#include <baseParticleEmitter.h>
Inheritance diagram for BaseParticleEmitter:
Public Types | |
enum | emissionType { ET_EXPLICIT, ET_RADIATE, ET_CUSTOM } |
Public Member Functions | |
virtual | ~BaseParticleEmitter (void) |
destructor | |
virtual BaseParticleEmitter * | make_copy (void)=0 |
void | generate (LPoint3f &pos, LVector3f &vel) |
parent generation function | |
void | set_emission_type (emissionType et) |
emission type assignment | |
void | set_amplitude (float a) |
amplitude assignment | |
void | set_amplitude_spread (float as) |
amplitude spread assignment | |
void | set_offset_force (const LVector3f &of) |
user-defined force | |
void | set_explicit_launch_vector (const LVector3f &elv) |
assignment of explicit emission launch vector | |
void | set_radiate_origin (const LPoint3f &ro) |
assignment of radiate emission origin point | |
emissionType | get_emission_type (void) const |
emission type query | |
float | get_amplitude (void) const |
amplitude query | |
float | get_amplitude_spread (void) const |
amplitude spread query | |
LVector3f | get_offset_force (void) const |
user-defined force | |
LVector3f | get_explicit_launch_vector (void) const |
query for explicit emission launch vector | |
LPoint3f | get_radiate_origin (void) const |
query for explicit emission launch vector | |
int | get_ref_count () const |
Returns the current reference count. | |
int | ref () const |
Explicitly increments the reference count. | |
int | unref () const |
Explicitly decrements the reference count. | |
void | test_ref_count_integrity () const |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
Static Public Member Functions | |
TypeHandle | get_class_type () |
void | init_type () |
Protected Member Functions | |
BaseParticleEmitter (void) | |
constructor | |
BaseParticleEmitter (const BaseParticleEmitter ©) | |
copy constructor | |
Protected Attributes | |
emissionType | _emission_type |
LVector3f | _explicit_launch_vector |
LPoint3f | _radiate_origin |
float | _amplitude |
float | _amplitude_spread |
Private Member Functions | |
virtual void | assign_initial_position (LPoint3f &pos)=0 |
virtual void | assign_initial_velocity (LVector3f &vel)=0 |
Private Attributes | |
LVector3f | _offset_force |
Definition at line 42 of file baseParticleEmitter.h.
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Definition at line 44 of file baseParticleEmitter.h. Referenced by set_emission_type(). |
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destructor
Definition at line 71 of file baseParticleEmitter.cxx. References _explicit_launch_vector, _radiate_origin, ET_CUSTOM, ET_EXPLICIT, and ET_RADIATE. |
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constructor
Definition at line 35 of file baseParticleEmitter.cxx. |
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copy constructor
Definition at line 53 of file baseParticleEmitter.cxx. |
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Implemented in BoxEmitter, DiscEmitter, LineEmitter, PointEmitter, RectangleEmitter, RingEmitter, SphereSurfaceEmitter, SphereVolumeEmitter, and TangentRingEmitter. |
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Implemented in BoxEmitter, DiscEmitter, LineEmitter, PointEmitter, RectangleEmitter, RingEmitter, SphereSurfaceEmitter, SphereVolumeEmitter, and TangentRingEmitter. |
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parent generation function
Definition at line 83 of file baseParticleEmitter.cxx. |
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amplitude query
Definition at line 122 of file baseParticleEmitter.I. References _offset_force, and INLINE. |
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amplitude spread query
Definition at line 148 of file baseParticleEmitter.I. |
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emission type query
Definition at line 44 of file baseParticleEmitter.I. References _explicit_launch_vector, and INLINE. |
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query for explicit emission launch vector
Definition at line 70 of file baseParticleEmitter.I. References _radiate_origin, and INLINE. |
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user-defined force
Definition at line 174 of file baseParticleEmitter.I. |
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query for explicit emission launch vector
Definition at line 96 of file baseParticleEmitter.I. References _amplitude. |
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Returns the current reference count.
Definition at line 183 of file referenceCount.I. Referenced by RenderState::determine_bin_index(), RenderEffects::determine_show_bounds(), FontPool::ns_garbage_collect(), TexturePool::ns_garbage_collect(), MaterialPool::ns_get_material(), and TexturePool::ns_release_texture(). |
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Implemented in BoxEmitter, DiscEmitter, LineEmitter, PointEmitter, RectangleEmitter, RingEmitter, SphereSurfaceEmitter, SphereVolumeEmitter, and TangentRingEmitter. |
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Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 225 of file referenceCount.I. Referenced by ClientDevice::ClientDevice(), EggGroupNode::find_textures(), EggGroupNode::r_apply_texmats(), EggGroupNode::r_flatten_transforms(), and EggGroupNode::reverse_vertex_ordering(). |
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amplitude assignment
Definition at line 109 of file baseParticleEmitter.I. References _amplitude_spread, and INLINE. |
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amplitude spread assignment
Definition at line 135 of file baseParticleEmitter.I. References _offset_force. |
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emission type assignment
Definition at line 31 of file baseParticleEmitter.I. References _emission_type, emissionType, and INLINE. |
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assignment of explicit emission launch vector
Definition at line 57 of file baseParticleEmitter.I. |
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user-defined force
Definition at line 161 of file baseParticleEmitter.I. |
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assignment of radiate emission origin point
Definition at line 83 of file baseParticleEmitter.I. References _amplitude, and INLINE. |
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Does some easy checks to make sure that the reference count isn't completely bogus.
Definition at line 328 of file referenceCount.I. References INLINE. Referenced by EggNode::determine_bin(), and ReferenceCount::~ReferenceCount(). |
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Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. Definition at line 293 of file referenceCount.I. References INLINE. Referenced by RenderState::determine_bin_index(), and RenderEffects::determine_show_bounds(). |
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Definition at line 77 of file baseParticleEmitter.h. Referenced by get_radiate_origin(), and set_radiate_origin(). |
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Definition at line 78 of file baseParticleEmitter.h. Referenced by set_amplitude(). |
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Definition at line 73 of file baseParticleEmitter.h. Referenced by set_emission_type(). |
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Definition at line 74 of file baseParticleEmitter.h. Referenced by get_emission_type(), and ~BaseParticleEmitter(). |
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Definition at line 85 of file baseParticleEmitter.h. Referenced by get_amplitude(), and set_amplitude_spread(). |
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Definition at line 75 of file baseParticleEmitter.h. Referenced by get_explicit_launch_vector(), and ~BaseParticleEmitter(). |