Core.Object | +--Engine.Actor | +--Engine.Effects | +--UnrealShare.AnimSpriteEffect | +--UnrealShare.SpriteBallExplosion | +--UnrealShare.SpriteBlueExplo | +--UnrealShare.SpriteOrangeE
00001 //============================================================================= 00002 // SpriteOrangeE. 00003 //============================================================================= 00004 class SpriteOrangeE extends SpriteBlueExplo; 00005 00006 #exec TEXTURE IMPORT NAME=PalRed FILE=textures\expred.pcx GROUP=Effects 00007 00008 defaultproperties 00009 { 00010 Texture=Texture'UnrealShare.DispExpl.DseO_A00' 00011 Skin=Texture'UnrealShare.Effects.PalRed' 00012 }