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Reimplemented in AnimBundle, AnimBundleNode, AnimChannel< SwitchType >, AnimChannelBase, AnimChannelFixed< SwitchType >, AnimChannelMatrixXfmTable, AnimChannelScalarTable, AnimGroup, MovingPart< SwitchType >, MovingPartBase, MovingPartMatrix, MovingPartScalar, PartBundle, PartBundleNode, PartGroup, Character, CharacterJoint, CharacterJointBundle, CharacterSlider, CollisionNode, AnalogNode, ButtonNode, DialNode, MouseAndKeyboard, TrackerNode, VirtualMouse, DataNode, ProjectionScreen, EggAnimData, EggBin, EggComment, EggCoordinateSystem, EggCurve, EggData, EggExternalReference, EggFilenameNode, EggGroup, EggGroupNode, EggMaterial, EggNamedObject, EggNode, EggNurbsCurve, EggNurbsSurface, EggPoint, EggPolygon, EggPrimitive, EggSAnimData, EggSurface, EggTable, EggTexture, EggVertexPool, EggXfmAnimData, EggXfmSAnim, ImageBuffer, PixelBuffer, Texture, ClassicNurbsCurve, CubicCurveseg, HermiteCurve, NurbsPPCurve, ParametricCurve, PiecewiseCurve, RopeNode, AmbientLight, Camera, DirectionalLight, Fog, GeomNode, LensNode, LightLensNode, LightNode, LODNode, ModelNode, ModelRoot, PandaNode, PlaneNode, PointLight, SelectiveChildNode, SequenceNode, Spotlight, SwitchNode, PGButton, PGEntry, PGItem, PGMouseWatcherBackground, PGMouseWatcherRegion, PGTop, PGWaitBar, ActorNode, ForceNode, PhysicalNode, StaticTextFont, TextFont, TextNode, ButtonThrower, DriveInterface, MouseWatcher, MouseWatcherRegion, Trackball, Transform2SG, AnimChannel< ACScalarSwitchType >, AnimChannel< ACMatrixSwitchType >, MovingPart< ACScalarSwitchType >, and MovingPart< ACMatrixSwitchType >.
Definition at line 55 of file namable.h.
References register_type().
Referenced by ConfigureFn(), TextFont::force_init_type(), PartGroup::force_init_type(), MouseWatcherRegion::force_init_type(), ImageBuffer::force_init_type(), AnimGroup::force_init_type(), MouseWatcherRegion::init_type(), ImageBuffer::init_type(), and EggNamedObject::init_type(). |