Function Summary |
float |
Abs(float A)
// Float functions.
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int |
Asc(string S) |
float |
Atan(float A) |
string |
Caps(string S) |
string |
Chr(int i) |
int |
Clamp(int V, int A, int B) |
bool |
ClassIsChildOf(class TestClass, class ParentClass)
// Objects.
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float |
Cos(float A) |
void |
Disable(name ProbeFunc) |
Object |
DynamicLoadObject(string ObjectName, class ObjectClass, optional bool) |
void |
Enable(name ProbeFunc)
// Probe messages.
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float |
Exp(float A) |
float |
FClamp(float V, float A, float B) |
float |
FMax(float A, float B) |
float |
FMin(float A, float B) |
float |
FRand() |
void |
GetAxes(rotator A, out vector, out vector, out vector)
// Rotator operators and functions.
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name |
GetEnum(Object E, int i) |
string |
GetPropertyText(string PropName)
// Properties.
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name |
GetStateName() |
void |
GetUnAxes(rotator A, out vector, out vector, out vector) |
void |
GotoState(optional name, optional name)
// Goto state and label.
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int |
InStr(string S, string t) |
void |
Invert(out vector, out vector, out vector) |
bool |
IsA(name ClassName) |
bool |
IsInState(name TestState) |
string |
Left(string S, int i) |
int |
Len(string S)
// String functions.
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float |
Lerp(float Alpha, float A, float B) |
string |
Localize(string SectionName, string KeyName, string PackageName) |
void |
Log(string S, optional name)
// Logging.
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float |
Loge(float A) |
int |
Max(int A, int B) |
string |
Mid(string S, int i, optional int) |
int |
Min(int A, int B) |
vector |
MirrorVectorByNormal(vector Vect, vector Normal) |
vector |
Normal(vector A) |
rotator |
Normalize(rotator Rot) |
rotator |
OrthoRotation(vector X, vector Y, vector Z) |
int |
Rand(int Max)
// Integer functions.
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float |
RandRange(float Min, float Max)
// Return a random number within the given range.
//#if 1 //Fix added by Legend on 4/12/2000
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void |
ResetConfig() |
string |
Right(string S, int i) |
rotator |
RotRand(optional bool) |
void |
SaveConfig()
// Configuration.
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void |
SetPropertyText(string PropName, string PropValue) |
float |
Sin(float A) |
float |
Smerp(float Alpha, float A, float B) |
float |
Sqrt(float A) |
float |
Square(float A) |
void |
StaticSaveConfig() |
float |
Tan(float A) |
vector |
VRand( ) |
float |
VSize(vector A)
// Vector functions.
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void |
Warn(string S) |