#include <eventHandler.h>
#include <projtexShader.h>
#include <shaderTransition.h>
#include <renderRelation.h>
#include <nodeRelation.h>
#include <chancfg.h>
#include <string>
#include <texGenTransition.h>
#include <colorBlendTransition.h>
#include <colorMaskTransition.h>
#include <textureTransition.h>
#include <texMatrixTransition.h>
#include <spotlightShader.h>
#include <light.h>
#include <eggLoader.h>
#include <look_at.h>
#include <transformTransition.h>
#include <geomNode.h>
#include <lightTransition.h>
#include <spotlight.h>
#include <projtexShadower.h>
#include <spheretexHighlighter.h>
#include <spheretexReflector.h>
#include <trackball.h>
#include <transform2sg.h>
#include <mouse.h>
#include <graphicsWindow.h>
#include <planarReflector.h>
#include <stencilTransition.h>
#include <plane.h>
#include <renderBuffer.h>
#include <outlineShader.h>
#include <pt_NamedNode.h>
#include <dataRelation.h>
#include <geomLine.h>
#include <dconfig.h>
Go to the source code of this file.
Compounds | |
class | Oldviz |
class | SomeViz |
class | Tiledviz |
class | Viztex |
Defines | |
#define | DISPLAY_TEXPROJFRUST |
#define | DISPLAY_TEXPROJSPOTFRUST |
Functions | |
Configure (shader_test) | |
ConfigureFn (shader_test) | |
PT (LensNode) tex_proj | |
PT (Trackball) tex_proj_trackball | |
PT (ProjtexShader) proj_shader | |
PT (ProjtexShadower) proj_shadow | |
PT (SpheretexShader) spheretex | |
PT (SpheretexHighlighter) highlight | |
PT (SpheretexReflector) sreflect | |
PT (PlanarReflector) preflect | |
PT (OutlineShader) outline_shader | |
PT (Spotlight) tex_proj_spot | |
PT (LightTransition) light_transition | |
PT (GeomNode) geomnode | |
PT (MouseAndKeyboard) mak | |
void | set_alt_trackball (Node *trackball) |
int | framework_main (int argc, char *argv[]) |
PT (GraphicsWindow) main_win | |
void | shader_display_func (void) |
void | event_p (CPT_Event) |
void | event_s (CPT_Event) |
void | event_d (CPT_Event) |
void | event_h (CPT_Event) |
void | event_e (CPT_Event) |
void | event_m (CPT_Event) |
void | event_r (CPT_Event) |
void | event_n (CPT_Event) |
void | event_o (CPT_Event) |
void | shader_keys (EventHandler &eh) |
int | main (int argc, char *argv[]) |
Variables | |
ShaderTransition | shader_trans |
RenderRelation * | room_arc |
RenderRelation * | spot_arc |
RenderRelation * | jack_arc |
RenderRelation * | camera_model_arc |
PT_NamedNode | render |
NodeAttributes | initial_state |
RenderRelation * | first_arc |
PT_NamedNode | lights |
PT_NamedNode | root |
PT_NamedNode | cameras |
void(* | extra_display_func )() |
void(* | define_keys )(EventHandler &) |
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Definition at line 62 of file shader_test.cxx. |
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Definition at line 417 of file shader_test.cxx. References clear_shader(), NULL, room_arc, set_alt_trackball(), and set_shader(). |
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Definition at line 447 of file shader_test.cxx. References clear_shader(), first_arc, and set_shader(). |
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Definition at line 433 of file shader_test.cxx. References clear_shader(), first_arc, and set_shader(). |
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Definition at line 462 of file shader_test.cxx. References clear_shader(), first_arc, and set_shader(). |
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Definition at line 492 of file shader_test.cxx. References NULL, and set_alt_trackball(). Referenced by shader_keys(). |
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Definition at line 505 of file shader_test.cxx. References clear_shader(), first_arc, and set_shader(). |
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Definition at line 377 of file shader_test.cxx. References clear_shader(), first_arc, jack_arc, NULL, room_arc, set_alt_trackball(), and set_shader(). |
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Definition at line 477 of file shader_test.cxx. References clear_shader(), first_arc, and set_shader(). |
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Definition at line 400 of file shader_test.cxx. References clear_shader(), NULL, room_arc, set_alt_trackball(), and set_shader(). |
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Definition at line 712 of file shader_test.cxx. References define_keys, extra_display_func, framework_main(), shader_display_func(), and shader_keys(). |
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Definition at line 78 of file wdxGraphicsPipe7.cxx. |
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Definition at line 340 of file character.cxx. References DynamicVertices::_colors, DynamicVertices::_coords, Character::_cv, DynamicVertices::_norms, DynamicVertices::_texcoords, G_OFF, GeomBindType, Geom::get_coords(), index, NULL, and PT. |
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Definition at line 35 of file cylindricalLens.cxx. |
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Referenced by event_d(), event_n(), event_p(), event_s(), and event_z(). |
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Definition at line 371 of file shader_test.cxx. References Shader::get_viz(), and v. |
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Definition at line 519 of file shader_test.cxx. References GeomNode::add_geom(), EventHandler::add_hook(), camera_model, camera_model_arc, cameras, center_pos, Colorf, event_d(), event_e(), event_h(), event_m(), event_n(), event_o(), event_p(), event_r(), event_s(), first_arc, Shader::get_viz(), jack_arc, loader, look_at(), NULL, p, PT, Texture::read(), render, room, room_arc, root, Shader::set_viz(), spot_arc, tball2cam, tex, v, and w. Referenced by main(). |
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Definition at line 84 of file shader_test.cxx. |
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Definition at line 94 of file shader_test.cxx. |
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Definition at line 101 of file shader_test.cxx. |
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Definition at line 92 of file shader_test.cxx. |
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Definition at line 82 of file shader_test.cxx. |