Botpack
Class RifleShell

source: e:\games\UnrealTournament\Botpack\Classes\RifleShell.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Inventory
         |
         +--Engine.Pickup
            |
            +--Engine.Ammo
               |
               +--Botpack.TournamentAmmo
                  |
                  +--Botpack.BulletBox
                     |
                     +--Botpack.RifleShell
Direct Known Subclasses:None

class RifleShell
extends Botpack.BulletBox

//============================================================================= // RifleShell. //=============================================================================

Source Code


00001	//=============================================================================
00002	// RifleShell.
00003	//=============================================================================
00004	class RifleShell extends BulletBox;
00005	
00006	defaultproperties
00007	{
00008	     AmmoAmount=1
00009	     ParentAmmo=Class'Botpack.BulletBox'
00010	     PickupMessage="You got a rifle round."
00011	     ItemName="Rifle Round"
00012	     PickupViewMesh=LodMesh'UnrealI.RifleRoundM'
00013	     Mesh=LodMesh'UnrealI.RifleRoundM'
00014	     CollisionHeight=15.000000
00015	}

End Source Code