Core.Object | +--Engine.Actor | +--Engine.Effects | +--UnrealShare.AnimSpriteEffect | +--UnrealShare.SpriteSmokePuff | +--UnrealShare.GreenSmokePuff
00001 //============================================================================= 00002 // GreenSmokePuff. 00003 //============================================================================= 00004 class GreenSmokePuff extends SpriteSmokePuff; 00005 00006 #exec OBJ LOAD FILE=textures\SmokeGreen.utx PACKAGE=UnrealShare.SmokeGreen 00007 00008 defaultproperties 00009 { 00010 SSprites(0)=Texture'UnrealShare.SmokeGreen.gs_A00' 00011 SSprites(1)=Texture'UnrealShare.SmokeGreen.gs1_A00' 00012 SSprites(2)=Texture'UnrealShare.SmokeGreen.gs2_A00' 00013 SSprites(3)=Texture'UnrealShare.SmokeGreen.gs3_A00' 00014 SSprites(4)=None 00015 SSprites(5)=None 00016 SSprites(6)=None 00017 SSprites(7)=None 00018 SSprites(8)=None 00019 SSprites(9)=None 00020 NumSets=4 00021 RisingRate=80.000000 00022 Pause=0.070000 00023 bHighDetail=True 00024 Texture=Texture'UnrealShare.SmokeGreen.gs1_A00' 00025 }