Core.Object
|
+--Engine.Actor
|
+--Engine.Menu
|
+--UnrealShare.UnrealMenu
|
+--UnrealShare.UnrealLongMenu
| Function Summary | |
void |
DrawBackGround(Canvas Canvas, bool bNoLogo)// All long menus use this green background. |
void |
DrawHelpPanel(Canvas Canvas, int StartY, int XClip)// All long menus use this "help panel." A small area at the bottom // of the menu describing the currently selected option. |
void |
DrawMenu(Canvas Canvas)// Each menu provides its own implementation of DrawMenu. |