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SparkleParticleRenderer Class Reference

pretty sparkly things. More...

#include <sparkleParticleRenderer.h>

Inheritance diagram for SparkleParticleRenderer:

BaseParticleRenderer ReferenceCount List of all members.

Public Types

enum  SparkleParticleLifeScale { SP_NO_SCALE, SP_SCALE }
enum  ParticleRendererAlphaMode {
  PR_ALPHA_NONE, PR_ALPHA_OUT, PR_ALPHA_IN, PR_ALPHA_USER,
  PR_NOT_INITIALIZED_YET
}
enum  ParticleRendererBlendMethod { PP_NO_BLEND, PP_BLEND_LINEAR, PP_BLEND_CUBIC }

Public Member Functions

 SparkleParticleRenderer (void)
 Default Constructor.

 SparkleParticleRenderer (const SparkleParticleRenderer &copy)
 Copy Constructor.

 SparkleParticleRenderer (const Colorf &center, const Colorf &edge, float birth_radius, float death_radius, SparkleParticleLifeScale life_scale, ParticleRendererAlphaMode alpha_mode)
 Constructor.

virtual ~SparkleParticleRenderer (void)
 Destructor.

virtual BaseParticleRenderermake_copy (void)
 child virtual for spawning systems

void set_center_color (const Colorf &c)
void set_edge_color (const Colorf &c)
void set_birth_radius (float radius)
void set_death_radius (float radius)
void set_life_scale (SparkleParticleLifeScale)
const Colorfget_center_color (void) const
const Colorfget_edge_color (void) const
float get_birth_radius (void) const
float get_death_radius (void) const
SparkleParticleLifeScale get_life_scale (void) const
GeomNodeget_render_node (void) const
 Query the geomnode pointer.

void set_alpha_mode (ParticleRendererAlphaMode am)
ParticleRendererAlphaMode get_alpha_mode (void) const
void set_user_alpha (float ua)
 sets alpha for "user" alpha mode

float get_user_alpha (void) const
 gets alpha for "user" alpha mode

int get_ref_count () const
 Returns the current reference count.

int ref () const
 Explicitly increments the reference count.

int unref () const
 Explicitly decrements the reference count.

void test_ref_count_integrity () const
 Does some easy checks to make sure that the reference count isn't completely bogus.


Static Public Member Functions

TypeHandle get_class_type ()
void init_type ()

Protected Member Functions

void update_alpha_mode (ParticleRendererAlphaMode am)
 handles the base class part of alpha updating.

void enable_alpha (void)
 Builds an intermediate node and transition that enables alpha channeling.

void disable_alpha (void)
 kills the intermediate alpha node/arc

float get_cur_alpha (BaseParticle *bp)
 gets current alpha for a particle

 CPT (RenderState) _render_state

Protected Attributes

ParticleRendererAlphaMode _alpha_mode

Private Member Functions

float get_radius (BaseParticle *bp)
virtual void birth_particle (int index)
 child birth

virtual void kill_particle (int index)
 child kill

virtual void init_geoms (void)
 initializes the geomnodes

virtual void render (pvector< PointerTo< PhysicsObject > > &po_vector, int ttl_particles)
 populates the GeomLine

virtual void resize_pool (int new_size)
 resizes the render pool.


Private Attributes

Colorf _center_color
Colorf _edge_color
float _birth_radius
float _death_radius
PointerTo< GeomLine_line_primitive
PTA_Vertexf _vertex_array
PTA_Colorf _color_array
int _max_pool_size
SparkleParticleLifeScale _life_scale
LPoint3f _aabb_min
LPoint3f _aabb_max

Friends

class ParticleSystem

Detailed Description

pretty sparkly things.

Definition at line 46 of file sparkleParticleRenderer.h.


Member Enumeration Documentation

enum BaseParticleRenderer::ParticleRendererAlphaMode [inherited]
 

Enumeration values:
PR_ALPHA_NONE 
PR_ALPHA_OUT 
PR_ALPHA_IN 
PR_ALPHA_USER 
PR_NOT_INITIALIZED_YET 

Definition at line 65 of file baseParticleRenderer.h.

Referenced by BaseParticleRenderer::set_alpha_mode().

enum BaseParticleRenderer::ParticleRendererBlendMethod [inherited]
 

Enumeration values:
PP_NO_BLEND 
PP_BLEND_LINEAR 
PP_BLEND_CUBIC 

Definition at line 73 of file baseParticleRenderer.h.

Referenced by SpriteParticleRenderer::get_y_scale_flag().

enum SparkleParticleRenderer::SparkleParticleLifeScale
 

Enumeration values:
SP_NO_SCALE 
SP_SCALE 

Definition at line 48 of file sparkleParticleRenderer.h.

Referenced by get_center_color().


Constructor & Destructor Documentation

SparkleParticleRenderer::SparkleParticleRenderer void   ) 
 

Default Constructor.

Definition at line 37 of file sparkleParticleRenderer.cxx.

SparkleParticleRenderer::SparkleParticleRenderer const SparkleParticleRenderer &  copy  ) 
 

Copy Constructor.

Definition at line 79 of file sparkleParticleRenderer.cxx.

SparkleParticleRenderer::SparkleParticleRenderer const Colorf center,
const Colorf edge,
float  birth_radius,
float  death_radius,
SparkleParticleLifeScale  life_scale,
ParticleRendererAlphaMode  alpha_mode
 

Constructor.

Definition at line 57 of file sparkleParticleRenderer.cxx.

SparkleParticleRenderer::~SparkleParticleRenderer void   )  [virtual]
 

Destructor.

Definition at line 101 of file sparkleParticleRenderer.cxx.


Member Function Documentation

void SparkleParticleRenderer::birth_particle int  index  )  [private, virtual]
 

child birth

Implements BaseParticleRenderer.

Definition at line 128 of file sparkleParticleRenderer.cxx.

References _color_array, _line_primitive, _max_pool_size, _vertex_array, PointerToArray< Colorf >::empty_array(), PointerToArray< Vertexf >::empty_array(), G_PER_VERTEX, and init_geoms().

BaseParticleRenderer::CPT RenderState   )  [protected, inherited]
 

void BaseParticleRenderer::disable_alpha void   )  [protected, inherited]
 

kills the intermediate alpha node/arc

Definition at line 99 of file baseParticleRenderer.cxx.

References BaseParticleRenderer::_alpha_mode.

Referenced by BaseParticleRenderer::enable_alpha().

void BaseParticleRenderer::enable_alpha void   )  [protected, inherited]
 

Builds an intermediate node and transition that enables alpha channeling.

Definition at line 86 of file baseParticleRenderer.cxx.

References BaseParticleRenderer::_alpha_mode, BaseParticleRenderer::disable_alpha(), and BaseParticleRenderer::PR_ALPHA_NONE.

BaseParticleRenderer::ParticleRendererAlphaMode BaseParticleRenderer::get_alpha_mode void   )  const [inline, inherited]
 

Definition at line 54 of file baseParticleRenderer.I.

References BaseParticleRenderer::_user_alpha.

float SparkleParticleRenderer::get_birth_radius void   )  const [inline]
 

Definition at line 117 of file sparkleParticleRenderer.I.

References _birth_radius, _death_radius, CUBIC_T, BaseParticle::get_parameterized_age(), and LERP.

const Colorf & SparkleParticleRenderer::get_center_color void   )  const [inline]
 

Definition at line 84 of file sparkleParticleRenderer.I.

References _life_scale, INLINE, and SparkleParticleLifeScale.

TypeHandle ReferenceCount::get_class_type void   )  [inline, static, inherited]
 

Reimplemented in AnimBundle, AnimBundleNode, AnimChannel< SwitchType >, AnimChannelBase, AnimChannelFixed< SwitchType >, AnimChannelMatrixXfmTable, AnimChannelScalarTable, AnimControl, AnimGroup, MovingPart< SwitchType >, MovingPartBase, MovingPartMatrix, MovingPartScalar, PartBundle, PartBundleNode, PartGroup, Character, CharacterJoint, CharacterJointBundle, CharacterSlider, ComputedVertices, CollisionEntry, CollisionHandler, CollisionHandlerEvent, CollisionHandlerFloor, CollisionHandlerPhysical, CollisionHandlerPusher, CollisionHandlerQueue, CollisionNode, CollisionPlane, CollisionPolygon, CollisionRay, CollisionSegment, CollisionSolid, CollisionSphere, CRGraphicsStateGuardian, CRSavedFrameBuffer, AnalogNode, ButtonNode, ClientAnalogDevice, ClientBase, ClientButtonDevice, ClientDevice, ClientDialDevice, ClientTrackerDevice, DialNode, MouseAndKeyboard, TrackerNode, VirtualMouse, DataNode, GraphicsChannel, GraphicsLayer, GraphicsPipe, GraphicsStateGuardian, GraphicsWindow, HardwareChannel, SavedFrameBuffer, CylindricalLens, FisheyeLens, ProjectionScreen, PSphereLens, DXGraphicsStateGuardian7, DXSavedFrameBuffer7, wdxGraphicsPipe7, wdxGraphicsWindow7, DXGraphicsStateGuardian8, DXSavedFrameBuffer8, wdxGraphicsPipe8, wdxGraphicsWindow8, EggAnimData, EggBin, EggBinMaker, EggComment, EggCoordinateSystem, EggCurve, EggData, EggExternalReference, EggFilenameNode, EggGroup, EggGroupNode, EggGroupUniquifier, EggMaterial, EggNamedObject, EggNameUniquifier, EggNode, EggNurbsCurve, EggNurbsSurface, EggObject, EggPoint, EggPolygon, EggPoolUniquifier, EggPrimitive, EggSAnimData, EggSurface, EggSwitchCondition, EggSwitchConditionDistance, EggTable, EggTexture, EggVertex, EggVertexPool, EggXfmAnimData, EggXfmSAnim, Event, EventStoreValueBase, EventStoreValue< Type >, RefCountProxy< Base >, RefCountObj< Base >, ThatThingie, ThisThingie, WhatAThingie, Thread, TypedReferenceCount, VirtualFile, VirtualFileComposite, VirtualFileSimple, WindowFramework, GLGraphicsStateGuardian, GLSavedFrameBuffer, glxGraphicsPipe, glxGraphicsStateGuardian, glxGraphicsWindow, dDrawable, Geom, GeomLine, GeomLinestrip, GeomPoint, GeomPolygon, GeomQuad, GeomSphere, GeomSprite, GeomTri, GeomTrifan, GeomTristrip, ImageBuffer, Lens, Material, MatrixLens, OrthographicLens, PerspectiveLens, PixelBuffer, Texture, GraphicsStateGuardianBase, Lerp, AutonomousLerp, LerpBlendType, EaseInBlendType, EaseOutBlendType, EaseInOutBlendType, NoBlendType, LerpFunctor, SimpleLerpFunctor< value >, SimpleQueryLerpFunctor< value >, MultiLerpFunctor, BoundingHexahedron, BoundingLine, BoundingSphere, BoundingVolume, FiniteBoundingVolume, GeometricBoundingVolume, OmniBoundingVolume, ClassicNurbsCurve, CubicCurveseg, HermiteCurve, NurbsPPCurve, ParametricCurve, PiecewiseCurve, RopeNode, AlphaTestAttrib, AmbientLight, BillboardEffect, Camera, ClipPlaneAttrib, ColorAttrib, ColorBlendAttrib, ColorScaleAttrib, ColorWriteAttrib, CompassEffect, CullBin, CullBinAttrib, CullBinBackToFront, CullBinFixed, CullBinFrontToBack, CullBinUnsorted, CullFaceAttrib, DecalEffect, DepthOffsetAttrib, DepthTestAttrib, DepthWriteAttrib, DirectionalLight, Fog, FogAttrib, GeomNode, LensNode, Light, LightAttrib, LightLensNode, LightNode, LODNode, MaterialAttrib, ModelNode, ModelRoot, NodePathComponent, PosLerpFunctor, HprLerpFunctor, ScaleLerpFunctor, ColorLerpFunctor, PosHprLerpFunctor, HprScaleLerpFunctor, PosHprScaleLerpFunctor, ColorScaleLerpFunctor, PandaNode, PlaneNode, PointLight, RenderAttrib, RenderEffect, RenderEffects, RenderModeAttrib, RenderState, SelectiveChildNode, SequenceNode, ShowBoundsEffect, Spotlight, SwitchNode, TexMatrixAttrib, TextureApplyAttrib, TextureAttrib, TransformState, EventStoreTransform, TransparencyAttrib, PGButton, PGEntry, PGItem, PGMouseWatcherBackground, PGMouseWatcherGroup, PGMouseWatcherParameter, PGMouseWatcherRegion, PGTop, PGWaitBar, ActorNode, AngularForce, AngularVectorForce, BaseForce, ForceNode, LinearCylinderVortexForce, LinearDistanceForce, LinearForce, LinearFrictionForce, LinearJitterForce, LinearNoiseForce, LinearRandomForce, LinearSinkForce, LinearSourceForce, LinearUserDefinedForce, LinearVectorForce, Physical, PhysicalNode, PhysicsObject, BamReaderParam, ButtonEventList, FactoryParam, Person, Parent, Child, TypedWritableReferenceCount, WritableParam, RIBGraphicsWindow, RIBGraphicsStateGuardian, CasterShader, OutlineShader, PlanarReflector, ProjtexShader, ProjtexShadower, Shader, FrustumShader, SpheretexHighlighter, SpheretexReflector, SpheretexShader, SpotlightShader, TextFont, TextNode, ButtonThrower, DriveInterface, MouseWatcher, MouseWatcherGroup, MouseWatcherRegion, Trackball, Transform2SG, VrpnAnalogDevice, VrpnButtonDevice, VrpnClient, VrpnDialDevice, VrpnTrackerDevice, wcrGraphicsWindow, wglGraphicsPipe, wglGraphicsStateGuardian, wglGraphicsWindow, WinGraphicsPipe, WinGraphicsWindow, AnimChannel< ACScalarSwitchType >, AnimChannel< ACMatrixSwitchType >, MovingPart< ACScalarSwitchType >, MovingPart< ACMatrixSwitchType >, SimpleLerpFunctor< LPoint3f >, SimpleLerpFunctor< LVecBase3f >, and SimpleLerpFunctor< LVecBase4f >.

Definition at line 66 of file referenceCount.h.

float BaseParticleRenderer::get_cur_alpha BaseParticle bp  )  [inline, protected, inherited]
 

gets current alpha for a particle

Definition at line 93 of file baseParticleRenderer.I.

float SparkleParticleRenderer::get_death_radius void   )  const [inline]
 

Definition at line 128 of file sparkleParticleRenderer.I.

const Colorf & SparkleParticleRenderer::get_edge_color void   )  const [inline]
 

Definition at line 95 of file sparkleParticleRenderer.I.

References _birth_radius, and INLINE.

SparkleParticleRenderer::SparkleParticleLifeScale SparkleParticleRenderer::get_life_scale void   )  const [inline]
 

Definition at line 106 of file sparkleParticleRenderer.I.

References _death_radius.

float SparkleParticleRenderer::get_radius BaseParticle bp  )  [inline, private]
 

Definition at line 139 of file sparkleParticleRenderer.I.

int ReferenceCount::get_ref_count  )  const [inline, inherited]
 

Returns the current reference count.

Definition at line 183 of file referenceCount.I.

Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture().

GeomNode * BaseParticleRenderer::get_render_node void   )  const [inline, inherited]
 

Query the geomnode pointer.

Definition at line 31 of file baseParticleRenderer.I.

References BaseParticleRenderer::init_geoms(), INLINE, and BaseParticleRenderer::update_alpha_mode().

Referenced by kill_particle(), LineParticleRenderer::kill_particle(), and PointParticleRenderer::resize_pool().

float BaseParticleRenderer::get_user_alpha void   )  const [inline, inherited]
 

gets alpha for "user" alpha mode

Definition at line 80 of file baseParticleRenderer.I.

References BaseParticleRenderer::_user_alpha, and BaseParticleRenderer::PR_ALPHA_USER.

Referenced by GeomParticleRenderer::kill_particle().

void SparkleParticleRenderer::init_geoms void   )  [private, virtual]
 

initializes the geomnodes

Implements BaseParticleRenderer.

Definition at line 178 of file sparkleParticleRenderer.cxx.

References _aabb_max, and _aabb_min.

Referenced by birth_particle().

void ReferenceCount::init_type void   )  [inline, static, inherited]
 

Reimplemented in AnimBundle, AnimBundleNode, AnimChannel< SwitchType >, AnimChannelBase, AnimChannelFixed< SwitchType >, AnimChannelMatrixXfmTable, AnimChannelScalarTable, AnimControl, AnimGroup, MovingPart< SwitchType >, MovingPartBase, MovingPartMatrix, MovingPartScalar, PartBundle, PartBundleNode, PartGroup, Character, CharacterJoint, CharacterJointBundle, CharacterSlider, ComputedVertices, CollisionEntry, CollisionHandler, CollisionHandlerEvent, CollisionHandlerFloor, CollisionHandlerPhysical, CollisionHandlerPusher, CollisionHandlerQueue, CollisionNode, CollisionPlane, CollisionPolygon, CollisionRay, CollisionSegment, CollisionSolid, CollisionSphere, CRGraphicsStateGuardian, CRSavedFrameBuffer, AnalogNode, ButtonNode, ClientAnalogDevice, ClientBase, ClientButtonDevice, ClientDevice, ClientDialDevice, ClientTrackerDevice, DialNode, MouseAndKeyboard, TrackerNode, VirtualMouse, DataNode, GraphicsChannel, GraphicsLayer, GraphicsPipe, GraphicsStateGuardian, GraphicsWindow, HardwareChannel, SavedFrameBuffer, CylindricalLens, FisheyeLens, ProjectionScreen, PSphereLens, DXGraphicsStateGuardian7, DXSavedFrameBuffer7, wdxGraphicsPipe7, wdxGraphicsWindow7, DXGraphicsStateGuardian8, DXSavedFrameBuffer8, wdxGraphicsPipe8, wdxGraphicsWindow8, EggAnimData, EggBin, EggBinMaker, EggComment, EggCoordinateSystem, EggCurve, EggData, EggExternalReference, EggFilenameNode, EggGroup, EggGroupNode, EggGroupUniquifier, EggMaterial, EggNamedObject, EggNameUniquifier, EggNode, EggNurbsCurve, EggNurbsSurface, EggObject, EggPoint, EggPolygon, EggPoolUniquifier, EggPrimitive, EggSAnimData, EggSurface, EggSwitchCondition, EggSwitchConditionDistance, EggTable, EggTexture, EggVertex, EggVertexPool, EggXfmAnimData, EggXfmSAnim, Event, EventStoreValueBase, RefCountProxy< Base >, RefCountObj< Base >, ThatThingie, ThisThingie, WhatAThingie, Thread, TypedReferenceCount, VirtualFile, VirtualFileComposite, VirtualFileSimple, WindowFramework, GLGraphicsStateGuardian, GLSavedFrameBuffer, glxGraphicsPipe, glxGraphicsStateGuardian, glxGraphicsWindow, dDrawable, Geom, GeomLine, GeomLinestrip, GeomPoint, GeomPolygon, GeomQuad, GeomSphere, GeomSprite, GeomTri, GeomTrifan, GeomTristrip, ImageBuffer, Lens, Material, MatrixLens, OrthographicLens, PerspectiveLens, PixelBuffer, Texture, GraphicsStateGuardianBase, Lerp, AutonomousLerp, LerpBlendType, EaseInBlendType, EaseOutBlendType, EaseInOutBlendType, NoBlendType, LerpFunctor, SimpleLerpFunctor< value >, SimpleQueryLerpFunctor< value >, MultiLerpFunctor, BoundingHexahedron, BoundingLine, BoundingSphere, BoundingVolume, FiniteBoundingVolume, GeometricBoundingVolume, OmniBoundingVolume, ClassicNurbsCurve, CubicCurveseg, HermiteCurve, NurbsPPCurve, ParametricCurve, PiecewiseCurve, RopeNode, AlphaTestAttrib, AmbientLight, BillboardEffect, Camera, ClipPlaneAttrib, ColorAttrib, ColorBlendAttrib, ColorScaleAttrib, ColorWriteAttrib, CompassEffect, CullBin, CullBinAttrib, CullBinBackToFront, CullBinFixed, CullBinFrontToBack, CullBinUnsorted, CullFaceAttrib, DecalEffect, DepthOffsetAttrib, DepthTestAttrib, DepthWriteAttrib, DirectionalLight, Fog, FogAttrib, GeomNode, LensNode, Light, LightAttrib, LightLensNode, LightNode, LODNode, MaterialAttrib, ModelNode, ModelRoot, NodePathComponent, PosLerpFunctor, HprLerpFunctor, ScaleLerpFunctor, ColorLerpFunctor, PosHprLerpFunctor, HprScaleLerpFunctor, PosHprScaleLerpFunctor, ColorScaleLerpFunctor, PandaNode, PlaneNode, PointLight, RenderAttrib, RenderEffect, RenderEffects, RenderModeAttrib, RenderState, SelectiveChildNode, SequenceNode, ShowBoundsEffect, Spotlight, SwitchNode, TexMatrixAttrib, TextureApplyAttrib, TextureAttrib, TransformState, EventStoreTransform, TransparencyAttrib, PGButton, PGEntry, PGItem, PGMouseWatcherBackground, PGMouseWatcherGroup, PGMouseWatcherParameter, PGMouseWatcherRegion, PGTop, PGWaitBar, ActorNode, AngularForce, AngularVectorForce, BaseForce, ForceNode, LinearCylinderVortexForce, LinearDistanceForce, LinearForce, LinearFrictionForce, LinearJitterForce, LinearNoiseForce, LinearRandomForce, LinearSinkForce, LinearSourceForce, LinearUserDefinedForce, LinearVectorForce, Physical, PhysicalNode, PhysicsObject, BamReaderParam, ButtonEventList, FactoryParam, Person, Parent, Child, TypedWritableReferenceCount, WritableParam, RIBGraphicsWindow, RIBGraphicsStateGuardian, CasterShader, OutlineShader, PlanarReflector, ProjtexShader, ProjtexShadower, Shader, FrustumShader, SpheretexHighlighter, SpheretexReflector, SpheretexShader, SpotlightShader, TextFont, TextNode, ButtonThrower, DriveInterface, MouseWatcher, MouseWatcherGroup, MouseWatcherRegion, Trackball, Transform2SG, VrpnAnalogDevice, VrpnButtonDevice, VrpnClient, VrpnDialDevice, VrpnTrackerDevice, wcrGraphicsWindow, wglGraphicsPipe, wglGraphicsStateGuardian, wglGraphicsWindow, WinGraphicsPipe, WinGraphicsWindow, AnimChannel< ACScalarSwitchType >, AnimChannel< ACMatrixSwitchType >, MovingPart< ACScalarSwitchType >, MovingPart< ACMatrixSwitchType >, SimpleLerpFunctor< LPoint3f >, SimpleLerpFunctor< LVecBase3f >, and SimpleLerpFunctor< LVecBase4f >.

Definition at line 69 of file referenceCount.h.

References INLINE.

Referenced by ConfigureFn(), and ThatThingie::get_class_type().

void SparkleParticleRenderer::kill_particle int  index  )  [private, virtual]
 

child kill

Implements BaseParticleRenderer.

Definition at line 141 of file sparkleParticleRenderer.cxx.

References _line_primitive, GeomNode::add_geom(), BaseParticleRenderer::get_render_node(), and GeomNode::remove_all_geoms().

BaseParticleRenderer * SparkleParticleRenderer::make_copy void   )  [virtual]
 

child virtual for spawning systems

Implements BaseParticleRenderer.

Definition at line 114 of file sparkleParticleRenderer.cxx.

int ReferenceCount::ref  )  const [inline, inherited]
 

Explicitly increments the reference count.

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

The return value is the new reference count.

Definition at line 225 of file referenceCount.I.

Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering().

void SparkleParticleRenderer::render pvector< PointerTo< PhysicsObject > > &  po_vector,
int  ttl_particles
[private, virtual]
 

populates the GeomLine

Definition at line 196 of file sparkleParticleRenderer.cxx.

References _aabb_max, _aabb_min, BaseParticleRenderer::_alpha_mode, _center_color, _edge_color, Colorf, BaseParticleRenderer::PR_ALPHA_NONE, and BaseParticleRenderer::PR_ALPHA_USER.

void SparkleParticleRenderer::resize_pool int  new_size  )  [private, virtual]
 

resizes the render pool.

Reference counting makes this easy.

Implements BaseParticleRenderer.

Definition at line 156 of file sparkleParticleRenderer.cxx.

References _aabb_min, _color_array, _vertex_array, Colorf, and Vertexf.

void BaseParticleRenderer::set_alpha_mode BaseParticleRenderer::ParticleRendererAlphaMode  am  )  [inline, inherited]
 

Definition at line 42 of file baseParticleRenderer.I.

References BaseParticleRenderer::_alpha_mode, INLINE, and BaseParticleRenderer::ParticleRendererAlphaMode.

void SparkleParticleRenderer::set_birth_radius float  radius  )  [inline]
 

Definition at line 62 of file sparkleParticleRenderer.I.

void SparkleParticleRenderer::set_center_color const Colorf c  )  [inline]
 

Definition at line 29 of file sparkleParticleRenderer.I.

References _edge_color, and INLINE.

void SparkleParticleRenderer::set_death_radius float  radius  )  [inline]
 

Definition at line 73 of file sparkleParticleRenderer.I.

References _edge_color, Colorf, and INLINE.

void SparkleParticleRenderer::set_edge_color const Colorf c  )  [inline]
 

Definition at line 40 of file sparkleParticleRenderer.I.

References _life_scale, and INLINE.

void SparkleParticleRenderer::set_life_scale SparkleParticleRenderer::SparkleParticleLifeScale  ls  )  [inline]
 

Definition at line 51 of file sparkleParticleRenderer.I.

References _birth_radius.

void BaseParticleRenderer::set_user_alpha float  ua  )  [inline, inherited]
 

sets alpha for "user" alpha mode

Definition at line 67 of file baseParticleRenderer.I.

References BaseParticle::get_parameterized_age(), INLINE, BaseParticleRenderer::PR_ALPHA_IN, and BaseParticleRenderer::PR_ALPHA_OUT.

void ReferenceCount::test_ref_count_integrity  )  const [inline, inherited]
 

Does some easy checks to make sure that the reference count isn't completely bogus.

Definition at line 328 of file referenceCount.I.

References INLINE.

Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount().

int ReferenceCount::unref  )  const [inline, inherited]
 

Explicitly decrements the reference count.

Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete().

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

The return value is the new reference count.

Definition at line 293 of file referenceCount.I.

References INLINE.

Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds().

void BaseParticleRenderer::update_alpha_mode ParticleRendererAlphaMode  am  )  [protected, inherited]
 

handles the base class part of alpha updating.

Definition at line 112 of file baseParticleRenderer.cxx.

Referenced by BaseParticleRenderer::get_render_node().


Friends And Related Function Documentation

friend class ParticleSystem [friend, inherited]
 

Definition at line 109 of file baseParticleRenderer.h.


Member Data Documentation

LPoint3f SparkleParticleRenderer::_aabb_max [private]
 

Definition at line 94 of file sparkleParticleRenderer.h.

Referenced by init_geoms(), and render().

LPoint3f SparkleParticleRenderer::_aabb_min [private]
 

Definition at line 94 of file sparkleParticleRenderer.h.

Referenced by init_geoms(), render(), and resize_pool().

ParticleRendererAlphaMode BaseParticleRenderer::_alpha_mode [protected, inherited]
 

Definition at line 90 of file baseParticleRenderer.h.

Referenced by BaseParticleRenderer::disable_alpha(), BaseParticleRenderer::enable_alpha(), GeomParticleRenderer::kill_particle(), render(), LineParticleRenderer::render(), and BaseParticleRenderer::set_alpha_mode().

float SparkleParticleRenderer::_birth_radius [private]
 

Definition at line 83 of file sparkleParticleRenderer.h.

Referenced by get_birth_radius(), get_edge_color(), and set_life_scale().

Colorf SparkleParticleRenderer::_center_color [private]
 

Definition at line 80 of file sparkleParticleRenderer.h.

Referenced by render().

PTA_Colorf SparkleParticleRenderer::_color_array [private]
 

Definition at line 89 of file sparkleParticleRenderer.h.

Referenced by birth_particle(), and resize_pool().

float SparkleParticleRenderer::_death_radius [private]
 

Definition at line 84 of file sparkleParticleRenderer.h.

Referenced by get_birth_radius(), and get_life_scale().

Colorf SparkleParticleRenderer::_edge_color [private]
 

Definition at line 81 of file sparkleParticleRenderer.h.

Referenced by render(), set_center_color(), and set_death_radius().

SparkleParticleLifeScale SparkleParticleRenderer::_life_scale [private]
 

Definition at line 93 of file sparkleParticleRenderer.h.

Referenced by get_center_color(), and set_edge_color().

PointerTo< GeomLine > SparkleParticleRenderer::_line_primitive [private]
 

Definition at line 86 of file sparkleParticleRenderer.h.

Referenced by birth_particle(), and kill_particle().

int SparkleParticleRenderer::_max_pool_size [private]
 

Definition at line 91 of file sparkleParticleRenderer.h.

Referenced by birth_particle().

PTA_Vertexf SparkleParticleRenderer::_vertex_array [private]
 

Definition at line 88 of file sparkleParticleRenderer.h.

Referenced by birth_particle(), and resize_pool().


The documentation for this class was generated from the following files:
Generated on Fri May 2 00:55:07 2003 for Panda by doxygen1.3