Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Info
         |
         +--Engine.GameInfo
            |
            +--UnrealShare.UnrealGameInfo
| Direct Known Subclasses:EndGame, Intro, CoopGame, DeathMatchGame, EntryGameInfo, SinglePlayer, VRikersGame | 
| Function Summary | |
|  string | CreatureKillMessage(name damageType, Pawn Other) | 
|  string | KillMessage(name damageType, Pawn Other) | 
|  float | PlaySpawnEffect(Inventory Inv) | 
|  void | PlayTeleportEffect(Actor Incoming, bool bOut, bool bSound) | 
|  string | PlayerKillMessage(name damageType, PlayerReplicationInfo Other) | 
|  int | ReduceDamage(int Damage, name DamageType, Pawn injured, Pawn instigatedBy)// Player name, or blank if none. | 
|  bool | ShouldRespawn(Actor Other) |