UnrealShare
Class AnimSpriteEffect

source: e:\games\UnrealTournament\UnrealShare\Classes\AnimSpriteEffect.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--UnrealShare.AnimSpriteEffect
Direct Known Subclasses:RipperPulse, ShockExplo, UT_FlameExplosion, UT_SpriteBallExplosion, UT_SpriteSmokePuff, WarExplosion, DefaultBurst, EnergyBurst, FlameExplosion, SmokeColumn, SmokeExplo, SpriteBallExplosion, SpriteLightning, SpriteSmokePuff

class AnimSpriteEffect
extends Engine.Effects

//============================================================================= // AnimSpriteEffect. //=============================================================================
Variables
 Float AnimTime
 int NumFrames
 float Pause
 Texture SpriteAnim[20]
 int i


Source Code


00001	//=============================================================================
00002	// AnimSpriteEffect.
00003	//=============================================================================
00004	class AnimSpriteEffect extends Effects;
00005	
00006	var() texture SpriteAnim[20];
00007	var() int NumFrames;
00008	var() float Pause;
00009	var int i;
00010	var Float AnimTime;
00011	
00012	defaultproperties
00013	{
00014	     DrawScale=0.300000
00015	     bUnlit=True
00016	     LightType=LT_Steady
00017	     LightBrightness=199
00018	     LightHue=24
00019	     LightSaturation=115
00020	     LightRadius=20
00021	     bCorona=True
00022	}

End Source Code