Core.Object | +--Engine.Actor | +--Engine.Decoration | +--Engine.Carcass | +--UnrealShare.CreatureChunks | +--UnrealShare.PlayerChunks
00001 //============================================================================= 00002 // PlayerChunks. 00003 //============================================================================= 00004 class PlayerChunks extends CreatureChunks; 00005 00006 defaultproperties 00007 { 00008 TrailSize=0.500000 00009 AmbientGlow=60 00010 Mass=20.000000 00011 Buoyancy=18.000000 00012 }