#include <pandabase.h>#include "shader.h"#include <immediateTransition.h>#include <pointerTo.h>#include <nodeRelation.h>#include "plist.h"#include "pmap.h"#include "pset.h"#include "shaderTransition.I"Go to the source code of this file.
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| class | ShaderTransition |
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| INLINE bool | set_shader (NodeRelation *arc, Shader *shader) |
| INLINE bool | clear_shader (NodeRelation *arc, Shader *shader) |
| INLINE bool | has_shader (const NodeRelation *arc, Shader *shader) |
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Referenced by event_d(), event_e(), event_h(), event_m(), event_o(), event_p(), event_r(), and event_s(). |
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Referenced by event_d(), event_e(), event_h(), event_m(), event_o(), event_p(), event_r(), and event_s(). |
1.3