Team Members
Lewis Koh
- Producer
- etc.cmu.edu/blog/author/lewiskoh/
- rinder5.github.io/about.html
- Lewis Koh is currently working on getting his Masters in Entertainment Technology as a programmer. He studied remotely from Singapore for the first year, and plans to work there once he graduates. With only 1 semester left to go, he’s excited to start working in person again. He has an eye for detail, and loves tweaking things here and there to make sure that the user has a great experience throughout their journey.
Josh Li
- Co-Producer / Designer
- etc.cmu.edu/blog/author/zhongya2/
- zhongyanli.com/blog
- Zhongyan (Josh) Li studied cognitive science at UC Berkeley, along with many film classes that put great emphasis on critical analysis. He has a sharp sense at integrating his taste in film and literature into game design and storytelling. He strives to become a great game design & creative director someday and add a Chinese voice in the ever expanding game industry.
Tianying Lyu
- UI/UX Designer / Artist
- etc.cmu.edu/blog/author/tlyu2/
- tianyinglyu.com/
Tianying is a UI/UX designer and artist who loves delivering game, mobile and web experiences. Before studying at ETC, she majored in interaction design at School of Visual Arts. She is passionate about using design and art as a tool to convey user-friendly messages, create persuasive experience, tell stories and make guests believe in the virtual space that her team creates.
And in her spare time, she loves games, novels, being told stories and anything that makes herself believe in different virtual spaces.
Jeesub Lee
- Programmer
- etc.cmu.edu/blog/author/jeesubl/
- jeesub.com/
- Jeesub Lee is a software engineer, an entrepreneur, and a lifetime learner. He loves computer games, the Internet, and software. He always has a passion for user-oriented design and tries to create products that help people’s daily lives. So he has worked at two startups as a co-founder. He enjoys a challenge and likes to solve difficult problems. He believes that he can continue to learn new things, and he is expanding his reach.
Oscar Huang
- Programmer
- etc.cmu.edu/blog/author/chunanh/
- chunangang.github.io/
- Chunan Huang graduated from the University of California, San Diego with a bachelor’s degree in Computer Engineering and is now pursuing his Master’s degree at Carnegie Mellon University. Outside school, he has a startup project that develops a mobile app using React Native and AWS. In his senior year at college, under the supervision of Dr. Jurgen Schulze, he conducted individual research on accelerating ray tracing with AI techniques. His research went very well and granted him Department Honors in highest distinction. Now he is focusing on game development and game engine at Carnegie Mellon University, Entertainment Technology Center.
Instructors
Heather Kelley
etc.cmu.edu/blog/author/heatherkelley/
Named in 2013 as one of the five most powerful women in gaming by Inc. magazine, and in 2011 by Fast Company as one of the most influential women in technology, Heather Kelley’s extensive career in the games industry has included design and production of AAA next-gen console games, interactive smart toys, handheld games, research games, and web communities for girls. She holds an MA from the University of Texas at Austin, where she is an alumna of the Advanced Communications Technologies Laboratory.
Scott Stevens
Scott Stevens is a senior systems scientist in the Human-Computer Interaction Institute as well as faculty in the Entertainment Technology Center. His research interest’s lie in the emerging, complex field of multimedia. Scott’s research includes interface designs that consider the complexity of multimedia objects, create high-fidelity environments, and incorporate an understanding of cinema and of digital video’s temporal, spatial, and psychological nature. Scott’s work also aspires to take the captivating power of story and fantasy, and combine it with motivating design, for applications ranging from learning and entertainment to information access and scientific visualization.