UnrealI
Class MaleTwoCarcass

source: e:\games\UnrealTournament\UnrealI\Classes\MaleTwoCarcass.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Decoration
         |
         +--Engine.Carcass
            |
            +--UnrealShare.CreatureCarcass
               |
               +--UnrealShare.HumanCarcass
                  |
                  +--UnrealShare.DeadMales
                     |
                     +--UnrealShare.MaleBodyTwo
                        |
                        +--UnrealI.MaleTwoCarcass
Direct Known Subclasses:None

class MaleTwoCarcass
extends UnrealShare.MaleBodyTwo

//============================================================================= // MaleTwoCarcass. // DO NOT USE THESE AS DECORATIONS //=============================================================================

Function Summary
 void ForceMeshToExist()



Source Code


00001	//=============================================================================
00002	// MaleTwoCarcass.
00003	// DO NOT USE THESE AS DECORATIONS
00004	//=============================================================================
00005	class MaleTwoCarcass extends MaleBodyTwo;
00006	
00007	function ForceMeshToExist()
00008	{
00009		//never called
00010		Spawn(class 'MaleTwo');
00011	}
00012	
00013	defaultproperties
00014	{
00015	     Physics=PHYS_Falling
00016	     Mesh=LodMesh'UnrealI.Male2'
00017	     bBlockActors=True
00018	     bBlockPlayers=True
00019	}

End Source Code