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LineParticleRenderer Class Reference

renders a line from last position to current position -- good for rain, sparks, etc. More...

#include <lineParticleRenderer.h>

Inheritance diagram for LineParticleRenderer:

BaseParticleRenderer ReferenceCount List of all members.

Public Types

enum  ParticleRendererAlphaMode {
  PR_ALPHA_NONE, PR_ALPHA_OUT, PR_ALPHA_IN, PR_ALPHA_USER,
  PR_NOT_INITIALIZED_YET
}
enum  ParticleRendererBlendMethod { PP_NO_BLEND, PP_BLEND_LINEAR, PP_BLEND_CUBIC }

Public Member Functions

 LineParticleRenderer (void)
 Default Constructor.

 LineParticleRenderer (const LineParticleRenderer &copy)
 Copy Constructor.

 LineParticleRenderer (const Colorf &head, const Colorf &tail, ParticleRendererAlphaMode alpha_mode)
 Constructor.

virtual ~LineParticleRenderer (void)
 Destructor.

virtual BaseParticleRenderer * make_copy (void)
 child virtual for spawning systems

void set_head_color (const Colorf &c)
void set_tail_color (const Colorf &c)
const Colorf & get_head_color (void) const
const Colorf & get_tail_color (void) const
GeomNode * get_render_node (void) const
 Query the geomnode pointer.

void set_alpha_mode (ParticleRendererAlphaMode am)
ParticleRendererAlphaMode get_alpha_mode (void) const
void set_user_alpha (float ua)
 sets alpha for "user" alpha mode

float get_user_alpha (void) const
 gets alpha for "user" alpha mode

int get_ref_count () const
 Returns the current reference count.

int ref () const
 Explicitly increments the reference count.

int unref () const
 Explicitly decrements the reference count.

void test_ref_count_integrity () const
 Does some easy checks to make sure that the reference count isn't completely bogus.


Static Public Member Functions

TypeHandle get_class_type ()
void init_type ()

Protected Member Functions

void update_alpha_mode (ParticleRendererAlphaMode am)
 handles the base class part of alpha updating.

void enable_alpha (void)
 Builds an intermediate node and transition that enables alpha channeling.

void disable_alpha (void)
 kills the intermediate alpha node/arc

float get_cur_alpha (BaseParticle *bp)
 gets current alpha for a particle

 CPT (RenderState) _render_state

Protected Attributes

ParticleRendererAlphaMode _alpha_mode

Private Member Functions

virtual void birth_particle (int index)
 child birth

virtual void kill_particle (int index)
 child kill

virtual void init_geoms (void)
 initializes the geomnodes

virtual void render (pvector< PointerTo< PhysicsObject > > &po_vector, int ttl_particles)
 populates the GeomLine

virtual void resize_pool (int new_size)
 resizes the render pool.


Private Attributes

Colorf _head_color
Colorf _tail_color
PointerTo< GeomLine > _line_primitive
PTA_Vertexf _vertex_array
PTA_Colorf _color_array
int _max_pool_size
LPoint3f _aabb_min
LPoint3f _aabb_max

Friends

class ParticleSystem

Detailed Description

renders a line from last position to current position -- good for rain, sparks, etc.

Definition at line 43 of file lineParticleRenderer.h.


Member Enumeration Documentation

enum BaseParticleRenderer::ParticleRendererAlphaMode [inherited]
 

Enumeration values:
PR_ALPHA_NONE 
PR_ALPHA_OUT 
PR_ALPHA_IN 
PR_ALPHA_USER 
PR_NOT_INITIALIZED_YET 

Definition at line 65 of file baseParticleRenderer.h.

Referenced by BaseParticleRenderer::set_alpha_mode().

enum BaseParticleRenderer::ParticleRendererBlendMethod [inherited]
 

Enumeration values:
PP_NO_BLEND 
PP_BLEND_LINEAR 
PP_BLEND_CUBIC 

Definition at line 73 of file baseParticleRenderer.h.

Referenced by SpriteParticleRenderer::get_y_scale_flag().


Constructor & Destructor Documentation

LineParticleRenderer::LineParticleRenderer (  void   ) 
 

Default Constructor.

Definition at line 36 of file lineParticleRenderer.cxx.

References _line_primitive, and init_geoms().

LineParticleRenderer::LineParticleRenderer (  const LineParticleRenderer &  copy  ) 
 

Copy Constructor.

Definition at line 73 of file lineParticleRenderer.cxx.

LineParticleRenderer::LineParticleRenderer (  const Colorf &  head,
const Colorf &  tail,
ParticleRendererAlphaMode  alpha_mode
) 
 

Constructor.

Definition at line 53 of file lineParticleRenderer.cxx.

References _head_color, _line_primitive, _tail_color, and init_geoms().

LineParticleRenderer::~LineParticleRenderer (  void   )  [virtual]
 

Destructor.

Definition at line 92 of file lineParticleRenderer.cxx.


Member Function Documentation

void LineParticleRenderer::birth_particle (  int  index  )  [private, virtual]
 

child birth

Implements BaseParticleRenderer.

Definition at line 119 of file lineParticleRenderer.cxx.

References _color_array, _line_primitive, _max_pool_size, _vertex_array, PointerToArray< Colorf >::empty_array(), PointerToArray< Vertexf >::empty_array(), G_PER_VERTEX, and init_geoms().

BaseParticleRenderer::CPT (  RenderState   )  [protected, inherited]
 

void BaseParticleRenderer::disable_alpha (  void   )  [protected, inherited]
 

kills the intermediate alpha node/arc

Definition at line 99 of file baseParticleRenderer.cxx.

References BaseParticleRenderer::_alpha_mode.

Referenced by BaseParticleRenderer::enable_alpha().

void BaseParticleRenderer::enable_alpha (  void   )  [protected, inherited]
 

Builds an intermediate node and transition that enables alpha channeling.

Definition at line 86 of file baseParticleRenderer.cxx.

References BaseParticleRenderer::_alpha_mode, BaseParticleRenderer::disable_alpha(), and BaseParticleRenderer::PR_ALPHA_NONE.

BaseParticleRenderer::ParticleRendererAlphaMode BaseParticleRenderer::get_alpha_mode (  void   )  const [inline, inherited]
 

Definition at line 54 of file baseParticleRenderer.I.

References BaseParticleRenderer::_user_alpha.

TypeHandle ReferenceCount::get_class_type (  void   )  [inline, static, inherited]
 

Reimplemented in AnimBundle, AnimBundleNode, AnimChannel< SwitchType >, AnimChannelBase, AnimChannelFixed< SwitchType >, AnimChannelMatrixXfmTable, AnimChannelScalarTable, AnimControl, AnimGroup, MovingPart< SwitchType >, MovingPartBase, MovingPartMatrix, MovingPartScalar, PartBundle, PartBundleNode, PartGroup, Character, CharacterJoint, CharacterJointBundle, CharacterSlider, ComputedVertices, CollisionEntry, CollisionHandler, CollisionHandlerEvent, CollisionHandlerFloor, CollisionHandlerPhysical, CollisionHandlerPusher, CollisionHandlerQueue, CollisionNode, CollisionPlane, CollisionPolygon, CollisionRay, CollisionSegment, CollisionSolid, CollisionSphere, CRGraphicsStateGuardian, CRSavedFrameBuffer, AnalogNode, ButtonNode, ClientAnalogDevice, ClientBase, ClientButtonDevice, ClientDevice, ClientDialDevice, ClientTrackerDevice, DialNode, MouseAndKeyboard, TrackerNode, VirtualMouse, DataNode, GraphicsChannel, GraphicsLayer, GraphicsPipe, GraphicsStateGuardian, GraphicsWindow, HardwareChannel, SavedFrameBuffer, CylindricalLens, FisheyeLens, ProjectionScreen, PSphereLens, DXGraphicsStateGuardian7, DXSavedFrameBuffer7, wdxGraphicsPipe7, wdxGraphicsWindow7, DXGraphicsStateGuardian8, DXSavedFrameBuffer8, wdxGraphicsPipe8, wdxGraphicsWindow8, EggAnimData, EggBin, EggBinMaker, EggComment, EggCoordinateSystem, EggCurve, EggData, EggExternalReference, EggFilenameNode, EggGroup, EggGroupNode, EggGroupUniquifier, EggMaterial, EggNamedObject, EggNameUniquifier, EggNode, EggNurbsCurve, EggNurbsSurface, EggObject, EggPoint, EggPolygon, EggPoolUniquifier, EggPrimitive, EggSAnimData, EggSurface, EggSwitchCondition, EggSwitchConditionDistance, EggTable, EggTexture, EggVertex, EggVertexPool, EggXfmAnimData, EggXfmSAnim, Event, EventStoreValueBase, EventStoreValue< Type >, RefCountProxy< Base >, RefCountObj< Base >, ThatThingie, ThisThingie, WhatAThingie, Thread, TypedReferenceCount, VirtualFile, VirtualFileComposite, VirtualFileSimple, WindowFramework, GLGraphicsStateGuardian, GLSavedFrameBuffer, glxGraphicsPipe, glxGraphicsStateGuardian, glxGraphicsWindow, dDrawable, Geom, GeomLine, GeomLinestrip, GeomPoint, GeomPolygon, GeomQuad, GeomSphere, GeomSprite, GeomTri, GeomTrifan, GeomTristrip, ImageBuffer, Lens, Material, MatrixLens, OrthographicLens, PerspectiveLens, PixelBuffer, Texture, GraphicsStateGuardianBase, Lerp, AutonomousLerp, LerpBlendType, EaseInBlendType, EaseOutBlendType, EaseInOutBlendType, NoBlendType, LerpFunctor, SimpleLerpFunctor< value >, SimpleQueryLerpFunctor< value >, MultiLerpFunctor, BoundingHexahedron, BoundingLine, BoundingSphere, BoundingVolume, FiniteBoundingVolume, GeometricBoundingVolume, OmniBoundingVolume, ClassicNurbsCurve, CubicCurveseg, HermiteCurve, NurbsPPCurve, ParametricCurve, PiecewiseCurve, RopeNode, AlphaTestAttrib, AmbientLight, BillboardEffect, Camera, ClipPlaneAttrib, ColorAttrib, ColorBlendAttrib, ColorScaleAttrib, ColorWriteAttrib, CompassEffect, CullBin, CullBinAttrib, CullBinBackToFront, CullBinFixed, CullBinFrontToBack, CullBinUnsorted, CullFaceAttrib, DecalEffect, DepthOffsetAttrib, DepthTestAttrib, DepthWriteAttrib, DirectionalLight, Fog, FogAttrib, GeomNode, LensNode, Light, LightAttrib, LightLensNode, LightNode, LODNode, MaterialAttrib, ModelNode, ModelRoot, NodePathComponent, PosLerpFunctor, HprLerpFunctor, ScaleLerpFunctor, ColorLerpFunctor, PosHprLerpFunctor, HprScaleLerpFunctor, PosHprScaleLerpFunctor, ColorScaleLerpFunctor, PandaNode, PlaneNode, PointLight, RenderAttrib, RenderEffect, RenderEffects, RenderModeAttrib, RenderState, SelectiveChildNode, SequenceNode, ShowBoundsEffect, Spotlight, SwitchNode, TexMatrixAttrib, TextureApplyAttrib, TextureAttrib, TransformState, EventStoreTransform, TransparencyAttrib, PGButton, PGEntry, PGItem, PGMouseWatcherBackground, PGMouseWatcherGroup, PGMouseWatcherParameter, PGMouseWatcherRegion, PGTop, PGWaitBar, ActorNode, AngularForce, AngularVectorForce, BaseForce, ForceNode, LinearCylinderVortexForce, LinearDistanceForce, LinearForce, LinearFrictionForce, LinearJitterForce, LinearNoiseForce, LinearRandomForce, LinearSinkForce, LinearSourceForce, LinearUserDefinedForce, LinearVectorForce, Physical, PhysicalNode, PhysicsObject, BamReaderParam, ButtonEventList, FactoryParam, Person, Parent, Child, TypedWritableReferenceCount, WritableParam, RIBGraphicsWindow, RIBGraphicsStateGuardian, CasterShader, OutlineShader, PlanarReflector, ProjtexShader, ProjtexShadower, Shader, FrustumShader, SpheretexHighlighter, SpheretexReflector, SpheretexShader, SpotlightShader, TextFont, TextNode, ButtonThrower, DriveInterface, MouseWatcher, MouseWatcherGroup, MouseWatcherRegion, Trackball, Transform2SG, VrpnAnalogDevice, VrpnButtonDevice, VrpnClient, VrpnDialDevice, VrpnTrackerDevice, wcrGraphicsWindow, wglGraphicsPipe, wglGraphicsStateGuardian, wglGraphicsWindow, WinGraphicsPipe, WinGraphicsWindow, AnimChannel< ACScalarSwitchType >, AnimChannel< ACMatrixSwitchType >, MovingPart< ACScalarSwitchType >, MovingPart< ACMatrixSwitchType >, SimpleLerpFunctor< LPoint3f >, SimpleLerpFunctor< LVecBase3f >, and SimpleLerpFunctor< LVecBase4f >.

Definition at line 66 of file referenceCount.h.

float BaseParticleRenderer::get_cur_alpha (  BaseParticle *  bp  )  [inline, protected, inherited]
 

gets current alpha for a particle

Definition at line 93 of file baseParticleRenderer.I.

const Colorf & LineParticleRenderer::get_head_color (  void   )  const [inline]
 

Definition at line 51 of file lineParticleRenderer.I.

References _tail_color.

int ReferenceCount::get_ref_count (   )  const [inline, inherited]
 

Returns the current reference count.

Definition at line 183 of file referenceCount.I.

Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture().

GeomNode * BaseParticleRenderer::get_render_node (  void   )  const [inline, inherited]
 

Query the geomnode pointer.

Definition at line 31 of file baseParticleRenderer.I.

References BaseParticleRenderer::init_geoms(), INLINE, and BaseParticleRenderer::update_alpha_mode().

Referenced by SparkleParticleRenderer::kill_particle(), kill_particle(), and PointParticleRenderer::resize_pool().

const Colorf & LineParticleRenderer::get_tail_color (  void   )  const [inline]
 

Definition at line 62 of file lineParticleRenderer.I.

float BaseParticleRenderer::get_user_alpha (  void   )  const [inline, inherited]
 

gets alpha for "user" alpha mode

Definition at line 80 of file baseParticleRenderer.I.

References BaseParticleRenderer::_user_alpha, and BaseParticleRenderer::PR_ALPHA_USER.

Referenced by GeomParticleRenderer::kill_particle().

void LineParticleRenderer::init_geoms (  void   )  [private, virtual]
 

initializes the geomnodes

Implements BaseParticleRenderer.

Definition at line 169 of file lineParticleRenderer.cxx.

References _aabb_max, and _aabb_min.

Referenced by birth_particle(), and LineParticleRenderer().

void ReferenceCount::init_type (  void   )  [inline, static, inherited]
 

Reimplemented in AnimBundle, AnimBundleNode, AnimChannel< SwitchType >, AnimChannelBase, AnimChannelFixed< SwitchType >, AnimChannelMatrixXfmTable, AnimChannelScalarTable, AnimControl, AnimGroup, MovingPart< SwitchType >, MovingPartBase, MovingPartMatrix, MovingPartScalar, PartBundle, PartBundleNode, PartGroup, Character, CharacterJoint, CharacterJointBundle, CharacterSlider, ComputedVertices, CollisionEntry, CollisionHandler, CollisionHandlerEvent, CollisionHandlerFloor, CollisionHandlerPhysical, CollisionHandlerPusher, CollisionHandlerQueue, CollisionNode, CollisionPlane, CollisionPolygon, CollisionRay, CollisionSegment, CollisionSolid, CollisionSphere, CRGraphicsStateGuardian, CRSavedFrameBuffer, AnalogNode, ButtonNode, ClientAnalogDevice, ClientBase, ClientButtonDevice, ClientDevice, ClientDialDevice, ClientTrackerDevice, DialNode, MouseAndKeyboard, TrackerNode, VirtualMouse, DataNode, GraphicsChannel, GraphicsLayer, GraphicsPipe, GraphicsStateGuardian, GraphicsWindow, HardwareChannel, SavedFrameBuffer, CylindricalLens, FisheyeLens, ProjectionScreen, PSphereLens, DXGraphicsStateGuardian7, DXSavedFrameBuffer7, wdxGraphicsPipe7, wdxGraphicsWindow7, DXGraphicsStateGuardian8, DXSavedFrameBuffer8, wdxGraphicsPipe8, wdxGraphicsWindow8, EggAnimData, EggBin, EggBinMaker, EggComment, EggCoordinateSystem, EggCurve, EggData, EggExternalReference, EggFilenameNode, EggGroup, EggGroupNode, EggGroupUniquifier, EggMaterial, EggNamedObject, EggNameUniquifier, EggNode, EggNurbsCurve, EggNurbsSurface, EggObject, EggPoint, EggPolygon, EggPoolUniquifier, EggPrimitive, EggSAnimData, EggSurface, EggSwitchCondition, EggSwitchConditionDistance, EggTable, EggTexture, EggVertex, EggVertexPool, EggXfmAnimData, EggXfmSAnim, Event, EventStoreValueBase, RefCountProxy< Base >, RefCountObj< Base >, ThatThingie, ThisThingie, WhatAThingie, Thread, TypedReferenceCount, VirtualFile, VirtualFileComposite, VirtualFileSimple, WindowFramework, GLGraphicsStateGuardian, GLSavedFrameBuffer, glxGraphicsPipe, glxGraphicsStateGuardian, glxGraphicsWindow, dDrawable, Geom, GeomLine, GeomLinestrip, GeomPoint, GeomPolygon, GeomQuad, GeomSphere, GeomSprite, GeomTri, GeomTrifan, GeomTristrip, ImageBuffer, Lens, Material, MatrixLens, OrthographicLens, PerspectiveLens, PixelBuffer, Texture, GraphicsStateGuardianBase, Lerp, AutonomousLerp, LerpBlendType, EaseInBlendType, EaseOutBlendType, EaseInOutBlendType, NoBlendType, LerpFunctor, SimpleLerpFunctor< value >, SimpleQueryLerpFunctor< value >, MultiLerpFunctor, BoundingHexahedron, BoundingLine, BoundingSphere, BoundingVolume, FiniteBoundingVolume, GeometricBoundingVolume, OmniBoundingVolume, ClassicNurbsCurve, CubicCurveseg, HermiteCurve, NurbsPPCurve, ParametricCurve, PiecewiseCurve, RopeNode, AlphaTestAttrib, AmbientLight, BillboardEffect, Camera, ClipPlaneAttrib, ColorAttrib, ColorBlendAttrib, ColorScaleAttrib, ColorWriteAttrib, CompassEffect, CullBin, CullBinAttrib, CullBinBackToFront, CullBinFixed, CullBinFrontToBack, CullBinUnsorted, CullFaceAttrib, DecalEffect, DepthOffsetAttrib, DepthTestAttrib, DepthWriteAttrib, DirectionalLight, Fog, FogAttrib, GeomNode, LensNode, Light, LightAttrib, LightLensNode, LightNode, LODNode, MaterialAttrib, ModelNode, ModelRoot, NodePathComponent, PosLerpFunctor, HprLerpFunctor, ScaleLerpFunctor, ColorLerpFunctor, PosHprLerpFunctor, HprScaleLerpFunctor, PosHprScaleLerpFunctor, ColorScaleLerpFunctor, PandaNode, PlaneNode, PointLight, RenderAttrib, RenderEffect, RenderEffects, RenderModeAttrib, RenderState, SelectiveChildNode, SequenceNode, ShowBoundsEffect, Spotlight, SwitchNode, TexMatrixAttrib, TextureApplyAttrib, TextureAttrib, TransformState, EventStoreTransform, TransparencyAttrib, PGButton, PGEntry, PGItem, PGMouseWatcherBackground, PGMouseWatcherGroup, PGMouseWatcherParameter, PGMouseWatcherRegion, PGTop, PGWaitBar, ActorNode, AngularForce, AngularVectorForce, BaseForce, ForceNode, LinearCylinderVortexForce, LinearDistanceForce, LinearForce, LinearFrictionForce, LinearJitterForce, LinearNoiseForce, LinearRandomForce, LinearSinkForce, LinearSourceForce, LinearUserDefinedForce, LinearVectorForce, Physical, PhysicalNode, PhysicsObject, BamReaderParam, ButtonEventList, FactoryParam, Person, Parent, Child, TypedWritableReferenceCount, WritableParam, RIBGraphicsWindow, RIBGraphicsStateGuardian, CasterShader, OutlineShader, PlanarReflector, ProjtexShader, ProjtexShadower, Shader, FrustumShader, SpheretexHighlighter, SpheretexReflector, SpheretexShader, SpotlightShader, TextFont, TextNode, ButtonThrower, DriveInterface, MouseWatcher, MouseWatcherGroup, MouseWatcherRegion, Trackball, Transform2SG, VrpnAnalogDevice, VrpnButtonDevice, VrpnClient, VrpnDialDevice, VrpnTrackerDevice, wcrGraphicsWindow, wglGraphicsPipe, wglGraphicsStateGuardian, wglGraphicsWindow, WinGraphicsPipe, WinGraphicsWindow, AnimChannel< ACScalarSwitchType >, AnimChannel< ACMatrixSwitchType >, MovingPart< ACScalarSwitchType >, MovingPart< ACMatrixSwitchType >, SimpleLerpFunctor< LPoint3f >, SimpleLerpFunctor< LVecBase3f >, and SimpleLerpFunctor< LVecBase4f >.

Definition at line 69 of file referenceCount.h.

References INLINE.

Referenced by ConfigureFn(), and ThatThingie::get_class_type().

void LineParticleRenderer::kill_particle (  int  index  )  [private, virtual]
 

child kill

Implements BaseParticleRenderer.

Definition at line 132 of file lineParticleRenderer.cxx.

References _line_primitive, GeomNode::add_geom(), BaseParticleRenderer::get_render_node(), and GeomNode::remove_all_geoms().

BaseParticleRenderer * LineParticleRenderer::make_copy (  void   )  [virtual]
 

child virtual for spawning systems

Implements BaseParticleRenderer.

Definition at line 105 of file lineParticleRenderer.cxx.

int ReferenceCount::ref (   )  const [inline, inherited]
 

Explicitly increments the reference count.

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

The return value is the new reference count.

Definition at line 225 of file referenceCount.I.

Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering().

void LineParticleRenderer::render (  pvector< PointerTo< PhysicsObject > > &  po_vector,
int  ttl_particles
)  [private, virtual]
 

populates the GeomLine

Definition at line 187 of file lineParticleRenderer.cxx.

References _aabb_max, _aabb_min, BaseParticleRenderer::_alpha_mode, _head_color, _tail_color, Colorf, BaseParticleRenderer::PR_ALPHA_NONE, and BaseParticleRenderer::PR_ALPHA_USER.

void LineParticleRenderer::resize_pool (  int  new_size  )  [private, virtual]
 

resizes the render pool.

Reference counting makes this easy.

Implements BaseParticleRenderer.

Definition at line 147 of file lineParticleRenderer.cxx.

References _aabb_min, _color_array, _vertex_array, Colorf, and Vertexf.

void BaseParticleRenderer::set_alpha_mode (  BaseParticleRenderer::ParticleRendererAlphaMode  am  )  [inline, inherited]
 

Definition at line 42 of file baseParticleRenderer.I.

References BaseParticleRenderer::_alpha_mode, INLINE, and BaseParticleRenderer::ParticleRendererAlphaMode.

void LineParticleRenderer::set_head_color (  const Colorf &  c  )  [inline]
 

Definition at line 29 of file lineParticleRenderer.I.

References _tail_color, and INLINE.

void LineParticleRenderer::set_tail_color (  const Colorf &  c  )  [inline]
 

Definition at line 40 of file lineParticleRenderer.I.

References _head_color, Colorf, and INLINE.

void BaseParticleRenderer::set_user_alpha (  float  ua  )  [inline, inherited]
 

sets alpha for "user" alpha mode

Definition at line 67 of file baseParticleRenderer.I.

References BaseParticle::get_parameterized_age(), INLINE, BaseParticleRenderer::PR_ALPHA_IN, and BaseParticleRenderer::PR_ALPHA_OUT.

void ReferenceCount::test_ref_count_integrity (   )  const [inline, inherited]
 

Does some easy checks to make sure that the reference count isn't completely bogus.

Definition at line 328 of file referenceCount.I.

References INLINE.

Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount().

int ReferenceCount::unref (   )  const [inline, inherited]
 

Explicitly decrements the reference count.

Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete().

User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.

This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

The return value is the new reference count.

Definition at line 293 of file referenceCount.I.

References INLINE.

Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds().

void BaseParticleRenderer::update_alpha_mode (  ParticleRendererAlphaMode  am  )  [protected, inherited]
 

handles the base class part of alpha updating.

Definition at line 112 of file baseParticleRenderer.cxx.

Referenced by BaseParticleRenderer::get_render_node().


Friends And Related Function Documentation

friend class ParticleSystem [friend, inherited]
 

Definition at line 109 of file baseParticleRenderer.h.


Member Data Documentation

LPoint3f LineParticleRenderer::_aabb_max [private]
 

Definition at line 56 of file lineParticleRenderer.h.

Referenced by init_geoms(), and render().

LPoint3f LineParticleRenderer::_aabb_min [private]
 

Definition at line 56 of file lineParticleRenderer.h.

Referenced by init_geoms(), render(), and resize_pool().

ParticleRendererAlphaMode BaseParticleRenderer::_alpha_mode [protected, inherited]
 

Definition at line 90 of file baseParticleRenderer.h.

Referenced by BaseParticleRenderer::disable_alpha(), BaseParticleRenderer::enable_alpha(), GeomParticleRenderer::kill_particle(), SparkleParticleRenderer::render(), render(), and BaseParticleRenderer::set_alpha_mode().

PTA_Colorf LineParticleRenderer::_color_array [private]
 

Definition at line 52 of file lineParticleRenderer.h.

Referenced by birth_particle(), and resize_pool().

Colorf LineParticleRenderer::_head_color [private]
 

Definition at line 46 of file lineParticleRenderer.h.

Referenced by LineParticleRenderer(), render(), and set_tail_color().

PointerTo< GeomLine > LineParticleRenderer::_line_primitive [private]
 

Definition at line 49 of file lineParticleRenderer.h.

Referenced by birth_particle(), kill_particle(), and LineParticleRenderer().

int LineParticleRenderer::_max_pool_size [private]
 

Definition at line 54 of file lineParticleRenderer.h.

Referenced by birth_particle().

Colorf LineParticleRenderer::_tail_color [private]
 

Definition at line 47 of file lineParticleRenderer.h.

Referenced by get_head_color(), LineParticleRenderer(), render(), and set_head_color().

PTA_Vertexf LineParticleRenderer::_vertex_array [private]
 

Definition at line 51 of file lineParticleRenderer.h.

Referenced by birth_particle(), and resize_pool().


The documentation for this class was generated from the following files:
Generated on Fri May 2 00:51:59 2003 for Panda by doxygen1.3