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panda/src/display/graphicsStateGuardian.h File Reference

#include "pandabase.h"
#include "savedFrameBuffer.h"
#include "frameBufferStack.h"
#include "frameBufferProperties.h"
#include "displayRegionStack.h"
#include "lensStack.h"
#include "graphicsStateGuardianBase.h"
#include "graphicsThreadingModel.h"
#include "graphicsPipe.h"
#include "sceneSetup.h"
#include "luse.h"
#include "coordinateSystem.h"
#include "factory.h"
#include "pStatCollector.h"
#include "transformState.h"
#include "renderState.h"
#include "light.h"
#include "planeNode.h"
#include "colorWriteAttrib.h"
#include "colorBlendAttrib.h"
#include "transparencyAttrib.h"
#include "config_display.h"
#include "notify.h"
#include "pvector.h"
#include "graphicsStateGuardian.I"

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Compounds

class  GraphicsStateGuardian
 Encapsulates all the communication with a particular instance of a given rendering backend. More...

class  GraphicsStateGuardian::ClipPlaneInfo
class  GraphicsStateGuardian::LightInfo


Detailed Description

Definition in file graphicsStateGuardian.h.


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