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Author: <span>xueyangw</span>
Home Articles posted by xueyangw

Author: xueyangw

Week 9 (3/20 – 3/24)
Development

Week 9 (3/20 – 3/24)

By xueyangw 04/10/2017 05/04/2017

Puzzles! At the beginning of the week 9 we had our halves presentation. Following this we met Jesse Schell on Tuesday, and presented our thoughts on how we would go about designing our puzzles. His suggestion was simple. JUST MAKE PUZZLES. Worry about the details later. So that is what we …

Continue reading"Week 9 (3/20 – 3/24)"
Spring Break (3/13 – 3/17)
Development

Spring Break (3/13 – 3/17)

By xueyangw 03/18/2017 05/04/2017

Refinement & Play Testing in Colonial School We go on refining the game due to feedback from last week. Here is the game demo by now:   Play Testing in Colonial School On Friday, we went to Colonial School with 4 iPads for play testing:   Feedback From Colonial School …

Continue reading"Spring Break (3/13 – 3/17)"
Week 8 (3/6 – 3/10)
Development

Week 8 (3/6 – 3/10)

By xueyangw 03/11/2017 05/04/2017

Production & Play Testing in ETC This week we implemented all designs (level design, art design, UI design) into the game, after solving some bugs, we also did a play test within ETC. Feedback from ETC Play Test UI/UX Add measurement such as a number of angle will be helpful. …

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