Core.Object | +--Engine.Actor | +--Engine.Info | +--Engine.GameInfo | +--UnrealShare.UnrealGameInfo
Direct Known Subclasses:EndGame, Intro, CoopGame, DeathMatchGame, EntryGameInfo, SinglePlayer, VRikersGame |
Function Summary | |
string |
CreatureKillMessage(name damageType, Pawn Other) |
string |
KillMessage(name damageType, Pawn Other) |
float |
PlaySpawnEffect(Inventory Inv) |
void |
PlayTeleportEffect(Actor Incoming, bool bOut, bool bSound) |
string |
PlayerKillMessage(name damageType, PlayerReplicationInfo Other) |
int |
ReduceDamage(int Damage, name DamageType, Pawn injured, Pawn instigatedBy) // Player name, or blank if none. |
bool |
ShouldRespawn(Actor Other) |