UnrealShare
Class EnergyBurst

source: e:\games\UnrealTournament\UnrealShare\Classes\EnergyBurst.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--UnrealShare.AnimSpriteEffect
            |
            +--UnrealShare.EnergyBurst
Direct Known Subclasses:None

class EnergyBurst
extends UnrealShare.AnimSpriteEffect

//============================================================================= // EnergyBurst. //=============================================================================

Source Code


00001	//=============================================================================
00002	// EnergyBurst.
00003	//=============================================================================
00004	class EnergyBurst extends AnimSpriteEffect;
00005	
00006	#exec AUDIO IMPORT FILE="sounds\flak\expl2.wav" NAME="Explo1" GROUP="General"
00007	
00008	#exec TEXTURE IMPORT NAME=ExplosionPal3 FILE=textures\expal2.pcx GROUP=Effects
00009	
00010	#exec OBJ LOAD FILE=textures\maine.utx PACKAGE=UnrealShare.Maineffect
00011	
00012	defaultproperties
00013	{
00014	     NumFrames=6
00015	     Pause=0.060000
00016	     EffectSound1=Sound'UnrealShare.General.Explo1'
00017	     RemoteRole=ROLE_SimulatedProxy
00018	     LifeSpan=0.500000
00019	     DrawType=DT_SpriteAnimOnce
00020	     Style=STY_Translucent
00021	     Texture=Texture'UnrealShare.MainEffect.E6_A00'
00022	     Skin=Texture'UnrealShare.Effects.ExplosionPal3'
00023	     DrawScale=1.500000
00024	     LightType=LT_TexturePaletteOnce
00025	     LightEffect=LE_NonIncidence
00026	     LightBrightness=255
00027	     LightHue=0
00028	     LightSaturation=255
00029	     LightRadius=8
00030	     bCorona=False
00031	}

End Source Code