Core.Object | +--Engine.Actor | +--Engine.Menu | +--UnrealShare.UnrealMenu | +--UnrealShare.UnrealLongMenu
Function Summary | |
void |
DrawBackGround(Canvas Canvas, bool bNoLogo) // All long menus use this green background. |
void |
DrawHelpPanel(Canvas Canvas, int StartY, int XClip) // All long menus use this "help panel." A small area at the bottom // of the menu describing the currently selected option. |
void |
DrawMenu(Canvas Canvas) // Each menu provides its own implementation of DrawMenu. |