Core.Object | +--Engine.Actor | +--Engine.Effects | +--UnrealShare.AnimSpriteEffect | +--Botpack.UT_SpriteSmokePuff | +--Botpack.UT_BlackSmoke
00001 //============================================================================= 00002 // UT_BlackSmoke. 00003 //============================================================================= 00004 class UT_BlackSmoke extends UT_SpriteSmokePuff; 00005 00006 #exec OBJ LOAD FILE=..\UnrealShare\textures\SmokeBlack.utx PACKAGE=UnrealShare.SmokeBlack 00007 00008 defaultproperties 00009 { 00010 SSprites(0)=Texture'UnrealShare.SmokeBlack.bs_a00' 00011 SSprites(1)=Texture'UnrealShare.SmokeBlack.bs2_a00' 00012 SSprites(2)=Texture'UnrealShare.SmokeBlack.bs3_a00' 00013 SSprites(3)=None 00014 RisingRate=70.000000 00015 NumSets=3 00016 bHighDetail=True 00017 Style=STY_Modulated 00018 Texture=Texture'UnrealShare.SmokeBlack.bs2_a00' 00019 DrawScale=2.200000 00020 }