Botpack
Class UT_BloodPuff

source: e:\games\UnrealTournament\Botpack\Classes\UT_BloodPuff.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Effects
         |
         +--UnrealShare.AnimSpriteEffect
            |
            +--Botpack.UT_SpriteSmokePuff
               |
               +--Botpack.UT_BloodPuff
Direct Known Subclasses:UT_BigBloodPuff

class UT_BloodPuff
extends Botpack.UT_SpriteSmokePuff

//============================================================================= // UT_BloodPuff. //=============================================================================

Source Code


00001	//=============================================================================
00002	// UT_BloodPuff.
00003	//=============================================================================
00004	class UT_BloodPuff extends UT_SpriteSmokePuff;
00005	
00006	#exec OBJ LOAD FILE=..\Unrealshare\textures\BloodyPuff.utx PACKAGE=UnrealShare.BloodyPuff
00007	
00008	defaultproperties
00009	{
00010	     SSprites(0)=Texture'UnrealShare.BloodyPuff.bp_A01'
00011	     SSprites(1)=Texture'UnrealShare.BloodyPuff.bp8_a00'
00012	     SSprites(2)=Texture'UnrealShare.BloodyPuff.Bp6_a00'
00013	     SSprites(3)=None
00014	     RisingRate=-50.000000
00015	     NumSets=3
00016	     bHighDetail=True
00017	     LifeSpan=0.500000
00018	     Texture=Texture'UnrealShare.BloodyPuff.bp_A01'
00019	}

End Source Code