#include <eventHandler.h>#include <projtexShader.h>#include <shaderTransition.h>#include <renderRelation.h>#include <nodeRelation.h>#include <chancfg.h>#include <string>#include <texGenTransition.h>#include <colorBlendTransition.h>#include <colorMaskTransition.h>#include <textureTransition.h>#include <texMatrixTransition.h>#include <spotlightShader.h>#include <light.h>#include <eggLoader.h>#include <look_at.h>#include <transformTransition.h>#include <geomNode.h>#include <lightTransition.h>#include <spotlight.h>#include <projtexShadower.h>#include <spheretexHighlighter.h>#include <spheretexReflector.h>#include <trackball.h>#include <transform2sg.h>#include <mouse.h>#include <graphicsWindow.h>#include <planarReflector.h>#include <stencilTransition.h>#include <plane.h>#include <renderBuffer.h>#include <outlineShader.h>#include <pt_NamedNode.h>#include <dataRelation.h>#include <geomLine.h>#include <dconfig.h>Go to the source code of this file.
Compounds | |
| class | Oldviz |
| class | SomeViz |
| class | Tiledviz |
| class | Viztex |
Defines | |
| #define | DISPLAY_TEXPROJFRUST |
| #define | DISPLAY_TEXPROJSPOTFRUST |
Functions | |
| Configure (shader_test) | |
| ConfigureFn (shader_test) | |
| PT (LensNode) tex_proj | |
| PT (Trackball) tex_proj_trackball | |
| PT (ProjtexShader) proj_shader | |
| PT (ProjtexShadower) proj_shadow | |
| PT (SpheretexShader) spheretex | |
| PT (SpheretexHighlighter) highlight | |
| PT (SpheretexReflector) sreflect | |
| PT (PlanarReflector) preflect | |
| PT (OutlineShader) outline_shader | |
| PT (Spotlight) tex_proj_spot | |
| PT (LightTransition) light_transition | |
| PT (GeomNode) geomnode | |
| PT (MouseAndKeyboard) mak | |
| void | set_alt_trackball (Node *trackball) |
| int | framework_main (int argc, char *argv[]) |
| PT (GraphicsWindow) main_win | |
| void | shader_display_func (void) |
| void | event_p (CPT_Event) |
| void | event_s (CPT_Event) |
| void | event_d (CPT_Event) |
| void | event_h (CPT_Event) |
| void | event_e (CPT_Event) |
| void | event_m (CPT_Event) |
| void | event_r (CPT_Event) |
| void | event_n (CPT_Event) |
| void | event_o (CPT_Event) |
| void | shader_keys (EventHandler &eh) |
| int | main (int argc, char *argv[]) |
Variables | |
| ShaderTransition | shader_trans |
| RenderRelation * | room_arc |
| RenderRelation * | spot_arc |
| RenderRelation * | jack_arc |
| RenderRelation * | camera_model_arc |
| PT_NamedNode | render |
| NodeAttributes | initial_state |
| RenderRelation * | first_arc |
| PT_NamedNode | lights |
| PT_NamedNode | root |
| PT_NamedNode | cameras |
| void(* | extra_display_func )() |
| void(* | define_keys )(EventHandler &) |
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Definition at line 62 of file shader_test.cxx. |
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Definition at line 417 of file shader_test.cxx. References clear_shader(), NULL, room_arc, set_alt_trackball(), and set_shader(). |
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Definition at line 447 of file shader_test.cxx. References clear_shader(), first_arc, and set_shader(). |
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Definition at line 433 of file shader_test.cxx. References clear_shader(), first_arc, and set_shader(). |
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Definition at line 462 of file shader_test.cxx. References clear_shader(), first_arc, and set_shader(). |
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Definition at line 492 of file shader_test.cxx. References NULL, and set_alt_trackball(). Referenced by shader_keys(). |
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Definition at line 505 of file shader_test.cxx. References clear_shader(), first_arc, and set_shader(). |
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Definition at line 377 of file shader_test.cxx. References clear_shader(), first_arc, jack_arc, NULL, room_arc, set_alt_trackball(), and set_shader(). |
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Definition at line 477 of file shader_test.cxx. References clear_shader(), first_arc, and set_shader(). |
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Definition at line 400 of file shader_test.cxx. References clear_shader(), NULL, room_arc, set_alt_trackball(), and set_shader(). |
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Definition at line 712 of file shader_test.cxx. References define_keys, extra_display_func, framework_main(), shader_display_func(), and shader_keys(). |
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Definition at line 78 of file wdxGraphicsPipe7.cxx. |
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Definition at line 340 of file character.cxx. References DynamicVertices::_colors, DynamicVertices::_coords, Character::_cv, DynamicVertices::_norms, DynamicVertices::_texcoords, G_OFF, GeomBindType, Geom::get_coords(), index, NULL, and PT. |
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Definition at line 35 of file cylindricalLens.cxx. |
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Referenced by event_d(), event_n(), event_p(), event_s(), and event_z(). |
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Definition at line 371 of file shader_test.cxx. References Shader::get_viz(), and v. |
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Definition at line 519 of file shader_test.cxx. References GeomNode::add_geom(), EventHandler::add_hook(), camera_model, camera_model_arc, cameras, center_pos, Colorf, event_d(), event_e(), event_h(), event_m(), event_n(), event_o(), event_p(), event_r(), event_s(), first_arc, Shader::get_viz(), jack_arc, loader, look_at(), NULL, p, PT, Texture::read(), render, room, room_arc, root, Shader::set_viz(), spot_arc, tball2cam, tex, v, and w. Referenced by main(). |
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Definition at line 84 of file shader_test.cxx. |
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Definition at line 94 of file shader_test.cxx. |
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Definition at line 101 of file shader_test.cxx. |
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Definition at line 100 of file shader_test.cxx. |
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Definition at line 90 of file shader_test.cxx. |
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Definition at line 89 of file shader_test.cxx. |
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Definition at line 83 of file shader_test.cxx. |
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Definition at line 91 of file shader_test.cxx. |
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Definition at line 88 of file shader_test.cxx. |
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Definition at line 81 of file shader_test.cxx. |
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Definition at line 92 of file shader_test.cxx. |
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Definition at line 75 of file shader_test.cxx. |
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Definition at line 82 of file shader_test.cxx. |
1.3