Core.Object | +--Engine.Actor | +--Engine.Pawn | +--Engine.PlayerPawn | +--UnrealShare.UnrealIPlayer | +--UnrealShare.Human | +--UnrealShare.Female
00001 //============================================================================= 00002 // Female. 00003 //============================================================================= 00004 class Female extends Human 00005 abstract; 00006 00007 #exec AUDIO IMPORT FILE="Sounds\female\mdrown2.WAV" NAME="mdrown2fem" GROUP="Female" 00008 #exec AUDIO IMPORT FILE="Sounds\female\hgasp3.WAV" NAME="hgasp3fem" GROUP="Female" 00009 #exec AUDIO IMPORT FILE="Sounds\female\linjur2.WAV" NAME="linjur1fem" GROUP="Female" 00010 #exec AUDIO IMPORT FILE="Sounds\female\linjur3.WAV" NAME="linjur2fem" GROUP="Female" 00011 #exec AUDIO IMPORT FILE="Sounds\female\linjur4.WAV" NAME="linjur3fem" GROUP="Female" 00012 #exec AUDIO IMPORT FILE="Sounds\female\hinjur4.WAV" NAME="hinjur4fem" GROUP="Female" 00013 #exec AUDIO IMPORT FILE="Sounds\female\death1d.WAV" NAME="death1dfem" GROUP="Female" 00014 #exec AUDIO IMPORT FILE="Sounds\female\death2a.WAV" NAME="death2afem" GROUP="Female" 00015 #exec AUDIO IMPORT FILE="Sounds\female\death3c.WAV" NAME="death3cfem" GROUP="Female" 00016 #exec AUDIO IMPORT FILE="Sounds\female\death4c.WAV" NAME="death4cfem" GROUP="Female" 00017 #exec AUDIO IMPORT FILE="Sounds\female\lland1.WAV" NAME="lland1fem" GROUP="Female" 00018 #exec AUDIO IMPORT FILE="Sounds\female\lgasp1.WAV" NAME="lgasp1fem" GROUP="Female" 00019 #exec AUDIO IMPORT FILE="Sounds\female\jump1.WAV" NAME="jump1fem" GROUP="Female" 00020 #exec AUDIO IMPORT FILE="Sounds\female\UWhit01.WAV" NAME="FUWHit1" GROUP="Female" 00021 #exec AUDIO IMPORT FILE="Sounds\Male\UWinjur42.WAV" NAME="MUWHit2" GROUP="Male" 00022 00023 defaultproperties 00024 { 00025 drown=Sound'UnrealShare.Female.mdrown2fem' 00026 breathagain=Sound'UnrealShare.Female.hgasp3fem' 00027 HitSound3=Sound'UnrealShare.Female.linjur3fem' 00028 HitSound4=Sound'UnrealShare.Female.hinjur4fem' 00029 Die2=Sound'UnrealShare.Female.death3cfem' 00030 Die3=Sound'UnrealShare.Female.death2afem' 00031 Die4=Sound'UnrealShare.Female.death4cfem' 00032 GaspSound=Sound'UnrealShare.Female.lgasp1fem' 00033 UWHit1=Sound'UnrealShare.Female.FUWHit1' 00034 UWHit2=Sound'UnrealShare.Male.MUWHit2' 00035 LandGrunt=Sound'UnrealShare.Female.lland1fem' 00036 CarcassType=Class'UnrealShare.FemaleBody' 00037 JumpSound=Sound'UnrealShare.Female.jump1fem' 00038 bIsFemale=True 00039 HitSound1=Sound'UnrealShare.Female.linjur1fem' 00040 HitSound2=Sound'UnrealShare.Female.linjur2fem' 00041 Die=Sound'UnrealShare.Female.death1dfem' 00042 }