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panda/src/device/buttonNode.cxx

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00001 // Filename: buttonNode.cxx
00002 // Created by:  drose (12Mar02)
00003 //
00004 ////////////////////////////////////////////////////////////////////
00005 //
00006 // PANDA 3D SOFTWARE
00007 // Copyright (c) 2001, Disney Enterprises, Inc.  All rights reserved
00008 //
00009 // All use of this software is subject to the terms of the Panda 3d
00010 // Software license.  You should have received a copy of this license
00011 // along with this source code; you will also find a current copy of
00012 // the license at http://www.panda3d.org/license.txt .
00013 //
00014 // To contact the maintainers of this program write to
00015 // panda3d@yahoogroups.com .
00016 //
00017 ////////////////////////////////////////////////////////////////////
00018 
00019 #include "buttonNode.h"
00020 #include "config_device.h"
00021 #include "dataNodeTransmit.h"
00022 #include "buttonEventList.h"
00023 #include "dcast.h"
00024 
00025 TypeHandle ButtonNode::_type_handle;
00026 
00027 ////////////////////////////////////////////////////////////////////
00028 //     Function: ButtonNode::Constructor
00029 //       Access: Public
00030 //  Description:
00031 ////////////////////////////////////////////////////////////////////
00032 ButtonNode::
00033 ButtonNode(ClientBase *client, const string &device_name) :
00034   DataNode(device_name)
00035 {
00036   _button_events_output = define_output("button_events", ButtonEventList::get_class_type());
00037   _button_events = new ButtonEventList;
00038 
00039   nassertv(client != (ClientBase *)NULL);
00040   PT(ClientDevice) device =
00041     client->get_device(ClientButtonDevice::get_class_type(), device_name);
00042 
00043   if (device == (ClientDevice *)NULL) {
00044     device_cat.warning()
00045       << "Unable to open button device " << device_name << "\n";
00046     return;
00047   }
00048 
00049   if (!device->is_of_type(ClientButtonDevice::get_class_type())) {
00050     device_cat.error()
00051       << "Inappropriate device type " << device->get_type()
00052       << " created; expected a ClientButtonDevice.\n";
00053     return;
00054   }
00055 
00056   _button = DCAST(ClientButtonDevice, device);
00057 }
00058 
00059 ////////////////////////////////////////////////////////////////////
00060 //     Function: ButtonNode::Destructor
00061 //       Access: Public, Virtual
00062 //  Description:
00063 ////////////////////////////////////////////////////////////////////
00064 ButtonNode::
00065 ~ButtonNode() {
00066   // When the _button pointer destructs, the ClientButtonDevice
00067   // disconnects itself from the ClientBase, and everything that needs
00068   // to get turned off does.  Magic.
00069 }
00070 
00071 ////////////////////////////////////////////////////////////////////
00072 //     Function: ButtonNode::output
00073 //       Access: Public, Virtual
00074 //  Description:
00075 ////////////////////////////////////////////////////////////////////
00076 void ButtonNode::
00077 output(ostream &out) const {
00078   DataNode::output(out);
00079 
00080   if (_button != (ClientButtonDevice *)NULL) {
00081     out << " (";
00082     _button->lock();
00083     _button->output_buttons(out);
00084     _button->unlock();
00085     out << ")";
00086   }
00087 }
00088 
00089 ////////////////////////////////////////////////////////////////////
00090 //     Function: ButtonNode::write
00091 //       Access: Public, Virtual
00092 //  Description:
00093 ////////////////////////////////////////////////////////////////////
00094 void ButtonNode::
00095 write(ostream &out, int indent_level) const {
00096   DataNode::write(out, indent_level);
00097 
00098   if (_button != (ClientButtonDevice *)NULL) {
00099     _button->lock();
00100     _button->write_buttons(out, indent_level + 2);
00101     _button->unlock();
00102   }
00103 }
00104 
00105 ////////////////////////////////////////////////////////////////////
00106 //     Function: ButtonNode::do_transmit_data
00107 //       Access: Protected, Virtual
00108 //  Description: The virtual implementation of transmit_data().  This
00109 //               function receives an array of input parameters and
00110 //               should generate an array of output parameters.  The
00111 //               input parameters may be accessed with the index
00112 //               numbers returned by the define_input() calls that
00113 //               were made earlier (presumably in the constructor);
00114 //               likewise, the output parameters should be set with
00115 //               the index numbers returned by the define_output()
00116 //               calls.
00117 ////////////////////////////////////////////////////////////////////
00118 void ButtonNode::
00119 do_transmit_data(const DataNodeTransmit &, DataNodeTransmit &output) {
00120   if (is_valid()) {
00121     _button->poll();
00122     _button->lock();
00123 
00124     (*_button_events) = (*_button->get_button_events());
00125 
00126     _button->get_button_events()->clear();
00127     _button->unlock();
00128 
00129     output.set_data(_button_events_output, EventParameter(_button_events));
00130   }
00131 }

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