::write(), and Fog::write_datagram(). |
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Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed.
Reimplemented in PartBundle, RenderAttrib, RenderEffect, RenderEffects, RenderState, and TransformState. Definition at line 112 of file typedWritable.cxx. Referenced by BamReader::skip_pointer(). |
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Returns the index of the indicated child node, if it is a child, or -1 if it is not.
Definition at line 1053 of file pandaNode.cxx. Referenced by PandaNode::cull_callback(), PandaFramework::event_i(), PandaFramework::event_l(), and PandaNode::get_parent(). |
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Returns the index of the indicated parent node, if it is a parent, or -1 if it is not.
Definition at line 350 of file pandaNode.I. Referenced by PandaNode::cull_callback(), and PandaNode::has_selective_visibility(). |
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Returns the index of the indicated stashed node, if it is a stashed child, or -1 if it is not.
Definition at line 1370 of file pandaNode.cxx. Referenced by NodePath::clear_two_sided(), and PandaNode::cull_callback(). |
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This is a callback hook function, called whenever the widget gets the keyboard focus.
Definition at line 464 of file pgItem.cxx. References _background_focus, get_focus(), and release(). |
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This is a callback hook function, called whenever the widget loses the keyboard focus.
Definition at line 481 of file pgItem.cxx. References _background_focus, get_focus(), and keystroke(). |
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Marks the current volume as stale and propagates the effect at least one level, even if it had already been marked stale.
Definition at line 188 of file boundedObject.I. References BoundedObject::_cycler, BoundedObject::F_final, and INLINE. Referenced by PandaNode::remove_child(). |
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Reimplemented from PandaNode. |
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Returns whether the PGItem is currently active for mouse events. See set_active(). Definition at line 190 of file pgItem.I. References _region, and INLINE. Referenced by PGButton::enter(), PGButton::exit(), PGButton::make_copy(), and release(). |
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Returns the render attribute of the indicated type, if it is defined on the node, or NULL if it is not. This checks only what is set on this particular node level, and has nothing to do with what render attributes may be inherited from parent nodes. Definition at line 587 of file pandaNode.I. References PandaNode::_cycler, and INLINE. Referenced by NodePath::get_bin_draw_order(), NodePath::get_bin_name(), NodePath::get_color(), NodePath::get_quat(), NodePath::has_bin(), NodePath::has_material(), NodePath::has_texture_off(), NodePath::set_mat(), and NodePath::set_material(). |
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Returns whether background_focus is currently enabled. Definition at line 220 of file pgItem.I. References INLINE. |
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Returns the node's external bounding volume. This is the bounding volume around the node and all of its children. Reimplemented from BoundedObject. Definition at line 1015 of file pandaNode.I. |
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Returns the state of the _bound pointer. To be used only internally by derived classes. This returns a const pointer only; the bounding volume should not be modified directly, because that might interfere with pipelining. Instead, create a new copy with make_copy(), modify the copy, and set_bound_ptr() with the copy. Alternatively, if you have just called recompute_bound(), which is guaranteed to reset the pointer, just use the return value from that as a non-const BoundingVolume pointer. Definition at line 318 of file boundedObject.I. |
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Returns the nth child node of this node. See get_num_children(). Definition at line 390 of file pandaNode.I. References PandaNode::_cycler, INLINE, nassertr, and NULL. Referenced by PandaFramework::event_i(), PandaFramework::event_l(), PandaNode::has_single_child_visibility(), PT(), and PandaNode::replace_child(). |
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Returns the sort index of the nth child node of this node (that is, the number that was passed to add_child()). See get_num_children(). Definition at line 409 of file pandaNode.I. References PandaNode::_cycler, INLINE, and nassertr. Referenced by PandaNode::has_single_child_visibility(), and PandaNode::replace_child(). |
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Returns an object that can be used to walk through the list of children of the node. When you intend to visit multiple children, using this is slightly faster than calling get_child() directly on the PandaNode, since this object keeps the PipelineCycler open the whole time. However, this object does not protect you from self-modifying loops (e.g. adding or removing children during traversal). Definition at line 1103 of file pandaNode.I. Referenced by CullTraverser::get_bounds_inner_viz_state(), NodePath::get_top_node(), SortByState::operator()(), PandaNode::preserve_name(), NodePath::set_transparency(), and DataGraphTraverser::traverse(). |
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Returns an object that can be used to walk through the list of children of the node. Unlike get_children(), this function actually returns an object that protects you from self-modifying loops, because it makes and returns a copy of the complete children list. Definition at line 1127 of file pandaNode.I. |
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Reimplemented from PandaNode. |
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Returns the hide/show bits of this particular node. See set_draw_mask(). Definition at line 938 of file pandaNode.I. Referenced by CullTraverserData::~CullTraverserData(). |
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Returns the render effect of the indicated type, if it is defined on the node, or NULL if it is not.
Definition at line 664 of file pandaNode.I. References INLINE, and PandaNode::r_list_descendants(). |
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Returns the complete RenderEffects that will be applied to this node.
Definition at line 805 of file pandaNode.I. References PandaNode::_cycler, and INLINE. Referenced by CullTraverser::traverse(). |
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Returns the event name that will be thrown when the item is active and the mouse enters its frame, but not any nested frames.
Definition at line 490 of file pgItem.I. Referenced by recompute_internal_bound(). |
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Returns the prefix that is used to define the enter event for all PGItems. The enter event is the concatenation of this string followed by get_id(). Definition at line 319 of file pgItem.I. References INLINE. Referenced by get_exit_prefix(). |
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Returns the event name that will be thrown when the item is active and the mouse exits its frame, or enters a nested frame.
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Returns the prefix that is used to define the exit event for all PGItems. The exit event is the concatenation of this string followed by get_id(). Definition at line 336 of file pgItem.I. References get_enter_prefix(), get_id(), and INLINE. Referenced by get_within_prefix(). |
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Returns the index number of the first visible child of this node, or a number >= get_num_children() if there are no visible children of this node. This is called during the cull traversal, but only if has_selective_visibility() has already returned true. See has_selective_visibility(). Reimplemented in SelectiveChildNode. Definition at line 941 of file pandaNode.cxx. Referenced by CullTraverser::get_bounds_inner_viz_state(). |
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Returns whether the PGItem currently has focus for keyboard events. See set_focus(). Definition at line 205 of file pgItem.I. References _region, and INLINE. Referenced by focus_in(), focus_out(), press(), and without(). |
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Returns the event name that will be thrown when the item gets the keyboard focus.
Definition at line 566 of file pgItem.I. Referenced by enter(). |
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Returns the prefix that is used to define the focus_in event for all PGItems. The focus_in event is the concatenation of this string followed by get_id(). Unlike most item events, this event is thrown with no parameters. Definition at line 393 of file pgItem.I. References get_id(). |
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Returns the one PGItem in the world that currently has keyboard focus, if any, or NULL if no item has keyboard focus. Use PGItem::set_focus() to activate or deactivate keyboard focus on a particular item. |
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Returns the event name that will be thrown when the item loses the keyboard focus.
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Returns the prefix that is used to define the focus_out event for all PGItems. The focus_out event is the concatenation of this string followed by get_id(). Unlike most item events, this event is thrown with no parameters. Definition at line 416 of file pgItem.I. References get_id(), ButtonHandle::get_name(), get_press_prefix(), and INLINE. |
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Returns the bounding rectangle of the item. See set_frame(). It is an error to call this if has_frame() returns false. |
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Returns the kind of frame that will be drawn behind the item when it is in the indicated state.
Definition at line 871 of file pgItem.cxx. |
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Returns the unique ID assigned to this PGItem. This will be assigned to the region created with the MouseWatcher, and will thus be used to generate event names. Definition at line 273 of file pgItem.I. References INLINE. Referenced by get_exit_prefix(), get_focus_in_prefix(), get_focus_out_prefix(), get_press_prefix(), get_within_prefix(), get_without_prefix(), and PGEntry::set_obscure_mode(). |
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Returns the node's internal bounding volume. This is the bounding volume around the node alone, without including children. Definition at line 1032 of file pandaNode.I. |
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Returns the event name that will be thrown when the item is active and any key is pressed by the user.
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Returns the prefix that is used to define the keystroke event for all PGItems. The keystroke event is the concatenation of this string followed by a hyphen and get_id(). Definition at line 473 of file pgItem.I. Referenced by get_press_prefix(). |
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Returns the union of all into_collide_mask() values set at CollisionNodes at this level and below.
Definition at line 954 of file pandaNode.I. |
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Returns the index number of the next visible child of this node following the indicated child, or a number >= get_num_children() if there are no more visible children of this node. See has_selective_visibility() and get_first_visible_child(). Reimplemented in SelectiveChildNode. Definition at line 964 of file pandaNode.cxx. |
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Returns the number of child nodes this node has. The order of the child nodes *is* meaningful and is based on the sort number that was passed to add_child(), and also on the order in which the nodes were added. Definition at line 374 of file pandaNode.I. Referenced by PandaFramework::event_l(), SelectiveChildNode::has_selective_visibility(), PandaNode::has_single_child_visibility(), PT(), and LODNode::xform(). |
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Returns the number of parent nodes this node has. If this number is greater than 1, the node has been multiply instanced. The order of the parent nodes is not meaningful and is not related to the order in which the node was instanced to them. Definition at line 317 of file pandaNode.I. References PandaNode::_cycler, INLINE, and nassertr. Referenced by ParticleSystem::birth_litter(), DataNode::define_output(), Fog::output(), PandaNode::transform_changed(), and DataGraphTraverser::traverse(). |
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Returns the number of stashed nodes this node has. These are former children of the node that have been moved to the special stashed list via stash_child(). Definition at line 508 of file pandaNode.I. References PandaNode::_cycler, and INLINE. Referenced by PandaNode::copy_subgraph(). |
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Returns one more than the highest-numbered state def that was ever assigned to the PGItem. The complete set of state defs assigned may then be retrieved by indexing from 0 to (get_num_state_defs() - 1). This is only an upper limit on the actual number of state defs, since there may be holes in the list. Definition at line 757 of file pgItem.cxx. |
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Returns the nth parent node of this node. See get_num_parents(). Definition at line 333 of file pandaNode.I. References PandaNode::find_child(), INLINE, and PandaNode::stash_child(). Referenced by ParticleSystem::birth_litter(), and DataNode::define_output(). |
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Returns the event name that will be thrown when the item is active and the indicated mouse or keyboard button is depressed while the mouse is within the frame.
Definition at line 600 of file pgItem.I. Referenced by exit(). |
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Returns the prefix that is used to define the press event for all PGItems. The press event is the concatenation of this string followed by a button name, followed by a hyphen and get_id(). Definition at line 435 of file pgItem.I. References get_id(), get_keystroke_prefix(), and INLINE. Referenced by get_focus_out_prefix(). |
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Returns the current reference count.
Definition at line 183 of file referenceCount.I. Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture(). |
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Returns the MouseWatcherRegion associated with this item. Every PGItem has a MouseWatcherRegion associated with it, that is created when the PGItem is created; it does not change during the lifetime of the PGItem. Even items that do not have a frame have an associated MouseWatcherRegion, although it will not be used in this case. Definition at line 44 of file pgItem.I. References INLINE, and set_frame(). |
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Returns the event name that will be thrown when the item is active and the indicated mouse or keyboard button, formerly clicked down is within the frame, is released.
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Returns the prefix that is used to define the release event for all PGItems. The release event is the concatenation of this string followed by a button name, followed by a hyphen and get_id(). Definition at line 454 of file pgItem.I. References _text_node. |
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Returns the nth stashed node of this node. See get_num_stashed(). Definition at line 524 of file pandaNode.I. References PandaNode::_cycler, and INLINE. Referenced by PandaNode::copy_subgraph(). |
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Returns the sort index of the nth stashed node of this node (that is, the number that was passed to add_child()). See get_num_stashed(). Definition at line 543 of file pandaNode.I. References PandaNode::_cycler, and INLINE. Referenced by PandaNode::copy_subgraph(). |
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Returns the "state" of this particular PGItem. See set_state(). Reimplemented from PandaNode. Definition at line 175 of file pgItem.I. References _region, and INLINE. Referenced by PGEntry::get_display_wtext(). |
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Returns the Node that is the root of the subgraph that will be drawn when the PGItem is in the indicated state. The first time this is called for a particular state index, it may create the Node. Definition at line 821 of file pgItem.cxx. Referenced by PGButton::release(). |
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This is just an interface to get the suppress flags on the underlying MouseWatcherRegion. See MouseWatcherRegion::get_suppress_flags(). Definition at line 254 of file pgItem.I. References INLINE. |
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Returns the TextNode object that will be used by all PGItems to generate default labels given a string. This can be loaded with the default font, etc. Definition at line 980 of file pgItem.cxx. Referenced by PGButton::release(). |
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Returns the transform that has been set on this particular node. This is not the net transform from the root, but simply the transform on this particular node. Reimplemented in TrackerNode, and TextNode. Definition at line 859 of file pandaNode.I. Referenced by NodePath::do_billboard_point_world(), PandaNode::preserve_name(), NodePath::set_transform(), ActorNode::update_transform(), and CullTraverserData::~CullTraverserData(). |
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Reimplemented from PandaNode. |
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Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). Definition at line 71 of file typedObject.I. References TypeHandle::get_name(), TypedObject::get_type(), and INLINE. |
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Returns the union of all attributes from SceneGraphReducer::AttribTypes that may not safely be applied to the vertices of this node. If this is nonzero, these attributes must be dropped at this node as a state change. This is a generalization of safe_to_transform(). Reimplemented in TextNode. Definition at line 660 of file pandaNode.cxx. |
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Returns the index number of the currently visible child of this node. This is only meaningful if has_single_child_visibility() has returned true. Reimplemented in SequenceNode, and SwitchNode. Definition at line 1016 of file pandaNode.cxx. |
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Returns the event name that will be thrown when the item is active and the mouse moves within the boundaries of the frame. This is different from the enter_event in that the mouse is considered within the frame even if it is also within a nested frame. Definition at line 528 of file pgItem.I. Referenced by activate_region(). |
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Returns the prefix that is used to define the within event for all PGItems. The within event is the concatenation of this string followed by get_id(). Definition at line 353 of file pgItem.I. References get_exit_prefix(), and get_id(). |
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Returns the event name that will be thrown when the item is active and the mouse moves completely outside the boundaries of the frame. This is different from the exit_event in that the mouse is considered within the frame even if it is also within a nested frame. |
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Returns the prefix that is used to define the without event for all PGItems. The without event is the concatenation of this string followed by get_id(). |
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Returns true if there is a render attribute of the indicated type defined on this node, or false if there is not.
Definition at line 609 of file pandaNode.I. References PandaNode::_cycler, INLINE, and RenderEffects::make_empty(). Referenced by NodePath::clear_material(), NodePath::get_hpr(), NodePath::set_hpr_scale(), and NodePath::set_sz(). |
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Should be overridden by derived classes to return true if cull_callback() has been defined. Otherwise, returns false to indicate cull_callback() does not need to be called for this node during the cull traversal. Reimplemented from PandaNode. Reimplemented in PGEntry, and PGWaitBar. Definition at line 179 of file pgItem.cxx. References CullTraverserData::_net_transform, PGCullTraverser::_sort_index, CullTraverserData::_state, CullBinManager::BinType, CullBinManager::BT_fixed, CullBinManager::BT_unsorted, DCAST_INTO_R, CullBinManager::get_bin_sort(), CullBinManager::get_bin_type(), and CullBinManager::get_global_ptr(). |
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Returns true if there is a render effect of the indicated type defined on this node, or false if there is not.
Definition at line 686 of file pandaNode.I. Referenced by NodePath::set_render_mode_wireframe(). |
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Returns true if the item has a bounding rectangle; see set_frame().
Definition at line 121 of file pgItem.I. References _state, and INLINE. Referenced by set_frame(). |
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Returns true if the Namable has a nonempty name set, false if the name is empty.
Definition at line 97 of file namable.I. References Namable::get_name(), and INLINE. Referenced by EggGroupUniquifier::EggGroupUniquifier(), Texture::read(), and Texture::Texture(). |
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Should be overridden by derived classes to return true if this kind of node has some restrictions on the set of children that should be rendered. Node with this property include LODNodes, SwitchNodes, and SequenceNodes. If this function returns true, get_first_visible_child() and get_next_visible_child() will be called to walk through the list of children during cull, instead of iterating through the entire list. This method is called after cull_callback(), so cull_callback() may be responsible for the decisions as to which children are visible at the moment. Reimplemented in SelectiveChildNode. Definition at line 918 of file pandaNode.cxx. References PandaNode::find_parent(), nassertr, and NULL. Referenced by CullTraverser::get_bounds_inner_viz_state(). |
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Should be overridden by derived classes to return true if this kind of node has the special property that just one of its children is visible at any given time, and furthermore that the particular visible child can be determined without reference to any external information (such as a camera). At present, only SequenceNodes and SwitchNodes fall into this category. If this function returns true, get_visible_child() can be called to return the index of the currently-visible child. Reimplemented in SequenceNode, and SwitchNode. Definition at line 999 of file pandaNode.cxx. References PandaNode::_cycler, PandaNode::get_child(), PandaNode::get_child_sort(), PandaNode::get_num_children(), nassertv, PT, and PandaNode::remove_child(). |
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Returns true if get_state_def() has ever been called for the indicated state (thus defining a render subgraph for this state index), false otherwise.
Definition at line 774 of file pgItem.cxx. References _text_node, TextNode::A_left, and NULL. |
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Reimplemented from PandaNode. |
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Parents an instance of the bottom node of the indicated NodePath to the indicated state index.
Definition at line 849 of file pgItem.cxx. References _state_defs, and BoundedObject::mark_bound_stale(). Referenced by PGButton::setup(). |
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Returns true if the bound is currently marked stale and will be recomputed the next time get_bound() is called. This function is defined up at the top of this file, because several of the inline functions below reference it. Definition at line 217 of file boundedObject.I. References BoundedObject::_cycler, and INLINE. Referenced by BoundedObject::~BoundedObject(). |
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Returns true if the current object is the indicated type exactly.
Definition at line 101 of file typedObject.I. Referenced by PT(), and CollisionNode::xform(). |
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Returns the current state of the "final" flag. Initially, this flag is off (false), but it may be changed by an explicit call to set_final(). See set_final(). Definition at line 280 of file boundedObject.I. |
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A simple downcast check. Returns true if this kind of node happens to inherit from GeomNode, false otherwise. This is provided as a a faster alternative to calling is_of_type(GeomNode::get_class_type()), since this test is so important to rendering. Reimplemented in GeomNode. Definition at line 1624 of file pandaNode.cxx. References PandaNode::detach(), NodePathComponent::get_node(), NodePathComponent::is_top_node(), nassertv, NULL, and NodePathComponent::set_next(). Referenced by CullTraverser::get_bounds_inner_viz_state(), NodePath::get_transparency(), PT(), and NodePath::set_transparency(). |
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This is a callback hook function, called whenever the user presses a key.
Reimplemented in PGEntry. Definition at line 542 of file pgItem.cxx. References _focus_item. Referenced by focus_out(), and PGMouseWatcherRegion::without(). |
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Lists all the nodes at and below the current path hierarchically.
Definition at line 893 of file pandaNode.I. Referenced by PGEntry::erase(). |
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Returns a newly-allocated Node that is a shallow copy of this one. It will be a different Node pointer, but its internal data may or may not be shared with that of the original Node. Reimplemented from PandaNode. Reimplemented in PGButton, PGEntry, and PGWaitBar. Definition at line 118 of file pgItem.cxx. References _frame, _state_defs, and root. |
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This function is called by the BamReader's factory when a new object of type PandaNode is encountered in the Bam file. It should create the PandaNode and extract its information from the file. Reimplemented in AnimBundleNode, Character, CollisionNode, RopeNode, AmbientLight, Camera, DirectionalLight, Fog, GeomNode, LensNode, LODNode, ModelNode, ModelRoot, PlaneNode, PointLight, SequenceNode, Spotlight, and SwitchNode. Definition at line 2556 of file pandaNode.cxx. |
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Marks the current bounding volume as stale, so that it will be recomputed later. This may have a cascading effect up to the root of all graphs of which the node is a part. Returns true if the setting was changed, or false if it was already marked stale (or if it is a static bounding volume). Definition at line 162 of file boundedObject.I. References BoundedObject::_cycler, BoundedObject::F_bound_stale, and INLINE. Referenced by CollisionSphere::CollisionSphere(), GeomNode::combine_with(), CollisionPlane::get_normal(), instance_to_state_def(), CollisionPlane::make_copy(), set_active(), CollisionSphere::set_center(), TextNode::set_coordinate_system(), PandaNode::set_effect(), CollisionNode::set_from_collide_mask(), GeomNode::set_geom_state(), CollisionRay::set_origin(), CollisionSegment::set_point_a(), CollisionSphere::test_intersection(), CollisionSegment::test_intersection(), CollisionRay::test_intersection(), and CollisionNode::xform(). |
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Marks all the frames in all states stale, so that they will be regenerated the next time each state is requested.
Definition at line 1075 of file pgItem.cxx. |
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Outputs the Namable. This function simply writes the name to the output stream; most Namable derivatives will probably redefine this. Reimplemented from Namable. Reimplemented in CollisionNode, ButtonNode, HermiteCurve, RopeNode, Fog, GeomNode, LensNode, LightLensNode, LightNode, LODNode, PlaneNode, and MouseWatcher. Definition at line 1575 of file pandaNode.cxx. Referenced by PlaneNode::make_copy(), HermiteCurve::set_cv_name(), DriveInterface::set_mat(), and ButtonNode::~ButtonNode(). |
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Called after a scene graph update that either adds or remove parents from this node, this just provides a hook for derived PandaNode objects that need to update themselves based on the set of parents the node has.
Reimplemented in DataNode. Definition at line 1820 of file pandaNode.cxx. References PandaNode::_cycler, PandaNode::CData::_paths, PipelineCyclerBase::get_num_stages(), PipelineCyclerBase::is_stage_unique(), PipelineCyclerBase::release_write_stage(), and PipelineCycler< CData >::write_stage(). |
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Plays the sound associated with the indicated event, if there is one.
Definition at line 1003 of file pgItem.cxx. Referenced by activate_region(), enter(), exit(), and recompute_internal_bound(). |
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Returns true if the node's name has extrinsic meaning and must be preserved across a flatten operation, false otherwise.
Reimplemented in CollisionNode, and ModelNode. Definition at line 635 of file pandaNode.cxx. References TransformState::compose(), CPT, PandaNode::get_children(), and PandaNode::get_transform(). Referenced by SceneGraphReducer::do_flatten_siblings(). |
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This is a callback hook function, called whenever a mouse or keyboard button is depressed while the mouse is within the region.
Reimplemented in PGButton, and PGEntry. Definition at line 500 of file pgItem.cxx. References _flags, F_active, get_focus(), and set_focus(). Referenced by PGButton::enter(), and without(). |
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Called by BoundedObject::mark_bound_stale(), this should make sure that all bounding volumes that depend on this one are marked stale also.
Reimplemented from BoundedObject. Definition at line 1690 of file pandaNode.cxx. References PandaNode::_cycler, PandaNode::NodePathComponent, and PT. |
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This is called by r_copy_subgraph(); the copy has already been made of this particular node (and this is the copy); this function's job is to copy all of the children from the original. Note that it includes the parameter inst_map, which is a map type, and is not (and cannot be) exported from PANDA.DLL. Thus, any derivative of PandaNode that is not also a member of PANDA.DLL *cannot* access this map, and probably should not even override this function. Reimplemented in Character. Definition at line 1925 of file pandaNode.cxx. References PandaNode::_cycler, PandaNode::fix_path_lengths(), and PandaNode::get_generic_component(). |
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This is the recursive implementation of copy_subgraph(). It returns a copy of the entire subgraph rooted at this node. Note that it includes the parameter inst_map, which is a map type, and is not (and cannot be) exported from PANDA.DLL. Thus, any derivative of PandaNode that is not also a member of PANDA.DLL *cannot* access this map. Definition at line 1884 of file pandaNode.cxx. Referenced by PandaNode::steal_children(). |
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Recomputes the dynamic bounding volume for this object. The default behavior is the compute an empty bounding volume; this may be overridden to extend it to create a nonempty bounding volume. However, after calling this function, it is guaranteed that the _bound pointer will not be shared with any other stage of the pipeline, and this new pointer is returned. Reimplemented from BoundedObject. Reimplemented in CollisionNode. Definition at line 1723 of file pandaNode.cxx. |
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Called when needed to recompute the node's _internal_bound object. Nodes that contain anything of substance should redefine this to do the right thing. Reimplemented from PandaNode. Definition at line 302 of file pgItem.cxx. References get_enter_event(), play_sound(), and throw_event(). |
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Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 225 of file referenceCount.I. Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering(). |
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Tells the BamReader how to create objects of type PandaNode.
Reimplemented in AnimBundleNode, Character, CollisionNode, ClassicNurbsCurve, CubicCurveseg, HermiteCurve, RopeNode, AmbientLight, Camera, DirectionalLight, Fog, GeomNode, LensNode, LODNode, ModelNode, ModelRoot, PlaneNode, PointLight, SequenceNode, Spotlight, and SwitchNode. Definition at line 2519 of file pandaNode.cxx. |
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This is a callback hook function, called whenever a mouse or keyboard button previously depressed with press() is released.
Reimplemented in PGButton. Definition at line 522 of file pgItem.cxx. References _focus_item, get_active(), and NULL. Referenced by PGButton::exit(), and focus_in(). |
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Removes all the children from the node at once, including stashed children.
Definition at line 1465 of file pandaNode.cxx. References PandaNode::get_type(), PandaNode::make_copy(), nassertr, NULL, and PT. |
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Removes the indicated child from the node. Returns true if the child was removed, false if it was not already a child of the node. This will also successfully remove the child if it had been stashed. Definition at line 1157 of file pandaNode.cxx. |
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Removes the nth child from the node.
Definition at line 1121 of file pandaNode.cxx. References PandaNode::_cycler, PandaNode::children_changed(), BoundedObject::force_bound_stale(), nassertv, PT, and PandaNode::sever_connection(). Referenced by PandaNode::add_child(), PandaNode::cull_callback(), and PandaNode::has_single_child_visibility(). |
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Removes the nth stashed child from the node.
Definition at line 1433 of file pandaNode.cxx. Referenced by PandaNode::copy_subgraph(), and PandaNode::cull_callback(). |
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Searches for the orig_child node in the node's list of children, and replaces it with the new_child instead. Returns true if the replacement is made, or false if the node is not a child. Definition at line 1203 of file pandaNode.cxx. References PandaNode::add_child(), PandaNode::get_child(), and PandaNode::get_child_sort(). Referenced by SceneGraphReducer::consider_siblings(). |
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Returns true if it is generally safe to combine this particular kind of PandaNode with other kinds of PandaNodes, adding children or whatever. For instance, an LODNode should not be combined with any other PandaNode, because its set of children is meaningful. Reimplemented in LODNode, ModelNode, SequenceNode, and SwitchNode. Definition at line 601 of file pandaNode.cxx. Referenced by SortByState::operator()(). |
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Returns true if it is generally safe to flatten out this particular kind of PandaNode by duplicating instances, false otherwise (for instance, a Camera cannot be safely flattened, because the Camera pointer itself is meaningful).
Reimplemented in AnimBundleNode, PartBundleNode, ParametricCurve, Camera, ModelNode, ForceNode, and PhysicalNode. Definition at line 532 of file pandaNode.cxx. |
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Returns true if a flatten operation may safely continue past this node, or false if it should drop all attributes here and stop.
Definition at line 618 of file pandaNode.cxx. References NULL. |
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Returns true if it is safe to automatically adjust the transform on this kind of node. Usually, this is only a bad idea if the user expects to find a particular transform on the node. ModelNodes with the preserve_transform flag set are presently the only kinds of nodes that should not have their transform even adjusted. Reimplemented in ModelNode. Definition at line 578 of file pandaNode.cxx. |
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Returns true if it is generally safe to transform this particular kind of PandaNode by calling the xform() method, false otherwise. For instance, it's usually a bad idea to attempt to xform a Character. Reimplemented in Character, ParametricCurve, RopeNode, Camera, and ModelNode. Definition at line 551 of file pandaNode.cxx. References AccumulatedAttribs::_transform, SceneGraphReducer::TT_transform, and PandaNode::xform(). |
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Sets whether the PGItem is active for mouse watching. This is not necessarily related to the active/inactive appearance of the item, which is controlled by set_state(), but it does affect whether it responds to mouse events. Reimplemented in PGButton, and PGEntry. Definition at line 631 of file pgItem.cxx. References _state_defs, BoundedObject::mark_bound_stale(), and PandaNode::NodePath. |
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Adds the indicated render attribute to the scene graph on this node. This attribute will now apply to this node and everything below. If there was already an attribute of the same type, it is replaced. Definition at line 565 of file pandaNode.I. References PandaNode::_cycler, INLINE, and RenderState::make_empty(). Referenced by NodePath::clear_texture(), NodePath::get_mat(), NodePath::set_bin(), NodePath::set_color_off(), NodePath::set_pos_hpr(), NodePath::set_render_mode_filled(), and NodePath::set_scale(). |
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Sets the background_focus flag for this item. When background_focus is enabled, the item will receive keypress events even if it is not in focus; in fact, even if it is not onscreen. Unlike normal focus, many items may have background_focus simultaneously. Definition at line 719 of file pgItem.cxx. |
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Sets the type of the bounding volume that will be dynamically computed for this particular node. Presently, this should only be BVT_dynamic_sphere. Definition at line 115 of file boundedObject.I. |
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Resets the internal bounding volume so that it is the indicated volume. The external bounding volume as returned by get_bound() (which includes all of the node's children) will be adjusted to include this internal volume. Reimplemented from BoundedObject. Definition at line 995 of file pandaNode.I. |
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Sets the type of the external bounding volume that is placed around this node and all of its children.
Definition at line 972 of file pandaNode.I. |
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Changes the _bound pointer. To be used only internally by derived classes, usually in recompute_bound(). The return value is the same pointer passed in, as a convenience (it will now be reference counted). Definition at line 340 of file boundedObject.I. |
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Sets the hide/show bits of this particular node. During the cull traversal, a node is not visited if none of its draw mask bits intersect with the camera's draw mask bits. These masks can be used to selectively hide and show different parts of the scene graph from different cameras that are otherwise viewing the same scene. See Camera::set_camera_mask(). Definition at line 922 of file pandaNode.I. Referenced by CollisionNode::CollisionNode(), NodePath::get_z(), NodePath::heads_up(), EggLoader::make_node(), and NodePath::set_pos(). |
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Adds the indicated render effect to the scene graph on this node. If there was already an effect of the same type, it is replaced. Definition at line 648 of file pandaNode.I. References PandaNode::_cycler, INLINE, TransformState::make_identity(), BoundedObject::mark_bound_stale(), and PandaNode::transform_changed(). Referenced by NodePath::get_fog(), and NodePath::has_fog(). |
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Sets the complete RenderEffects that will be applied this node. This completely replaces whatever has been set on this node via repeated calls to set_attrib(). Definition at line 789 of file pandaNode.I. References PandaNode::_cycler, and INLINE. |
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Sets the "final" flag on this BoundedObject. If this is true, than no bounding volume need be tested below it; a positive intersection with this bounding volume is deemed to be a positive intersection with all geometry inside. This is useful to quickly force a larger bounding volume around a node when the GeomNodes themselves are inaccurate for some reason, without forcing a recompute of every nested bounding volume. It's also helpful when the bounding volume is tricked by some special properties, like billboards, that may move geometry out of its bounding volume otherwise. Definition at line 256 of file boundedObject.I. |
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Sets whether the PGItem currently has keyboard focus. This simply means that the item may respond to keyboard events as well as to mouse events; precisely what this means is up to the individual item. Only one PGItem in the world is allowed to have focus at any given time. Setting the focus on any other item automatically disables the focus from the previous item. Reimplemented in PGEntry. Definition at line 668 of file pgItem.cxx. Referenced by press(). |
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Sets the bounding rectangle of the item, in local coordinates. This is the region on screen within which the mouse will be considered to be within the item. Normally, it should correspond to the bounding rectangle of the visible geometry of the item. Definition at line 86 of file pgItem.I. References _has_frame. |
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Sets the bounding rectangle of the item, in local coordinates. This is the region on screen within which the mouse will be considered to be within the item. Normally, it should correspond to the bounding rectangle of the visible geometry of the item. Definition at line 65 of file pgItem.I. References _frame, has_frame(), INLINE, and nassertr. Referenced by get_region(), and PGButton::release(). |
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Changes the kind of frame that will be drawn behind the item when it is in the indicated state.
Definition at line 889 of file pgItem.cxx. |
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Set the unique ID assigned to this PGItem. It is the user's responsibility to ensure that this ID is unique. Normally, this should not need to be called, as the PGItem will assign itself an ID when it is created, but this function allows the user to decide to redefine the ID to be something possibly more meaningful. Definition at line 302 of file pgItem.I. References INLINE. |
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Definition at line 69 of file namable.I. References Namable::_name. Referenced by BuilderBucket::BuilderBucket(), SceneGraphReducer::do_flatten_siblings(), Texture::read(), PandaNode::reparent(), and Texture::Texture(). |
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Sets the complete RenderState that will be applied to all nodes at this level and below. (The actual state that will be applied to lower nodes is based on the composition of RenderStates from above this node as well). This completely replaces whatever has been set on this node via repeated calls to set_attrib(). Definition at line 727 of file pandaNode.I. Referenced by NodePath::get_key(), and GeomParticleRenderer::kill_particle(). |
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Sets the "state" of this particular PGItem. The PGItem node will render as if it were the subgraph assigned to the corresponding index via set_state_def(). Definition at line 160 of file pgItem.I. References _region, and INLINE. Referenced by PGButton::enter(), PGButton::exit(), and PGButton::make_copy(). |
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This is just an interface to set the suppress flags on the underlying MouseWatcherRegion. |
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Changes the TextNode object that will be used by all PGItems to generate default labels given a string. This can be loaded with the default font, etc. |
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Sets the transform that will be applied to this node and below. This defines a new coordinate space at this point in the scene graph and below. Definition at line 837 of file pandaNode.I. Referenced by NodePath::get_child(). |
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Indicates the instantaneous velocity of this node. This function is meaningless to most kinds of nodes; it is implemented only for CollisionNodes and is intended to inform the collision system of velocity. It is defined at this level only as an abstract interface to allow setting the velocity of a collision node without having to link with, or know anything about, the collision system. See CollisionNode::set_velocity(). Reimplemented in CollisionNode. Definition at line 1674 of file pandaNode.cxx. |
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Ensures there is a slot in the array for the given state definition.
Definition at line 1024 of file pgItem.cxx. |
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Stashes the indicated child node. This removes the child from the list of active children and puts it on a special list of stashed children. This child node no longer contributes to the bounding volume of the PandaNode, and is not visited in normal traversals. It is invisible and uncollidable. The child may later be restored by calling unstash_child(). Definition at line 1292 of file pandaNode.cxx. References NULL. |
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Stashes the indicated child node. This removes the child from the list of active children and puts it on a special list of stashed children. This child node no longer contributes to the bounding volume of the PandaNode, and is not visited in normal traversals. It is invisible and uncollidable. The child may later be restored by calling unstash_child(). This function returns true if the child node was successfully stashed, or false if it was not a child of the node in the first place (e.g. it was previously stashed). Definition at line 446 of file pandaNode.I. Referenced by PandaNode::get_parent(). |
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Moves all the children from the other node onto this node.
Definition at line 1504 of file pandaNode.cxx. References PandaNode::_cycler, PandaNode::add_child(), PT, and PandaNode::r_copy_subgraph(). |
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Does some easy checks to make sure that the reference count isn't completely bogus.
Definition at line 328 of file referenceCount.I. References INLINE. Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount(). |
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Called after the node's transform has been changed for any reason, this just provides a hook so derived classes can do something special in this case.
Reimplemented in ActorNode. Definition at line 1856 of file pandaNode.cxx. References PandaNode::_cycler, PandaNode::get_num_parents(), PandaNode::get_top_component(), NULL, and PT. Referenced by PandaNode::set_effect(). |
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Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 293 of file referenceCount.I. References INLINE. Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds(). |
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Returns the indicated stashed node to normal child status. This removes the child from the list of stashed children and puts it on the normal list of active children. This child node once again contributes to the bounding volume of the PandaNode, and will be visited in normal traversals. It is visible and collidable. Definition at line 1336 of file pandaNode.cxx. |
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Returns the indicated stashed node to normal child status. This removes the child from the list of stashed children and puts it on the normal list of active children. This child node once again contributes to the bounding volume of the PandaNode, and will be visited in normal traversals. It is visible and collidable. This function returns true if the child node was successfully stashed, or false if it was not a child of the node in the first place (e.g. it was previously stashed). Definition at line 486 of file pandaNode.I. References PandaNode::_cycler, and INLINE. |
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Generates a new instance of the frame geometry for the indicated state.
Definition at line 1043 of file pgItem.cxx. |
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This is a callback hook function, called whenever the mouse moves within the boundaries of the region, even if it is also within the boundaries of a nested region. This is different from "enter", which is only called whenever the mouse is within only that region. Definition at line 426 of file pgItem.cxx. |
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This is a callback hook function, called whenever the mouse moves completely outside the boundaries of the region. See within(). Definition at line 446 of file pgItem.cxx. References _background_focus, get_focus(), and press(). Referenced by PGMouseWatcherRegion::exit(). |
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Reimplemented in AnalogNode, ButtonNode, ClassicNurbsCurve, NurbsPPCurve, RopeNode, AmbientLight, DirectionalLight, LensNode, LightLensNode, LightNode, PlaneNode, PointLight, Spotlight, TextNode, ButtonThrower, and MouseWatcher. Definition at line 1588 of file pandaNode.cxx. Referenced by LightNode::as_light(), GeomNode::calc_tight_bounds(), and AnalogNode::~AnalogNode(). |
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Writes the contents of this object to the datagram for shipping out to a Bam file.
Reimplemented from TypedWritable. Reimplemented in AnimBundleNode, PartBundleNode, Character, CollisionNode, ClassicNurbsCurve, CubicCurveseg, HermiteCurve, ParametricCurve, PiecewiseCurve, RopeNode, AmbientLight, Camera, DirectionalLight, Fog, GeomNode, LensNode, LightLensNode, LightNode, LODNode, ModelNode, ModelRoot, PlaneNode, PointLight, SequenceNode, Spotlight, and SwitchNode. Definition at line 2534 of file pandaNode.cxx. Referenced by SwitchNode::cull_callback(), SequenceNode::cull_callback(), PlaneNode::output(), LightNode::output(), and PartBundleNode::safe_to_flatten(). |
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Transforms the contents of this node by the indicated matrix, if it means anything to do so. For most kinds of nodes, this does nothing. Reimplemented from PandaNode. Definition at line 135 of file pgItem.cxx. |
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Reimplemented in GeomNode. Definition at line 392 of file pandaNode.h. |
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Definition at line 44 of file pgItem.cxx. Referenced by focus_in(), focus_out(), and without(). |
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Definition at line 184 of file pgItem.h. Referenced by clear_frame(), PGItem(), and press(). |
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Definition at line 43 of file pgItem.cxx. Referenced by keystroke(), and release(). |
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Definition at line 177 of file pgItem.h. Referenced by make_copy(), and set_frame(). |
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Definition at line 176 of file pgItem.h. Referenced by set_frame(). |
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Definition at line 213 of file pandaNode.h. Referenced by PandaNode::clear_state(). |
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Definition at line 186 of file pgItem.h. Referenced by get_active(), get_focus(), get_state(), set_state(), and ~PGItem(). |
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Definition at line 178 of file pgItem.h. Referenced by get_frame(), has_frame(), and PGItem(). |
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Definition at line 196 of file pgItem.h. Referenced by background_keystroke(), instance_to_state_def(), make_copy(), and set_active(). |
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Definition at line 42 of file pgItem.cxx. Referenced by get_release_prefix(), and has_state_def(). |
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Reimplemented from PandaNode. Reimplemented in PGButton, PGEntry, and PGWaitBar. Definition at line 41 of file pgItem.cxx. |
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Definition at line 25 of file typedWritable.cxx. Referenced by Child::complete_pointers(), Parent::complete_pointers(), Person::complete_pointers(), LoaderFileTypeBam::get_extension(), PartGroup::pick_channel_index(), BamReader::read_pointer(), and AnimGroup::write_datagram(). |