#include <pandabase.h>
#include "shader.h"
#include <immediateTransition.h>
#include <pointerTo.h>
#include <nodeRelation.h>
#include "plist.h"
#include "pmap.h"
#include "pset.h"
#include "shaderTransition.I"
Go to the source code of this file.
Compounds | |
class | ShaderTransition |
Functions | |
INLINE bool | set_shader (NodeRelation *arc, Shader *shader) |
INLINE bool | clear_shader (NodeRelation *arc, Shader *shader) |
INLINE bool | has_shader (const NodeRelation *arc, Shader *shader) |
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Referenced by event_d(), event_e(), event_h(), event_m(), event_o(), event_p(), event_r(), and event_s(). |
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Referenced by event_d(), event_e(), event_h(), event_m(), event_o(), event_p(), event_r(), and event_s(). |