Function Summary |
void |
DrawActor(Actor A, bool WireFrame, optional bool) |
void |
DrawClippedActor(Actor A, bool WireFrame, int X, int Y, int XB, int YB, optional bool) |
void |
DrawIcon(Texture Tex, float Scale) |
void |
DrawPattern(Texture Tex, float XL, float YL, float Scale) |
void |
DrawPortal(int X, int Y, int Width, int Height, Actor CamActor, vector CamLocation, rotator CamRotation, optional int, optional bool) |
void |
DrawRect(Texture Tex, float RectX, float RectY) |
void |
DrawText(string Text, optional bool) |
void |
DrawTextClipped(string Text, optional bool) |
void |
DrawTile(Texture Tex, float XL, float YL, float U, float V, float UL, float VL) |
void |
DrawTileClipped(Texture Tex, float XL, float YL, float U, float V, float UL, float VL) |
void |
SetClip(float X, float Y) |
void |
SetOrigin(float X, float Y) |
void |
SetPos(float X, float Y) |
void |
StrLen(string String, out float, out float)
// native functions.
|
void |
TextSize(string String, out float, out float) |