Core.Object | +--Engine.Actor | +--Engine.Effects | +--UnrealShare.AnimSpriteEffect | +--UnrealShare.SpriteBallExplosion | +--UnrealShare.SpriteBlueExplo | +--UnrealShare.SpriteGreenE
00001 //============================================================================= 00002 // SpriteGreenE. 00003 //============================================================================= 00004 class SpriteGreenE extends SpriteBlueExplo; 00005 00006 #exec TEXTURE IMPORT NAME=PalGreen FILE=textures\expgreen.pcx GROUP=Effects 00007 00008 defaultproperties 00009 { 00010 Texture=Texture'UnrealShare.DispExpl.DISE_A00' 00011 Skin=Texture'UnrealShare.Effects.PalGreen' 00012 }