Refinement & Play Testing in Colonial School
We go on refining the game due to feedback from last week.
Here is the game demo by now:
Play Testing in Colonial School
On Friday, we went to Colonial School with 4 iPads for play testing:
Feedback From Colonial School Play Test
Kids
- Kids like the game
- Thought it was easy, wanted more challenge
- Understood the mechanic immediately
- Completed the game within 5 minutes
- When asked about characters they wanted they mentioned all kinds of animals they saw in the jungle
- Again asked for a wrestler
- Understood story
- Had no major complaints about art or mechanic or story
- One kid wanted dragons
- One kid recognized it was a maths game but kept playing
- Asked for more levels!
Teacher
- Teacher liked the game
- Said reverse angle gems (move in opposite direction) would be fine but only on advanced levels
- Wanted some source of competition so star rating system should have a total for students to compete against each other
- Teacher said using games to teach angle of shapes would be fine
- Teacher said students are not taught physics at their level (leaving physics out is a good idea)