#include "config_collide.h"
#include "collisionEntry.h"
#include "collisionHandler.h"
#include "collisionHandlerEvent.h"
#include "collisionHandlerFloor.h"
#include "collisionHandlerPhysical.h"
#include "collisionHandlerPusher.h"
#include "collisionHandlerQueue.h"
#include "collisionNode.h"
#include "collisionPlane.h"
#include "collisionPolygon.h"
#include "collisionRay.h"
#include "collisionRecorder.h"
#include "collisionSegment.h"
#include "collisionSolid.h"
#include "collisionSphere.h"
#include "collisionVisualizer.h"
#include "dconfig.h"
Go to the source code of this file.
Functions | |
Configure (config_collide) | |
NotifyCategoryDef (collide,"") | |
ConfigureFn (config_collide) | |
void | init_libcollide () |
Initializes the library. | |
Variables | |
const bool | auto_clear_velocity = config_collide.GetBool("auto-clear-velocity", true) |
Definition in file config_collide.cxx.
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Definition at line 44 of file config_collide.cxx. References auto_clear_velocity. |
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Initializes the library. This must be called at least once before any of the functions or classes in this library can be used. Normally it will be called by the static initializers and need not be called explicitly, but special cases exist. Definition at line 69 of file config_collide.cxx. |
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Definition at line 51 of file config_collide.cxx. Referenced by ConfigureFn(). |