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Week 11: Half Week, Full Progress

  • Post author:jmcclai2
  • Post published:May 1, 2021
  • Post category:Demo/Design/Dev Blog

This week was a bit strange as we had Carnival to thank for two days off of work! That doesn’t completely stop the ever forward progression of the project, but…

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Week 8: Snail Mail

  • Post author:jmcclai2
  • Post published:May 1, 2021
  • Post category:Demo/Design/Dev Blog

Design: After some discussion around the design, we decided that pursuing the two sided option would not work smoothly because of the loss in payoff of some of the physical…

Continue ReadingWeek 8: Snail Mail

Week 7: Halfway There

  • Post author:jmcclai2
  • Post published:May 1, 2021
  • Post category:Design/Dev Blog

This week started with our halves presentation. We opened up the ceremonies as the first team to present and we’re pretty happy with the results! The feedback we received was…

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Week 6: Return to the ETC

  • Post author:jmcclai2
  • Post published:May 1, 2021
  • Post category:Demo/Design/Dev Blog

Design: This week we had a few questions about where we could potentially install the machine within the Grable Gallery at the museum. While there are still plans for the…

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Week 5: The Bird is the Word

  • Post author:jmcclai2
  • Post published:May 1, 2021
  • Post category:Demo/Design/Dev Blog

This week we started to take in some of the feedback and suggestions provided to us by the faculty from quarters. We’re really starting to consider how raspberry pi or…

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Week 4: 1/4’s

  • Post author:jmcclai2
  • Post published:March 8, 2021
  • Post category:Demo/Design/Dev Blog

We opened this week with 1/4s presentation to all the faculty dropping into our Zoom, getting our first sense of ETC feedback. We were pointed to a number of helpful…

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Week 3: Hopping into the ARENA

  • Post author:jmcclai2
  • Post published:February 26, 2021
  • Post category:Demo/Design/Dev Blog

This week we started by taking a second look at our pitches and trying to bring a new perspective in to our decision making process to help us narrow them…

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Week 2: Rube’s No More

  • Post author:jmcclai2
  • Post published:February 26, 2021
  • Post category:Design/Dev Blog/Research

This week our attention was primarily focused on ideation and brainstorming for our eventual Rube Goldberg machine. We generated a long list of 100+ different short descriptions of possibilities, filtered…

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Recent Posts

  • Finals
  • Post Mortem
  • Week 13: Softs
  • Week 12: Final Implementations
  • Week 11: Half Week, Full Progress
  • Week 10: Playtest Day
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