Core.Object | +--Engine.Actor | +--Engine.Decoration | +--Engine.Carcass | +--UnrealShare.CreatureCarcass | +--UnrealShare.CowCarcass | +--UnrealShare.BabyCowCarcass
00001 //============================================================================= 00002 // BabyCowCarcass. 00003 //============================================================================= 00004 class BabyCowCarcass extends CowCarcass; 00005 00006 defaultproperties 00007 { 00008 Mesh=None 00009 DrawScale=0.500000 00010 CollisionRadius=24.000000 00011 CollisionHeight=16.000000 00012 Mass=80.000000 00013 }